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// TMW2 Script.
// (Former Evol script)
// Authors:
// Qwerty Dragon
// Reid
// Jesusalva
// Description:
// Elmo's second dialog.
002-4,27,27,0 script Elmo NPC_ELMO,{
if (LOCATION$ == "") sailortalk;
if (getq(General_Narrator) == 1) sailortalk;
mesn;
mes l("\"Hey, have you already got the money necessary for the travel?");
mes l("If you haven't, maybe there are a few things you can do besides selling items.\"");
next;
mes "";
// Barrel Quest
.@q=getq(CandorQuest_Barrel);
if (.@q < 4)
mes l("- I think you can help the storehouse for some quick cash.");
// Kids Quest
.@q=getq(CandorQuest_HAS);
if (.@q < 3)
mes l("- You can always play with kids. Not very profitable, though.");
close2;
goodbye;
end; // Just for good measure
OnInit:
.sex = G_MALE;
.distance = 5;
end;
}
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