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// TMW2 scripts.
// Authors:
// Jesusalva
// Description:
// Magic Council Guard
003-0-1,50,24,0 script Guard#00301A NPC_BRGUARD_SPEAR,{
if ($MOST_HEROIC$ == strcharinfo(0))
goto L_Hero;
if (getgmlevel())
goto L_Sponsor;
if ($FIRESOFSTEAM)
goto L_Steam;
mesn;
mesq l("Past this grates, is the Magic Council Room.");
next;
mesn;
mesq l("Unless you're an Alliance member or have authorization, you cannot go in.");
if (getvaultid())
mesc l("Alliance members are those who [@@https://tmw2.org/contact|sponsor us@@].");
else
mesc l("Alliance members are those who [@@https://patreon.com/TMW2|sponsor us@@].");
mesc l("There's nothing in the Magic Council Room, though. It's just a perk.");
close;
L_Hero:
mesn;
mesq l("Greetings, %s. Do you have business on the Alliance Council Room?", strcharinfo(0));
mesc l("Warp to Council room?");
if (askyesno() == ASK_YES) {
warp "003-0-2", 34, 42;
}
closeclientdialog;
close;
L_Sponsor:
mesn;
mesq l("Alliance members (sponsors) are allowed inside the Council Room.");
mesc l("Warp to Council room?");
if (askyesno() == ASK_YES) {
warp "003-0-2", 34, 42;
}
closeclientdialog;
close;
L_Steam:
mesn;
mesq l("The Council is not in session, it has dispersed since Andrei Sakar went to an expedition to Artis. However, it was decided to allow others inside.");
mesc l("Warp to Council room?");
if (askyesno() == ASK_YES) {
warp "003-0-2", 34, 42;
}
closeclientdialog;
close;
OnInit:
.distance=4;
end;
}
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