// TMW-2 Script.
// Author:
// Saulc
// Jesusalva
// Notes:
// Tulim banker, and also handles PCLogin events: CheckClientVersion, and bank
// Take care of server updates, but instances are defined on their ships.
003-3,36,34,0 script Malindou NPC_LLOYD,{
Banker(.name$, "Tulimshar", 10000);
close;
OnInit:
.sex = G_MALE;
.distance = 4;
// Update handler (use `date +%s` for this)
// Current UPDATE value: Qui Jun 7 08:10:55 -03 2018
if ($UPDATE < 1528369855) {
$UPDATE=1528369855;
debugmes "Warning.";
debugmes "Warning.";
debugmes "Warning: This introduces a server update:";
debugmes "";
debugmes "* Automatic variable setup";
debugmes "";
$HASAN_GP=25;
$MANA_BINT=30;
$MANA_BLVL=40;
$MANA_JLVL=20;
$VAULT_01738039=25;
$TULIM_MAYOR$="Saulc GM";
$TULIM_TAX=100;
$TULIM_EXPORT=5000;
$TULIM_REPUTATION=50;
$HALIN_MAYOR$="Saulc GM";
$HALIN_TAX=100;
$HALIN_EXPORT=2000;
$HALIN_REPUTATION=50;
$HURNS_MAYOR$="Saulc GM";
$HURNS_TAX=100;
$HURNS_EXPORT=3000;
$HURNS_REPUTATION=50;
$LOF_MAYOR$="Jesus Saves";
$LOF_TAX=100;
$LOF_EXPORT=4000;
$LOF_REPUTATION=50;
$NIVAL_MAYOR$="Jesus Saves";
$NIVAL_TAX=100;
$NIVAL_EXPORT=3000;
$NIVAL_REPUTATION=50;
$FROSTIA_MAYOR$="Jesus Saves";
$FROSTIA_TAX=100;
$FROSTIA_EXPORT=3000;
$FROSTIA_REPUTATION=50;
$BCONFN_SPAWN = 70;
$BCONFD_SPAWN = 100;
$BCONFN_MOBHP = 100;
$BCONFD_MOBHP = 90;
$BCONFB_EXPR = 100;
$BCONFN_EXPR = 5;
$BCONFD_EXPR = 0;
$BCONFB_DROP = 100;
$BCONFN_DROP = 7;
$BCONFD_DROP = 0;
}
/*
// Current UPDATE value: Dom Jun 17 21:32:45 -03 2018
if ($UPDATE < 1529281965) {
$UPDATE=1529281965;
debugmes "";
debugmes "* Please set #BankP for bankers";
debugmes "* Automatically creatining minimal GP reserves for Hasan Autumn's Quest";
debugmes "";
$HASAN_GP=rand(3,12)+rand(3,12)+rand(3,12);
}
// Current UPDATE value: Dom Jun 30 22:44:46 -03 2018
if ($UPDATE < 1530409486) {
$UPDATE=1530409486;
debugmes "";
debugmes "* Clearing invalid (deleted) items";
debugmes "";
DelItemFromEveryPlayer(729);
}
// Current UPDATE value: Qui Jul 12 02:40:02 -03 2018
if ($UPDATE < 1531374002) {
$UPDATE=1531374002;
debugmes "";
debugmes "* WARNING! WARNING! WARNING!";
debugmes "* ITEM ID VIOLATION DETECTED!";
debugmes "";
debugmes "* ALL POLISHED EMERALDS BECOME POLISHED AMETHYSTS, AND VICE-VERSA!";
debugmes "* This should not have an effect ingame.";
debugmes "";
}
// Current UPDATE value: Qui Ago 2 13:58:17 -03 2018
if ($UPDATE < 1533229097) {
$UPDATE=1533229097;
debugmes "";
debugmes "* ERASING all victories with Fafi Dragon";
debugmes "";
query_sql("UPDATE `quest` SET `count1` = '1' WHERE `quest`.`quest_id`="+LoFQuest_Fairy+" AND `count1` = '2'");
query_sql("UPDATE `quest` SET `count1` = '2' WHERE `quest`.`quest_id`="+LoFQuest_Fairy+" AND `count1` = '3'");
DelItemFromEveryPlayer(SkullMask);
}
// Current UPDATE value: Qua Ago 8 11:04:10 -03 2018
if ($UPDATE < 1533737050) {
$UPDATE=1533737050;
debugmes "";
debugmes "* REMOVING now rare items.";
debugmes "";
DelItemFromEveryPlayer(SilverMirror);
}
// Current UPDATE value: Seg Ago 27 20:20:21 -03 2018
if ($UPDATE < 1535412021) {
$UPDATE=1535412021;
debugmes "";
debugmes "* SETUP mana stone default values.";
debugmes "";
$MANA_BINT=30;
$MANA_BLVL=30;
$MANA_JLVL=15;
}
// Current UPDATE value: Qui Set 06 13:50:37 -03 2018
if ($UPDATE < 1536252637) {
$UPDATE=1536252637;
debugmes "";
debugmes "* Clearing invalid (deleted) items";
debugmes "* Initial Vault Values";
debugmes "";
DelItemFromEveryPlayer(802);
DelItemFromEveryPlayer(557);
$VAULT_01738039=rand(5,25);
}
// Current UPDATE value: Qui Set 13 14:17:50 -03 2018
if ($UPDATE < 1536859070) {
$UPDATE=1536859070;
debugmes "";
debugmes "* Aisen already have a completed node at PETMEMO.";
debugmes "* This was handled automatically, no special care is required.";
debugmes "";
}
// Current UPDATE value: Dom Set 16 22:21:05 -03 2018
if ($UPDATE < 1537147265) {
$UPDATE=1537147265;
debugmes "";
debugmes "* My Money quest state modified";
debugmes "* Foxhound Famine quest state modified";
debugmes "* Life Delight quest state modified"; // “A True Chef” is the LoF version of this quest
debugmes "";
query_sql("UPDATE `quest` SET `count1` = '1' WHERE `quest`.`quest_id`="+ShipQuests_ArpanMoney+" AND `count1` = '2'");
query_sql("UPDATE `quest` SET `count2` = `count1` WHERE `quest`.`quest_id`="+HalinarzoQuest_Foxhound+" AND `count1` >= '6'");
query_sql("UPDATE `quest` SET `count1` = '6' WHERE `quest`.`quest_id`="+HalinarzoQuest_Foxhound+" AND `count1` > '6'");
query_sql("UPDATE `quest` SET `count2` = `count1` WHERE `quest`.`quest_id`="+HalinarzoQuest_LifeDelight);
query_sql("UPDATE `quest` SET `count1` = '1' WHERE `quest`.`quest_id`="+HalinarzoQuest_LifeDelight+" AND `count1` > '1'");
}
// Current UPDATE value: Seg Set 17 16:02:27 -03 2018
if ($UPDATE < 1537210947) {
$UPDATE=1537210947;
debugmes "";
debugmes "* Referral Hack System";
debugmes "";
setarray $REFERRAL_IDS, 0;
}
// Current UPDATE value: Ter Out 16 17:17:20 -03 2018
// This is a hack because I'm too lazy to be bothered with standard SQL Upgrade system
if ($UPDATE < 1539721040) {
query_sql("CREATE TABLE IF NOT EXISTS `discord` (`account_id` INT(11) UNSIGNED NOT NULL DEFAULT '0',`discord_id` VARCHAR(255) NOT NULL DEFAULT '',`discord_name` VARCHAR(255) NOT NULL DEFAULT '',`verified` ENUM('0', '1') NOT NULL DEFAULT '0') ENGINE=MyISAM");
$UPDATE=1539721040;
//$NIVALIS_LIBDATE=1539721040;
debugmes "";
debugmes "* SQL Upgrade (no effect on new installations)";
//debugmes "* Nivalis Liberation Day event skipped";
debugmes "";
}
// Current UPDATE value: Dom Nov 18 17:40:30 -02 2018
// Update players position
if ($UPDATE < 1542570030) {
query_sql("UPDATE `char` SET `last_x` = '35' WHERE `char`.`last_map`='005-1'");
query_sql("UPDATE `char` SET `last_y` = '102' WHERE `char`.`last_map`='005-1'");
query_sql("UPDATE `char` SET `save_x` = '35' WHERE `char`.`save_map`='005-1'");
query_sql("UPDATE `char` SET `save_y` = '102' WHERE `char`.`save_map`='005-1'");
$UPDATE=1542570030;
debugmes "";
debugmes "* Update Candor players position";
debugmes "";
}
// Current UPDATE value: Sab Dez 15 21:45:15 -02 2018
// Upgrade every Wooden Sword in a Bug Slayer
if ($UPDATE < 1544917515) {
ReplaceItemFromEveryPlayer(WoodenSword, BugSlayer);
$UPDATE=1544917515;
debugmes "";
debugmes "* Replaced Wooden Swords with Bug Slayer";
debugmes "";
}
// Current UPDATE value: Sab Dez 17 13:52:54 -02 2018
// Fix a critical bug because Nard's ship doors logic was changed. Upgrade premium weapons in rare weapons
if ($UPDATE < 1545061974) {
//query_sql("UPDATE `quest` SET `count1` = '3' WHERE `quest`.`quest_id`='0' AND `quest`.`count1` = '2' AND `quest`.`char_id` IN (SELECT `quest`.`char_id` WHERE `quest`.`quest_id` = '12' AND `quest`.`count1`>='1')");
ReplaceItemFromEveryPlayer(MiereCleaver, LEGACY_MiereCleaver);
ReplaceItemFromEveryPlayer(Broadsword, LEGACY_Broadsword);
$UPDATE=1545061974;
debugmes "";
debugmes "* Replaced Miere Cleaver and Broad Sword with a special version specific for old players";
debugmes "* Fix critical bug with Nard (not needed on Main Server)";
debugmes "";
}
// Current UPDATE value: Qua Dez 26 21:45:10 -02 2018
// Update item id
if ($UPDATE < 1545867910) {
ReplaceItemFromEveryPlayer(6000, 9990);
ReplaceItemFromEveryPlayer(6001, 9991);
ReplaceItemFromEveryPlayer(6004, 9994);
ReplaceItemFromEveryPlayer(6005, 9995);
ReplaceItemFromEveryPlayer(9990, 6001);
ReplaceItemFromEveryPlayer(9991, 6000);
ReplaceItemFromEveryPlayer(9994, 6005);
ReplaceItemFromEveryPlayer(9995, 6004);
$UPDATE=1545867910;
debugmes "";
debugmes "* Update Bows IDs";
debugmes "";
}
// Current UPDATE value: Seg Dez 31 11:45:35 -02 2018
// Update players position (002-x). Update Peter Quest. Update Main quest.
if ($UPDATE < 1546263935) {
query_sql("UPDATE `char` SET `last_x` = '53' WHERE `char`.`last_map`='002-1'");
query_sql("UPDATE `char` SET `last_y` = '38' WHERE `char`.`last_map`='002-1'");
query_sql("UPDATE `char` SET `last_x` = '53' WHERE `char`.`last_map`='002-3'");
query_sql("UPDATE `char` SET `last_y` = '38' WHERE `char`.`last_map`='002-3'");
query_sql("UPDATE `char` SET `last_x` = '53' WHERE `char`.`last_map`='002-4'");
query_sql("UPDATE `char` SET `last_y` = '38' WHERE `char`.`last_map`='002-4'");
query_sql("UPDATE `quest` SET `count1` = '2' WHERE `quest`.`quest_id`="+ShipQuests_Peter+" AND `count1` >= '3'");
query_sql("UPDATE `quest` SET `count1` = '1' WHERE `quest`.`quest_id`="+General_Narrator+" AND `count1` >= '2'");
$UPDATE=1546263935;
debugmes "";
debugmes "* Update players position (Nard's Ship)";
debugmes "* Update Peter Quest";
debugmes "";
}
// Current UPDATE value: Ter Jan 8 11:14:04 -02 2019
// Update arrow IDs
if ($UPDATE < 1546953244) {
ReplaceItemFromEveryPlayer(CursedArrow, 9990);
ReplaceItemFromEveryPlayer(IronArrow, 9991);
ReplaceItemFromEveryPlayer(9990, IronArrow);
ReplaceItemFromEveryPlayer(9991, CursedArrow);
// Maybe we should make Tolchi Arrow greater than Training Arrow?
// PlatinumQuiver - DragonStar - MichelSoul
// Terranite Quiver was broken in two, they'll keep the weaker version
ReplaceItemFromEveryPlayer(1174, 9991);
ReplaceItemFromEveryPlayer(1175, 9992);
ReplaceItemFromEveryPlayer(1176, 9993);
ReplaceItemFromEveryPlayer(9991, 1175);
ReplaceItemFromEveryPlayer(9992, 1176);
ReplaceItemFromEveryPlayer(9993, 1177);
$UPDATE=1546953244;
debugmes "";
debugmes "* Update Arrows IDs";
debugmes "* Update Quiver IDs";
debugmes "";
}
// Current UPDATE value: Ter Jan 15 02:07:40 -02 2019
// Reset all thief/merc ranks back to 1.
// If
if ($UPDATE < 1547525260) {
// Already rank 2? Give enough exp to get rank 2 easily.
query_sql("UPDATE `char_reg_num_db` SET `value` = '30' WHERE `char_reg_num_db`.`key`='THIEF_EXP' AND `char_reg_num_db`.`char_id` IN (SELECT `char_reg_num_db`.`char_id` WHERE `char_reg_num_db`.`key` = 'THIEF_RANK' AND `char_reg_num_db`.`value`>='2')");
// Didn't wanted to rank up? Reset exp to 30!
query_sql("UPDATE `char_reg_num_db` SET `value` = '30' WHERE `char_reg_num_db`.`key`='THIEF_EXP' AND `char_reg_num_db`.`value` >= '32' AND `char_reg_num_db`.`char_id` IN (SELECT `char_reg_num_db`.`char_id` WHERE `char_reg_num_db`.`key` = 'THIEF_RANK' AND `char_reg_num_db`.`value`<='1')");
// Already rank 2? Return to rank 1.
query_sql("UPDATE `char_reg_num_db` SET `value` = '1' WHERE `char_reg_num_db`.`key`='THIEF_RANK' AND `char_reg_num_db`.`value` >= '2'");
// The same thing, now for merchants
// Already rank 2? Give enough exp to get rank 2 easily.
query_sql("UPDATE `char_reg_num_db` SET `value` = '30' WHERE `char_reg_num_db`.`key`='MERC_EXP' AND `char_reg_num_db`.`char_id` IN (SELECT `char_reg_num_db`.`char_id` WHERE `char_reg_num_db`.`key` = 'MERC_RANK' AND `char_reg_num_db`.`value`>='2')");
// Didn't wanted to rank up? Reset exp to 30!
query_sql("UPDATE `char_reg_num_db` SET `value` = '30' WHERE `char_reg_num_db`.`key`='MERC_EXP' AND `char_reg_num_db`.`value` >= '32' AND `char_reg_num_db`.`char_id` IN (SELECT `char_reg_num_db`.`char_id` WHERE `char_reg_num_db`.`key` = 'MERC_RANK' AND `char_reg_num_db`.`value`<='1')");
// Already rank 2? Return to rank 1.
query_sql("UPDATE `char_reg_num_db` SET `value` = '1' WHERE `char_reg_num_db`.`key`='MERC_RANK' AND `char_reg_num_db`.`value` >= '2'");
$UPDATE=1547525260;
debugmes "";
debugmes "* Merc/Thief ranks reset to 1";
debugmes "Improving past rank 2 helps on minigame";
debugmes "";
}
// Current UPDATE value: Qui Fev 28 19:42:12 -03 2019
// Late fix for Nard Ship Bug
if ($UPDATE < 1551393732) {
query_sql("UPDATE `quest` SET `count1` = '3' WHERE `quest`.`quest_id`="+ShipQuests_Julia+" AND `count1` <= '2'");
$UPDATE=1551393732;
debugmes "";
debugmes "* Late fix for Nard Ship Bug";
debugmes "";
}
// Current UPDATE value: Qui Mar 7 23:15:54 -03 2019
// Map Update
if ($UPDATE < 1552011354) {
query_sql("UPDATE `char` SET `last_x` = '22' WHERE `char`.`last_map`='014-3'");
query_sql("UPDATE `char` SET `last_y` = '22' WHERE `char`.`last_map`='014-3'");
query_sql("UPDATE `char` SET `last_map` = '000-1' WHERE `char`.`last_map`='014-3'");
query_sql("UPDATE `char` SET `last_x` = '22' WHERE `char`.`last_map`='003-1'");
query_sql("UPDATE `char` SET `last_y` = '22' WHERE `char`.`last_map`='003-1'");
query_sql("UPDATE `char` SET `last_map` = '000-1' WHERE `char`.`last_map`='003-1'");
$UPDATE=1552011354;
debugmes "";
debugmes "* Map Updates";
debugmes "";
}
// Current UPDATE value: Sáb Mar 23 11:11:32 -03 2019
// Soul Menhir savepoint replaced
if ($UPDATE < 1553350292) {
query_sql("UPDATE `char` SET `save_map` = '000-1'");
query_sql("UPDATE `char` SET `save_x` = '22'");
query_sql("UPDATE `char` SET `save_y` = '22'");
$UPDATE=1553350292;
debugmes "";
debugmes "* Soul Menhir Save Point replaced";
debugmes "";
}
// Current UPDATE value: Sex Abr 26 00:12:35 -03 2019
// Monster King & Main Storyline System
if ($UPDATE < 1556248355) {
query_sql("UPDATE `quest` SET `count3` = '0' WHERE `quest`.`quest_id`="+HurnscaldQuest_Arkim);
query_sql("UPDATE `quest` SET `count2` = '0' WHERE `quest`.`quest_id`="+HurnscaldQuest_Arkim);
$GAME_STORYLINE=2;
$UPDATE=1556248355;
debugmes "";
debugmes "* Main Storyline system updated";
debugmes "* Arkim updated";
debugmes "";
}
// Current UPDATE value: Sab Mai 04 02:21:58 -03 2019
// Remove Return Crystals
if ($UPDATE < 1556947318) {
query_sql("UPDATE `quest` SET `count2` = '7' WHERE `quest`.`quest_id`="+General_Narrator+" AND `count1` >= '6'");
query_sql("UPDATE `quest` SET `count1` = '5' WHERE `quest`.`quest_id`="+General_Narrator+" AND `count1` >= '6'");
DelItemFromEveryPlayer(ReturnPotion);
$UPDATE=1556947318;
debugmes "";
debugmes "* Player Storyline modified";
debugmes "* Return Crystals removed";
debugmes "";
}
// Current UPDATE value: Seg mai 06 08:54:55 -03 2019
// Remove Legendary Weapons
if ($UPDATE < 1557143695) {
DelItemFromEveryPlayer(Lightbringer);
//DelItemFromEveryPlayer(DemureAxe); // Demure's Exception!
DelItemFromEveryPlayer(Tyranny);
DelItemFromEveryPlayer(Runestaff);
DelItemFromEveryPlayer(AegisShield);
$UPDATE=1557143695;
debugmes "";
debugmes "* Legendary Weapons removed";
debugmes "";
}
// Current UPDATE value: Dom mai 26 23:00:52 -03 2019
// Shovel Update
if ($UPDATE < 1558922452) {
DelItemFromEveryPlayer(527); // Old pumpkish juice nobody have
ReplaceItemFromEveryPlayer(526, 527);
$UPDATE=1558922452;
debugmes "";
debugmes "* Shovel Update";
debugmes "";
}
// Current UPDATE value: Seg mai 27 10:57:02 -03 2019
// Picklog Update
if ($UPDATE < 1558965422) {
query_sql("ALTER TABLE picklog MODIFY COLUMN `opt_val0` SMALLINT(5) NOT NULL DEFAULT '0';");
query_sql("ALTER TABLE picklog MODIFY COLUMN `opt_val1` SMALLINT(5) NOT NULL DEFAULT '0';");
query_sql("ALTER TABLE picklog MODIFY COLUMN `opt_val2` SMALLINT(5) NOT NULL DEFAULT '0';");
query_sql("ALTER TABLE picklog MODIFY COLUMN `opt_val3` SMALLINT(5) NOT NULL DEFAULT '0';");
query_sql("ALTER TABLE picklog MODIFY COLUMN `opt_val4` SMALLINT(5) NOT NULL DEFAULT '0';");
// Replace all BugSlayer, ShortGladius, RealBronzeGladius and Backsword
// With a version containing the critical damage option (bCritAtkRate)
// auction table have no faulty items, nor do carts nor do I care w/ rodex
// by the time this query was writen
// IOPT_CRITDMG id is 199
query_sql("UPDATE `inventory` SET `opt_idx0` = '199', `opt_val0` = '30'"+
" WHERE `nameid`="+BugSlayer);
query_sql("UPDATE `storage` SET `opt_idx0` = '199', `opt_val0` = '30'"+
" WHERE `nameid`="+BugSlayer);
query_sql("UPDATE `guild_storage` SET `opt_idx0` = '199', `opt_val0` = '30'"+
" WHERE `nameid`="+BugSlayer);
query_sql("UPDATE `inventory` SET `opt_idx0` = '199', `opt_val0` = '30'"+
" WHERE `nameid`="+ShortGladius);
query_sql("UPDATE `storage` SET `opt_idx0` = '199', `opt_val0` = '30'"+
" WHERE `nameid`="+ShortGladius);
query_sql("UPDATE `guild_storage` SET `opt_idx0` = '199', `opt_val0` = '30'"+
" WHERE `nameid`="+ShortGladius);
query_sql("UPDATE `inventory` SET `opt_idx0` = '199', `opt_val0` = '30'"+
" WHERE `nameid`="+RealBronzeGladius);
query_sql("UPDATE `storage` SET `opt_idx0` = '199', `opt_val0` = '30'"+
" WHERE `nameid`="+RealBronzeGladius);
query_sql("UPDATE `guild_storage` SET `opt_idx0` = '199', `opt_val0` = '30'"+
" WHERE `nameid`="+RealBronzeGladius);
query_sql("UPDATE `inventory` SET `opt_idx0` = '199', `opt_val0` = '30'"+
" WHERE `nameid`="+Backsword);
query_sql("UPDATE `storage` SET `opt_idx0` = '199', `opt_val0` = '30'"+
" WHERE `nameid`="+Backsword);
query_sql("UPDATE `guild_storage` SET `opt_idx0` = '199', `opt_val0` = '30'"+
" WHERE `nameid`="+Backsword);
$UPDATE=1558965422;
debugmes "";
debugmes "* picklog options Update";
debugmes "";
}
*/
// Current UPDATE value: Sex Jun 21 13:20:21 -03 2019
// Tulimshar Sailors quest was split in two
if ($UPDATE < 1561134021) {
query_sql("UPDATE `quest` SET `count1` = '4' WHERE `quest`.`quest_id`="+TulimsharQuest_Sailors+" AND `count1` >= '2'");
query_sql("UPDATE `char` SET `last_x` = '22' WHERE `char`.`last_map`='005-1'");
query_sql("UPDATE `char` SET `last_y` = '22' WHERE `char`.`last_map`='005-1'");
query_sql("UPDATE `char` SET `last_map` = '000-1' WHERE `char`.`last_map`='005-1'");
$UPDATE=1561134021;
debugmes "";
debugmes "* Tulimshar Sailors split in two";
debugmes "";
}
// Current UPDATE value: Seg Jul 15 22:10:00 -03 2019
// Candor Redesign
if ($UPDATE < 1563239400) {
query_sql("UPDATE `char` SET `last_x` = '22' WHERE `char`.`last_map`='005-1'");
query_sql("UPDATE `char` SET `last_y` = '22' WHERE `char`.`last_map`='005-1'");
query_sql("UPDATE `char` SET `last_map` = '000-1' WHERE `char`.`last_map`='005-1'");
query_sql("UPDATE `skill` SET `id` = '20010' WHERE `skill`.`id`='20011'");
$UPDATE=1563239400;
debugmes "";
debugmes "* Candor Redesign";
debugmes "* Magic Class Removed";
debugmes "";
}
// Current UPDATE value: Sab Ago 24 17:42:24 -03 2019
// Political System
if ($UPDATE < 1566679344) {
$UPDATE=1566679344;
// $LOC_MAYOR$ - Stores the name of current Hurnscald Mayor
// $LOC_MONEY - Total money reserves of Hurnscald
// $LOC_TAX - How much in % is charged as taxes. (OnBuy income)
// $LOC_EXPORT - Defines how much Hurnscald exports (weekly income)
// $LOC_REPUTATION - Town reputation. Affects Max Tax and Weekly Income.
// Tulim
$TULIM_MAYOR$="Saulc GM";
$TULIM_TAX=100;
$TULIM_EXPORT=5000;
$TULIM_REPUTATION=50;
// Halin
$HALIN_MAYOR$="Saulc GM";
$HALIN_TAX=100;
$HALIN_EXPORT=2000;
$HALIN_REPUTATION=50;
// Hurns
$HURNS_MAYOR$="Saulc GM";
$HURNS_TAX=100;
$HURNS_EXPORT=3000;
$HURNS_REPUTATION=50;
// LoF
$LOF_MAYOR$="Jesus Saves";
$LOF_TAX=100;
$LOF_EXPORT=4000;
$LOF_REPUTATION=50;
// Nival
$NIVAL_MAYOR$="Jesus Saves";
$NIVAL_TAX=100;
$NIVAL_EXPORT=3000;
$NIVAL_REPUTATION=50;
// Frostia
$FROSTIA_MAYOR$="Jesus Saves";
$FROSTIA_TAX=100;
$FROSTIA_EXPORT=3000;
$FROSTIA_REPUTATION=50;
debugmes "";
debugmes "* Political System Base";
debugmes "";
}
// Current UPDATE value: Sex Jan 17 14:42:37 BRT 2020
// Remove Junk
if ($UPDATE < 1579282957) {
DelItemFromEveryPlayer(748);
DelItemFromEveryPlayer(1166);
$UPDATE=1579282957;
debugmes "";
debugmes "* Blanket fix";
debugmes "";
}
// Current UPDATE value: Dom Fev 16 14:54:30 BRT 2020
// Language over simplification
if ($UPDATE < 1581875670) {
$UPDATE=1581875670;
query_sql("DELETE FROM `char_reg_num_db` WHERE `key`='INN_REGISTER'");
DelAccRegFromEveryPlayer("#RARE_POINTS");
debugmes "";
debugmes "* Variable cleanup";
debugmes "";
}
// Current UPDATE value: Sef Fev 24 12:15:12 BRT 2020
// Release 11.1 final
if ($UPDATE < 1582557312) {
$UPDATE=1582557312;
ReplaceItemFromEveryPlayer(RiceHat, BullHelmet);
DelItemFromEveryPlayer(SilverEasteregg);
query_sql("UPDATE `quest` SET `count1` = '2' WHERE `quest`.`quest_id`="+General_Narrator+" AND `count1` = '3'");
query_sql("UPDATE `quest` SET `count2` = '0' WHERE `quest`.`quest_id`="+General_Narrator+" AND `count1` = '2'");
$BCONFN_SPAWN = 70;
$BCONFD_SPAWN = 100;
$BCONFN_MOBHP = 95;
$BCONFD_MOBHP = 85;
$BCONFB_EXPR = 100;
$BCONFN_EXPR = 5;
$BCONFD_EXPR = 0;
$BCONFB_DROP = 100;
$BCONFN_DROP = 7;
$BCONFD_DROP = 0;
debugmes "";
debugmes "* Bull Helmet Fix";
debugmes "* Remove Silver Easter Eggs";
debugmes "* Lua Quest Reset";
debugmes "* Battle Configuration is now volatile";
debugmes "";
}
// Current UPDATE value: Dom Abr 26 12:41:55 BRT 2020 [1587915715]
// Current UPDATE value: Qua Mai 27 18:56:15 BRT 2020
// Fix Tolchi mess
if ($UPDATE < 1590616575) {
if ($UPDATE < 1587915715) {
query_sql("UPDATE `inventory` SET `opt_val0` = '15', `opt_val1` = '5' WHERE (`opt_idx0`='189' OR `opt_idx0`='200') AND (`opt_idx1`='189' OR `opt_idx1`='200') AND (`opt_val0` > '15' AND `opt_val1` > '15')");
query_sql("UPDATE `cart_inventory` SET `opt_val0` = '15', `opt_val1` = '5' WHERE (`opt_idx0`='189' OR `opt_idx0`='200') AND (`opt_idx1`='189' OR `opt_idx1`='200') AND (`opt_val0` > '15' AND `opt_val1` > '15')");
query_sql("UPDATE `storage` SET `opt_val0` = '15', `opt_val1` = '5' WHERE (`opt_idx0`='189' OR `opt_idx0`='200') AND (`opt_idx1`='189' OR `opt_idx1`='200') AND (`opt_val0` > '15' AND `opt_val1` > '15')");
query_sql("UPDATE `guild_storage` SET `opt_val0` = '15', `opt_val1` = '5' WHERE (`opt_idx0`='189' OR `opt_idx0`='200') AND (`opt_idx1`='189' OR `opt_idx1`='200') AND (`opt_val0` > '15' AND `opt_val1` > '15')");
query_sql("UPDATE `rodex_items` SET `opt_val0` = '15', `opt_val1` = '5' WHERE (`opt_idx0`='189' OR `opt_idx0`='200') AND (`opt_idx1`='189' OR `opt_idx1`='200') AND (`opt_val0` > '15' AND `opt_val1` > '15')");
query_sql("UPDATE `auction` SET `opt_val0` = '15', `opt_val1` = '5' WHERE (`opt_idx0`='189' OR `opt_idx0`='200') AND (`opt_idx1`='189' OR `opt_idx1`='200') AND (`opt_val0` > '15' AND `opt_val1` > '15')");
}
query_sql("UPDATE `inventory` SET `opt_val0` = '15', `opt_val1` = '5' WHERE (`opt_idx1`=`opt_idx2`) AND (`opt_val0` > '15' AND `opt_val1` > '15')");
query_sql("UPDATE `storage` SET `opt_val0` = '15', `opt_val1` = '5' WHERE (`opt_idx1`=`opt_idx2`) AND (`opt_val0` > '15' AND `opt_val1` > '15')");
query_sql("UPDATE `guild_storage` SET `opt_val0` = '15', `opt_val1` = '5' WHERE (`opt_idx1`=`opt_idx2`) AND (`opt_val0` > '15' AND `opt_val1` > '15')");
query_sql("UPDATE `rodex_items` SET `opt_val0` = '15', `opt_val1` = '10' WHERE (`opt_idx1`=`opt_idx2`) AND (`opt_val0` > '15' AND `opt_val1` > '15')");
debugmes "";
debugmes "* Tolchi mess cleanup";
debugmes "";
$UPDATE=1590616575;
}
// This mensures Contributors Credits, and changes only during updates.
// All names in lower case. standard: 100 points. Non-TMW2 contributors
// should be disregarded if they're not involved with the project.
// You may get more points for complexity, difficulty, usability, etc.
// You may get less points if you don't do it yourself, eg. a bug report.
// Relevance of the contribution is also to be taken in account.
// See 003-2/lua.txt for rewards
$@CONTRIBUTORS = htnew;
htput($@CONTRIBUTORS, "jesusalva", 15000);
htput($@CONTRIBUTORS, "saulc", 12500);
htput($@CONTRIBUTORS, "lawncable", 1800);
htput($@CONTRIBUTORS, "polaczka", 700);
htput($@CONTRIBUTORS, "crazyfefe", 694);
htput($@CONTRIBUTORS, "4144", 560);
htput($@CONTRIBUTORS, "mishana", 500);
htput($@CONTRIBUTORS, "soren", 450);
htput($@CONTRIBUTORS, "rakinorf", 400);
htput($@CONTRIBUTORS, "pookie", 360);
htput($@CONTRIBUTORS, "xtreem", 340);
htput($@CONTRIBUTORS, "acsvln", 260);
htput($@CONTRIBUTORS, "ayruss", 210);
htput($@CONTRIBUTORS, "dustman", 175);
htput($@CONTRIBUTORS, "arthur", 111);
htput($@CONTRIBUTORS, "ichigoblack",100);
htput($@CONTRIBUTORS, "gnulinux", 90);
htput($@CONTRIBUTORS, "skydragon", 75);
htput($@CONTRIBUTORS, "xanthem", 61);
htput($@CONTRIBUTORS, "liangtai", 36);
htput($@CONTRIBUTORS, "kolchak", 31);
htput($@CONTRIBUTORS, "msawis", 30);
htput($@CONTRIBUTORS, "dragonstar", 26);
htput($@CONTRIBUTORS, "demure", 24);
htput($@CONTRIBUTORS, "seeds", 23);
htput($@CONTRIBUTORS, "lilanna", 9);
htput($@CONTRIBUTORS, "aisen", 8);
htput($@CONTRIBUTORS, "maisquestce",5);
htput($@CONTRIBUTORS, "john h", 2);
htput($@CONTRIBUTORS, "krists", 2);
htput($@CONTRIBUTORS, "filhote", 1);
//htput($@CONTRIBUTORS, "", 1);
end;
// This is for HUB
OnSkillInvoke:
HUB_SkillInvoke();
end;
// Level up events
OnPCBaseLvUpEvent:
switch (BaseLevel) {
case 3:
case 5:
case 7:
case 10:
case 11:
case 12:
case 13:
case 14:
case 15:
case 16:
case 17:
case 18:
case 19:
// Recalculate the bonus
NewcomerEXPDROPUP();
break;
case 20:
if (!REBIRTH) {
sc_end SC_CASH_PLUSEXP;
sc_end SC_CASH_RECEIVEITEM;
}
break;
// Events
case 40:
if (countitem(MercCard_EH))
delitem MercCard_EH, countitem(MercCard_EH);
break;
// Referral and Eisten
case 25:
if (#REFERRAL_PROG && BaseLevel == 25 && #REFERRAL_CTRL < 1) {
#REFERRAL_CTRL=1;
rodex_sendmail(atoi(gf_charid(#REFERRAL_PROG)), "TMW2 Team", "Recruited Player got Lv 25!", strcharinfo(0)+" just got level 25!\nAs they get stronger, more rewards will be sent to you!", 0, SilverGift, 1);
}
case 50:
if (#REFERRAL_PROG && BaseLevel == 50 && #REFERRAL_CTRL < 2) {
#REFERRAL_CTRL=2;
rodex_sendmail(atoi(gf_charid(#REFERRAL_PROG)), "TMW2 Team", "Recruited Player got Lv 50!", strcharinfo(0)+" just got level 50!\nAs they get stronger, more rewards will be sent to you!", 0, ArcmageBoxset, 1);
}
case 75:
if (#REFERRAL_PROG && BaseLevel == 75 && #REFERRAL_CTRL < 3) {
#REFERRAL_CTRL=3;
rodex_sendmail(atoi(gf_charid(#REFERRAL_PROG)), "TMW2 Team", "Recruited Player got Lv 75!", strcharinfo(0)+" just got level 75!\nAs they get stronger, more rewards will be sent to you!", 0, PrismGift, 1);
}
case 100:
if (#REFERRAL_PROG && BaseLevel == 100 && #REFERRAL_CTRL < 4) {
#REFERRAL_CTRL=4;
rodex_sendmail(atoi(gf_charid(#REFERRAL_PROG)), "TMW2 Team", "Recruited Player got Lv 100!", strcharinfo(0)+" just got level 100!\nTime to reap what you've sow for so long!", 0, SupremeGift, 1);
}
case 125:
case 150:
dispbottom l("Milestone levelup: A reward can now be claimed in Tulimshar.");
break;
}
end;
// Every time the server starts, clean up possibly broken data about treasures.
// NPC ID might have changed.
OnInterIfInitOnce:
atcommand("@channel setopt #world MessageDelay 1");
query_sql("DELETE FROM `char_reg_num_db` WHERE `key`='RNGTREASURE_DATE'");
query_sql("DELETE FROM `char_reg_num_db` WHERE `key`='PVP_COOLDOWN'");
query_sql("DELETE FROM `char_reg_num_db` WHERE `key`='CHAREG_CLEANUP'");
end;
// This control all PC Login events
// Position matters!
OnPCLoginEvent:
// Vault override
if (#MerchantBank) {
BankVault += max(0, #MerchantBank);
#MerchantBank = 0;
}
// Cannot login with outdated client
checkclientversion();
// Message of the Day have priority
MOTDHandler();
// Scheduled Announces
StoneBoardRead();
// TODO: npc/commands/rate-management.txt
// Main update handler
clientupdater();
// Position and gameplay fixes
HUB_Login();
// Alcohol system reset
ALCReset();
// Newbie bonuses recalc
if (BaseLevel < 20 || REBIRTH) NewcomerEXPDROPUP();
// Daily rewards (The first with dialog interactions)
daily_login_bonus_handler();
// Guild Weekly Login Bonus
guild_login_bonus();
// Thanksgiving Event
sThanksgiving();
end;
}