// TMW2 scripts.
// Author:
// Jesusalva
// Notes:
// TW: Tulimshar, West
// TE: Tulimshar, East
003-1,56,84,0 script #Sewer-TW NPC_NO_SPRITE,{
if (getq(TulimsharQuest_Sewers) == 0 && !countitem(MirrorLakeArmor)) {
dispbottom l("The sewer mouth is locked.");
end;
}
if (BaseLevel < 25 && !countitem(MirrorLakeArmor)) end;
mesc l("Descend into Tulimshar sewers?");
if (askyesno() == ASK_YES) {
closedialog;
warp "003-1-1", 57, 100;
dispbottom l("Blame Saulc.");
end;
}
close;
}
003-1,115,111,0 script #Sewer-TE NPC_NO_SPRITE,{
if (getq(TulimsharQuest_Sewers) == 0 && !countitem(MirrorLakeArmor)) {
dispbottom l("The sewer mouth is locked.");
end;
}
if (BaseLevel < 25 && !countitem(MirrorLakeArmor)) end;
mesc l("Descend into Tulimshar sewers?");
if (askyesno() == ASK_YES) {
closedialog;
warp "003-1-1", 143, 128;
dispbottom l("Blame Saulc.");
end;
}
close;
}
003-1,73,133,0 script #ToTheater NPC_HIDDEN,0,0,{
end;
OnTouch:
warp "003-9-1", 27, 37;
RegEasterEgg(EE_THEATER, 2);
end;
}