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// TMW2 Scripts
// Author:
//    4144
//    Jesusalva
// Description:
//    Arena for Duels and PVP (temporary map)

003-13,30,30,0	script	Arnea#003-13	NPC_ELF_F,{
    mes "npc name: " + .name$;
    mes "npc ext name: " + .extname$;
    mes "npc id: " + .id;
    mes "npc parent id: " + .parent;
    mes "npc src id: " + .srcId;
    mes "char id 3: " + getcharid(3);
    mes "instance id: " + instance_id();
    mes "Map ID: " + instance_mapname("003-13");
    if (instance_id() >= 0)
    {
        mes "npc in instance named: " + instance_npcname(.name$);
        next;
        goto L_Manage;
    }
    else
    {
        mes "npc not in instance";
    }
    close;

L_Manage:
    mesn;
    switch (select(
                "warp back",
                rif(getcharid(3) == $@ARENA_INSTANCES[replacestr(instance_mapname("003-13"), "003-13@a", "")] || getgmlevel(),"delete"),
                "cancel"))
    {
        case 1:
            warp "003-5", 33, 40;
            break;
        case 2:
            if (instance_id() < 0)
            {
                mes "Error: not in an instance";
                break;
            }
            .@ArenaToFree=replacestr(instance_mapname("003-13"), "003-13@a", "");
            //mes .@ArenaToFree;
            //next;
            $@ARENA_INSTANCES[.@ArenaToFree]=-1;
            warp "003-5", 33, 40;
            DESTROY_ME=1;
            DESTROY_MY_ID=instance_id();
            //instance_detachmap("003-13");
            //instance_destroy(instance_id()); // TODO FIXME
            break;
        case 3:
            break;
    }
    close;
OnInit:
    .@npcId = getnpcid(0, .name$);
    setunitdata(.@npcId, UDT_HEADTOP, 2907);
    setunitdata(.@npcId, UDT_HEADMIDDLE, 1305);
    setunitdata(.@npcId, UDT_HEADBOTTOM, 2204);
    setunitdata(.@npcId, UDT_WEAPON, 3509);
    setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
    setunitdata(.@npcId, UDT_HAIRCOLOR, 18);

    .sex = G_FEMALE;
    .distance = 9;
    // test instance id

    // Temporary fix
    disablenpc .name$;
    end;

OnInstanceInit:
    .@npcId = getnpcid(0, instance_npcname(.name$));
    setunitdata(.@npcId, UDT_HEADTOP, 2907);
    setunitdata(.@npcId, UDT_HEADMIDDLE, 1305);
    setunitdata(.@npcId, UDT_HEADBOTTOM, 2204);
    setunitdata(.@npcId, UDT_WEAPON, 3509);
    setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
    setunitdata(.@npcId, UDT_HAIRCOLOR, 18);
    end;

}