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// TMW2 Script.
// (Former Evol script)
// Authors:
//    Qwerty Dragon
//    Reid
//    Jesusalva
// Description:
//    Elmo's second dialog.

002-4,27,27,0	script	Elmo	NPC_ELMO,{

    if (LOCATION$ == "") sailortalk;
    if (getq(General_Narrator) == 1) sailortalk;

    mesn;
    mes l("\"Hey, have you already got the money necessary for the travel?");
    mes l("If you haven't, maybe there are a few things you can do besides selling items.\"");
    next;

    mes "";

    // Barrel Quest
    .@q=getq(CandorQuest_Barrel);
    if (.@q < 4)
        mes l("- I think you can help the storehouse for some quick cash.");

    // Kids Quest
    .@q=getq(CandorQuest_HAS);
    if (.@q < 3)
        mes l("- You can always play with kids. Not very profitable, though.");

    close2;
    goodbye;
    end; // Just for good measure

OnInit:
    .sex = G_MALE;
    .distance = 5;
    end;
}