// IMPORTANT: This NPC was never finished :o We must finish it, please follow
// directives stated on http://forums.landoffire.org/viewtopic.php?f=7&t=1320&sid=80d2c735b55ccb06a39955a8fbca3913
020-2.gat,100,28,0 script Miler NPC100,{
if (QUEST_Episode >= 18) goto L_Episode_Thank;
if (QUEST_Episode >= 4) goto L_Episode_AskBoxes;
if (QL_WELL == 2 && QUEST_Episode == 3) goto L_Episode_Start;
mes "[Miler]";
mes "\"Hello!\"";
if (QL_WELL == 1) goto L_Well_Menu;
goto L_close;
L_Well_Menu:
menu
"Hello.", L_close,
"Hello, Can you help me?", L_Well_Help;
L_Well_Help:
mes "[Miler]";
mes "\"What's the problem?\"";
menu "Someone fell into the well.", L_Well_Finish;
L_Well_Finish:
mes "[Miler]";
mes "\"Ho! I'll help him!\"";
getexp (BaseLevel * 111), 0;
QL_WELL = 2;
goto L_close;
L_Episode_Start:
mes "[Miler]";
mes "\"Oh dear, oh dear, where could I have possibly left it?!\"";
menu
"What are you looking for?", L_Episode_Looking,
"Uh, bye.", L_close;
L_Episode_Looking:
mes "[Miler]";
mes "\"My ring! My one precious golden ring, oh where, oh where could it be....";
next;
mes "How could I lose it, how could I lose it, how could I lose it...\"";
if (countitem("DarkConcentrationPotion") == 0) goto L_close;
L_Episode_AskBoxes:
mes "[Miler]";
L_Episode_Thank:
mes "[Miler]";
mes "\"Thank you so much for finding my precious ring!\"";
goto L_close;
L_close:
close;
}