summaryrefslogtreecommitdiff
path: root/src/map/map.c
blob: 253ffe9bf374867cd16fd07f6943132be2f1e192 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
3736
3737
3738
3739
3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
3758
3759
3760
3761
3762
3763
3764
3765
3766
3767
3768
3769
3770
3771
3772
3773
3774
3775
3776
3777
3778
3779
3780
3781
3782
3783
3784
3785
3786
3787
3788
3789
3790
3791
3792
3793
3794
3795
3796
3797
3798
3799
3800
3801
3802
3803
3804
3805
3806
3807
3808
3809
3810
3811
3812
3813
3814
3815
3816
3817
3818
3819
3820
3821
3822
3823
3824
3825
3826
3827
3828
3829
3830
3831
3832
3833
3834
3835
3836
3837
3838
3839
3840
3841
3842
3843
3844
3845
3846
3847
3848
3849
3850
3851
3852
3853
3854
3855
3856
3857
3858
3859
3860
3861
3862
3863
3864
3865
3866
3867
3868
3869
3870
3871
3872
3873
3874
3875
3876
3877
3878
3879
3880
3881
3882
3883
3884
3885
3886
3887
3888
3889
3890
3891
3892
3893
3894
3895
3896
3897
3898
3899
3900
3901
3902
3903
3904
3905
3906
3907
3908
3909
3910
3911
3912
3913
3914
3915
3916
3917
3918
3919
3920
3921
3922
3923
3924
3925
3926
3927
3928
3929
3930
3931
3932
3933
3934
3935
3936
3937
3938
3939
3940
3941
3942
3943
3944
3945
3946
3947
3948
3949
3950
3951
3952
3953
3954
3955
3956
3957
3958
3959
3960
3961
3962
3963
3964
3965
3966
3967
3968
3969
3970
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <math.h>

#ifndef _WIN32
#include <unistd.h>
#endif

#include "../common/core.h"
#include "../common/timer.h"
#include "../common/grfio.h"
#include "../common/malloc.h"
#include "../common/socket.h"
#include "../common/showmsg.h"
#include "../common/version.h"
#include "../common/nullpo.h"

#include "map.h"
#include "chrif.h"
#include "clif.h"
#include "intif.h"
#include "npc.h"
#include "pc.h"
#include "status.h"
#include "mob.h"
#include "chat.h"
#include "itemdb.h"
#include "storage.h"
#include "skill.h"
#include "trade.h"
#include "party.h"
#include "unit.h"
#include "battle.h"
#include "script.h"
#include "guild.h"
#include "pet.h"
#include "atcommand.h"
#include "charcommand.h"

#include "log.h"

#include "charsave.h"

#include "irc.h"

// maybe put basic macros to somewhere else
#define swap(a,b) ((a == b) || ((a ^= b), (b ^= a), (a ^= b)))

#ifndef TXT_ONLY

#include "mail.h" // mail system [Valaris]

MYSQL mmysql_handle;
MYSQL_RES* 	sql_res ;
MYSQL_ROW	sql_row ;
char tmp_sql[65535]="";

MYSQL logmysql_handle; //For the log database - fix by [Maeki]
MYSQL_RES* logsql_res ;
MYSQL_ROW  logsql_row ;

MYSQL mail_handle; // mail system [Valaris]
MYSQL_RES* 	mail_res ;
MYSQL_ROW	mail_row ;

int map_server_port = 3306;
char map_server_ip[16] = "127.0.0.1";
char map_server_id[32] = "ragnarok";
char map_server_pw[32] = "ragnarok";
char map_server_db[32] = "ragnarok";
char default_codepage[32] = ""; //Feature by irmin.
int db_use_sqldbs = 0;
int connection_ping_interval = 0;

int login_server_port = 3306;
char login_server_ip[16] = "127.0.0.1";
char login_server_id[32] = "ragnarok";
char login_server_pw[32] = "ragnarok";
char login_server_db[32] = "ragnarok";

char item_db_db[32] = "item_db";
char item_db2_db[32] = "item_db2";
char mob_db_db[32] = "mob_db";
char mob_db2_db[32] = "mob_db2";

char login_db[32] = "login";
char login_db_level[32] = "level";
char login_db_account_id[32] = "account_id";

int log_db_port = 3306;
char log_db_ip[16] = "127.0.0.1";
char log_db_id[32] = "ragnarok";
char log_db_pw[32] = "ragnarok";
char log_db[32] = "log";

int mail_server_port = 3306;
char mail_server_ip[16] = "127.0.0.1";
char mail_server_id[32] = "ragnarok";
char mail_server_pw[32] = "ragnarok";
char mail_server_db[32] = "ragnarok";
int mail_server_enable = 0;

char gm_db[32] = "login";
char gm_db_level[32] = "level";
char gm_db_account_id[32] = "account_id";

int read_gm_interval = 600000;

char char_db[32] = "char";

char mail_db[32] = "mail";

char charsql_host[40] = "localhost";
int charsql_port = 3306;
char charsql_user[32] = "ragnarok";
char charsql_pass[32] = "eAthena";
char charsql_db[40] = "ragnarok";
MYSQL charsql_handle;
MYSQL_RES* charsql_res;
MYSQL_ROW charsql_row;

#endif /* not TXT_ONLY */

int lowest_gm_level = 1;

// This param using for sending mainchat
// messages like whispers to this nick. [LuzZza]
char main_chat_nick[16] = "Main";

char *INTER_CONF_NAME;
char *LOG_CONF_NAME;
char *MAP_CONF_NAME;
char *BATTLE_CONF_FILENAME;
char *ATCOMMAND_CONF_FILENAME;
char *CHARCOMMAND_CONF_FILENAME;
char *SCRIPT_CONF_NAME;
char *MSG_CONF_NAME;
char *GRF_PATH_FILENAME;

// �ɗ� static�Ń�?�J����?�߂�
static struct dbt * id_db=NULL;
static struct dbt * pc_db=NULL;
static struct dbt * map_db=NULL;
static struct dbt * charid_db=NULL;

static int map_users=0;
static struct block_list *objects[MAX_FLOORITEM];
static int first_free_object_id=0,last_object_id=0;

#define block_free_max 1048576
struct block_list *block_free[block_free_max];
static int block_free_count = 0, block_free_lock = 0;

#define BL_LIST_MAX 1048576
static struct block_list *bl_list[BL_LIST_MAX];
static int bl_list_count = 0;

static char afm_dir[1024] = ""; // [Valaris]

struct map_data map[MAX_MAP_PER_SERVER];
int map_num = 0;

int map_port=0;

int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
int save_settings = 0xFFFF;
int charsave_method = 0; //Default 'OLD' Save method (SQL ONLY!) [Sirius]
int agit_flag = 0;
int night_flag = 0; // 0=day, 1=night [Yor]

struct charid2nick {
	char nick[NAME_LENGTH];
	int req_id;
};

// �ޫë׫���ë������īի髰(map_athana.conf?��read_map_from_cache���E)
// 0:���Ī��ʪ� 1:ު?������ 2:?������
int  map_read_flag = READ_FROM_GAT;
char map_cache_file[256]="db/map.info"; // �ޫë׫���ë���ի�����E�

char db_path[256] = "db";
char motd_txt[256] = "conf/motd.txt";
char help_txt[256] = "conf/help.txt";
char help2_txt[256] = "conf/help2.txt";
char charhelp_txt[256] = "conf/charhelp.txt";

char wisp_server_name[NAME_LENGTH] = "Server"; // can be modified in char-server configuration file

int console = 0;
int enable_spy = 0; //To enable/disable @spy commands, which consume too much cpu time when sending packets. [Skotlex]

static const int dirx[8]={0,-1,-1,-1,0,1,1,1};
static const int diry[8]={1,1,0,-1,-1,-1,0,1};

/*==========================================
 * �Smap�I?�v�ł̐�??�ݒ�
 * (char�I���瑗���Ă���)
 *------------------------------------------
 */
void map_setusers(int fd)
{
	RFIFOHEAD(fd);
	WFIFOHEAD(fd, 2);

	map_users = RFIFOL(fd,2);
	// send some anser
	WFIFOW(fd,0) = 0x2718;
	WFIFOSET(fd,2);
}

/*==========================================
 * �Smap�I?�v�ł̐�??�擾 (/w�ւ�?���p)
 *------------------------------------------
 */
int map_getusers(void) {
	return map_users;
}


//Distance functions, taken from http://www.flipcode.com/articles/article_fastdistance.shtml
int check_distance(int dx, int dy, int distance) {
	//In this case, we just do a square comparison. Add 1 tile grace for diagonal range checks.
	return (dx*dx + dy*dy <= distance*distance + (dx&&dy?1:0));
}

unsigned int distance(int dx, int dy) {
	unsigned int min, max;

	if ( dx < 0 ) dx = -dx;
	if ( dy < 0 ) dy = -dy;
	//There appears to be something wrong with the aproximation below when either dx/dy is 0! [Skotlex]
	if ( dx == 0 ) return dy;
	if ( dy == 0 ) return dx;
	
	if ( dx < dy )
	{
		min = dx;
		max = dy;
	} else {
		min = dy;
		max = dx;
	}
   // coefficients equivalent to ( 123/128 * max ) and ( 51/128 * min )
	return ((( max << 8 ) + ( max << 3 ) - ( max << 4 ) - ( max << 1 ) +
		( min << 7 ) - ( min << 5 ) + ( min << 3 ) - ( min << 1 )) >> 8 );
}

//
// block�폜�̈��S���m��?��
//

/*==========================================
 * block��free����Ƃ�free��?���ɌĂ�
 * ���b�N����Ă���Ƃ��̓o�b�t�@�ɂ��߂�
 *------------------------------------------
 */
int map_freeblock (struct block_list *bl)
{
	if (block_free_lock == 0 || block_free_count >= block_free_max)
	{
		aFree(bl);
		bl = NULL;
		if (block_free_count >= block_free_max)
			if (battle_config.error_log)
				ShowWarning("map_freeblock: too many free block! %d %d\n",
					block_free_count, block_free_lock);
	} else
		block_free[block_free_count++] = bl;

	return block_free_lock;
}
/*==========================================
 * block��free����sI�ɋ֎~����
 *------------------------------------------
 */
int map_freeblock_lock (void)
{
	return ++block_free_lock;
}

/*==========================================
 * block��free�̃��b�N����������
 * ���̂Ƃ��A���b�N�����S�ɂȂ��Ȃ��
 * �o�b�t�@�ɂ��܂��Ă���block��S���폜
 *------------------------------------------
 */
int map_freeblock_unlock (void)
{
	if ((--block_free_lock) == 0) {
		int i;
		for (i = 0; i < block_free_count; i++)
		{	//Directly calling aFree shouldn't be a leak, as Free remembers the size the original pointed to memory was allocated with? [Skotlex]
			aFree(block_free[i]);
			block_free[i] = NULL;
		}
		block_free_count = 0;
	} else if (block_free_lock < 0) {
		if (battle_config.error_log)
			ShowError("map_freeblock_unlock: lock count < 0 !\n");
		block_free_lock = 0; // ����ȍ~�̃��b�N�Ɏx�Ⴊ�o�Ă���̂Ń��Z�b�g
	}

	return block_free_lock;
}

// map_freeblock_lock() ���Ă�� map_freeblock_unlock() ���Ă΂Ȃ�
// �֐����������̂ŁA����I��block_free_lock�����Z�b�g����悤�ɂ���B
// ���̊֐��́Ado_timer() �̃g�b�v���x������Ă΂��̂ŁA
// block_free_lock �𒼐ڂ������Ă��x�ᖳ���͂��B

int map_freeblock_timer (int tid, unsigned int tick, int id, int data)
{
	if (block_free_lock > 0) {
		ShowError("map_freeblock_timer: block_free_lock(%d) is invalid.\n", block_free_lock);
		block_free_lock = 1;
		map_freeblock_unlock();
	}

	return 0;
}

//
// block��?��
//
/*==========================================
 * map[]��block_list����?�����Ă���ꍇ��
 * bl->prev��bl_head�̃A�h���X�����Ă���
 *------------------------------------------
 */
static struct block_list bl_head;

#ifdef CELL_NOSTACK
/*==========================================
 * These pair of functions update the counter of how many objects
 * lie on a tile.
 *------------------------------------------
 */
void map_addblcell(struct block_list *bl)
{
	if(bl->m<0 || bl->x<0 || bl->x>=map[bl->m].xs
		|| bl->y<0 || bl->y>=map[bl->m].ys || !(bl->type&BL_CHAR))
		return;
	map[bl->m].cell_bl[bl->x+bl->y*map[bl->m].xs]++;
	return;
}

void map_delblcell(struct block_list *bl)
{
	if(bl->m <0 || bl->x<0 || bl->x>=map[bl->m].xs
		|| bl->y<0 || bl->y>=map[bl->m].ys || !(bl->type&BL_CHAR))
		return;
	map[bl->m].cell_bl[bl->x+bl->y*map[bl->m].xs]--;
}
#endif

/*==========================================
 * Adds a block to the map.
 * If flag is 1, then the block was just added
 * otherwise it is part of a transition.
 *------------------------------------------
 */
int map_addblock_sub (struct block_list *bl, int flag)
{
	int m, x, y, pos;

	nullpo_retr(0, bl);

	if (bl->prev != NULL) {
		if(battle_config.error_log)
			ShowError("map_addblock error : bl->prev != NULL\n");
		return 0;
	}

	m = bl->m;
	x = bl->x;
	y = bl->y;
	if (m < 0 || m >= map_num ||
		x < 0 || x >= map[m].xs ||
		y < 0 || y >= map[m].ys)
		return 1;
	
#ifdef CELL_NOSTACK
	map_addblcell(bl);
#endif
	
	pos = x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs;
	if (bl->type == BL_MOB) {
		bl->next = map[m].block_mob[pos];
		bl->prev = &bl_head;
		if (bl->next) bl->next->prev = bl;
		map[m].block_mob[pos] = bl;
		map[m].block_mob_count[pos]++;
	} else {
		bl->next = map[m].block[pos];
		bl->prev = &bl_head;
		if (bl->next) bl->next->prev = bl;
		map[m].block[pos] = bl;
		map[m].block_count[pos]++;
		if (bl->type == BL_PC && flag)
		{
			struct map_session_data* sd;
			if (map[m].users++ == 0 && battle_config.dynamic_mobs)	//Skotlex
				map_spawnmobs(m);
			sd = (struct map_session_data*)bl;
			if (battle_config.pet_no_gvg && map_flag_gvg(m) && sd->pd)
			{	//Return the pet to egg. [Skotlex]
				clif_displaymessage(sd->fd, "Pets are not allowed in Guild Wars.");
				pet_menu(sd, 3); //Option 3 is return to egg.
			}
		}
	}

	return 0;
}

/*==========================================
 * Removes a block from the map.
 * If flag is 1, then the block is removed for good
 * otherwise it is part of a transition.
 *------------------------------------------
 */
int map_delblock_sub (struct block_list *bl, int flag)
{
	int b;
	nullpo_retr(0, bl);

	// ?��blocklist����?������
	if (bl->prev == NULL) {
		if (bl->next != NULL) {
			// prev��NULL��next��NULL�łȂ��̂͗L���Ă͂Ȃ�Ȃ�
			if(battle_config.error_log)
				ShowError("map_delblock error : bl->next!=NULL\n");
		}
		return 0;
	}

#ifdef CELL_NOSTACK
	map_delblcell(bl);
#endif
	
	b = bl->x/BLOCK_SIZE+(bl->y/BLOCK_SIZE)*map[bl->m].bxs;

	if (bl->type == BL_PC && flag)
		if (--map[bl->m].users == 0 && battle_config.dynamic_mobs)	//[Skotlex]
			map_removemobs(bl->m);

	if (bl->next)
		bl->next->prev = bl->prev;
	if (bl->prev == &bl_head) {
		// ���X�g�̓��Ȃ̂ŁAmap[]��block_list���X�V����
		if (bl->type == BL_MOB) {
			map[bl->m].block_mob[b] = bl->next;
			if ((map[bl->m].block_mob_count[b]--) < 0)
				map[bl->m].block_mob_count[b] = 0;
		} else {
			map[bl->m].block[b] = bl->next;
			if((map[bl->m].block_count[b]--) < 0)
				map[bl->m].block_count[b] = 0;
		}
	} else {
		bl->prev->next = bl->next;
	}
	bl->next = NULL;
	bl->prev = NULL;

	return 0;
}

/*==========================================
 * Moves a block a x/y target position. [Skotlex]
 * Pass flag as 1 to prevent doing skill_unit_move checks
 * (which are executed by default on BL_CHAR types)
 *------------------------------------------
 */
int map_moveblock(struct block_list *bl, int x1, int y1, unsigned int tick) {
	int x0 = bl->x, y0 = bl->y;
	struct status_change *sc = NULL;
	int moveblock = ( x0/BLOCK_SIZE != x1/BLOCK_SIZE || y0/BLOCK_SIZE != y1/BLOCK_SIZE);

	if (!bl->prev) {
		//Block not in map, just update coordinates, but do naught else.
		bl->x = x1;
		bl->y = y1;
		return 0;	
	}
	//TODO: Perhaps some outs of bounds checking should be placed here?
	if (bl->type&BL_CHAR) {
		skill_unit_move(bl,tick,2);
		sc = status_get_sc(bl);
		if (sc && sc->count) {
			if (sc->data[SC_CLOSECONFINE].timer != -1)
				status_change_end(bl, SC_CLOSECONFINE, -1);
			if (sc->data[SC_CLOSECONFINE2].timer != -1)
				status_change_end(bl, SC_CLOSECONFINE2, -1);
		}
	}
	if (moveblock) map_delblock_sub(bl,0);
#ifdef CELL_NOSTACK
	else map_delblcell(bl);
#endif
	bl->x = x1;
	bl->y = y1;
	if (moveblock) map_addblock_sub(bl,0);
#ifdef CELL_NOSTACK
	else map_addblcell(bl);
#endif
	if (bl->type&BL_CHAR) {
		skill_unit_move(bl,tick,3);
		if (sc) {
			if (sc->count) {
				if (sc->data[SC_CLOAKING].timer != -1)
					skill_check_cloaking(bl, sc);
				if (sc->data[SC_DANCING].timer != -1) {
					//Cancel Moonlight Petals if moved from casting position. [Skotlex]
					if (sc->data[SC_DANCING].val1 == CG_MOONLIT)
						skill_stop_dancing(bl);
					else
						skill_unit_move_unit_group((struct skill_unit_group *)sc->data[SC_DANCING].val2, bl->m, x1-x0, y1-y0);
				}
				if (sc->data[SC_WARM].timer != -1)
					skill_unit_move_unit_group((struct skill_unit_group *)sc->data[SC_WARM].val4, bl->m, x1-x0, y1-y0);
			}
		}
	}
	return 0;
}
	
/*==========================================
 * ��?��PC�l?��?���� (unused)
 *------------------------------------------
 */
int map_countnearpc (int m, int x, int y)
{
	int bx, by, c = 0;
	struct block_list *bl=NULL;

	if (map[m].users == 0)
		return 0;
	for (by = y/BLOCK_SIZE-AREA_SIZE/BLOCK_SIZE-1; by<=y/BLOCK_SIZE+AREA_SIZE/BLOCK_SIZE+1; by++) {
		if (by < 0 || by >= map[m].bys)
			continue;
		for (bx = x/BLOCK_SIZE-AREA_SIZE/BLOCK_SIZE-1; bx <= x/BLOCK_SIZE+AREA_SIZE/BLOCK_SIZE+1; bx++) {
			if (bx < 0 || bx >= map[m].bxs)
				continue;
			bl = map[m].block[bx+by*map[m].bxs];
			while(bl) {
				if (bl->type == BL_PC)
					c++;
				bl = bl->next;
			}
		}
	}

	return c;
}

/*==========================================
 * Counts specified number of objects on given cell.
 *------------------------------------------
 */
int map_count_oncell(int m, int x, int y, int type) {
	int bx,by;
	struct block_list *bl=NULL;
	int i,c;
	int count = 0;

	if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys))
		return 0;
	bx = x/BLOCK_SIZE;
	by = y/BLOCK_SIZE;

	if (type == 0 || type != BL_MOB)
	{
		bl = map[m].block[bx+by*map[m].bxs];
		c = map[m].block_count[bx+by*map[m].bxs];
		for(i=0;i<c && bl;i++,bl=bl->next)
			if(bl->x == x && bl->y == y && bl->type == (type?type:BL_PC)) count++;
	}
	
	if (type == 0 || type == BL_MOB)
	{
		bl = map[m].block_mob[bx+by*map[m].bxs];
		c = map[m].block_mob_count[bx+by*map[m].bxs];
		for(i=0;i<c && bl;i++,bl=bl->next){
			if(bl->x == x && bl->y == y) count++;
		}
	}
	return count;
}
/*
 * ����E���������̸�Ī���������E�˫ëȪ�����
 */
struct skill_unit *map_find_skill_unit_oncell(struct block_list *target,int x,int y,int skill_id,struct skill_unit *out_unit)
{
	int m,bx,by;
	struct block_list *bl;
	int i,c;
	struct skill_unit *unit;
	m = target->m;

	if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys))
		return NULL;
	bx = x/BLOCK_SIZE;
	by = y/BLOCK_SIZE;

	bl = map[m].block[bx+by*map[m].bxs];
	c = map[m].block_count[bx+by*map[m].bxs];
	for(i=0;i<c && bl;i++,bl=bl->next){
		if (bl->x != x || bl->y != y || bl->type != BL_SKILL)
			continue;
		unit = (struct skill_unit *) bl;
		if (unit==out_unit || !unit->alive ||
				!unit->group || unit->group->skill_id!=skill_id)
			continue;
		if (battle_check_target(&unit->bl,target,unit->group->target_flag)>0)
			return unit;
	}
	return NULL;
}

/*==========================================
 * Adapted from foreachinarea for an easier invocation. [Skotlex]
 *------------------------------------------
 */

int map_foreachinrange(int (*func)(struct block_list*,va_list),struct block_list *center, int range,int type,...) {
	va_list ap;
	int bx,by,m;
	int returnCount =0;	//total sum of returned values of func() [Skotlex]
	struct block_list *bl=NULL;
	int blockcount=bl_list_count,i,c;
	int x0,x1,y0,y1;
	m = center->m;
	if (m < 0)
		return 0;
	va_start(ap,type);
	x0 = center->x-range;
	x1 = center->x+range;
	y0 = center->y-range;
	y1 = center->y+range;
	
	if (x0 < 0) x0 = 0;
	if (y0 < 0) y0 = 0;
	if (x1 >= map[m].xs) x1 = map[m].xs-1;
	if (y1 >= map[m].ys) y1 = map[m].ys-1;
	
	if (type&~BL_MOB)
		for (by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) {
			for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
				bl = map[m].block[bx+by*map[m].bxs];
				c = map[m].block_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && bl->type&type
						&& bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1
						//For speed purposes, it does not checks actual range by default.
						//Feel free to uncomment if you want a more "exact" approach.
//						&& check_distance_bl(center, bl, range)
					  	&& bl_list_count<BL_LIST_MAX)
						bl_list[bl_list_count++]=bl;
				}
			}
		}
	if(type&BL_MOB)
		for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
			for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
				bl = map[m].block_mob[bx+by*map[m].bxs];
				c = map[m].block_mob_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl
						&& bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1
//						&& check_distance_bl(center, bl, range)
						&& bl_list_count<BL_LIST_MAX)
						bl_list[bl_list_count++]=bl;
				}
			}
		}

	if(bl_list_count>=BL_LIST_MAX) {
		if(battle_config.error_log)
			ShowWarning("map_foreachinrange: block count too many!\n");
	}

	map_freeblock_lock();	// ����������̉�����֎~����

	for(i=blockcount;i<bl_list_count;i++)
		if(bl_list[i]->prev)	// �L?���ǂ����`�F�b�N
			returnCount += func(bl_list[i],ap);

	map_freeblock_unlock();	// ��������‚���

	va_end(ap);
	bl_list_count = blockcount;
	return returnCount;	//[Skotlex]
}

/*==========================================
 * Same as foreachinrange, but there must be a shoot-able range between center and target to be counted in. [Skotlex]
 *------------------------------------------
 */
int map_foreachinshootrange(int (*func)(struct block_list*,va_list),struct block_list *center, int range,int type,...) {
	va_list ap;
	int bx,by,m;
	int returnCount =0;	//total sum of returned values of func() [Skotlex]
	struct block_list *bl=NULL;
	int blockcount=bl_list_count,i,c;
	int x0,x1,y0,y1;
	m = center->m;
	if (m < 0)
		return 0;
	va_start(ap,type);
	x0 = center->x-range;
	x1 = center->x+range;
	y0 = center->y-range;
	y1 = center->y+range;
	
	if (x0 < 0) x0 = 0;
	if (y0 < 0) y0 = 0;
	if (x1 >= map[m].xs) x1 = map[m].xs-1;
	if (y1 >= map[m].ys) y1 = map[m].ys-1;
	
	if (type&~BL_MOB)
		for (by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) {
			for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
				bl = map[m].block[bx+by*map[m].bxs];
				c = map[m].block_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && bl->type&type
						&& bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1
						&& path_search_long(NULL,center->m,center->x,center->y,bl->x,bl->y)
					  	&& bl_list_count<BL_LIST_MAX)
						bl_list[bl_list_count++]=bl;
				}
			}
		}
	if(type&BL_MOB)
		for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
			for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
				bl = map[m].block_mob[bx+by*map[m].bxs];
				c = map[m].block_mob_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl
						&& bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1
						&& path_search_long(NULL,center->m,center->x,center->y,bl->x,bl->y)
						&& bl_list_count<BL_LIST_MAX)
						bl_list[bl_list_count++]=bl;
				}
			}
		}

	if(bl_list_count>=BL_LIST_MAX) {
		if(battle_config.error_log)
			ShowWarning("map_foreachinrange: block count too many!\n");
	}

	map_freeblock_lock();	// ����������̉�����֎~����

	for(i=blockcount;i<bl_list_count;i++)
		if(bl_list[i]->prev)	// �L?���ǂ����`�F�b�N
			returnCount += func(bl_list[i],ap);

	map_freeblock_unlock();	// ��������‚���

	va_end(ap);
	bl_list_count = blockcount;
	return returnCount;	//[Skotlex]
}

/*==========================================
 * map m (x0,y0)-(x1,y1)?�̑Sobj��?����
 * func����
 * type!=0 �Ȃ炻�̎�ނ̂�
 *------------------------------------------
 */
int map_foreachinarea(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int type,...) {
	va_list ap;
	int bx,by;
	int returnCount =0;	//total sum of returned values of func() [Skotlex]
	struct block_list *bl=NULL;
	int blockcount=bl_list_count,i,c;

	if (m < 0)
		return 0;
	va_start(ap,type);
	if (x1 < x0)
	{	//Swap range
		bx = x0;
		x0 = x1;
		x1 = bx;
	}
	if (y1 < y0)
	{
		bx = y0;
		y0 = y1;
		y1 = bx;
	}
	if (x0 < 0) x0 = 0;
	if (y0 < 0) y0 = 0;
	if (x1 >= map[m].xs) x1 = map[m].xs-1;
	if (y1 >= map[m].ys) y1 = map[m].ys-1;
	
	if (type&~BL_MOB)
		for (by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) {
			for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
				bl = map[m].block[bx+by*map[m].bxs];
				c = map[m].block_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && bl->type&type && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
						bl_list[bl_list_count++]=bl;
				}
			}
		}
	if(type&BL_MOB)
		for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
			for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
				bl = map[m].block_mob[bx+by*map[m].bxs];
				c = map[m].block_mob_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
						bl_list[bl_list_count++]=bl;
				}
			}
		}

	if(bl_list_count>=BL_LIST_MAX) {
		if(battle_config.error_log)
			ShowWarning("map_foreachinarea: block count too many!\n");
	}

	map_freeblock_lock();	// ����������̉�����֎~����

	for(i=blockcount;i<bl_list_count;i++)
		if(bl_list[i]->prev)	// �L?���ǂ����`�F�b�N
			returnCount += func(bl_list[i],ap);

	map_freeblock_unlock();	// ��������‚���

	va_end(ap);
	bl_list_count = blockcount;
	return returnCount;	//[Skotlex]
}

/*==========================================
 * ��`(x0,y0)-(x1,y1)��(dx,dy)�ړ������b�
 * �̈�O�ɂȂ�̈�(��`��L���`)?��obj��
 * ?����func����
 *
 * dx,dy��-1,0,1�݂̂Ƃ���i�ǂ�Ȓl�ł��������ۂ��H�j
 *------------------------------------------
 */
int map_foreachinmovearea(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int dx,int dy,int type,...) {
	int bx,by;
	int returnCount =0;  //total sum of returned values of func() [Skotlex]
	struct block_list *bl=NULL;
	va_list ap;
	int blockcount=bl_list_count,i,c;

	va_start(ap,type);
	if (x1 < x0)
	{	//Swap range
		bx = x0;
		x0 = x1;
		x1 = bx;
	}
	if (y1 < y0)
	{
		bx = y0;
		y0 = y1;
		y1 = bx;
	}
	if(dx==0 || dy==0){
		// ��`�̈�̏ꍇ
		if(dx==0){
			if(dy<0){
				y0=y1+dy+1;
			} else {
				y1=y0+dy-1;
			}
		} else if(dy==0){
			if(dx<0){
				x0=x1+dx+1;
			} else {
				x1=x0+dx-1;
			}
		}
		if(x0<0) x0=0;
		if(y0<0) y0=0;
		if(x1>=map[m].xs) x1=map[m].xs-1;
		if(y1>=map[m].ys) y1=map[m].ys-1;
		for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
			for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
				if (type&~BL_MOB) {
					bl = map[m].block[bx+by*map[m].bxs];
					c = map[m].block_count[bx+by*map[m].bxs];
					for(i=0;i<c && bl;i++,bl=bl->next){
						if(bl && bl->type&type && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
							bl_list[bl_list_count++]=bl;
					}
				}
				if (type&BL_MOB) {
					bl = map[m].block_mob[bx+by*map[m].bxs];
					c = map[m].block_mob_count[bx+by*map[m].bxs];
					for(i=0;i<c && bl;i++,bl=bl->next){
						if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
							bl_list[bl_list_count++]=bl;
					}
				}
			}
		}
	}else{
		// L���̈�̏ꍇ

		if(x0<0) x0=0;
		if(y0<0) y0=0;
		if(x1>=map[m].xs) x1=map[m].xs-1;
		if(y1>=map[m].ys) y1=map[m].ys-1;
		for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
			for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
				if (type & ~BL_MOB) {
					bl = map[m].block[bx+by*map[m].bxs];
					c = map[m].block_count[bx+by*map[m].bxs];
					for(i=0;i<c && bl;i++,bl=bl->next){
						if(!bl || !(bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1))
							continue;
						if(bl && bl->type&type && ((dx>0 && bl->x<x0+dx) || (dx<0 && bl->x>x1+dx) ||
							(dy>0 && bl->y<y0+dy) || (dy<0 && bl->y>y1+dy)) &&
							bl_list_count<BL_LIST_MAX)
								bl_list[bl_list_count++]=bl;
					}
				}
				if (type & BL_MOB) {
					bl = map[m].block_mob[bx+by*map[m].bxs];
					c = map[m].block_mob_count[bx+by*map[m].bxs];
					for(i=0;i<c && bl;i++,bl=bl->next){
						if(!bl || !(bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1))
							continue;
						if(bl && ((dx>0 && bl->x<x0+dx) || (dx<0 && bl->x>x1+dx) ||
							(dy>0 && bl->y<y0+dy) || (dy<0 && bl->y>y1+dy)) &&
							bl_list_count<BL_LIST_MAX)
								bl_list[bl_list_count++]=bl;
					}
				}
			}
		}

	}

	if(bl_list_count>=BL_LIST_MAX) {
		if(battle_config.error_log)
			ShowWarning("map_foreachinmovearea: block count too many!\n");
	}

	map_freeblock_lock();	// ����������̉�����֎~����

	for(i=blockcount;i<bl_list_count;i++)
		if(bl_list[i]->prev) {	// �L?���ǂ����`�F�b�N
			if (bl_list[i]->type == BL_PC
			  && session[((struct map_session_data *) bl_list[i])->fd] == NULL)
				continue;
			returnCount += func(bl_list[i],ap);
		}

	map_freeblock_unlock();	// ��������‚���

	va_end(ap);
	bl_list_count = blockcount;
	return returnCount;
}

// -- moonsoul	(added map_foreachincell which is a rework of map_foreachinarea but
//			 which only checks the exact single x/y passed to it rather than an
//			 area radius - may be more useful in some instances)
//
int map_foreachincell(int (*func)(struct block_list*,va_list),int m,int x,int y,int type,...) {
	int bx,by;
	int returnCount =0;  //total sum of returned values of func() [Skotlex]
	struct block_list *bl=NULL;
	va_list ap;
	int blockcount=bl_list_count,i,c;

	va_start(ap,type);

	by=y/BLOCK_SIZE;
	bx=x/BLOCK_SIZE;

	if(type&~BL_MOB)
	{
		bl = map[m].block[bx+by*map[m].bxs];
		c = map[m].block_count[bx+by*map[m].bxs];
		for(i=0;i<c && bl;i++,bl=bl->next)
		{
			if(bl && bl->type&type && bl->x==x && bl->y==y && bl_list_count<BL_LIST_MAX)
				bl_list[bl_list_count++]=bl;
		}
	}

	if(type&BL_MOB)
	{
		bl = map[m].block_mob[bx+by*map[m].bxs];
		c = map[m].block_mob_count[bx+by*map[m].bxs];
		for(i=0;i<c && bl;i++,bl=bl->next)
		{
			if(bl && bl->x==x && bl->y==y && bl_list_count<BL_LIST_MAX)
				bl_list[bl_list_count++]=bl;
		}
	}

	if(bl_list_count>=BL_LIST_MAX) {
		if(battle_config.error_log)
			ShowWarning("map_foreachincell: block count too many!\n");
	}

	map_freeblock_lock();	// ����������̉�����֎~����

	for(i=blockcount;i<bl_list_count;i++)
		if(bl_list[i]->prev)	// �L?���ǂ����`�F�b�N
			returnCount += func(bl_list[i],ap);

	map_freeblock_unlock();	// ��������‚���

	va_end(ap);
	bl_list_count = blockcount;
	return returnCount;
}

/*============================================================
* For checking a path between two points (x0, y0) and (x1, y1)
*------------------------------------------------------------
 */
int map_foreachinpath(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int range,int type,...)
{
	int returnCount =0;  //total sum of returned values of func() [Skotlex]
//////////////////////////////////////////////////////////////
//
// sharp shooting 3 [Skotlex]
//
//////////////////////////////////////////////////////////////
// problem:
// Same as Sharp Shooting 1. Hits all targets within range of
// the line.
// (t1,t2 t3 and t4 get hit)
//
//     target 1
//      x t4
//     t2
// t3 x
//   x
//  S
//////////////////////////////////////////////////////////////
// Methodology: 
// My trigonometrics and math is a little rusty... so the approach I am writing 
// here is basicly do a double for to check for all targets in the square that 
// contains the initial and final positions (area range increased to match the 
// radius given), then for each object to test, calculate the distance to the 
// path and include it if the range fits and the target is in the line (0<k<1,
// as they call it).
// The implementation I took as reference is found at 
// http://astronomy.swin.edu.au/~pbourke/geometry/pointline/ 
// (they have a link to a C implementation, too)
// This approach is a lot like #2 commented on this function, which I have no 
// idea why it was commented. I won't use doubles/floats, but pure int math for speed purposes
// The range considered is always the same no matter how close/far the target is because that's
// how SharpShooting works currently in kRO.

	//Generic map_foreach* variables.
	va_list ap;
	int i, blockcount = bl_list_count;
	struct block_list *bl;
	int c, bx, by;
	//method specific variables
	int magnitude2; //The square of the magnitude
	int k, xi, yi, xu, yu;
	int mx0 = x0, mx1 = x1, my0 = y0, my1 = y1;
	
	//Avoid needless calculations by not getting the sqrt right away.
	#define MAGNITUDE2(x0, y0, x1, y1) (((x1)-(x0))*((x1)-(x0)) + ((y1)-(y0))*((y1)-(y0)))
	
	if (m < 0)
		return 0;
		
	va_start(ap,type);

	//Expand target area to cover range.
	if (mx0 > mx1)
	{
		mx0+=range;
		mx1-=range;
	} else {
		mx0-=range;
		mx1+=range;
	}
	if (my0 > my1)
	{
		my0+=range;
		my1-=range;
	} else {
		my0-=range;
		my1+=range;
	}

	//The two fors assume mx0 < mx1 && my0 < my1
	if (mx0 > mx1)
	{
		k = mx1;
		mx1 = mx0;
		mx0 = k;
	}
	if (my0 > my1)
	{
		k = my1;
		my1 = my0;
		my0 = k;
	}
	
	if (mx0 < 0) mx0 = 0;
	if (my0 < 0) my0 = 0;
	if (mx1 >= map[m].xs) mx1 = map[m].xs-1;
	if (my1 >= map[m].ys) my1 = map[m].ys-1;
	
	range*=range<<8; //Values are shifted later on for higher precision using int math.
	magnitude2 = MAGNITUDE2(x0,y0, x1,y1);
	if (magnitude2 < 1) //Same begin and ending point, can't trace path.
		return 0;
	
	if (type & ~BL_MOB)
		for (by = my0 / BLOCK_SIZE; by <= my1 / BLOCK_SIZE; by++) {
			for(bx=mx0/BLOCK_SIZE;bx<=mx1/BLOCK_SIZE;bx++){
				bl = map[m].block[bx+by*map[m].bxs];
				c = map[m].block_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && bl->prev && bl->type&type && bl_list_count<BL_LIST_MAX)
					{
						xi = bl->x;
						yi = bl->y;
					
						k = (xi-x0)*(x1-x0) + (yi-y0)*(y1-y0);
						if (k < 0 || k > magnitude2) //Since more skills use this, check for ending point as well.
							continue;
					
						//All these shifts are to increase the precision of the intersection point and distance considering how it's
						//int math.
						k = (k<<4)/magnitude2; //k will be between 1~16 instead of 0~1
						xi<<=4;
						yi<<=4;
						xu= (x0<<4) +k*(x1-x0);
						yu= (y0<<4) +k*(y1-y0);
						k = MAGNITUDE2(xi, yi, xu, yu);
						
						//If all dot coordinates were <<4 the square of the magnitude is <<8
						if (k > range)
							continue;

						bl_list[bl_list_count++]=bl;
					}
				}
			}
		}
	if(type&BL_MOB)
		for(by=my0/BLOCK_SIZE;by<=my1/BLOCK_SIZE;by++){
			for(bx=mx0/BLOCK_SIZE;bx<=mx1/BLOCK_SIZE;bx++){
				bl = map[m].block_mob[bx+by*map[m].bxs];
				c = map[m].block_mob_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && bl->prev && bl_list_count<BL_LIST_MAX)
					{
						xi = bl->x;
						yi = bl->y;
						k = (xi-x0)*(x1-x0) + (yi-y0)*(y1-y0);
						if (k < 0 || k > magnitude2)
							continue;
					
						k = (k<<4)/magnitude2; //k will be between 1~16 instead of 0~1
						xi<<=4;
						yi<<=4;
						xu= (x0<<4) +k*(x1-x0);
						yu= (y0<<4) +k*(y1-y0);
						k = MAGNITUDE2(xi, yi, xu, yu);
						
						//If all dot coordinates were <<4 the square of the magnitude is <<8
						if (k > range)
							continue;

						bl_list[bl_list_count++]=bl;
					}
				}
			}
		}

	if(bl_list_count>=BL_LIST_MAX) {
		if(battle_config.error_log)
			ShowWarning("map_foreachinpath: block count too many!\n");
	}

	map_freeblock_lock();

	for(i=blockcount;i<bl_list_count;i++)
		returnCount += func(bl_list[i],ap);

	map_freeblock_unlock();

	va_end(ap);
	bl_list_count = blockcount;
	return returnCount;	//[Skotlex]

}

// Copy of map_foreachincell, but applied to the whole map. [Skotlex]
int map_foreachinmap(int (*func)(struct block_list*,va_list),int m,int type,...) {
	int b, bsize;
	int returnCount =0;  //total sum of returned values of func() [Skotlex]
	struct block_list *bl=NULL;
	va_list ap;
	int blockcount=bl_list_count,i,c;

	va_start(ap,type);

	bsize = map[m].bxs * map[m].bys;
	if(type&~BL_MOB)
	{
		for(b=0;b<bsize;b++){
			bl = map[m].block[b];
			c = map[m].block_count[b];
			for(i=0;i<c && bl;i++,bl=bl->next)
			{
				if(bl && bl->type&type && bl_list_count<BL_LIST_MAX)
					bl_list[bl_list_count++]=bl;
			}
		}
	}

	if(type&BL_MOB)
	{
		for(b=0;b<bsize;b++){
			bl = map[m].block_mob[b];
			c = map[m].block_mob_count[b];
			for(i=0;i<c && bl;i++,bl=bl->next)
			{
				if(bl && bl_list_count<BL_LIST_MAX)
					bl_list[bl_list_count++]=bl;
			}
		}
	}

	if(bl_list_count>=BL_LIST_MAX) {
		if(battle_config.error_log)
			ShowWarning("map_foreachinmap: block count too many!\n");
	}

	map_freeblock_lock();	// ����������̉�����֎~����

	for(i=blockcount;i<bl_list_count;i++)
		if(bl_list[i]->prev)	// �L?���ǂ����`�F�b�N
			returnCount += func(bl_list[i],ap);

	map_freeblock_unlock();	// ��������‚���

	va_end(ap);
	bl_list_count = blockcount;
	return returnCount;
}

/*==========================================
 * ���A�C�e����G�t�F�N�g�p�̈�Obj����?��
 * object[]�ւ̕ۑ���id_db�o?�܂�
 *
 * bl->id�����̒��Őݒ肵�Ė�薳��?
 *------------------------------------------
 */
int map_addobject(struct block_list *bl) {
	int i;
	if( bl == NULL ){
		ShowWarning("map_addobject nullpo?\n");
		return 0;
	}
	if(first_free_object_id<2 || first_free_object_id>=MAX_FLOORITEM)
		first_free_object_id=2;
	for(i=first_free_object_id;i<MAX_FLOORITEM && objects[i];i++);
	if(i>=MAX_FLOORITEM){
		if(battle_config.error_log)
			ShowWarning("no free object id\n");
		return 0;
	}
	first_free_object_id=i;
	if(last_object_id<i)
		last_object_id=i;
	objects[i]=bl;
	idb_put(id_db,i,bl);
	return i;
}

/*==========================================
 * ��Object�̉��
 *	map_delobject��free���Ȃ��o?�W����
 *------------------------------------------
 */
int map_delobjectnofree(int id) {
	if(objects[id]==NULL)
		return 0;

	map_delblock(objects[id]);
	idb_remove(id_db,id);
	objects[id]=NULL;

	if(first_free_object_id>id)
		first_free_object_id=id;

	while(last_object_id>2 && objects[last_object_id]==NULL)
		last_object_id--;

	return 0;
}

/*==========================================
 * ��Object�̉��
 * block_list����̍폜�Aid_db����̍폜
 * object data��free�Aobject[]�ւ�NULL���
 *
 * add�Ƃ�??���������̂�?�ɂȂ�
 *------------------------------------------
 */
int map_delobject(int id) {
	struct block_list *obj = objects[id];

	if(obj==NULL)
		return 0;

	map_delobjectnofree(id);
	map_freeblock(obj);

	return 0;
}

/*==========================================
 * �S��Obj�����func����
 *
 *------------------------------------------
 */
void map_foreachobject(int (*func)(struct block_list*,va_list),int type,...) {
	int i;
	int blockcount=bl_list_count;
	va_list ap;

	va_start(ap,type);

	for(i=2;i<=last_object_id;i++){
		if(objects[i]){
			if(!(objects[i]->type==type)) // Fixed [Lance]
				continue;
			if(bl_list_count>=BL_LIST_MAX) {
				if(battle_config.error_log)
					ShowWarning("map_foreachobject: too many blocks !\n");
				break;
			}
			bl_list[bl_list_count++]=objects[i];
		}
	}

	map_freeblock_lock();

	for(i=blockcount;i<bl_list_count;i++)
		if( bl_list[i]->prev || bl_list[i]->next )
			func(bl_list[i],ap);

	map_freeblock_unlock();

	va_end(ap);
	bl_list_count = blockcount;
}

/*==========================================
 * ���A�C�e��������
 *
 * data==0�̎b�timer�ŏ������� * data!=0�̎b͏E�����ŏ������bƂ��ē���
 *
 * ��҂́Amap_clearflooritem(id)��
 * map.h?��#define������
 *------------------------------------------
 */
int map_clearflooritem_timer(int tid,unsigned int tick,int id,int data) {
	struct flooritem_data *fitem=NULL;

	fitem = (struct flooritem_data *)objects[id];
	if(fitem==NULL || fitem->bl.type!=BL_ITEM || (!data && fitem->cleartimer != tid)){
		if(battle_config.error_log)
			ShowError("map_clearflooritem_timer : error\n");
		return 1;
	}
	if(data)
		delete_timer(fitem->cleartimer,map_clearflooritem_timer);
	else if(fitem->item_data.card[0] == CARD0_PET)
		intif_delete_petdata( MakeDWord(fitem->item_data.card[1],fitem->item_data.card[2]) );
	clif_clearflooritem(fitem,0);
	map_delobject(fitem->bl.id);

	return 0;
}

/*==========================================
 * (m,x,y) locates a random available free cell around the given coordinates
 * to place an BL_ITEM object. Scan area is 9x9, returns 1 on success.
 * x and y are modified with the target cell when successful.
 *------------------------------------------
 */
int map_searchrandfreecell(int m,int *x,int *y,int stack) {
	int free_cell,i,j;
	int free_cells[9][2];

	for(free_cell=0,i=-1;i<=1;i++){
		if(i+*y<0 || i+*y>=map[m].ys)
			continue;
		for(j=-1;j<=1;j++){
			if(j+*x<0 || j+*x>=map[m].xs)
				continue;
			if(map_getcell(m,j+*x,i+*y,CELL_CHKNOPASS))
				continue;
			//Avoid item stacking to prevent against exploits. [Skotlex]
			if(stack && map_count_oncell(m,j+*x,i+*y, BL_ITEM) > stack)
				continue;
			free_cells[free_cell][0] = j+*x;
			free_cells[free_cell++][1] = i+*y;
		}
	}
	if(free_cell==0)
		return 0;
	free_cell = rand()%free_cell;
	*x = free_cells[free_cell][0];
	*y = free_cells[free_cell][1];
	return 1;
}


static int map_count_sub(struct block_list *bl,va_list ap)
{
	return 1;
}

/*==========================================
 * Locates a random spare cell around the object given, using range as max 
 * distance from that spot. Used for warping functions. Use range < 0 for 
 * whole map range.
 * Returns 1 on success. when it fails and src is available, x/y are set to src's
 * src can be null as long as flag&1
 * when ~flag&1, m is not needed.
 * Flag values:
 * &1 = random cell must be around given m,x,y, not around src
 * &2 = the target should be able to walk to the target tile.
 * &4 = there shouldn't be any players around the target tile (use the no_spawn_on_player setting)
 *------------------------------------------
 */
int map_search_freecell(struct block_list *src, int m, short *x,short *y, int rx, int ry, int flag) {
	int tries, spawn=0;
	int bx, by;
	int rx2 = 2*rx+1;
	int ry2 = 2*ry+1;

	if (!src && (!(flag&1) || flag&2))
	{
		ShowDebug("map_search_freecell: Incorrect usage! When src is NULL, flag has to be &1 and can't have &2\n");
		return 0;
	}

	if (flag&1) {
		bx = *x;
		by = *y;
	} else {
		bx = src->x;
		by = src->y;
		m = src->m;
	}
	if (!rx && !ry) {
		//No range? Return the target cell then....
		*x = bx;
		*y = by;
		return map_getcell(m,*x,*y,CELL_CHKREACH);
	}
	
	if (rx >= 0 && ry >= 0) {
		tries = rx2*ry2;
		if (tries > 100) tries = 100;
	} else {
		tries = map[m].xs*map[m].ys;
		if (tries > 500) tries = 500;
	}
	
	while(tries--) {
		*x = (rx >= 0)?(rand()%rx2-rx+bx):(rand()%(map[m].xs-2)+1);
		*y = (ry >= 0)?(rand()%ry2-ry+by):(rand()%(map[m].ys-2)+1);
		
		if (*x == bx && *y == by)
			continue; //Avoid picking the same target tile.
		
		if (map_getcell(m,*x,*y,CELL_CHKREACH))
		{
			if(flag&2 && !unit_can_reach_pos(src, *x, *y, 1))
				continue;
			if(flag&4) {
				if (spawn >= 100) return 0; //Limit of retries reached.
				if (spawn++ < battle_config.no_spawn_on_player &&
					map_foreachinarea(map_count_sub, m,
						*x-AREA_SIZE, *y-AREA_SIZE,
					  	*x+AREA_SIZE, *y+AREA_SIZE, BL_PC)
				)
				continue;
			}
			return 1;
		}
	}
	*x = bx;
	*y = by;
	return 0;
}

/*==========================================
 * (m,x,y)�𒆐S��3x3��?�ɏ��A�C�e���ݒu
 *
 * item_data��amount�ȊO��copy����
 * type flag: &1 MVP item. &2 do stacking check.
 *------------------------------------------
 */
int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,struct map_session_data *first_sd,
    struct map_session_data *second_sd,struct map_session_data *third_sd,int type) {
	int r;
	unsigned int tick;
	struct flooritem_data *fitem=NULL;

	nullpo_retr(0, item_data);

	if(!map_searchrandfreecell(m,&x,&y,type&2?1:0))
		return 0;
	r=rand();

	fitem = (struct flooritem_data *)aCalloc(1,sizeof(*fitem));
	fitem->bl.type=BL_ITEM;
	fitem->bl.prev = fitem->bl.next = NULL;
	fitem->bl.m=m;
	fitem->bl.x=x;
	fitem->bl.y=y;
	fitem->bl.id = map_addobject(&fitem->bl);
	if(fitem->bl.id==0){
		aFree(fitem);
		return 0;
	}

	tick = gettick();
	if(first_sd) {
		fitem->first_get_id = first_sd->bl.id;
		if(type&1)
			fitem->first_get_tick = tick + battle_config.mvp_item_first_get_time;
		else
			fitem->first_get_tick = tick + battle_config.item_first_get_time;
	}
	if(second_sd) {
		fitem->second_get_id = second_sd->bl.id;
		if(type&1)
			fitem->second_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time;
		else
			fitem->second_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time;
	}
	if(third_sd) {
		fitem->third_get_id = third_sd->bl.id;
		if(type&1)
			fitem->third_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time + battle_config.mvp_item_third_get_time;
		else
			fitem->third_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time + battle_config.item_third_get_time;
	}

	memcpy(&fitem->item_data,item_data,sizeof(*item_data));
	fitem->item_data.amount=amount;
	fitem->subx=(r&3)*3+3;
	fitem->suby=((r>>2)&3)*3+3;
	fitem->cleartimer=add_timer(gettick()+battle_config.flooritem_lifetime,map_clearflooritem_timer,fitem->bl.id,0);

	map_addblock(&fitem->bl);
	clif_dropflooritem(fitem);

	return fitem->bl.id;
}

static void* create_charid2nick(DBKey key, va_list args) {
	struct charid2nick *p;
	p = (struct charid2nick *)aCallocA(1, sizeof (struct charid2nick));
	return p;
}
/*==========================================
 * charid_db�֒lj�(�ԐM�҂�������ΕԐM)
 *------------------------------------------
 */
void map_addchariddb(int charid, char *name) {
	struct charid2nick *p;
	int req = 0;

	p = idb_ensure(charid_db,charid,create_charid2nick);
	req = p->req_id;
	p->req_id = 0;
	//We overwrite the nick anyway in case a different one arrived.
	memcpy(p->nick, name, NAME_LENGTH);

	if (req) {
		struct map_session_data *sd = map_id2sd(req);
		if (sd) clif_solved_charname(sd,charid);
	}
}

/*==========================================
 * charid_db�֒lj��i�ԐM�v���̂݁j
 *------------------------------------------
 */
int map_reqchariddb(struct map_session_data * sd,int charid) {
	struct charid2nick *p=NULL;

	nullpo_retr(0, sd);

	p = (struct charid2nick*)idb_get(charid_db,charid);
	if(p) return 0; //Nothing to request, we already have the name!
	p = (struct charid2nick *)aCalloc(1,sizeof(struct charid2nick));
	p->req_id=sd->bl.id;
	idb_put(charid_db,charid,p);
	return 0;
}

/*==========================================
 * id_db��bl��lj�
 *------------------------------------------
 */
void map_addiddb(struct block_list *bl) {
	nullpo_retv(bl);

	if (bl->type == BL_PC)
		idb_put(pc_db,bl->id,bl);
	idb_put(id_db,bl->id,bl);
}

/*==========================================
 * id_db����bl���폜
 *------------------------------------------
 */
void map_deliddb(struct block_list *bl) {
	nullpo_retv(bl);

	if (bl->type == BL_PC)
		idb_remove(pc_db,bl->id);
	idb_remove(id_db,bl->id);
}

/*==========================================
 * PC��quit?�� map.c?��
 *
 * quit?���̎�?���Ⴄ�悤��?�����Ă���
 *------------------------------------------
 */
int map_quit(struct map_session_data *sd) {

	//nullpo_retr(0, sd); //Utterly innecessary, all invokations to this function already have an SD non-null check.
	//Learn to use proper coding and stop relying on nullpo_'s for safety :P [Skotlex]
	if(!sd->state.waitingdisconnect) {
		if (sd->npc_timer_id != -1) //Cancel the event timer.
			npc_timerevent_quit(sd);
		if (sd->state.event_disconnect)
			npc_script_event(sd, NPCE_LOGOUT);

		sd->state.waitingdisconnect = 1;
		if (sd->pd) unit_free(&sd->pd->bl);
		unit_free(&sd->bl);
		chrif_save(sd,1);
	} else { //Try to free some data, without saving anything (this could be invoked on map server change. [Skotlex]
		if (sd->bl.prev != NULL)
		{	//Remove from map...
			unit_remove_map(&sd->bl, 0);
			if (sd->pd && sd->pd->bl.prev != NULL)
				unit_remove_map(&sd->pd->bl, 0);
		}
	}

	//Do we really need to remove the name?
	idb_remove(charid_db,sd->status.char_id);
	idb_remove(id_db,sd->bl.id);

	if(sd->reg)
	{	//Double logout already freed pointer fix... [Skotlex]
		aFree(sd->reg);
		sd->reg = NULL;
		sd->reg_num = 0;
	}
	if(sd->regstr)
	{
		aFree(sd->regstr);
		sd->regstr = NULL;
		sd->regstr_num = 0;
	}
	if(sd->fd)
  	{	//Player will be free'd on save-ack. [Skotlex]
		if (session[sd->fd])
			session[sd->fd]->session_data = NULL;
		sd->fd = 0;
	}
	return 0;
}

void map_quit_ack(struct map_session_data *sd) {
	if (sd && sd->state.finalsave) {
		idb_remove(pc_db,sd->status.account_id);
		aFree(sd);
	}
}

static int do_reconnect_map_sub(DBKey key,void *data,va_list va) {
	struct map_session_data *sd = (TBL_PC*)data;
	if (sd->state.finalsave) {
		sd->state.finalsave = 0;
		chrif_save(sd, 1); //Resend to save!
		return 1;
	}
	return 0;
}

void do_reconnect_map(void) {
	pc_db->foreach(pc_db,do_reconnect_map_sub);
}

/*==========================================
 * id��?��PC��T���B���Ȃ����NULL
 *------------------------------------------
 */
struct map_session_data * map_id2sd(int id) {
// Now using pc_db to handle all players, should be quicker than both previous methods at a small expense of more memory. [Skotlex]
	if (id <= 0) return NULL;
	return (struct map_session_data*)idb_get(pc_db,id);
}

/*==========================================
 * char_id��?�̖��O��T��
 *------------------------------------------
 */
char * map_charid2nick(int id) {
	struct charid2nick *p = (struct charid2nick*)idb_get(charid_db,id);

	if(p==NULL)
		return NULL;
	return p->nick;
}

struct map_session_data * map_charid2sd(int id) {
	int i, users;
	struct map_session_data **all_sd;

	if (id <= 0) return 0;

	all_sd = map_getallusers(&users);
	for(i = 0; i < users; i++)
		if (all_sd[i] && all_sd[i]->status.char_id == id)
			return all_sd[i];

	return NULL;
}

/*==========================================
 * Search session data from a nick name
 * (without sensitive case if necessary)
 * return map_session_data pointer or NULL
 *------------------------------------------
 */
struct map_session_data * map_nick2sd(char *nick) {
	int i, users;
	struct map_session_data *pl_sd = NULL, **pl_allsd;

	if (nick == NULL)
		return NULL;

	 pl_allsd = map_getallusers(&users);
	 
	for (i = 0; i < users; i++) {
		pl_sd = pl_allsd[i];
		// Without case sensitive check (increase the number of similar character names found)
		if (strcasecmp(pl_sd->status.name, nick) == 0)
			return pl_sd;
	}
	// Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
	return NULL;
}

/*==========================================
 * id��?�̕���T��
 * ��Object�̏ꍇ�͔z��������̂�
 *------------------------------------------
 */
struct block_list * map_id2bl(int id)
{
	struct block_list *bl=NULL;
	if(id >= 0 && id < sizeof(objects)/sizeof(objects[0]))
		bl = objects[id];
	else
		bl = idb_get(id_db,id);

	return bl;
}

static int map_getallpc_sub(DBKey key,void * data,va_list ap)
{
	struct map_session_data *sd = (struct map_session_data*) data;
	if (!sd->state.auth || sd->state.waitingdisconnect || sd->state.finalsave)
		return 1; //Do not count in not-yet authenticated characters or ready to disconnect ones.

	return 0;
}

/*==========================================
 * Returns an array of all players in the server (includes non connected ones) [Skotlex]
 * The int pointer given returns the count of elements in the array.
 * If null is passed, it is requested that the memory be freed (for shutdown), and null is returned.
 *------------------------------------------
 */
struct map_session_data** map_getallusers(int *users) {
	static struct map_session_data **all_sd=NULL;
	static unsigned int all_count = 0;
	
	if (users == NULL)
	{	//Free up data
		if (all_sd) aFree(all_sd);
		all_sd = NULL;
		return NULL;
	}

	if (all_sd == NULL)
	{	//Init data
		all_count = pc_db->size(pc_db); //This is the real number of chars in the db, better use this than the actual "online" count.
		if (all_count < 1)
			all_count = 10; //Allow room for at least 10 chars.
		all_sd = aCalloc(all_count, sizeof(struct map_session_data*)); //it's actually just the size of a pointer.
	}

	if (all_count < pc_db->size(pc_db))
	{
		all_count = pc_db->size(pc_db)+10; //Give some room to prevent doing reallocs often.
		all_sd = aRealloc(all_sd, all_count*sizeof(struct map_session_data*));
	}
	*users = pc_db->getall(pc_db,(void**)all_sd,all_count,map_getallpc_sub);
	if (*users > (signed int)all_count) //Which should be impossible...
		*users = all_count;
	return all_sd;
}

/*==========================================
 * id_db?�̑S�Ă�func��?�s
 *------------------------------------------
 */
int map_foreachiddb(int (*func)(DBKey,void*,va_list),...) {
	va_list ap;

	va_start(ap,func);
	id_db->foreach(id_db,func,ap);
	va_end(ap);
	return 0;
}

/*==========================================
 * map.npc�֒lj� (warp���̗̈掝���̂�)
 *------------------------------------------
 */
int map_addnpc(int m,struct npc_data *nd) {
	int i;
	if(m<0 || m>=map_num)
		return -1;
	for(i=0;i<map[m].npc_num && i<MAX_NPC_PER_MAP;i++)
		if(map[m].npc[i]==NULL)
			break;
	if(i==MAX_NPC_PER_MAP){
		if(battle_config.error_log)
			ShowWarning("too many NPCs in one map %s\n",map[m].name);
		return -1;
	}
	if(i==map[m].npc_num){
		map[m].npc_num++;
	}

	nullpo_retr(0, nd);

	map[m].npc[i]=nd;
	nd->n = i;
	idb_put(id_db,nd->bl.id,nd);

	return i;
}

void map_removenpc(void) {
	int i,m,n=0;

	for(m=0;m<map_num;m++) {
		for(i=0;i<map[m].npc_num && i<MAX_NPC_PER_MAP;i++) {
			if(map[m].npc[i]!=NULL) {
				clif_clearchar_area(&map[m].npc[i]->bl,2);
				map_delblock(&map[m].npc[i]->bl);
				idb_remove(id_db,map[m].npc[i]->bl.id);
				if(map[m].npc[i]->bl.subtype==SCRIPT) {
					aFree(map[m].npc[i]->u.scr.script);
					aFree(map[m].npc[i]->u.scr.label_list);
				}
				aFree(map[m].npc[i]);
				map[m].npc[i] = NULL;
				n++;
			}
		}
	}
	
	ShowStatus("Successfully removed and freed from memory '"CL_WHITE"%d"CL_RESET"' NPCs.\n",n);
}

/*=========================================
 * Dynamic Mobs [Wizputer]
 *-----------------------------------------
 */

// allocates a struct when it there is place free in the cache,
// and returns NULL otherwise
// -- i'll just leave the old code in case it's needed ^^;
int map_addmobtolist(unsigned short m, struct spawn_data *spawn)
{
	size_t i;
	for (i = 0; i < MAX_MOB_LIST_PER_MAP; i++) {
		if (map[m].moblist[i] == NULL) {
			map[m].moblist[i] = spawn;
			return i;
		}
	}
	return -1;
}

void map_spawnmobs(int m)
{
	int i, k=0;
	if (map[m].mob_delete_timer != -1)
	{	//Mobs have not been removed yet [Skotlex]
		delete_timer(map[m].mob_delete_timer, map_removemobs_timer);
		map[m].mob_delete_timer = -1;
		return;
	}
	for(i=0; i<MAX_MOB_LIST_PER_MAP; i++)
		if(map[m].moblist[i]!=NULL)
		{
			k+=map[m].moblist[i]->num;
			npc_parse_mob2(map[m].moblist[i],i);
		}

	if (battle_config.etc_log && k > 0)
	{
		ShowStatus("Map %s: Spawned '"CL_WHITE"%d"CL_RESET"' mobs.\n",map[m].name, k);
	}
}

int mob_cache_cleanup_sub(struct block_list *bl, va_list ap) {
	struct mob_data *md = (struct mob_data *)bl;
	nullpo_retr(0, md);

	//When not to remove:
	//Mob has the cached flag on 0
	if (!md->special_state.cached)
		return 0;
	if (!battle_config.mob_remove_damaged && 
		md->status.hp < md->status.max_hp)
		return 0; //Do not remove damaged mobs.
	
	unit_free(&md->bl);

	return 1;
}

int map_removemobs_timer(int tid, unsigned int tick, int id, int data)
{
	int k;
	if (id < 0 || id >= MAX_MAP_PER_SERVER)
	{	//Incorrect map id!
		if (battle_config.error_log)
			ShowError("map_removemobs_timer error: timer %d points to invalid map %d\n",tid, id);
		return 0;
	}
	if (map[id].mob_delete_timer != tid)
	{	//Incorrect timer call!
		if (battle_config.error_log)
			ShowError("map_removemobs_timer mismatch: %d != %d (map %s)\n",map[id].mob_delete_timer, tid, map[id].name);
		return 0;
	}
	map[id].mob_delete_timer = -1;
	if (map[id].users > 0) //Map not empty!
		return 1;
	k = map_foreachinmap(mob_cache_cleanup_sub, id, BL_MOB);

	if (battle_config.etc_log && k > 0)
		ShowStatus("Map %s: Removed '"CL_WHITE"%d"CL_RESET"' mobs.\n",map[id].name, k);
	
	return 1;
}

void map_removemobs(int m)
{
	if (map[m].mob_delete_timer != -1)
		return; //Mobs are already scheduled for removal

	map[m].mob_delete_timer = add_timer(gettick()+battle_config.mob_remove_delay, map_removemobs_timer, m, 0);
}

/*==========================================
 * map������map��?��?��
 *------------------------------------------
 */
int map_mapname2mapid(char *name) {
	unsigned short map_index;
	map_index = mapindex_name2id(name);
	if (!map_index)
		return -1;
	return map_mapindex2mapid(map_index);
}

/*==========================================
 * Returns the map of the given mapindex. [Skotlex]
 *------------------------------------------
 */
int map_mapindex2mapid(unsigned short mapindex) {
	struct map_data *md=NULL;
	
	if (!mapindex)
		return -1;
	
	md = (struct map_data*)uidb_get(map_db,(unsigned int)mapindex);
	if(md==NULL || md->gat==NULL)
		return -1;
	return md->m;
}

/*==========================================
 * ���Imap������ip,port?��
 *------------------------------------------
 */
int map_mapname2ipport(unsigned short name,int *ip,int *port) {
	struct map_data_other_server *mdos=NULL;

	mdos = (struct map_data_other_server*)uidb_get(map_db,(unsigned int)name);
	if(mdos==NULL || mdos->gat) //If gat isn't null, this is a local map.
		return -1;
	*ip=mdos->ip;
	*port=mdos->port;
	return 0;
}

/*==========================================
 * Checks if both dirs point in the same direction.
 *------------------------------------------
 */
int map_check_dir(int s_dir,int t_dir) {
	if(s_dir == t_dir)
		return 0;
	switch(s_dir) {
		case 0:
			if(t_dir == 7 || t_dir == 1 || t_dir == 0)
				return 0;
			break;
		case 1:
			if(t_dir == 0 || t_dir == 2 || t_dir == 1)
				return 0;
			break;
		case 2:
			if(t_dir == 1 || t_dir == 3 || t_dir == 2)
				return 0;
			break;
		case 3:
			if(t_dir == 2 || t_dir == 4 || t_dir == 3)
				return 0;
			break;
		case 4:
			if(t_dir == 3 || t_dir == 5 || t_dir == 4)
				return 0;
			break;
		case 5:
			if(t_dir == 4 || t_dir == 6 || t_dir == 5)
				return 0;
			break;
		case 6:
			if(t_dir == 5 || t_dir == 7 || t_dir == 6)
				return 0;
			break;
		case 7:
			if(t_dir == 6 || t_dir == 0 || t_dir == 7)
				return 0;
			break;
	}
	return 1;
}

/*==========================================
 * Returns the direction of the given cell in absolute relation to the char
 * (regardless of where the char is facing)
 *------------------------------------------
 */
int map_calc_dir( struct block_list *src,int x,int y) {
	int dir=0;
	int dx,dy;

	nullpo_retr(0, src);

	dx=x-src->x;
	dy=y-src->y;
	if( dx==0 && dy==0 ){	// �މ�̏ꏊ��v
		dir=0;	// ��
	}else if( dx>=0 && dy>=0 ){	// �����I�ɉE��
		dir=7;						// �E��
		if( dx*2-1<dy ) dir=0;		// ��
		if( dx>dy*2 ) dir=6;		// �E
	}else if( dx>=0 && dy<=0 ){	// �����I�ɉE��
		dir=5;						// �E��
		if( dx*2-1<-dy ) dir=4;		// ��
		if( dx>-dy*2 ) dir=6;		// �E
	}else if( dx<=0 && dy<=0 ){ // �����I�ɍ���
		dir=3;						// ����
		if( dx*2+1>dy ) dir=4;		// ��
		if( dx<dy*2 ) dir=2;		// ��
	}else{						// �����I�ɍ���
		dir=1;						// ����
		if( -dx*2-1<dy ) dir=0;		// ��
		if( -dx>dy*2 ) dir=2;		// ��
	}
	return dir;
}

/*==========================================
 * Randomizes target cell x,y to a random walkable cell that 
 * has the same distance from object as given coordinates do. [Skotlex]
 *------------------------------------------
 */
int map_random_dir(struct block_list *bl, short *x, short *y) {
	struct walkpath_data wpd;
	short xi = *x-bl->x;
	short yi = *y-bl->y;
	short i=0, j;
	int dist2 = xi*xi + yi*yi;
	short dist = (short)sqrt(dist2);
	short segment;
	
	if (dist < 1) dist =1;
	
	do {
		j = rand()%8; //Pick a random direction
		segment = rand()%dist; //Pick a random interval from the whole vector in that direction
		xi = bl->x + segment*dirx[j];
		segment = (short)sqrt(dist2 - segment*segment); //The complement of the previously picked segment
		yi = bl->y + segment*diry[j];
	} while ((
		map_getcell(bl->m,xi,yi,CELL_CHKNOPASS)  ||
		path_search_real(&wpd,bl->m,bl->x,bl->y,xi,yi,1,CELL_CHKNOREACH) == -1)
		&& (++i)<100);
	
	if (i < 100) {
		*x = xi;
		*y = yi;
		return 1;
	}
	return 0;
}
// gat�n
/*==========================================
 * (m,x,y)�̏�Ԃ𒲂ׂ�
 *------------------------------------------
 */

int map_getcell(int m,int x,int y,cell_t cellchk)
{
	return (m < 0 || m >= MAX_MAP_PER_SERVER) ? 0 : map_getcellp(&map[m],x,y,cellchk);
}

int map_getcellp(struct map_data* m,int x,int y,cell_t cellchk)
{
	int type, type2;
#ifdef CELL_NOSTACK
	int type3;
#endif

	nullpo_ret(m);

	if(x<0 || x>=m->xs-1 || y<0 || y>=m->ys-1)
	{
		if(cellchk==CELL_CHKNOPASS) return 1;
		return 0;
	}
	type = m->gat[x+y*m->xs];
	type2 = m->cell[x+y*m->xs];
#ifdef CELL_NOSTACK
	type3 = m->cell_bl[x+y*m->xs];
#endif

	switch(cellchk)
	{
		case CELL_CHKPASS:
#ifdef CELL_NOSTACK
			if (type3 >= battle_config.cell_stack_limit) return 0;
#endif
		case CELL_CHKREACH:
			return (type!=1 && type!=5 && !(type2&(CELL_MOONLIT|CELL_ICEWALL)));
		case CELL_CHKNOPASS:
#ifdef CELL_NOSTACK
			if (type3 >= battle_config.cell_stack_limit) return 1;
#endif
		case CELL_CHKNOREACH:
			return (type==1 || type==5 || type2&(CELL_MOONLIT|CELL_ICEWALL));
		case CELL_CHKSTACK:
#ifdef CELL_NOSTACK
			return (type3 >= battle_config.cell_stack_limit);
#else
			return 0;
#endif
		case CELL_CHKWALL:
			return (type==1/* || type2&CELL_ICEWALL*/); //Uncomment to prevent sniping/casting through the icewall. [Skotlex]
		case CELL_CHKWATER:
			return (type==3);
		case CELL_CHKGROUND:
			return (type==5 || type2&CELL_ICEWALL);
		case CELL_GETTYPE:
			return type;
		case CELL_GETCELLTYPE:
			return type2;
		case CELL_CHKNPC:
			return (type2&CELL_NPC);
		case CELL_CHKPNEUMA:
			return (type2&CELL_PNEUMA);
		case CELL_CHKSAFETYWALL:
			return (type2&CELL_SAFETYWALL);
		case CELL_CHKBASILICA:
			return (type2&CELL_BASILICA);
		case CELL_CHKLANDPROTECTOR:
			return (type2&CELL_LANDPROTECTOR);
		case CELL_CHKMOONLIT:
			return (type2&CELL_MOONLIT);
		case CELL_CHKREGEN:
			return (type2&CELL_REGEN);
		case CELL_CHKICEWALL:
			return (type2&CELL_ICEWALL);
		default:
			return 0;
	}
}

/*==========================================
 * (m,x,y)�̏�Ԃ�ݒ肷��
 *------------------------------------------
 */
void map_setcell(int m,int x,int y,int cell)
{
	int j;
	if(x<0 || x>=map[m].xs || y<0 || y>=map[m].ys)
		return;
	j=x+y*map[m].xs;

	switch (cell) {
		case CELL_SETNPC:
			map[m].cell[j] |= CELL_NPC;
			break;
		case CELL_CLRNPC:
			map[m].cell[j] &= ~CELL_NPC;
			break;
		case CELL_SETICEWALL:
			map[m].cell[j] |= CELL_ICEWALL;
			break;
		case CELL_CLRICEWALL:
			map[m].cell[j] &= ~CELL_ICEWALL;
			break;
		case CELL_SETBASILICA:
			map[m].cell[j] |= CELL_BASILICA;
			break;
		case CELL_CLRBASILICA:
			map[m].cell[j] &= ~CELL_BASILICA;
			break;
		case CELL_SETPNEUMA:
			map[m].cell[j] |= CELL_PNEUMA;
			break;
		case CELL_CLRPNEUMA:
			map[m].cell[j] &= ~CELL_PNEUMA;
			break;
		case CELL_SETSAFETYWALL:
			map[m].cell[j] |= CELL_SAFETYWALL;
			break;
		case CELL_CLRSAFETYWALL:
			map[m].cell[j] &= ~CELL_SAFETYWALL;
			break;
		case CELL_SETMOONLIT:
			map[m].cell[j] |= CELL_MOONLIT;
			break;
		case CELL_CLRMOONLIT:
			map[m].cell[j] &= ~CELL_MOONLIT;
			break;
		case CELL_SETLANDPROTECTOR:
			map[m].cell[j] |= CELL_LANDPROTECTOR;
			break;
		case CELL_CLRLANDPROTECTOR:
			map[m].cell[j] &= ~CELL_LANDPROTECTOR;
			break;
		case CELL_SETREGEN:
			map[m].cell[j] |= CELL_REGEN;
			break;
		default:
			map[m].gat[j] = cell;
			break;
	}
}
static void* create_map_data_other_server(DBKey key, va_list args) {
	struct map_data_other_server *mdos;
	unsigned short mapindex = (unsigned short)key.ui;
	mdos=(struct map_data_other_server *)aCalloc(1,sizeof(struct map_data_other_server));
	mdos->index = mapindex;
	memcpy(mdos->name, mapindex_id2name(mapindex), MAP_NAME_LENGTH);
	return mdos;
}
/*==========================================
 * ���I�Ǘ��̃}�b�v��db�ɒlj�
 *------------------------------------------
 */
int map_setipport(unsigned short mapindex,unsigned long ip,int port) {
	struct map_data_other_server *mdos=NULL;

	mdos=(struct map_data_other_server *)uidb_ensure(map_db,(unsigned int)mapindex, create_map_data_other_server);
	
	if(mdos->gat) //Local map,Do nothing. Give priority to our own local maps over ones from another server. [Skotlex]
		return 0;
	if(ip == clif_getip_long() && port == clif_getport()) {
		//That's odd, we received info that we are the ones with this map, but... we don't have it.
		ShowFatalError("map_setipport : received info that this map-server SHOULD have map '%s', but it is not loaded.\n",mapindex_id2name(mapindex));
		exit(1);
	}
	mdos->ip   = ip;
	mdos->port = port;
	return 1;
}

/*==========================================
 * ���I�Ǘ��̃}�b�v��S�č폜
 *------------------------------------------
 */
int map_eraseallipport_sub(DBKey key,void *data,va_list va) {
	struct map_data_other_server *mdos = (struct map_data_other_server*)data;
	if(mdos->gat == NULL) {
		db_remove(map_db,key);
		aFree(mdos);
	}
	return 0;
}

int map_eraseallipport(void) {
	map_db->foreach(map_db,map_eraseallipport_sub);
	return 1;
}

/*==========================================
 * ���I�Ǘ��̃}�b�v��db����폜
 *------------------------------------------
 */
int map_eraseipport(unsigned short mapindex,unsigned long ip,int port)
{
	struct map_data_other_server *mdos;
//	unsigned char *p=(unsigned char *)&ip;

	mdos = uidb_get(map_db,(unsigned int)mapindex);
	if(!mdos || mdos->gat) //Map either does not exists or is a local map.
		return 0;

	if(mdos->ip==ip && mdos->port == port) {
		uidb_remove(map_db,(unsigned int)mapindex);
		aFree(mdos);
		return 1;
	}
	return 0;
}

#define NO_WATER 1000000

static int map_setwaterheight_sub(int m) {
	char fn[256];
	char *gat;
	int x,y;
	int wh;
	struct gat_1cell {float high[4]; int type;} *p = NULL;
	
	if (m < 0)
		return 0;
	wh = map[m].water_height;
		
	sprintf(fn,"data\\%s",mapindex_id2name(map[m].index));

	// read & convert fn
	// again, might not need to be unsigned char
	gat = (char *) grfio_read (fn);
	if (gat == NULL)
		return 0;

	for (y = 0; y < map[m].ys; y++) {
		p = (struct gat_1cell*)(gat+y*map[m].xs*20+14);
		for (x = 0; x < map[m].xs; x++) {
			if (wh != NO_WATER && p->type == 0) //Set water cell
				map[m].gat[x+y*map[m].xs] = (p->high[0]>wh || p->high[1]>wh || p->high[2]>wh || p->high[3]>wh) ? 3 : 0;
			else //Remove water cell
				map[m].gat[x+y*map[m].xs] = p->type==3?0:p->type;
			p++;
		}
	}
	aFree(gat);
	return 1;
}
int map_setwaterheight(int m, char *mapname, int height) {
	if (height < 0)
		height = NO_WATER;
	map[m].water_height = height;
	return map_setwaterheight_sub(m);
}

/* map_readwaterheight
 * Reads from the .rsw for each map
 * Returns water height (or NO_WATER if file doesn't exist)
 * or other error is encountered.
 * This receives a map-name, and changes the extension to rsw if it isn't set already.
 * Assumed path for file is data/mapname.rsw
 * Credits to LittleWolf
 */
int map_waterheight(char *mapname) {
	char fn[256];
 	char *rsw, *found;
	float whtemp;
	int wh;

	//Look up for the rsw
	if(!strstr(mapname,"data\\"))
		sprintf(fn,"data\\%s", mapname);
	else
		strcpy(fn, mapname);

	found = grfio_find_file(fn);
	if (!found)
		; //Stick to the current fn
	else if(!strstr(found,"data\\"))
		sprintf(fn,"data\\%s", found);
	else
		strcpy(fn, found);
	
	rsw = strstr(fn, ".");
	if (rsw && strstr(fn, ".rsw") == NULL)
		sprintf(rsw,".rsw");
	// read & convert fn
	// again, might not need to be unsigned char
	rsw = (char *) grfio_read (fn);
	if (rsw)
	{	//Load water height from file
		whtemp = *(float*)(rsw+166);
		wh = (int) whtemp;
		aFree(rsw);
		return wh;
	}
	ShowWarning("Failed to find water level for (%s)\n", mapname, fn);
	return NO_WATER;
}

/*==========================================
* �}�b�v�L���b�V���ɒlj�����
*===========================================*/

// �}�b�v�L���b�V���̍ő�l
#define MAX_MAP_CACHE 768

//�e�}�b�v���Ƃ̍ŏ�������������́AREAD_FROM_BITMAP�p
struct map_cache_info {
	char fn[32];//�t�@�C����
	int xs,ys; //���ƍ���
	int water_height;
	int pos;  // �f�[�^������Ă���ꏊ
	int compressed;     // zilb�ʂ���悤�ɂ���ׂ̗\��
	int compressed_len; // zilb�ʂ���悤�ɂ���ׂ̗\��
}; // 56 byte

struct map_cache_head {
	int sizeof_header;
	int sizeof_map;
	// ��̂Q�‰��ϕs��
	int nmaps; // �}�b�v�̌�
	int filesize;
};

struct {
	struct map_cache_head head;
	struct map_cache_info *map;
	FILE *fp;
	int dirty;
} map_cache;

static int map_cache_open(char *fn);
static void map_cache_close(void);
static int map_cache_read(struct map_data *m);
static int map_cache_write(struct map_data *m);

static int map_cache_open(char *fn)
{
	if (map_cache.fp)
		map_cache_close();
	map_cache.fp = fopen(fn, "r+b");
	if (map_cache.fp) {
		fread(&map_cache.head,1,sizeof(struct map_cache_head),map_cache.fp);
		fseek(map_cache.fp,0,SEEK_END);
		if(
			map_cache.head.sizeof_header == sizeof(struct map_cache_head) &&
			map_cache.head.sizeof_map    == sizeof(struct map_cache_info) &&
			map_cache.head.filesize      == ftell(map_cache.fp)
		) {
			// �L���b�V���ǂݍbݐ���
			map_cache.map = (struct map_cache_info *) aMalloc(sizeof(struct map_cache_info) * map_cache.head.nmaps);
			fseek(map_cache.fp,sizeof(struct map_cache_head),SEEK_SET);
			fread(map_cache.map,sizeof(struct map_cache_info),map_cache.head.nmaps,map_cache.fp);
			return 1;
		}
		fclose(map_cache.fp);
	}
	// �ǂݍb݂Ɏ��s�����̂ŐV�K�ɍ쐬����
	map_cache.fp = fopen(fn,"wb");
	if(map_cache.fp) {
		memset(&map_cache.head,0,sizeof(struct map_cache_head));
		map_cache.map   = (struct map_cache_info *) aCalloc(sizeof(struct map_cache_info),MAX_MAP_CACHE);
		map_cache.head.nmaps         = MAX_MAP_CACHE;
		map_cache.head.sizeof_header = sizeof(struct map_cache_head);
		map_cache.head.sizeof_map    = sizeof(struct map_cache_info);

		map_cache.head.filesize  = sizeof(struct map_cache_head);
		map_cache.head.filesize += sizeof(struct map_cache_info) * map_cache.head.nmaps;

		map_cache.dirty = 1;
		return 1;
	}
	return 0;
}

static void map_cache_close(void)
{
	if(!map_cache.fp) { return; }
	if(map_cache.dirty) {
		fseek(map_cache.fp,0,SEEK_SET);
		fwrite(&map_cache.head,1,sizeof(struct map_cache_head),map_cache.fp);
		fwrite(map_cache.map,map_cache.head.nmaps,sizeof(struct map_cache_info),map_cache.fp);
	}
	fclose(map_cache.fp);
	aFree(map_cache.map);
	map_cache.fp = NULL;
	return;
}

int map_cache_read(struct map_data *m)
{
	int i;
	if(!map_cache.fp) { return 0; }
	for(i = 0;i < map_cache.head.nmaps ; i++) {
		if(!strcmp(m->name,map_cache.map[i].fn)) {
			if(map_cache.map[i].compressed == 0) {
				// �񈳏k�t�@�C��
				int size = map_cache.map[i].xs * map_cache.map[i].ys;
				m->xs = map_cache.map[i].xs;
				m->ys = map_cache.map[i].ys;
				m->water_height = map_cache.map[i].water_height;
				m->gat = (unsigned char *)aCalloc(m->xs * m->ys,sizeof(unsigned char));
				fseek(map_cache.fp,map_cache.map[i].pos,SEEK_SET);
				if(fread(m->gat,1,size,map_cache.fp) == size) {
					// ����
					return 1;
				} else {
					// �Ȃ����t�@�C���㔼�������Ă�̂œǂݒ���
					m->xs = 0; m->ys = 0; aFree(m->gat); m->gat = NULL;
					return 0;
				}
			} else if(map_cache.map[i].compressed == 1) {
				// ���k�t���O=1 : zlib
				unsigned char *buf;
				unsigned long dest_len;
				int size_compress = map_cache.map[i].compressed_len;
				m->xs = map_cache.map[i].xs;
				m->ys = map_cache.map[i].ys;
				m->water_height = map_cache.map[i].water_height;
				m->gat = (unsigned char *)aMalloc(m->xs * m->ys * sizeof(unsigned char));
				buf = (unsigned char*)aMalloc(size_compress);
				fseek(map_cache.fp,map_cache.map[i].pos,SEEK_SET);
				if(fread(buf,1,size_compress,map_cache.fp) != size_compress) {
					// �Ȃ����t�@�C���㔼�������Ă�̂œǂݒ���
					ShowError("fread error\n");
					aFree(m->gat); m->xs = 0; m->ys = 0; m->gat = NULL;
					aFree(buf);
					return 0;
				}
				dest_len = m->xs * m->ys;
				decode_zip(m->gat,&dest_len,buf,size_compress);
				if(dest_len != map_cache.map[i].xs * map_cache.map[i].ys) {
					// ����ɉ𓀂��o���ĂȂ�
					aFree(m->gat); m->xs = 0; m->ys = 0; m->gat = NULL;
					aFree(buf);
					return 0;
				}
				aFree(buf);
				return 1;
			}
		}
	}
	return 0;
}

static int map_cache_write(struct map_data *m)
{
	int i;
	unsigned long len_new , len_old;
	char *write_buf;
	if(!map_cache.fp) { return 0; }
	for(i = 0;i < map_cache.head.nmaps ; i++) {
		if(!strcmp(m->name,map_cache.map[i].fn)) {
			// �����G���g���[������Ώ㏑��
			if(map_cache.map[i].compressed == 0) {
				len_old = map_cache.map[i].xs * map_cache.map[i].ys;
			} else if(map_cache.map[i].compressed == 1) {
				len_old = map_cache.map[i].compressed_len;
			} else {
				// �T�|�[�g����ĂȂ��`���Ȃ̂Œ����O
				len_old = 0;
			}
			if(map_read_flag == 2) {
				// ���k�ۑ�
				// �������ɂQ�{�ɖc��鎖�͂Ȃ��Ƃ�������
				write_buf = (char *) aMalloc(m->xs * m->ys * 2);
				len_new = m->xs * m->ys * 2;
				encode_zip((unsigned char *) write_buf,&len_new,m->gat,m->xs * m->ys);
				map_cache.map[i].compressed     = 1;
				map_cache.map[i].compressed_len = len_new;
			} else {
				len_new = m->xs * m->ys;
				write_buf = (char *) m->gat;
				map_cache.map[i].compressed     = 0;
				map_cache.map[i].compressed_len = 0;
			}
			if(len_new <= len_old) {
				// �T�C�Y���������������Ȃ����̂ŏꏊ�͕ς��Ȃ�
				fseek(map_cache.fp,map_cache.map[i].pos,SEEK_SET);
				fwrite(write_buf,1,len_new,map_cache.fp);
			} else {
				// �V�����ꏊ�ɓo�^
				fseek(map_cache.fp,map_cache.head.filesize,SEEK_SET);
				fwrite(write_buf,1,len_new,map_cache.fp);
				map_cache.map[i].pos = map_cache.head.filesize;
				map_cache.head.filesize += len_new;
			}
			map_cache.map[i].xs  = m->xs;
			map_cache.map[i].ys  = m->ys;
			map_cache.map[i].water_height = m->water_height;
			map_cache.dirty = 1;
			if(map_read_flag == 2) {
				aFree(write_buf);
			}
			return 0;
		}
	}
	// �����G���g����������Ώ����b߂�ꏊ��T��
	for(i = 0;i < map_cache.head.nmaps ; i++) {
		if(map_cache.map[i].fn[0] == 0) {
			// �V�����ꏊ�ɓo�^
			if(map_read_flag == 2) {
				write_buf = (char *) aMalloc(m->xs * m->ys * 2);
				len_new = m->xs * m->ys * 2;
				encode_zip((unsigned char *) write_buf,&len_new,m->gat,m->xs * m->ys);
				map_cache.map[i].compressed     = 1;
				map_cache.map[i].compressed_len = len_new;
			} else {
				len_new = m->xs * m->ys;
				write_buf = (char *) m->gat;
				map_cache.map[i].compressed     = 0;
				map_cache.map[i].compressed_len = 0;
			}
			strncpy(map_cache.map[i].fn,m->name,sizeof(map_cache.map[0].fn));
			fseek(map_cache.fp,map_cache.head.filesize,SEEK_SET);
			fwrite(write_buf,1,len_new,map_cache.fp);
			map_cache.map[i].pos = map_cache.head.filesize;
			map_cache.map[i].xs  = m->xs;
			map_cache.map[i].ys  = m->ys;
			map_cache.map[i].water_height = m->water_height;
			map_cache.head.filesize += len_new;
			map_cache.dirty = 1;
			if(map_read_flag == 2)
				aFree(write_buf);
			return 0;
		}
	}
	// �����b߂Ȃ�����
	return 1;
}

/*==========================================
 * ?��?��map��lj�����
 *------------------------------------------
 */
int map_addmap(char *mapname) {
	if (strcmpi(mapname,"clear")==0) {
		map_num=0;
		return 0;
	}

	if (map_num >= MAX_MAP_PER_SERVER - 1) {
		ShowError("Could not add map '"
		CL_WHITE"%s"CL_RESET"', the limit of maps has been reached.\n",mapname);
		return 1;
	}
	memcpy(map[map_num].name, mapname, MAP_NAME_LENGTH-1);
	map_num++;
	return 0;
}

/*==========================================
 * Removes the map in the index passed.
 *------------------------------------------
 */
static void map_delmapid(int id)
{
	ShowNotice("Removing map [ %s ] from maplist\n",map[id].name);
	memmove(map+id, map+id+1, sizeof(map[0])*(map_num-id-1));
	map_num--;
}

/*==========================================
 * ?��?��map���폜����
 *------------------------------------------
 */
int map_delmap(char *mapname) {

	int i;

	if (strcmpi(mapname, "all") == 0) {
		map_num = 0;
		return 0;
	}

	for(i = 0; i < map_num; i++) {
		if (strcmp(map[i].name, mapname) == 0) {
			map_delmapid(i);
			return 1;
		}
	}
	return 0;
}

////////////////////////////////////////////////

/*
	Advanced Fusion Maps Support
	(c) 2003-2004, The Fusion Project
	- AlexKreuz

	The following code has been provided by me for eAthena
	under the GNU GPL.  It provides Advanced Fusion
	Map, the map format desgined by me for Fusion, support
	for the eAthena emulator.

	I understand that because it is under the GPL
	that other emulators may very well use this code in their
	GNU project as well.

	The AFM map format was not originally a part of the GNU
	GPL. It originated from scratch by my own hand.  I understand
	that distributing this code to read the AFM maps with eAthena
	causes the GPL to apply to this code.  But the actual AFM
	maps are STILL copyrighted to the Fusion Project.  By choosing

	In exchange for that 'act of faith' I ask for the following.

	A) Give credit where it is due.  If you use this code, do not
	   place your name on the changelog.  Credit should be given
	   to AlexKreuz.
	B) As an act of courtesy, ask me and let me know that you are putting
	   AFM support in your project.  You will have my blessings if you do.
	C) Use the code in its entirety INCLUDING the copyright message.
	   Although the code provided may now be GPL, the AFM maps are not
	   and so I ask you to display the copyright message on the STARTUP
	   SCREEN as I have done here. (refer to core.c)
	   "Advanced Fusion Maps (c) 2003-2004 The Fusion Project"

	Without this copyright, you are NOT entitled to bundle or distribute
	the AFM maps at all.  On top of that, your "support" for AFM maps
	becomes just as shady as your "support" for Gravity GRF files.

	The bottom line is this.  I know that there are those of you who
	would like to use this code but aren't going to want to provide the
	proper credit.  I know this because I speak frome experience.  If
	you are one of those people who is going to try to get around my
	requests, then save your breath because I don't want to hear it.

	I have zero faith in GPL and I know and accept that if you choose to
	not display the copyright for the AFMs then there is absolutely nothing
	I can do about it.  I am not about to start a legal battle over something
	this silly.

	Provide the proper credit because you believe in the GPL.  If you choose
	not to and would rather argue about it, consider the GPL failed.

	October 18th, 2004
	- AlexKreuz
	- The Fusion Project
	*/
static int map_loadafm (struct map_data *m, char *fn)
{
	// check if .afm file exists
	FILE *afm_file = fopen(fn, "r");
	if (afm_file != NULL) {
		int x,y,xs,ys;
		char afm_line[65535];
		int afm_size[2];
		char *str;

		//Gotta skip the first two lines which are just a header of sorts.
		str = fgets(afm_line, sizeof(afm_line)-1, afm_file);
		str = fgets(afm_line, sizeof(afm_line)-1, afm_file);
		str = fgets(afm_line, sizeof(afm_line)-1, afm_file);
		if (!str) return 0;
		sscanf(str , "%d%d", &afm_size[0], &afm_size[1]);

		xs = m->xs = afm_size[0];
		ys = m->ys = afm_size[1];
		m->water_height = map_waterheight(m->name);
		// check this, unsigned where it might not need to be
		m->gat = (unsigned char*)aMallocA(xs * ys);

		for (y = 0; y < ys; y++) {
			str = fgets(afm_line, sizeof(afm_line)-1, afm_file);
			for (x = 0; x < xs; x++)
				m->gat[x+y*xs] = str[x]-48;
		}

		fclose(afm_file);
		return 1;
	}

	return 0;
}
/*==================================
 * .AFM format
 *----------------------------------
 */
int map_readafm (struct map_data *m)
{
	char afm_name[256] = "";
	char fn[256], *p;

	// convert map name to .afm
	if(!strstr(m->name, ".afm")) {
		// check if it's necessary to replace the extension - speeds up loading a bit
		strncpy(afm_name, m->name, strlen(m->name) - 4);
		strcat(afm_name, ".afm");
	} else {
		strcpy(afm_name, m->name);
	}
	
	sprintf(fn, "%s\\%s", afm_dir, afm_name);
	for (p = &fn[0]; *p != 0; p++)
		if (*p == '\\') *p = '/';	// * At the time of Unix

	return map_loadafm(m, fn);
}
/*==================================
 * .AF2 format
 *----------------------------------
 */
int map_readaf2 (struct map_data *m)
{
	FILE *af2_file;
	char af2_name[256] = "";
	char fn[256], *p, *out;
	
	// convert map name to .af2
	p = out = m->name;
	while ((p = strchr(p, '/')) != NULL)
		out = ++p;
	strncpy (af2_name, out, strlen(out));
	// grr, this is so troublesome >.< [celest]
	p = strrchr (af2_name, '.');
	if (p) *p++ = 0;
	strcat(af2_name, ".af2");	
	sprintf(fn, "%s\\%s", afm_dir, af2_name);
	for (p = &fn[0]; *p != 0; p++)
		if (*p == '\\') *p = '/';	// * At the time of Unix

	// check if .af2 file exists
	af2_file = fopen(fn, "r");
	if (af2_file != NULL) {
		char out_file[256];

		fclose(af2_file);
		
		// convert map name to .out
		strncpy (out_file, out, strlen(out));
		p = strrchr (out_file, '.');
		if (p) *p++ = 0;
		strcat(out_file, ".out");

		// unzip .out file and use loadafm()
		if (deflate_file(fn, out_file) &&
			map_loadafm(m, out_file))
		{
			unlink (out_file);
			return 1;
		}
	}

	return 0;
}


/*==========================================
 * �}�b�v1���ǂݍb�
 * ===================================================*/
//static int map_readmap(int m,char *fn, char *alias, int *map_cache, int maxmap) {

/*==================================
 * .GAT format
 *----------------------------------
 */
int map_readgat (struct map_data *m)
{
	char fn[256];
	char *gat;
	int wh,x,y,xs,ys;
	struct gat_1cell {float high[4]; int type;} *p = NULL;
	
	if (strstr(m->name,".gat") == NULL)
		return 0;

	sprintf(fn,"data\\%s",m->name);

	// read & convert fn
	// again, might not need to be unsigned char
	gat = (char *) grfio_read (fn);
	if (gat == NULL)
		return 0;

	xs = m->xs = *(int*)(gat+6);
	ys = m->ys = *(int*)(gat+10);
	m->gat = (unsigned char *)aMallocA((m->xs * m->ys)*sizeof(unsigned char));

	m->water_height = wh = map_waterheight(m->name);
	for (y = 0; y < ys; y++) {
		p = (struct gat_1cell*)(gat+y*xs*20+14);
		for (x = 0; x < xs; x++) {
			if (wh != NO_WATER && p->type == 0)
				// ���ꔻ��
				m->gat[x+y*xs] = (p->high[0]>wh || p->high[1]>wh || p->high[2]>wh || p->high[3]>wh) ? 3 : 0;
			else
				m->gat[x+y*xs] = p->type;
			p++;
		}
	}

	aFree(gat);

	return 1;
}

//////////////////////////////////////////////////////

static int map_cache_init (void);
static int map_readafm_init (void);
static int map_readaf2_init (void);
static int map_readgat_init (void);

// Todo: Properly implement this system as plugins/safer code [Celest]
enum {
	MAP_CACHE = 0,	// jAthena map cache
	MAP_AFM,	// Advanced Fusion Map
	MAP_AF2,	// Advanced Fusion Map
	MAP_GAT,	// GRF map
	MAP_MAXSOURCE
};
// in descending order
int (*mapsource_init[MAP_MAXSOURCE])(void) = {
	map_cache_init,
	map_readafm_init,
	map_readaf2_init,
	map_readgat_init
};
int (*mapsource_read[MAP_MAXSOURCE])(struct map_data *) = {
	map_cache_read,
	map_readafm,
	map_readaf2,
	map_readgat
};
void (*mapsource_final[MAP_MAXSOURCE])(void) = {
	map_cache_close,
	NULL,
	NULL,
	NULL
};

static int map_cache_init (void)
{
	if (map_read_flag >= READ_FROM_BITMAP && map_cache_open(map_cache_file)) {
		ShowMessage("[cache] ");
		return 1;
	}

	return 0;
}
static int map_readafm_init (void)
{
	ShowMessage("[afm] ");
	return 1;
}
static int map_readaf2_init (void)
{
	// check if AFM loading is available,
	// otherwise disable AF2 loading
	if (mapsource_read[1] != NULL) {
		ShowMessage("[af2] ");
		return 1;
	}

	return 0;
}
static int map_readgat_init (void)
{
	ShowMessage("[gat] ");
	return 1;
}

/*======================================
 * Initiate maps loading stage
 *--------------------------------------
 */
int map_readallmaps (void)
{
	// pre-loading stage
	int i;
	int maps_removed = 0;
	int maps_cached = 0;

	ShowMessage(CL_GREEN"[Status]"CL_RESET": Loading Maps with... "CL_WHITE);

	for (i = 0; i < MAP_MAXSOURCE; i++) {
		if (mapsource_init[i] &&	// check if source requires initialisation
			mapsource_init[i]() == 0)	// if init failed
		{
			// remove all loading methods associated with this source
			mapsource_init[i] = NULL;
			mapsource_read[i] = NULL;
			mapsource_final[i] = NULL;
		}
	}

	ShowMessage(CL_RESET"\n");

	// initiate map loading
	for (i = 0; i < map_num; i++)
	{
		int success = 0;
		static int lasti = -1;
		static int last_time = -1;
		int j = i*20/map_num;

		// show progress
		if (map_num &&	//avoid map-server crashing if there are 0 maps
			(j != lasti || last_time != time(0)))
		{
			char progress[21] = "                    ";
			char c = '-';
			int k;

			lasti = j;
			printf("\r");
			ShowStatus("Progress: [");
			for (k=0; k < j; k++) progress[k] = '#';
			printf(progress);
			last_time = (int)time(0);
			switch(last_time % 4) {
				case 0: c='\\'; break;
				case 1: c='|'; break;
				case 2: c='/'; break;
				case 3: c='-'; break;
			}
			printf("] Working: [%c]",c);
			fflush(stdout);
		}

		// pre-init some data
		map[i].alias = NULL;
		map[i].m = i;
		memset (map[i].moblist, 0, sizeof(map[i].moblist));	//Initialize moblist [Skotlex]
		map[i].mob_delete_timer = -1;	//Initialize timer [Skotlex]
		if (battle_config.pk_mode)
			map[i].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris]

		for (j = 0; j < MAP_MAXSOURCE; j++)
		{
			if (mapsource_read[j] &&	// check if map source is valid
				mapsource_read[j](&map[i]))	// check if map source is available
			{
				// successful, now initialise map
				size_t size;
				char *alias;

				if (map[i].alias && (alias = strstr(map[i].name, "<")) != NULL) {	// alias has been set by one of the sources
					*alias++ = '\0';
				}
				if (map[i].alias)
					map[i].index = mapindex_name2id(map[i].alias);
				else
					map[i].index = mapindex_name2id(map[i].name);
				
				if (!map[i].index) {
					if (map[i].alias)
						ShowWarning("Map %s (alias %s) is not in the map-index cache!\n", map[i].name, map[i].alias);
					else
						ShowWarning("Map %s is not in the map-index cache!\n", map[i].name);
					success = 0; //Can't load a map that isn't in our cache.
					if (map[i].gat) {
						aFree(map[i].gat);
						map[i].gat = NULL;	
					}
					break;
				}
				if (uidb_get(map_db,(unsigned int)map[i].index) != NULL) {
					ShowWarning("Map %s already loaded!\n", map[i].name);
					success = 0; //Can't load a map already in the db
					if (map[i].gat) {
						aFree(map[i].gat);
						map[i].gat = NULL;	
					}
					break;
				}

				map[i].cell = (unsigned char *)aCalloc(map[i].xs * map[i].ys, sizeof(unsigned char));
#ifdef CELL_NOSTACK
				map[i].cell_bl = (unsigned char *)aCalloc(map[i].xs * map[i].ys, sizeof(unsigned char));
#endif

				map[i].bxs = (map[i].xs + BLOCK_SIZE - 1) / BLOCK_SIZE;
				map[i].bys = (map[i].ys + BLOCK_SIZE - 1) / BLOCK_SIZE;
				
				// default experience multiplicator
				map[i].jexp = 100;
				map[i].bexp = 100;
				
				size = map[i].bxs * map[i].bys * sizeof(struct block_list*);
				map[i].block = (struct block_list**)aCalloc(size, 1);
				map[i].block_mob = (struct block_list**)aCalloc(size, 1);

				size = map[i].bxs * map[i].bys * sizeof(int);
				map[i].block_count = (int*)aCallocA(size, 1);
				map[i].block_mob_count = (int*)aCallocA(size, 1);

				uidb_put(map_db, (unsigned int)map[i].index, &map[i]);

				// cache our map if necessary
				if (j != MAP_CACHE && mapsource_read[MAP_CACHE] != NULL) {	// map data is not cached yet
					map_cache_write(&map[i]);
					maps_cached++;
				}

				// next map
				success = 1;
				break;
			}
		}

		// no sources have been found, so remove map from list
		if (!success) {
			map_delmapid(i);
			maps_removed++;
			i--;
		}
	}

	// unload map sources
	for (i = 0; i < MAP_MAXSOURCE; i++) {
		if (mapsource_final[i])
			mapsource_final[i]();
	}

	// finished map loading
	printf("\r");
	ShowInfo("Successfully loaded '"CL_WHITE"%d"CL_RESET"' maps.%30s\n",map_num,"");

	if (maps_removed)
		ShowNotice("Maps Removed: '"CL_WHITE"%d"CL_RESET"'\n",maps_removed);
	if (maps_cached)
		ShowNotice("Maps Added to Cache: '"CL_WHITE"%d"CL_RESET"'\n",maps_cached);

	return 0;
}

////////////////////////////////////////////////////////////////////////
static int map_ip_set = 0;
static int char_ip_set = 0;

/*==========================================
 * Console Command Parser [Wizputer]
 *------------------------------------------
 */
int parse_console(char *buf) {
	char type[64],command[64],map[64], buf2[72];
	int x = 0, y = 0;
	int m, n;
	struct map_session_data sd;

	memset(&sd, 0, sizeof(struct map_session_data));
	strcpy( sd.status.name , "console");

	if ( ( n = sscanf(buf, "%[^:]:%[^:]:%99s %d %d[^\n]", type , command , map , &x , &y )) < 5 )
		if ( ( n = sscanf(buf, "%[^:]:%[^\n]", type , command )) < 2 )
			n = sscanf(buf,"%[^\n]",type);

	if ( n == 5 ) {
		m = map_mapname2mapid(map);
		if ( m < 0 ) {
			ShowWarning("Console: Unknown map\n");
			return 0;
		}
		sd.bl.m = m;
		map_search_freecell(&sd.bl, m, &sd.bl.x, &sd.bl.y, -1, -1, 0); 
		if (x > 0)
			sd.bl.x = x;

		if (y > 0)
			sd.bl.y = y;
	}

	ShowInfo("Type of command: %s || Command: %s || Map: %s Coords: %d %d\n",type,command,map,x,y);

	if ( strcmpi("admin",type) == 0 && n == 5 ) {
		sprintf(buf2,"console: %s",command);
		if( is_atcommand(sd.fd,&sd,buf2,99) == AtCommand_None )
			printf("Console: not atcommand\n");
	} else if ( strcmpi("server",type) == 0 && n == 2 ) {
		if ( strcmpi("shutdown", command) == 0 || strcmpi("exit",command) == 0 || strcmpi("quit",command) == 0 ) {
			runflag = 0;
		}
	} else if ( strcmpi("help",type) == 0 ) {
		ShowNotice("To use GM commands:\n");
		printf("admin:<gm command>:<map of \"gm\"> <x> <y>\n");
		printf("You can use any GM command that doesn't require the GM.\n");
		printf("No using @item or @warp however you can use @charwarp\n");
		printf("The <map of \"gm\"> <x> <y> is for commands that need coords of the GM\n");
		printf("IE: @spawn\n");
		printf("To shutdown the server:\n");
		printf("server:shutdown\n");
	}

	return 0;
}

/*==========================================
 * �ݒ�t�@�C����?��?��
 *------------------------------------------
 */
int map_config_read(char *cfgName) {
	char line[1024], w1[1024], w2[1024];
	FILE *fp;

	fp = fopen(cfgName,"r");
	if (fp == NULL) {
		ShowFatalError("Map configuration file not found at: %s\n", cfgName);
		exit(1);
	}
	while(fgets(line, sizeof(line) -1, fp)) {
		if (line[0] == '/' && line[1] == '/')
			continue;
		if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
			if(strcmpi(w1,"timestamp_format")==0){
				strncpy(timestamp_format, w2, 20);
			} else if(strcmpi(w1,"console_silent")==0){
				msg_silent = 0; //To always allow the next line to show up.
				ShowInfo("Console Silent Setting: %d\n", atoi(w2));
				msg_silent = atoi(w2);
			} else if (strcmpi(w1, "userid")==0){
				chrif_setuserid(w2);
			} else if (strcmpi(w1, "passwd") == 0) {
				chrif_setpasswd(w2);
			} else if (strcmpi(w1, "char_ip") == 0) {
				char_ip_set = chrif_setip(w2);
			} else if (strcmpi(w1, "char_port") == 0) {
				chrif_setport(atoi(w2));
			} else if (strcmpi(w1, "map_ip") == 0) {
				map_ip_set = clif_setip(w2);
			} else if (strcmpi(w1, "bind_ip") == 0) {
				clif_setbindip(w2);
			} else if (strcmpi(w1, "map_port") == 0) {
				clif_setport(atoi(w2));
				map_port = (atoi(w2));
			} else if (strcmpi(w1, "map") == 0) {
				map_addmap(w2);
			} else if (strcmpi(w1, "delmap") == 0) {
				map_delmap(w2);
			} else if (strcmpi(w1, "npc") == 0) {
				npc_addsrcfile(w2);
			} else if (strcmpi(w1, "delnpc") == 0) {
				npc_delsrcfile(w2);
			} else if (strcmpi(w1, "autosave_time") == 0) {
				autosave_interval = atoi(w2) * 1000;
				if (autosave_interval <= 0)
					autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
			} else if (strcmpi(w1, "save_settings") == 0) {
				save_settings = atoi(w2);
			} else if (strcmpi(w1, "motd_txt") == 0) {
				strcpy(motd_txt, w2);
			} else if (strcmpi(w1, "help_txt") == 0) {
				strcpy(help_txt, w2);
			} else if (strcmpi(w1, "help2_txt") == 0) {
				strcpy(help2_txt, w2);
			} else if (strcmpi(w1, "charhelp_txt") == 0) {
				strcpy(charhelp_txt, w2);
			} else if (strcmpi(w1, "mapreg_txt") == 0) {
				strcpy(mapreg_txt, w2);
			} else if(strcmpi(w1,"read_map_from_cache") == 0){
				if (atoi(w2) == 2)
					map_read_flag = READ_FROM_BITMAP_COMPRESSED;
				else if (atoi(w2) == 1)
					map_read_flag = READ_FROM_BITMAP;
				else
					map_read_flag = READ_FROM_GAT;
			} else if(strcmpi(w1,"map_cache_file") == 0) {
				strncpy(map_cache_file,w2,255);
			} else if(strcmpi(w1,"db_path") == 0) {
				strncpy(db_path,w2,255);
			} else if(strcmpi(w1,"afm_dir") == 0) {
				strcpy(afm_dir, w2);
			} else if (strcmpi(w1, "console") == 0) {
				if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 ) {
					console = 1;
					ShowNotice("Console Commands are enabled.\n");
				}
			} else if (strcmpi(w1, "enable_spy") == 0) {
				if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
					enable_spy = 1;
				else
					enable_spy = 0;
			} else if (strcmpi(w1, "import") == 0) {
				map_config_read(w2);
			}
		}
	}
	fclose(fp);

	return 0;
}

int inter_config_read(char *cfgName)
{
	int i;
	char line[1024],w1[1024],w2[1024];
	FILE *fp;

	fp=fopen(cfgName,"r");
	if(fp==NULL){
		ShowError("File not found: '%s'.\n",cfgName);
		return 1;
	}
	while(fgets(line,1020,fp)){
		if(line[0] == '/' && line[1] == '/')
			continue;
		i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2);
		if(i!=2)
			continue;
		if(strcmpi(w1,"party_share_level")==0){
			party_share_level = battle_config_switch(w2);
		} else if(strcmpi(w1,"lowest_gm_level")==0){
			lowest_gm_level = atoi(w2);
		
		/* Main chat nick [LuzZza] */
		} else if(strcmpi(w1, "main_chat_nick")==0){
			strcpy(main_chat_nick, w2);
			
	#ifndef TXT_ONLY
		} else if(strcmpi(w1,"charsave_method")==0){
			charsave_method = atoi(w2); //New char saving method.
		} else if(strcmpi(w1,"item_db_db")==0){
			strcpy(item_db_db,w2);
		} else if(strcmpi(w1,"mob_db_db")==0){
			strcpy(mob_db_db,w2);
		} else if(strcmpi(w1,"item_db2_db")==0){
			strcpy(item_db2_db,w2);
		} else if(strcmpi(w1,"mob_db2_db")==0){
			strcpy(mob_db2_db,w2);
		} else if(strcmpi(w1,"login_db_level")==0){
			strcpy(login_db_level,w2);
		} else if(strcmpi(w1,"login_db_account_id")==0){
		    strcpy(login_db_account_id,w2);
		} else if(strcmpi(w1,"login_db")==0){
			strcpy(login_db,w2);
		} else if (strcmpi(w1, "char_db") == 0) {
			strcpy(char_db, w2);
		} else if(strcmpi(w1,"gm_db_level")==0){
			strcpy(gm_db_level,w2);
		} else if(strcmpi(w1,"gm_db_account_id")==0){
		    strcpy(gm_db_account_id,w2);
		} else if(strcmpi(w1,"gm_db")==0){
			strcpy(gm_db,w2);
		//Map Server SQL DB
		} else if(strcmpi(w1,"map_server_ip")==0){
			strcpy(map_server_ip, w2);
		} else if(strcmpi(w1,"map_server_port")==0){
			map_server_port=atoi(w2);
		} else if(strcmpi(w1,"map_server_id")==0){
			strcpy(map_server_id, w2);
		} else if(strcmpi(w1,"map_server_pw")==0){
			strcpy(map_server_pw, w2);
		} else if(strcmpi(w1,"map_server_db")==0){
			strcpy(map_server_db, w2);
		} else if(strcmpi(w1,"default_codepage")==0){
			strcpy(default_codepage, w2);
		} else if(strcmpi(w1,"use_sql_db")==0){
			db_use_sqldbs = battle_config_switch(w2);
			ShowStatus ("Using SQL dbs: %s\n",w2);
		} else if(strcmpi(w1,"connection_ping_interval")==0) {
			connection_ping_interval = battle_config_switch(w2);
		//Login Server SQL DB
		} else if(strcmpi(w1,"login_server_ip")==0){
			strcpy(login_server_ip, w2);
        } else if(strcmpi(w1,"login_server_port")==0){
			login_server_port = atoi(w2);
		} else if(strcmpi(w1,"login_server_id")==0){
			strcpy(login_server_id, w2);
		} else if(strcmpi(w1,"login_server_pw")==0){
			strcpy(login_server_pw, w2);
		} else if(strcmpi(w1,"login_server_db")==0){
			strcpy(login_server_db, w2);
		} else if(strcmpi(w1,"read_gm_interval")==0){
			read_gm_interval = ( atoi(w2) * 60 * 1000 ); // Minutes multiplied by 60 secs per min by 1000 milliseconds per second
		}else if(strcmpi(w1, "char_server_ip") == 0){
			strcpy(charsql_host, w2);
		}else if(strcmpi(w1, "char_server_port") == 0){
			charsql_port = atoi(w2);
		}else if(strcmpi(w1, "char_server_id") == 0){
			strcpy(charsql_user, w2);
		}else if(strcmpi(w1, "char_server_pw") == 0){
			strcpy(charsql_pass, w2);
		}else if(strcmpi(w1, "char_server_db") == 0){
			strcpy(charsql_db, w2);
		} else if(strcmpi(w1,"log_db")==0) {
			strcpy(log_db, w2);
		} else if(strcmpi(w1,"log_db_ip")==0) {
			strcpy(log_db_ip, w2);
		} else if(strcmpi(w1,"log_db")==0) {
			strcpy(log_db, w2);
		} else if(strcmpi(w1,"log_db_id")==0) {
			strcpy(log_db_id, w2);
		} else if(strcmpi(w1,"log_db_pw")==0) {
			strcpy(log_db_pw, w2);
		} else if(strcmpi(w1,"log_db_port")==0) {
			log_db_port = atoi(w2);
		// Mail Server SQL 
		} else if(strcmpi(w1,"mail_server_enable")==0){
			mail_server_enable = battle_config_switch(w2);
			ShowStatus ("Using Mail Server: %s\n",w2);
		} else if(strcmpi(w1,"mail_server_ip")==0){
			strcpy(mail_server_ip, w2);
		} else if(strcmpi(w1,"mail_server_port")==0){
			mail_server_port=atoi(w2);
		} else if(strcmpi(w1,"mail_server_id")==0){
			strcpy(mail_server_id, w2);
		} else if(strcmpi(w1,"mail_server_pw")==0){
			strcpy(mail_server_pw, w2);
		} else if(strcmpi(w1,"mail_server_db")==0){
			strcpy(mail_server_db, w2);
		} else if(strcmpi(w1,"mail_db")==0) {
			strcpy(mail_db, w2);
	#endif
		//support the import command, just like any other config
		} else if(strcmpi(w1,"import")==0){
			inter_config_read(w2);
		}
	}
	fclose(fp);

	return 0;
}

#ifndef TXT_ONLY
/*=======================================
 *  MySQL Init
 *---------------------------------------
 */

int map_sql_init(void){

    mysql_init(&mmysql_handle);

	//DB connection start
	ShowInfo("Connecting to the Map DB Server....\n");
	if(!mysql_real_connect(&mmysql_handle, map_server_ip, map_server_id, map_server_pw,
		map_server_db ,map_server_port, (char *)NULL, 0)) {
			//pointer check
			ShowSQL("DB error - %s\n",mysql_error(&mmysql_handle));
			exit(1);
	}
	else {
		ShowStatus("connect success! (Map Server Connection)\n");
	}

	if(mail_server_enable) { // mail system [Valaris]
		mysql_init(&mail_handle);
	        ShowInfo("Connecting to the Mail DB Server....\n");
		if(!mysql_real_connect(&mail_handle, mail_server_ip, mail_server_id, mail_server_pw,
			mail_server_db ,mail_server_port, (char *)NULL, 0)) {
				ShowSQL("DB error - %s\n",mysql_error(&mail_handle));
				exit(1);
		}
		if( strlen(default_codepage) > 0 ) {
			sprintf( tmp_sql, "SET NAMES %s", default_codepage );
			if (mysql_query(&mail_handle, tmp_sql)) {
				ShowSQL("DB error - %s\n",mysql_error(&mail_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
			}
		}
	}
	if( strlen(default_codepage) > 0 ) {
		sprintf( tmp_sql, "SET NAMES %s", default_codepage );
		if (mysql_query(&mmysql_handle, tmp_sql)) {
			ShowSQL("DB error - %s\n",mysql_error(&mmysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}
	}
	return 0;
}

int map_sql_close(void){
	mysql_close(&mmysql_handle);
	ShowStatus("Close Map DB Connection....\n");

	if (log_config.sql_logs)
	{
		mysql_close(&logmysql_handle);
		ShowStatus("Close Log DB Connection....\n");
	}

	return 0;
}

int log_sql_init(void){

    mysql_init(&logmysql_handle);

	//DB connection start
	ShowInfo(""CL_WHITE"[SQL]"CL_RESET": Connecting to the Log Database "CL_WHITE"%s"CL_RESET" At "CL_WHITE"%s"CL_RESET"...\n",log_db,log_db_ip);
	if(!mysql_real_connect(&logmysql_handle, log_db_ip, log_db_id, log_db_pw,
		log_db ,log_db_port, (char *)NULL, 0)) {
			//pointer check
			ShowSQL("DB error - %s\n",mysql_error(&logmysql_handle));
			exit(1);
	}
  
	ShowStatus(""CL_WHITE"[SQL]"CL_RESET": Successfully '"CL_GREEN"connected"CL_RESET"' to Database '"CL_WHITE"%s"CL_RESET"'.\n", log_db);
	if( strlen(default_codepage) > 0 ) {
		sprintf( tmp_sql, "SET NAMES %s", default_codepage );
		if (mysql_query(&logmysql_handle, tmp_sql)) {
			ShowSQL("DB error - %s\n",mysql_error(&logmysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}
	}
	return 0;
}
#endif /* not TXT_ONLY */

int map_db_final(DBKey k,void *d,va_list ap)
{
	struct map_data_other_server *mdos = (struct map_data_other_server*)d;
	if(mdos && mdos->gat == NULL)
		aFree(mdos);
	return 0;
}
int nick_db_final(void *k,void *d,va_list ap)
{
	char *p = (char *) d;
	if (p) aFree(p);
	return 0;
}

int cleanup_sub(struct block_list *bl, va_list ap) {
	nullpo_retr(0, bl);

	switch(bl->type) {
		case BL_PC:
			map_quit((struct map_session_data *) bl);
			break;
		case BL_NPC:
			npc_unload((struct npc_data *)bl);
			break;
		case BL_MOB:
			unit_free(bl);
			break;
		case BL_PET:
		//There is no need for this, the pet is removed together with the player. [Skotlex]
			break;
		case BL_ITEM:
			map_clearflooritem(bl->id);
			break;
		case BL_SKILL:
			skill_delunit((struct skill_unit *) bl);
			break;
	}

	return 1;
}

static int cleanup_db_sub(DBKey key,void *data,va_list va) {
	return cleanup_sub((struct block_list*)data, NULL);
}

/*==========================================
 * map�I�I���E��
 *------------------------------------------
 */
void do_final(void) {
	int i, j;
	struct map_session_data **pl_allsd;

	ShowStatus("Terminating...\n");

	//we probably don't need the cache open at all times 'yet', so this is closed by mapsource_final [celest]
	//map_cache_close();

	// We probably don't need the grfio after server bootup 'yet' too. So this is closed near the end of do_init [Lance]
	if((battle_config.cardillust_read_grffile || battle_config.item_equip_override_grffile || 
		battle_config.item_slots_override_grffile || battle_config.item_name_override_grffile ||
		battle_config.skill_sp_override_grffile))
		grfio_final();

	for (i = 0; i < map_num; i++)
		if (map[i].m >= 0)
			map_foreachinmap(cleanup_sub, i, BL_ALL);

	//Scan any remaining players (between maps?) to kick them out. [Skotlex]
	pl_allsd = map_getallusers(&j);
	for (i = 0; i < j; i++)
		map_quit(pl_allsd[i]);
		
	i = id_db->foreach(id_db,cleanup_db_sub);
	chrif_char_reset_offline();
	chrif_flush_fifo();

	do_final_atcommand();
	do_final_battle();
	do_final_chrif(); // ���̓����ŃL������S�Đؒf����
	do_final_npc();
//	map_removenpc();
	do_final_script();
	do_final_itemdb();
	do_final_storage();
	do_final_guild();
	do_final_party();
	do_final_pc();
	do_final_pet();
	do_final_mob();
	do_final_msg();
	do_final_skill();
	do_final_unit();
	if(use_irc)
		do_final_irc();

	map_getallusers(NULL); //Clear the memory allocated for this array.
	
	map_db->destroy(map_db, map_db_final);
	
	for (i=0; i<map_num; i++) {
		if(map[i].gat) aFree(map[i].gat);
		if(map[i].cell) aFree(map[i].cell);
#ifdef CELL_NOSTACK
		if(map[i].cell_bl) aFree(map[i].cell_bl);
#endif
		if(map[i].block) aFree(map[i].block);
		if(map[i].block_mob) aFree(map[i].block_mob);
		if(map[i].block_count) aFree(map[i].block_count);
		if(map[i].block_mob_count) aFree(map[i].block_mob_count);
		if(battle_config.dynamic_mobs) { //Dynamic mobs flag by [random]
			for (j=0; j<MAX_MOB_LIST_PER_MAP; j++)
				if (map[i].moblist[j]) aFree(map[i].moblist[j]);
		}
	}

	mapindex_final();
	
	id_db->destroy(id_db, NULL);
	pc_db->destroy(pc_db, NULL);
	charid_db->destroy(charid_db, NULL);

//#endif

#ifndef TXT_ONLY
    map_sql_close();
	if(charsave_method)
		charsql_db_init(0); //Connecting to chardb
#endif /* not TXT_ONLY */
	ShowStatus("Successfully terminated.\n");
}

/*======================================================
 * Map-Server Version Screen [MC Cameri]
 *------------------------------------------------------
 */
void map_helpscreen(int flag) { // by MC Cameri
	puts("Usage: map-server [options]");
	puts("Options:");
	puts(CL_WHITE"  Commands\t\t\tDescription"CL_RESET);
	puts("-----------------------------------------------------------------------------");
	puts("  --help, --h, --?, /?		Displays this help screen");
	puts("  --map-config <file>		Load map-server configuration from <file>");
	puts("  --battle-config <file>	Load battle configuration from <file>");
	puts("  --atcommand-config <file>	Load atcommand configuration from <file>");
	puts("  --charcommand-config <file>	Load charcommand configuration from <file>");
	puts("  --script-config <file>	Load script configuration from <file>");
	puts("  --msg-config <file>		Load message configuration from <file>");
	puts("  --grf-path-file <file>	Load grf path file configuration from <file>");
	puts("  --sql-config <file>		Load inter-server configuration from <file>");
	puts("				(SQL Only)");
	puts("  --log-config <file>		Load logging configuration from <file>");
	puts("				(SQL Only)");
	puts("  --version, --v, -v, /v	Displays the server's version");
	puts("\n");
	if (flag) exit(1);
}

/*======================================================
 * Map-Server Version Screen [MC Cameri]
 *------------------------------------------------------
 */
void map_versionscreen(int flag) {
	printf("CL_WHITE" "eAthena version %d.%02d.%02d, Athena Mod version %d" CL_RESET"\n",
		ATHENA_MAJOR_VERSION, ATHENA_MINOR_VERSION, ATHENA_REVISION,
		ATHENA_MOD_VERSION);
	puts(CL_GREEN "Website/Forum:" CL_RESET "\thttp://eathena.deltaanime.net/");
	puts(CL_GREEN "Download URL:" CL_RESET "\thttp://eathena.systeminplace.net/");
	puts(CL_GREEN "IRC Channel:" CL_RESET "\tirc://irc.deltaanime.net/#athena");
	puts("\nOpen " CL_WHITE "readme.html" CL_RESET " for more information.");
	if (ATHENA_RELEASE_FLAG) ShowNotice("This version is not for release.\n");
	if (flag) exit(1);
}


#ifndef TXT_ONLY
/*======================================================
 * Does a mysql_ping to all connection handles. [Skotlex]
 *------------------------------------------------------
 */
int map_sql_ping(int tid, unsigned int tick, int id, int data) 
{
	ShowInfo("Pinging SQL server to keep connection alive...\n");
	mysql_ping(&mmysql_handle);
	if (log_config.sql_logs)
		mysql_ping(&logmysql_handle);
	if(mail_server_enable)
		mysql_ping(&mail_handle);
	return 0;
}
#endif

/*======================================================
 * Map-Server Init and Command-line Arguments [Valaris]
 *------------------------------------------------------
 */
void set_server_type(void)
{
	SERVER_TYPE = ATHENA_SERVER_MAP;
}
int do_init(int argc, char *argv[]) {
	int i;

#ifdef GCOLLECT
	GC_enable_incremental();
#endif

	INTER_CONF_NAME="conf/inter_athena.conf";
	LOG_CONF_NAME="conf/log_athena.conf";
	MAP_CONF_NAME = "conf/map_athena.conf";
	BATTLE_CONF_FILENAME = "conf/battle_athena.conf";
	ATCOMMAND_CONF_FILENAME = "conf/atcommand_athena.conf";
	CHARCOMMAND_CONF_FILENAME = "conf/charcommand_athena.conf";
	SCRIPT_CONF_NAME = "conf/script_athena.conf";
	MSG_CONF_NAME = "conf/msg_athena.conf";
	GRF_PATH_FILENAME = "conf/grf-files.txt";

	chrif_connected = 0;

	srand(gettick());

	for (i = 1; i < argc ; i++) {
		if (strcmp(argv[i], "--help") == 0 || strcmp(argv[i], "--h") == 0 || strcmp(argv[i], "--?") == 0 || strcmp(argv[i], "/?") == 0)
			map_helpscreen(1);
		else if (strcmp(argv[i], "--version") == 0 || strcmp(argv[i], "--v") == 0 || strcmp(argv[i], "-v") == 0 || strcmp(argv[i], "/v") == 0)
			map_versionscreen(1);
		else if (strcmp(argv[i], "--map_config") == 0 || strcmp(argv[i], "--map-config") == 0)
			MAP_CONF_NAME=argv[i+1];
		else if (strcmp(argv[i],"--battle_config") == 0 || strcmp(argv[i],"--battle-config") == 0)
			BATTLE_CONF_FILENAME = argv[i+1];
		else if (strcmp(argv[i],"--atcommand_config") == 0 || strcmp(argv[i],"--atcommand-config") == 0)
			ATCOMMAND_CONF_FILENAME = argv[i+1];
		else if (strcmp(argv[i],"--charcommand_config") == 0 || strcmp(argv[i],"--charcommand-config") == 0)
			CHARCOMMAND_CONF_FILENAME = argv[i+1];
		else if (strcmp(argv[i],"--script_config") == 0 || strcmp(argv[i],"--script-config") == 0)
			SCRIPT_CONF_NAME = argv[i+1];
		else if (strcmp(argv[i],"--msg_config") == 0 || strcmp(argv[i],"--msg-config") == 0)
			MSG_CONF_NAME = argv[i+1];
		else if (strcmp(argv[i],"--grf_path_file") == 0 || strcmp(argv[i],"--grf-path-file") == 0)
			GRF_PATH_FILENAME = argv[i+1];
#ifndef TXT_ONLY
		else if (strcmp(argv[i],"--inter_config") == 0 || strcmp(argv[i],"--inter-config") == 0)
			INTER_CONF_NAME = argv[i+1];
#endif
		else if (strcmp(argv[i],"--log_config") == 0 || strcmp(argv[i],"--log-config") == 0)
			LOG_CONF_NAME = argv[i+1];
		else if (strcmp(argv[i],"--run_once") == 0)	// close the map-server as soon as its done.. for testing [Celest]
			runflag = 0;
	}

	map_config_read(MAP_CONF_NAME);
	irc_read_conf(IRC_CONF); // [Zido]
	chrif_checkdefaultlogin();

	if (!map_ip_set || !char_ip_set) {
		// The map server should know what IP address it is running on
		//   - MouseJstr
		int localaddr = ntohl(addr_[0]);
		unsigned char *ptr = (unsigned char *) &localaddr;
		char buf[16];
		if (naddr_ == 0) {
			ShowError("\nUnable to determine your IP address... please edit the map_athena.conf file and set it.\n");
			ShowError("(127.0.0.1 is valid if you have no network interface)\n");
		}
		sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);;
		if (naddr_ != 1)
			ShowNotice("Multiple interfaces detected..  using %s as our IP address\n", buf);
		else
			ShowInfo("Defaulting to %s as our IP address\n", buf);
		if (!map_ip_set)
			clif_setip(buf);
		if (!char_ip_set)
			chrif_setip(buf);
		if (ptr[0] == 192 && ptr[1] == 168)
			ShowNotice("\nFirewall detected.. \n    edit subnet_athena.conf and map_athena.conf\n\n");
	}

	if (SHOW_DEBUG_MSG)
		ShowNotice("Server running in '"CL_WHITE"Debug Mode"CL_RESET"'.\n");


	battle_config_read(BATTLE_CONF_FILENAME);
	msg_config_read(MSG_CONF_NAME);
	atcommand_config_read(ATCOMMAND_CONF_FILENAME);
	charcommand_config_read(CHARCOMMAND_CONF_FILENAME);
	script_config_read(SCRIPT_CONF_NAME);
	inter_config_read(INTER_CONF_NAME);
	log_config_read(LOG_CONF_NAME);

	id_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
	pc_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));	//Added for reliable map_id2sd() use. [Skotlex]
	map_db = db_alloc(__FILE__,__LINE__,DB_UINT,DB_OPT_BASE,sizeof(int));
	charid_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
#ifndef TXT_ONLY
	map_sql_init();
	if(charsave_method)
		charsql_db_init(1); //Connecting to chardb
#endif /* not TXT_ONLY */

	mapindex_init();
	grfio_init(GRF_PATH_FILENAME);

	map_readallmaps();

	add_timer_func_list(map_freeblock_timer, "map_freeblock_timer");
	add_timer_func_list(map_clearflooritem_timer, "map_clearflooritem_timer");
	add_timer_func_list(map_removemobs_timer, "map_removemobs_timer");
	add_timer_interval(gettick()+1000, map_freeblock_timer, 0, 0, 60*1000);

	if(use_irc)
		do_init_irc();
	do_init_atcommand();
	do_init_battle();
	do_init_chrif();
	do_init_clif();
	do_init_script();
	do_init_itemdb();
	do_init_mob();	// npc�̏������E��mob_spawn���āAmob_db��?�Ƃ���̂�init_npc����
	do_init_pc();
	do_init_status();
	do_init_party();
	do_init_guild();
	do_init_storage();
	do_init_skill();
	do_init_pet();
	do_init_npc();
	do_init_unit();
#ifndef TXT_ONLY /* mail system [Valaris] */
	if(mail_server_enable)
		do_init_mail();

	if (log_config.sql_logs)
	{
		log_sql_init();
	}
	
	if (connection_ping_interval) {
		add_timer_func_list(map_sql_ping, "map_sql_ping");
		add_timer_interval(gettick()+connection_ping_interval*60*60*1000,
				map_sql_ping, 0, 0, connection_ping_interval*60*60*1000);
	}
#endif /* not TXT_ONLY */

	npc_event_do_oninit();	// npc��OnInit�C�x���g?�s

	if ( console ) {
		set_defaultconsoleparse(parse_console);
		start_console();
	}

	if (battle_config.pk_mode == 1)
		ShowNotice("Server is running on '"CL_WHITE"PK Mode"CL_RESET"'.\n");

	if(!(battle_config.cardillust_read_grffile || battle_config.item_equip_override_grffile || 
		battle_config.item_slots_override_grffile || battle_config.item_name_override_grffile ||
		battle_config.skill_sp_override_grffile))
		grfio_final(); // Unused after reading all maps.

	//However, some reload functions still use it,disable them.
	//battle_config.cardillust_read_grffile =
	//battle_config.item_equip_override_grffile =
	//battle_config.item_slots_override_grffile =
	//battle_config.item_name_override_grffile = 0;

	ShowStatus("Server is '"CL_GREEN"ready"CL_RESET"' and listening on port '"CL_WHITE"%d"CL_RESET"'.\n\n", map_port);

	return 0;
}

int compare_item(struct item *a, struct item *b) {

	if (a->nameid == b->nameid &&
		a->identify == b->identify &&
		a->refine == b->refine &&
		a->attribute == b->attribute)
	{
		int i;
		for (i = 0; i < MAX_SLOTS && (a->card[i] == b->card[i]); i++);
		return (i == MAX_SLOTS);
	}
	return 0;
}

#ifndef TXT_ONLY
int charsql_db_init(int method){

	if(method == 1){ //'INIT / START'
		ShowInfo("Connecting to 'character' Database... ");
		mysql_init(&charsql_handle);

		if(!mysql_real_connect(&charsql_handle, charsql_host, charsql_user, charsql_pass, charsql_db, charsql_port, (char *)NULL, 0)){
			ShowSQL("DB error - %s\n",mysql_error(&charsql_handle));
			exit(1);
		}else{
			printf("success.\n");
			if( strlen(default_codepage) > 0 ) {
				sprintf( tmp_sql, "SET NAMES %s", default_codepage );
				if (mysql_query(&charsql_handle, tmp_sql)) {
					ShowSQL("DB error - %s\n",mysql_error(&charsql_handle));
					ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
				}
			}
		}
	}else if(method == 0){ //'FINAL' / Shutdown
		ShowInfo("Closing 'character' Database connection ... ");
		mysql_close(&charsql_handle);
		printf("done.\n");
	}
	return 0;
}
#endif