summaryrefslogtreecommitdiff
path: root/src/map/script.h
blob: e879854f40f17c8374154ebdae90fd60d60b4fdb (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder

#ifndef _SCRIPT_H_
#define _SCRIPT_H_

extern int potion_flag; //For use on Alchemist improved potions/Potion Pitcher. [Skotlex]
extern int potion_hp, potion_per_hp, potion_sp, potion_per_sp;
extern int potion_target;

extern struct Script_Config {
	unsigned warn_func_mismatch_paramnum : 1;
	int check_cmdcount;
	int check_gotocount;

	const char *die_event_name;
	const char *kill_pc_event_name;
	const char *kill_mob_event_name;
	const char *login_event_name;
	const char *logout_event_name;
	const char *loadmap_event_name;
	const char *baselvup_event_name;
	const char *joblvup_event_name;
} script_config;

enum c_op {
	C_NOP, // end of script/no value (nil)
	C_POS,
	C_INT, // number
	C_PARAM, // parameter variable (see pc_readparam/pc_setparam)
	C_FUNC, // buildin function call
	C_STR, // string (free'd automatically)
	C_CONSTSTR, // string (not free'd)
	C_ARG, // start of argument list
	C_NAME,
	C_EOL, // end of line (extra stack values are cleared)
	C_RETINFO,
	C_USERFUNC, // internal script function
	C_USERFUNC_POS, // internal script function label

	// operators
	C_OP3, // a ? b : c
	C_LOR, // a || b
	C_LAND, // a && b
	C_LE, // a <= b
	C_LT, // a < b
	C_GE, // a >= b
	C_GT, // a > b
	C_EQ, // a == b
	C_NE, // a != b
	C_XOR, // a ^ b
	C_OR, // a | b
	C_AND, // a & b
	C_ADD, // a + b
	C_SUB, // a - b
	C_MUL, // a * b
	C_DIV, // a / b
	C_MOD, // a % b
	C_NEG, // - a
	C_LNOT, // ! a
	C_NOT, // ~ a
	C_R_SHIFT, // a >> b
	C_L_SHIFT // a << b
};

struct script_data {
	enum c_op type;
	union script_data_val {
		int num;
		char *str;
	} u;
	struct linkdb_node** ref;
};

// Moved defsp from script_state to script_stack since
// it must be saved when script state is RERUNLINE. [Eoe / jA 1094]
struct script_code {
	int script_size;
	unsigned char* script_buf;
	struct linkdb_node* script_vars;
};

struct script_stack {
	int sp;// number of entries in the stack
	int sp_max;// capacity of the stack
	int defsp;
	struct script_data *stack_data;// stack
	struct linkdb_node **var_function;	// �֐��ˑ��ϐ�
};

struct script_state {
	struct script_stack* stack;
	int start,end;
	int pos,state;
	int rid,oid;
	struct script_code *script, *scriptroot;
	struct sleep_data {
		int tick,timer,charid;
	} sleep;
};

enum script_parse_options {
	SCRIPT_USE_LABEL_DB = 0x1,// records labels in scriptlabel_db
	SCRIPT_IGNORE_EXTERNAL_BRACKETS = 0x2,// ignores the check for {} brackets around the script
	SCRIPT_RETURN_EMPTY_SCRIPT = 0x4// returns the script object instead of NULL for empty scripts
};

const char* skip_space(const char* p);
const char* script_print_line(const char* p, const char* mark, int line);
void script_error(const char *src,const char *file,int start_line, const char *error_msg, const char *error_pos);

struct script_code* parse_script(const char* src,const char* file,int line,int options);
void run_script_sub(struct script_code *rootscript,int pos,int rid,int oid, char* file, int lineno);
void run_script(struct script_code*,int,int,int);

int set_var(struct map_session_data *sd, char *name, void *val);
int conv_num(struct script_state *st,struct script_data *data);
const char* conv_str(struct script_state *st,struct script_data *data);
void setd_sub(struct script_state *st, struct map_session_data *sd, char *varname, int elem, void *value, struct linkdb_node **ref);
int run_script_timer(int tid, unsigned int tick, int id, int data);
void run_script_main(struct script_state *st);

void script_stop_sleeptimers(int id);
struct linkdb_node* script_erase_sleepdb(struct linkdb_node *n);
void script_free_stack(struct script_stack*); 
void script_free_code(struct script_code* code);
void script_free_vars(struct linkdb_node **node);

struct DBMap* script_get_label_db(void);
struct DBMap* script_get_userfunc_db(void);

int script_config_read(char *cfgName);
int do_init_script(void);
int do_final_script(void);
int add_str(const char *p);
int script_reload(void);

extern char mapreg_txt[];

#endif /* _SCRIPT_H_ */