// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 001-2-37: unnamed saves
001-2-37,25,41,0 script #save_001-2-37_25_41 NPC_SAVE_POINT,{
savepointparticle .map$, .x, .y, CURRENT_INN;
close;
OnInit:
.distance = 2;
.sex = G_OTHER;
end;
}
001-2-37,35,41,0 script #save_001-2-37_35_41 NPC_SAVE_POINT,{
savepointparticle .map$, .x, .y, CURRENT_INN;
close;
OnInit:
.distance = 2;
.sex = G_OTHER;
end;
}
001-2-37,35,46,0 script #save_001-2-37_35_46 NPC_SAVE_POINT,{
savepointparticle .map$, .x, .y, CURRENT_INN;
close;
OnInit:
.distance = 2;
.sex = G_OTHER;
end;
}
001-2-37,25,46,0 script #save_001-2-37_25_46 NPC_SAVE_POINT,{
savepointparticle .map$, .x, .y, CURRENT_INN;
close;
OnInit:
.distance = 2;
.sex = G_OTHER;
end;
}