summaryrefslogtreecommitdiff
path: root/src/map/chrif.c
blob: 5d060a16f768985e030b680fe605262b9674dd8a (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder

#include "../common/cbasetypes.h"
#include "../common/malloc.h"
#include "../common/socket.h"
#include "../common/timer.h"
#include "../common/nullpo.h"
#include "../common/showmsg.h"
#include "../common/strlib.h"
#include "../common/ers.h"

#include "map.h"
#include "battle.h"
#include "clif.h"
#include "intif.h"
#include "npc.h"
#include "pc.h"
#include "pet.h"
#include "skill.h"
#include "status.h"
#include "homunculus.h"
#include "instance.h"
#include "mercenary.h"
#include "chrif.h"
#include "quest.h"
#include "storage.h"

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <time.h>

static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_t data);

static struct eri *auth_db_ers; //For reutilizing player login structures.
static DBMap* auth_db; // int id -> struct auth_node*

static const int packet_len_table[0x3d] = { // U - used, F - free
	60, 3,-1,27,10,-1, 6,-1,	// 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff
	 6,-1,18, 7,-1,39,30, 10,	// 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, U->2b07
	 6,30, 0, 0,86, 7,44,34,	// 2b08-2b0f: U->2b08, U->2b09, F->2b0a, F->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f
	11,10,10, 0,11, 0,266,10,	// 2b10-2b17: U->2b10, U->2b11, U->2b12, F->2b13, U->2b14, F->2b15, U->2b16, U->2b17
	 2,10, 2,-1,-1,-1, 2, 7,	// 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f
	-1,10, 8, 2, 2,14,19,19,	// 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, U->2b24, U->2b25, U->2b26, U->2b27
};

//Used Packets:
//2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver'
//2af9: Incoming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)'
//2afa: Outgoing, chrif_sendmap -> 'sending our maps'
//2afb: Incoming, chrif_sendmapack -> 'Maps received successfully / or not ..'
//2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one.
//2afd: Incoming, chrif_authok -> 'client authentication ok'
//2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver'
//2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver'
//2b00: Incoming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure)
//2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)'
//2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure)
//2b03: Incoming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure)
//2b04: Incoming, chrif_recvmap -> 'getting maps from charserver of other mapserver's'
//2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...'
//2b06: Incoming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^'
//2b07: Outgoing, chrif_removefriend -> 'Tell charserver to remove friend_id from char_id friend list'
//2b08: Outgoing, chrif_searchcharid -> '...'
//2b09: Incoming, map_addchariddb -> 'Adds a name to the nick db'
//2b0a: FREE
//2b0b: FREE
//2b0c: Outgoing, chrif_changeemail -> 'change mail address ...'
//2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY'
//2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)'
//2b0f: Incoming, chrif_char_ask_name_answer -> 'answer of the 2b0e'
//2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
//2b11: Outgoing, chrif_divorce -> 'tell the charserver to do divorce'
//2b12: Incoming, chrif_divorceack -> 'divorce chars
//2b13: FREE
//2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY'
//2b15: FREE
//2b16: Outgoing, chrif_ragsrvinfo -> 'sends base / job / drop rates ....'
//2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
//2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
//2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online'
//2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them'
//2b1b: Incoming, chrif_recvfamelist -> 'Receive fame ranking lists'
//2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.'
//2b1d: Incoming, chrif_load_scdata -> 'received sc_data of player for loading.'
//2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance]
//2b1f: Incoming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius]
//2b20: Incoming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius]
//2b21: Incoming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex]
//2b22: Incoming, chrif_updatefamelist_ack. Updated one position in the fame list.
//2b23: Outgoing, chrif_keepalive. charserver ping.
//2b24: Incoming, chrif_keepalive_ack. charserver ping reply.
//2b25: Incoming, chrif_deadopt -> 'Removes baby from Father ID and Mother ID'
//2b26: Outgoing, chrif_authreq -> 'client authentication request'
//2b27: Incoming, chrif_authfail -> 'client authentication failed'

int chrif_connected = 0;
int char_fd = -1;
int srvinfo;
static char char_ip_str[128];
static uint32 char_ip = 0;
static uint16 char_port = 6121;
static char userid[NAME_LENGTH], passwd[NAME_LENGTH];
static int chrif_state = 0;
int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]

//Interval at which map server updates online listing. [Valaris]
#define CHECK_INTERVAL 3600000
//Interval at which map server sends number of connected users. [Skotlex]
#define UPDATE_INTERVAL 10000
//This define should spare writing the check in every function. [Skotlex]
#define chrif_check(a) { if(!chrif_isconnected()) return a; }


/// Resets all the data.
void chrif_reset(void)
{
	// TODO kick everyone out and reset everything [FlavioJS]
	exit(EXIT_FAILURE);
}


/// Checks the conditions for the server to stop.
/// Releases the cookie when all characters are saved.
/// If all the conditions are met, it stops the core loop.
void chrif_check_shutdown(void)
{
	if( runflag != MAPSERVER_ST_SHUTDOWN )
		return;
	if( auth_db->size(auth_db) > 0 )
		return;
	runflag = CORE_ST_STOP;
}


struct auth_node* chrif_search(int account_id)
{
	return (struct auth_node*)idb_get(auth_db, account_id);
}

struct auth_node* chrif_auth_check(int account_id, int char_id, enum sd_state state)
{
	struct auth_node *node = chrif_search(account_id);
	return (node && node->char_id == char_id && node->state == state)?node:NULL;
}

bool chrif_auth_delete(int account_id, int char_id, enum sd_state state)
{
	struct auth_node *node;
	if ((node=chrif_auth_check(account_id, char_id, state)))
	{
		int fd = node->sd?node->sd->fd:node->fd;
		if (session[fd] && session[fd]->session_data == node->sd)
			session[fd]->session_data = NULL;
		if (node->char_dat) aFree(node->char_dat);
		if (node->sd) aFree(node->sd);
		ers_free(auth_db_ers, node);
		idb_remove(auth_db,account_id);
		return true;
	}
	return false;
}

//Moves the sd character to the auth_db structure.
static bool chrif_sd_to_auth(TBL_PC* sd, enum sd_state state)
{
	struct auth_node *node;
	if (chrif_search(sd->status.account_id))
		return false; //Already exists?

	node = ers_alloc(auth_db_ers, struct auth_node);
	memset(node, 0, sizeof(struct auth_node));
	node->account_id = sd->status.account_id;
	node->char_id = sd->status.char_id;
	node->login_id1 = sd->login_id1;
	node->login_id2 = sd->login_id2;
	node->sex = sd->status.sex;
	node->fd = sd->fd;
	node->sd = sd;	//Data from logged on char.
	node->node_created = gettick(); //timestamp for node timeouts
	node->state = state;

	sd->state.active = 0;
	idb_put(auth_db, node->account_id, node);
	return true;
}

static bool chrif_auth_logout(TBL_PC* sd, enum sd_state state)
{
	if(sd->fd && state == ST_LOGOUT)
  	{	//Disassociate player, and free it after saving ack returns. [Skotlex]
		//fd info must not be lost for ST_MAPCHANGE as a final packet needs to be sent to the player.
		if (session[sd->fd])
			session[sd->fd]->session_data = NULL;
		sd->fd = 0;
	}
	return chrif_sd_to_auth(sd, state);
}

bool chrif_auth_finished(TBL_PC* sd)
{
	struct auth_node *node= chrif_search(sd->status.account_id);
	if (node && node->sd == sd && node->state == ST_LOGIN) {
		node->sd = NULL;
		return chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
	}
	return false;
}
// sets char-server's user id
void chrif_setuserid(char *id)
{
	memcpy(userid, id, NAME_LENGTH);
}

// sets char-server's password
void chrif_setpasswd(char *pwd)
{
	memcpy(passwd, pwd, NAME_LENGTH);
}

// security check, prints warning if using default password
void chrif_checkdefaultlogin(void)
{
	if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
		ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
		ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
		ShowNotice("and then edit your user/password in conf/map_athena.conf (or conf/import/map_conf.txt)\n");
	}
}

// sets char-server's ip address
int chrif_setip(const char* ip)
{
	char ip_str[16];
	char_ip = host2ip(ip);
	if (!char_ip) {
		ShowWarning("Failed to Resolve Char Server Address! (%s)\n", ip);
		return 0;
	}
	strncpy(char_ip_str, ip, sizeof(char_ip_str));
	ShowInfo("Char Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip2str(char_ip, ip_str));
	return 1;
}

// sets char-server's port number
void chrif_setport(uint16 port)
{
	char_port = port;
}

// says whether the char-server is connected or not
int chrif_isconnected(void)
{
	return (char_fd > 0 && session[char_fd] != NULL && chrif_state == 2);
}

/*==========================================
 * Saves character data.
 * Flag = 1: Character is quitting
 * Flag = 2: Character is changing map-servers
 *------------------------------------------*/
int chrif_save(struct map_session_data *sd, int flag)
{
	nullpo_retr(-1, sd);

	pc_makesavestatus(sd);

	if (flag && sd->state.active) //Store player data which is quitting.
	{
		//FIXME: SC are lost if there's no connection at save-time because of the way its related data is cleared immediately after this function. [Skotlex]
		if (chrif_isconnected()) chrif_save_scdata(sd);
		if (!chrif_auth_logout(sd, flag==1?ST_LOGOUT:ST_MAPCHANGE))
			ShowError("chrif_save: Failed to set up player %d:%d for proper quitting!\n", sd->status.account_id, sd->status.char_id);
	}

	if(!chrif_isconnected())
		return -1; //Character is saved on reconnect.

	//For data sync
	if (sd->state.storage_flag == 2)
		storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag);

	if (flag)
		sd->state.storage_flag = 0; //Force close it.

	//Saving of registry values. 
	if (sd->state.reg_dirty&4)
		intif_saveregistry(sd, 3); //Save char regs
	if (sd->state.reg_dirty&2)
		intif_saveregistry(sd, 2); //Save account regs
	if (sd->state.reg_dirty&1)
		intif_saveregistry(sd, 1); //Save account2 regs

	WFIFOHEAD(char_fd, sizeof(sd->status) + 13);
	WFIFOW(char_fd,0) = 0x2b01;
	WFIFOW(char_fd,2) = sizeof(sd->status) + 13;
	WFIFOL(char_fd,4) = sd->status.account_id;
	WFIFOL(char_fd,8) = sd->status.char_id;
	WFIFOB(char_fd,12) = (flag==1)?1:0; //Flag to tell char-server this character is quitting.
	memcpy(WFIFOP(char_fd,13), &sd->status, sizeof(sd->status));
	WFIFOSET(char_fd, WFIFOW(char_fd,2));

	if( sd->status.pet_id > 0 && sd->pd )
		intif_save_petdata(sd->status.account_id,&sd->pd->pet);
	if( sd->hd && merc_is_hom_active(sd->hd) )
		merc_save(sd->hd);
	if( sd->md && mercenary_get_lifetime(sd->md) > 0 )
		mercenary_save(sd->md);
	if( sd->save_quest )
		intif_quest_save(sd);

	return 0;
}

// connects to char-server (plaintext)
int chrif_connect(int fd)
{
	ShowStatus("Logging in to char server...\n", char_fd);
	WFIFOHEAD(fd,60);
	WFIFOW(fd,0) = 0x2af8;
	memcpy(WFIFOP(fd,2), userid, NAME_LENGTH);
	memcpy(WFIFOP(fd,26), passwd, NAME_LENGTH);
	WFIFOL(fd,50) = 0;
	WFIFOL(fd,54) = htonl(clif_getip());
	WFIFOW(fd,58) = htons(clif_getport());
	WFIFOSET(fd,60);

	return 0;
}

// sends maps to char-server
int chrif_sendmap(int fd)
{
	int i;
	ShowStatus("Sending maps to char server...\n");
	// Sending normal maps, not instances
	WFIFOHEAD(fd, 4 + instance_start * 4);
	WFIFOW(fd,0) = 0x2afa;
	for(i = 0; i < instance_start; i++)
		WFIFOW(fd,4+i*4) = map[i].index;
	WFIFOW(fd,2) = 4 + i * 4;
	WFIFOSET(fd,WFIFOW(fd,2));

	return 0;
}

// receive maps from some other map-server (relayed via char-server)
int chrif_recvmap(int fd)
{
	int i, j;
	uint32 ip = ntohl(RFIFOL(fd,4));
	uint16 port = ntohs(RFIFOW(fd,8));

	for(i = 10, j = 0; i < RFIFOW(fd,2); i += 4, j++) {
		map_setipport(RFIFOW(fd,i), ip, port);
	}
	if (battle_config.etc_log)
		ShowStatus("Received maps from %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);

	other_mapserver_count++;
	return 0;
}

// remove specified maps (used when some other map-server disconnects)
int chrif_removemap(int fd)
{
	int i, j;
	uint32 ip =  RFIFOL(fd,4);
	uint16 port = RFIFOW(fd,8);

	for(i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++)
		map_eraseipport(RFIFOW(fd, i), ip, port);

	other_mapserver_count--;
	if(battle_config.etc_log)
		ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
	return 0;
}

// received after a character has been "final saved" on the char-server
static void chrif_save_ack(int fd)
{
	chrif_auth_delete(RFIFOL(fd,2), RFIFOL(fd,6), ST_LOGOUT);
	chrif_check_shutdown();
}

// request to move a character between mapservers
int chrif_changemapserver(struct map_session_data* sd, uint32 ip, uint16 port)
{
	nullpo_retr(-1, sd);

	if (other_mapserver_count < 1)
	{	//No other map servers are online!
		clif_authfail_fd(sd->fd, 0);
		return -1;
	}

	chrif_check(-1);

	WFIFOHEAD(char_fd,35);
	WFIFOW(char_fd, 0) = 0x2b05;
	WFIFOL(char_fd, 2) = sd->bl.id;
	WFIFOL(char_fd, 6) = sd->login_id1;
	WFIFOL(char_fd,10) = sd->login_id2;
	WFIFOL(char_fd,14) = sd->status.char_id;
	WFIFOW(char_fd,18) = sd->mapindex;
	WFIFOW(char_fd,20) = sd->bl.x;
	WFIFOW(char_fd,22) = sd->bl.y;
	WFIFOL(char_fd,24) = htonl(ip);
	WFIFOW(char_fd,28) = htons(port);
	WFIFOB(char_fd,30) = sd->status.sex;
	WFIFOL(char_fd,31) = htonl(session[sd->fd]->client_addr);
	WFIFOL(char_fd,35) = sd->group_id;
	WFIFOSET(char_fd,39);
	return 0;
}

/// map-server change request acknowledgement (positive or negative)
/// R 2b06 <account_id>.L <login_id1>.L <login_id2>.L <char_id>.L <map_index>.W <x>.W <y>.W <ip>.L <port>.W
int chrif_changemapserverack(int account_id, int login_id1, int login_id2, int char_id, short map_index, short x, short y, uint32 ip, uint16 port)
{
	struct auth_node *node;
	if (!(node=chrif_auth_check(account_id, char_id, ST_MAPCHANGE)))
		return -1;

	if (!login_id1) {
		ShowError("map server change failed.\n");
		clif_authfail_fd(node->fd, 0);
	} else
		clif_changemapserver(node->sd, map_index, x, y, ntohl(ip), ntohs(port));

	//Player has been saved already, remove him from memory. [Skotlex]
	chrif_auth_delete(account_id, char_id, ST_MAPCHANGE);

	return 0;
}

/*==========================================
 *
 *------------------------------------------*/
int chrif_connectack(int fd)
{
	static bool char_init_done = false;

	if (RFIFOB(fd,2)) {
		ShowFatalError("Connection to char-server failed %d.\n", RFIFOB(fd,2));
		exit(EXIT_FAILURE);
	}

	ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd);
	chrif_state = 1;
	chrif_connected = 1;

	chrif_sendmap(fd);

	ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit"));
	if( !char_init_done ) {
		char_init_done = true;
		ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce"));
	}

	return 0;
}
static int chrif_reconnect(DBKey key,void *data,va_list ap)
{
	struct auth_node *node=(struct auth_node*)data;
	switch (node->state) {
	case ST_LOGIN:
		if (node->sd && node->char_dat == NULL)
		{	//Since there is no way to request the char auth, make it fail.
			pc_authfail(node->sd);
			chrif_char_offline(node->sd);
			chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
		}
		break;
	case ST_LOGOUT:
		//Re-send final save
		chrif_save(node->sd, 1);
		break;
	case ST_MAPCHANGE:
		{	//Re-send map-change request.
		struct map_session_data *sd = node->sd;
		uint32 ip;
		uint16 port;
		if(map_mapname2ipport(sd->mapindex,&ip,&port)==0)
			chrif_changemapserver(sd, ip, port);
		else //too much lag/timeout is the closest explanation for this error.
			clif_authfail_fd(sd->fd, 3);
		break;
		}
	}
	return 0;
}


/// Called when all the connection steps are completed.
void chrif_on_ready(void)
{
	ShowStatus("Map Server is now online.\n");
	chrif_state = 2;
	chrif_check_shutdown();

	//If there are players online, send them to the char-server. [Skotlex]
	send_users_tochar();

	//Auth db reconnect handling
	auth_db->foreach(auth_db,chrif_reconnect);

	//Re-save any storages that were modified in the disconnection time. [Skotlex]
	do_reconnect_storage();
}


/*==========================================
 *
 *------------------------------------------*/
int chrif_sendmapack(int fd)
{
	if (RFIFOB(fd,2)) {
		ShowFatalError("chrif : send map list to char server failed %d\n", RFIFOB(fd,2));
		exit(EXIT_FAILURE);
	}

	memcpy(wisp_server_name, RFIFOP(fd,3), NAME_LENGTH);
	chrif_on_ready();
	return 0;
}

/*==========================================
 * Request sc_data from charserver [Skotlex]
 *------------------------------------------*/
int chrif_scdata_request(int account_id, int char_id)
{
#ifdef ENABLE_SC_SAVING
	chrif_check(-1);

	WFIFOHEAD(char_fd,10);
	WFIFOW(char_fd,0) = 0x2afc;
	WFIFOL(char_fd,2) = account_id;
	WFIFOL(char_fd,6) = char_id;
	WFIFOSET(char_fd,10);
#endif
	return 0;
}

/*==========================================
 * Request auth confirmation
 *------------------------------------------*/
void chrif_authreq(struct map_session_data *sd)
{
	struct auth_node *node= chrif_search(sd->bl.id);

	if( node != NULL )
	{
		set_eof(sd->fd);
		return;
	}

	WFIFOHEAD(char_fd,19);
	WFIFOW(char_fd,0) = 0x2b26;
	WFIFOL(char_fd,2) = sd->status.account_id;
	WFIFOL(char_fd,6) = sd->status.char_id;
	WFIFOL(char_fd,10) = sd->login_id1;
	WFIFOB(char_fd,14) = sd->status.sex;
	WFIFOL(char_fd,15) = htonl(session[sd->fd]->client_addr);
	WFIFOSET(char_fd,19);
	chrif_sd_to_auth(sd, ST_LOGIN);
}

/*==========================================
 * Auth confirmation ack
 *------------------------------------------*/
void chrif_authok(int fd)
{
	int account_id;
	uint32 login_id1;
	uint32 login_id2;
	time_t expiration_time;
	int group_id;
	struct mmo_charstatus* status;
	int char_id;
	struct auth_node *node;
	bool changing_mapservers;
	TBL_PC* sd;

	//Check if both servers agree on the struct's size
	if( RFIFOW(fd,2) - 25 != sizeof(struct mmo_charstatus) ) {
		ShowError("chrif_authok: Data size mismatch! %d != %d\n", RFIFOW(fd,2) - 25, sizeof(struct mmo_charstatus));
		return;
	}

	account_id = RFIFOL(fd,4);
	login_id1 = RFIFOL(fd,8);
	login_id2 = RFIFOL(fd,12);
	expiration_time = (time_t)(int32)RFIFOL(fd,16);
	group_id = RFIFOL(fd,20);
	changing_mapservers = (RFIFOB(fd,24));
	status = (struct mmo_charstatus*)RFIFOP(fd,25);
	char_id = status->char_id;

	//Check if we don't already have player data in our server
	//Causes problems if the currently connected player tries to quit or this data belongs to an already connected player which is trying to re-auth.
	if ((sd = map_id2sd(account_id)) != NULL)
		return;
	
	if ((node = chrif_search(account_id)) == NULL)
		return; // should not happen

	if (node->state != ST_LOGIN)
		return; //character in logout phase, do not touch that data.

	if (node->sd == NULL)
	{
		/*
		//When we receive double login info and the client has not connected yet,
		//discard the older one and keep the new one.
		chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
		*/
		return; // should not happen
	}

	sd = node->sd;
	if( runflag == MAPSERVER_ST_RUNNING &&
		node->char_dat == NULL &&
		node->account_id == account_id &&
		node->char_id == char_id &&
		node->login_id1 == login_id1 )
	{ //Auth Ok
		if (pc_authok(sd, login_id2, expiration_time, group_id, status, changing_mapservers))
			return;
	} else { //Auth Failed
		pc_authfail(sd);
	}
	chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already.
	chrif_auth_delete(account_id, char_id, ST_LOGIN);
}

// client authentication failed
void chrif_authfail(int fd)
{
	int account_id;
	int char_id;
	uint32 login_id1;
	char sex;
	uint32 ip;
	struct auth_node* node;

	account_id = RFIFOL(fd,2);
	char_id    = RFIFOL(fd,6);
	login_id1  = RFIFOL(fd,10);
	sex        = RFIFOB(fd,14);
	ip         = ntohl(RFIFOL(fd,15));

	node = chrif_search(account_id);
	if( node != NULL &&
		node->account_id == account_id &&
		node->char_id == char_id &&
		node->login_id1 == login_id1 &&
		node->sex == sex &&
		node->state == ST_LOGIN )
	{// found a match
		clif_authfail_fd(node->fd, 0);
		chrif_auth_delete(account_id, char_id, ST_LOGIN);
	}
}


//This can still happen (client times out while waiting for char to confirm auth data)
int auth_db_cleanup_sub(DBKey key,void *data,va_list ap)
{
	struct auth_node *node=(struct auth_node*)data;
	const char* states[] = { "Login", "Logout", "Map change" };
	if(DIFF_TICK(gettick(),node->node_created)>60000) {
		switch (node->state)
		{
		case ST_LOGOUT:
			//Re-save attempt (->sd should never be null here).
			node->node_created = gettick(); //Refresh tick (avoid char-server load if connection is really bad)
			chrif_save(node->sd, 1);
			break;
		default:
			//Clear data. any connected players should have timed out by now.
			ShowInfo("auth_db: Node (state %s) timed out for %d:%d\n", states[node->state], node->account_id, node->char_id);
			chrif_char_offline_nsd(node->account_id, node->char_id);
			chrif_auth_delete(node->account_id, node->char_id, node->state);
			break;
		}
		return 1;
	}
	return 0;
}

int auth_db_cleanup(int tid, unsigned int tick, int id, intptr_t data)
{
	if(!chrif_isconnected()) return 0;
	auth_db->foreach(auth_db, auth_db_cleanup_sub);
	return 0;
}

/*==========================================
 *
 *------------------------------------------*/
int chrif_charselectreq(struct map_session_data* sd, uint32 s_ip)
{
	nullpo_retr(-1, sd);

	if( !sd || !sd->bl.id || !sd->login_id1 )
		return -1;
	chrif_check(-1);

	WFIFOHEAD(char_fd,18);
	WFIFOW(char_fd, 0) = 0x2b02;
	WFIFOL(char_fd, 2) = sd->bl.id;
	WFIFOL(char_fd, 6) = sd->login_id1;
	WFIFOL(char_fd,10) = sd->login_id2;
	WFIFOL(char_fd,14) = htonl(s_ip);
	WFIFOSET(char_fd,18);

	return 0;
}

/*==========================================
 * �L�������₢���킹
 *------------------------------------------*/
int chrif_searchcharid(int char_id)
{
	if( !char_id )
		return -1;
	chrif_check(-1);

	WFIFOHEAD(char_fd,6);
	WFIFOW(char_fd,0) = 0x2b08;
	WFIFOL(char_fd,2) = char_id;
	WFIFOSET(char_fd,6);

	return 0;
}

/*==========================================
 * Change Email
 *------------------------------------------*/
int chrif_changeemail(int id, const char *actual_email, const char *new_email)
{
	if (battle_config.etc_log)
		ShowInfo("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email);

	chrif_check(-1);

	WFIFOHEAD(char_fd,86);
	WFIFOW(char_fd,0) = 0x2b0c;
	WFIFOL(char_fd,2) = id;
	memcpy(WFIFOP(char_fd,6), actual_email, 40);
	memcpy(WFIFOP(char_fd,46), new_email, 40);
	WFIFOSET(char_fd,86);

	return 0;
}

/*==========================================
 * S 2b0e <accid>.l <name>.24B <type>.w { <year>.w <month>.w <day>.w <hour>.w <minute>.w <second>.w }
 * Send an account modification request to the login server (via char server).
 * type of operation:
 *   1: block, 2: ban, 3: unblock, 4: unban, 5: changesex (use next function for 5)
 *------------------------------------------*/
int chrif_char_ask_name(int acc, const char* character_name, unsigned short operation_type, int year, int month, int day, int hour, int minute, int second)
{
	chrif_check(-1);

	WFIFOHEAD(char_fd,44);
	WFIFOW(char_fd,0) = 0x2b0e;
	WFIFOL(char_fd,2) = acc;
	safestrncpy((char*)WFIFOP(char_fd,6), character_name, NAME_LENGTH);
	WFIFOW(char_fd,30) = operation_type;
	if (operation_type == 2) {
		WFIFOW(char_fd,32) = year;
		WFIFOW(char_fd,34) = month;
		WFIFOW(char_fd,36) = day;
		WFIFOW(char_fd,38) = hour;
		WFIFOW(char_fd,40) = minute;
		WFIFOW(char_fd,42) = second;
	}
	WFIFOSET(char_fd,44);
	return 0;
}

int chrif_changesex(struct map_session_data *sd)
{
	chrif_check(-1);
	WFIFOHEAD(char_fd,44);
	WFIFOW(char_fd,0) = 0x2b0e;
	WFIFOL(char_fd,2) = sd->status.account_id;
	safestrncpy((char*)WFIFOP(char_fd,6), sd->status.name, NAME_LENGTH);
	WFIFOW(char_fd,30) = 5;
	WFIFOSET(char_fd,44);

	clif_displaymessage(sd->fd, "Need disconnection to perform change-sex request...");

	if (sd->fd)
		clif_authfail_fd(sd->fd, 15);
	else
		map_quit(sd);
	return 0;
}

/*==========================================
 * R 2b0f <accid>.l <name>.24B <type>.w <answer>.w
 * Processing a reply to chrif_char_ask_name() (request to modify an account).
 * type of operation:
 *   1: block, 2: ban, 3: unblock, 4: unban, 5: changesex
 * type of answer:
 *   0: login-server request done
 *   1: player not found
 *   2: gm level too low
 *   3: login-server offline
 *------------------------------------------*/
static void chrif_char_ask_name_answer(int acc, const char* player_name, uint16 type, uint16 answer)
{
	struct map_session_data* sd;
	const char* action;
	char output[256];
	
	sd = map_id2sd(acc);
	if( acc < 0 || sd == NULL ) {
		ShowError("chrif_char_ask_name_answer failed - player not online.\n");
		return;
	}

	switch( type ) {
	case 1 : action = "block"; break;
	case 2 : action = "ban"; break;
	case 3 : action = "unblock"; break;
	case 4 : action = "unban"; break;
	case 5 : action = "change the sex of"; break;
	default: action = "???"; break;
	}
	
	switch( answer ) {
	case 0 : sprintf(output, "Login-server has been asked to %s the player '%.*s'.", action, NAME_LENGTH, player_name); break;
	case 1 : sprintf(output, "The player '%.*s' doesn't exist.", NAME_LENGTH, player_name); break;
	case 2 : sprintf(output, "Your GM level don't authorise you to %s the player '%.*s'.", action, NAME_LENGTH, player_name); break;
	case 3 : sprintf(output, "Login-server is offline. Impossible to %s the player '%.*s'.", action, NAME_LENGTH, player_name); break;
	default: output[0] = '\0'; break;
	}
	
	clif_displaymessage(sd->fd, output);
}

/*==========================================
 * ���ʕω��I�� (modified by Yor)
 *------------------------------------------*/
int chrif_changedsex(int fd)
{
	int acc, sex, i;
	struct map_session_data *sd;

	acc = RFIFOL(fd,2);
	sex = RFIFOL(fd,6);
	if (battle_config.etc_log)
		ShowNotice("chrif_changedsex %d.\n", acc);
	sd = map_id2sd(acc);
	if (sd) { //Normally there should not be a char logged on right now!
		if (sd->status.sex == sex) 
			return 0; //Do nothing? Likely safe.
		sd->status.sex = !sd->status.sex;

		// reset skill of some job
		if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {
			// remove specifical skills of Bard classes 
			for(i = 315; i <= 322; i++) {
				if (sd->status.skill[i].id > 0 && sd->status.skill[i].flag == SKILL_FLAG_PERMANENT) {
					sd->status.skill_point += sd->status.skill[i].lv;
					sd->status.skill[i].id = 0;
					sd->status.skill[i].lv = 0;
				}
			}
			// remove specifical skills of Dancer classes 
			for(i = 323; i <= 330; i++) {
				if (sd->status.skill[i].id > 0 && sd->status.skill[i].flag == SKILL_FLAG_PERMANENT) {
					sd->status.skill_point += sd->status.skill[i].lv;
					sd->status.skill[i].id = 0;
					sd->status.skill[i].lv = 0;
				}
			}
			clif_updatestatus(sd, SP_SKILLPOINT);
			// change job if necessary
			if (sd->status.sex) //Changed from Dancer
				sd->status.class_ -= 1;
			else	//Changed from Bard
				sd->status.class_ += 1;
			//sd->class_ needs not be updated as both Dancer/Bard are the same.
		}
		// save character
		sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
							  // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
		clif_displaymessage(sd->fd, "Your sex has been changed (need disconnection by the server)...");
		set_eof(sd->fd); // forced to disconnect for the change
		map_quit(sd); // Remove leftovers (e.g. autotrading) [Paradox924X]
	}
	return 0;
}
/*==========================================
 * Request Char Server to Divorce Players
 *------------------------------------------*/
int chrif_divorce(int partner_id1, int partner_id2)
{
	chrif_check(-1);

	WFIFOHEAD(char_fd,10);
	WFIFOW(char_fd,0) = 0x2b11;
	WFIFOL(char_fd,2) = partner_id1;
	WFIFOL(char_fd,6) = partner_id2;
	WFIFOSET(char_fd,10);

	return 0;
}

/*==========================================
 * Divorce players
 * only used if 'partner_id' is offline
 *------------------------------------------*/
int chrif_divorceack(int char_id, int partner_id)
{
	struct map_session_data* sd;
	int i;

	if( !char_id || !partner_id )
		return 0;

	if( (sd = map_charid2sd(char_id)) != NULL && sd->status.partner_id == partner_id )
	{
		sd->status.partner_id = 0;
		for(i = 0; i < MAX_INVENTORY; i++)
			if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
				pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
	}

	if( (sd = map_charid2sd(partner_id)) != NULL && sd->status.partner_id == char_id )
	{
		sd->status.partner_id = 0;
		for(i = 0; i < MAX_INVENTORY; i++)
			if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
				pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
	}
	
	return 0;
}
/*==========================================
 * Removes Baby from parents
 *------------------------------------------*/
int chrif_deadopt(int father_id, int mother_id, int child_id)
{
	struct map_session_data* sd;

	if( father_id && (sd = map_charid2sd(father_id)) != NULL && sd->status.child == child_id )
	{
		sd->status.child = 0;
		sd->status.skill[WE_CALLBABY].id = 0;
		sd->status.skill[WE_CALLBABY].lv = 0;
		sd->status.skill[WE_CALLBABY].flag = 0;
		clif_deleteskill(sd,WE_CALLBABY);
	}

	if( mother_id && (sd = map_charid2sd(mother_id)) != NULL && sd->status.child == child_id )
	{
		sd->status.child = 0;
		sd->status.skill[WE_CALLBABY].id = 0;
		sd->status.skill[WE_CALLBABY].lv = 0;
		sd->status.skill[WE_CALLBABY].flag = 0;
		clif_deleteskill(sd,WE_CALLBABY);
	}

	return 0;
}

/*==========================================
 * Disconnection of a player (account has been banned of has a status, from login-server) by [Yor]
 *------------------------------------------*/
int chrif_accountban(int fd)
{
	int acc;
	struct map_session_data *sd;

	acc = RFIFOL(fd,2);
	if (battle_config.etc_log)
		ShowNotice("chrif_accountban %d.\n", acc);
	sd = map_id2sd(acc);

	if (acc < 0 || sd == NULL) {
		ShowError("chrif_accountban failed - player not online.\n");
		return 0;
	}

	sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
	if (RFIFOB(fd,6) == 0) // 0: change of statut, 1: ban
	{ 
		switch (RFIFOL(fd,7)) { // status or final date of a banishment
		case 1: clif_displaymessage(sd->fd, "Your account has 'Unregistered'."); break;
		case 2: clif_displaymessage(sd->fd, "Your account has an 'Incorrect Password'..."); break;
		case 3: clif_displaymessage(sd->fd, "Your account has expired."); break;
		case 4: clif_displaymessage(sd->fd, "Your account has been rejected from server."); break;
		case 5: clif_displaymessage(sd->fd, "Your account has been blocked by the GM Team."); break;
		case 6: clif_displaymessage(sd->fd, "Your Game's EXE file is not the latest version."); break;
		case 7: clif_displaymessage(sd->fd, "Your account has been prohibited to log in."); break;
		case 8: clif_displaymessage(sd->fd, "Server is jammed due to over populated."); break;
		case 9: clif_displaymessage(sd->fd, "Your account has not more authorised."); break;
		case 100: clif_displaymessage(sd->fd, "Your account has been totally erased."); break;
		default:  clif_displaymessage(sd->fd, "Your account has not more authorised."); break;
		}
	}
	else if (RFIFOB(fd,6) == 1) // 0: change of statut, 1: ban
	{ 
		time_t timestamp;
		char tmpstr[2048];
		timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment
		strcpy(tmpstr, "Your account has been banished until ");
		strftime(tmpstr + strlen(tmpstr), 24, "%d-%m-%Y %H:%M:%S", localtime(&timestamp));
		clif_displaymessage(sd->fd, tmpstr);
	}

	set_eof(sd->fd); // forced to disconnect for the change
	map_quit(sd); // Remove leftovers (e.g. autotrading) [Paradox924X]
	return 0;
}

//Disconnect the player out of the game, simple packet
//packet.w AID.L WHY.B 2+4+1 = 7byte
int chrif_disconnectplayer(int fd)
{
	struct map_session_data* sd;
	int account_id = RFIFOL(fd, 2);

	sd = map_id2sd(account_id);
	if( sd == NULL )
	{
		struct auth_node* auth = chrif_search(account_id);
		if( auth != NULL && chrif_auth_delete(account_id, auth->char_id, ST_LOGIN) )
			return 0;
		return -1;
	}

	if (!sd->fd)
	{	//No connection
		if (sd->state.autotrade)
			map_quit(sd); //Remove it.
		//Else we don't remove it because the char should have a timer to remove the player because it force-quit before,
		//and we don't want them kicking their previous instance before the 10 secs penalty time passes. [Skotlex]
		return 0;
	}

	switch(RFIFOB(fd, 6))
	{
		case 1: clif_authfail_fd(sd->fd, 1); break; //server closed
		case 2: clif_authfail_fd(sd->fd, 2); break; //someone else logged in
		case 3: clif_authfail_fd(sd->fd, 4); break; //server overpopulated
		case 4: clif_authfail_fd(sd->fd, 10); break; //out of available time paid for
		case 5: clif_authfail_fd(sd->fd, 15); break; //forced to dc by gm
	}
	return 0;
}

/*==========================================
 * Request/Receive top 10 Fame character list
 *------------------------------------------*/

int chrif_updatefamelist(struct map_session_data* sd)
{
	char type;
	chrif_check(-1);

	switch(sd->class_ & MAPID_UPPERMASK)
	{
		case MAPID_BLACKSMITH: type = 1; break;
		case MAPID_ALCHEMIST:  type = 2; break;
		case MAPID_TAEKWON:    type = 3; break;
		default:
			return 0;
	}

	WFIFOHEAD(char_fd, 11);
	WFIFOW(char_fd,0) = 0x2b10;
	WFIFOL(char_fd,2) = sd->status.char_id;
	WFIFOL(char_fd,6) = sd->status.fame;
	WFIFOB(char_fd,10) = type;
	WFIFOSET(char_fd,11);

	return 0;
}

int chrif_buildfamelist(void)
{
	chrif_check(-1);

	WFIFOHEAD(char_fd,2);
	WFIFOW(char_fd,0) = 0x2b1a;
	WFIFOSET(char_fd,2);

	return 0;
}

int chrif_recvfamelist(int fd)
{
	int num, size;
	int total = 0, len = 8;

	memset (smith_fame_list, 0, sizeof(smith_fame_list));
	memset (chemist_fame_list, 0, sizeof(chemist_fame_list));
	memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list));

	size = RFIFOW(fd, 6); //Blacksmith block size
	for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
		memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
 		len += sizeof(struct fame_list);
	}
	total += num;

	size = RFIFOW(fd, 4); //Alchemist block size
	for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
		memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
 		len += sizeof(struct fame_list);
	}
	total += num;

	size = RFIFOW(fd, 2); //Total packet length
	for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
		memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
 		len += sizeof(struct fame_list);
	}
	total += num;

	ShowInfo("Received Fame List of '"CL_WHITE"%d"CL_RESET"' characters.\n", total);

	return 0;
}

/// fame ranking update confirmation
/// R 2b22 <table>.B <index>.B <value>.L
int chrif_updatefamelist_ack(int fd)
{
	struct fame_list* list;
	uint8 index;
	switch (RFIFOB(fd,2))
	{
		case 1: list = smith_fame_list;   break;
		case 2: list = chemist_fame_list; break;
		case 3: list = taekwon_fame_list; break;
		default: return 0;
	}
	index = RFIFOB(fd, 3);
	if (index >= MAX_FAME_LIST)
		return 0;
	list[index].fame = RFIFOL(fd,4);
	return 1;
}

int chrif_save_scdata(struct map_session_data *sd)
{	//parses the sc_data of the player and sends it to the char-server for saving. [Skotlex]
#ifdef ENABLE_SC_SAVING
	int i, count=0;
	unsigned int tick;
	struct status_change_data data;
	struct status_change *sc = &sd->sc;
	const struct TimerData *timer;

	chrif_check(-1);
	tick = gettick();
	
	WFIFOHEAD(char_fd, 14 + SC_MAX*sizeof(struct status_change_data));
	WFIFOW(char_fd,0) = 0x2b1c;
	WFIFOL(char_fd,4) = sd->status.account_id;
	WFIFOL(char_fd,8) = sd->status.char_id;
	for (i = 0; i < SC_MAX; i++)
	{
		if (!sc->data[i])
			continue;
		if (sc->data[i]->timer != INVALID_TIMER)
		{
			timer = get_timer(sc->data[i]->timer);
			if (timer == NULL || timer->func != status_change_timer || DIFF_TICK(timer->tick,tick) < 0)
				continue;
			data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending.
		} else
			data.tick = -1; //Infinite duration
		data.type = i;
		data.val1 = sc->data[i]->val1;
		data.val2 = sc->data[i]->val2;
		data.val3 = sc->data[i]->val3;
		data.val4 = sc->data[i]->val4;
		memcpy(WFIFOP(char_fd,14 +count*sizeof(struct status_change_data)),
			&data, sizeof(struct status_change_data));
		count++;
	}
	if (count == 0)
		return 0; //Nothing to save.
	WFIFOW(char_fd,12) = count;
	WFIFOW(char_fd,2) = 14 +count*sizeof(struct status_change_data); //Total packet size
	WFIFOSET(char_fd,WFIFOW(char_fd,2));
#endif
	return 0;
}

//Retrieve and load sc_data for a player. [Skotlex]
int chrif_load_scdata(int fd)
{
#ifdef ENABLE_SC_SAVING
	struct map_session_data *sd;
	struct status_change_data *data;
	int aid, cid, i, count;

	aid = RFIFOL(fd,4); //Player Account ID
	cid = RFIFOL(fd,8); //Player Char ID
	
	sd = map_id2sd(aid);
	if (!sd)
	{
		ShowError("chrif_load_scdata: Player of AID %d not found!\n", aid);
		return -1;
	}
	if (sd->status.char_id != cid)
	{
		ShowError("chrif_load_scdata: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
		return -1;
	}
	count = RFIFOW(fd,12); //sc_count
	for (i = 0; i < count; i++)
	{
		data = (struct status_change_data*)RFIFOP(fd,14 + i*sizeof(struct status_change_data));
		status_change_start(&sd->bl, (sc_type)data->type, 10000, data->val1, data->val2, data->val3, data->val4, data->tick, 15);
	}
#endif
	return 0;
}

/*==========================================
 * Send rates and motd to char server [Wizputer]
 * S 2b16 <base rate>.L <job rate>.L <drop rate>.L
 *------------------------------------------*/
int chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate)
{
	chrif_check(-1);

	WFIFOHEAD(char_fd,14);
	WFIFOW(char_fd,0) = 0x2b16;
	WFIFOL(char_fd,2) = base_rate;
	WFIFOL(char_fd,6) = job_rate;
	WFIFOL(char_fd,10) = drop_rate;
	WFIFOSET(char_fd,14);
	return 0;
}


/*=========================================
 * Tell char-server charcter disconnected [Wizputer]
 *-----------------------------------------*/
int chrif_char_offline(struct map_session_data *sd)
{
	chrif_check(-1);

	WFIFOHEAD(char_fd,10);
	WFIFOW(char_fd,0) = 0x2b17;
	WFIFOL(char_fd,2) = sd->status.char_id;
	WFIFOL(char_fd,6) = sd->status.account_id;
	WFIFOSET(char_fd,10);

	return 0;
}
int chrif_char_offline_nsd(int account_id, int char_id)
{
	chrif_check(-1);

	WFIFOHEAD(char_fd,10);
	WFIFOW(char_fd,0) = 0x2b17;
	WFIFOL(char_fd,2) = char_id;
	WFIFOL(char_fd,6) = account_id;
	WFIFOSET(char_fd,10);

	return 0;
}

/*=========================================
 * Tell char-server to reset all chars offline [Wizputer]
 *-----------------------------------------*/
int chrif_flush_fifo(void)
{
	chrif_check(-1);

	set_nonblocking(char_fd, 0);
	flush_fifos();
	set_nonblocking(char_fd, 1);

	return 0;
}

/*=========================================
 * Tell char-server to reset all chars offline [Wizputer]
 *-----------------------------------------*/
int chrif_char_reset_offline(void)
{
	chrif_check(-1);

	WFIFOHEAD(char_fd,2);
	WFIFOW(char_fd,0) = 0x2b18;
	WFIFOSET(char_fd,2);

	return 0;
}

/*=========================================
 * Tell char-server charcter is online [Wizputer]
 *-----------------------------------------*/

int chrif_char_online(struct map_session_data *sd)
{
	chrif_check(-1);

	WFIFOHEAD(char_fd,10);
	WFIFOW(char_fd,0) = 0x2b19;
	WFIFOL(char_fd,2) = sd->status.char_id;
	WFIFOL(char_fd,6) = sd->status.account_id;
	WFIFOSET(char_fd,10);

	return 0;
}


/// Called when the connection to Char Server is disconnected.
void chrif_on_disconnect(void)
{
	if( chrif_connected != 1 )
		ShowWarning("Connection to Char Server lost.\n\n");
	chrif_connected = 0;
	
 	other_mapserver_count = 0; //Reset counter. We receive ALL maps from all map-servers on reconnect.
	map_eraseallipport();

	//Attempt to reconnect in a second. [Skotlex]
	add_timer(gettick() + 1000, check_connect_char_server, 0, 0);
}


void chrif_update_ip(int fd)
{
	uint32 new_ip;
	WFIFOHEAD(fd,6);
	new_ip = host2ip(char_ip_str);
	if (new_ip && new_ip != char_ip)
		char_ip = new_ip; //Update char_ip

	new_ip = clif_refresh_ip();
	if (!new_ip) return; //No change
	WFIFOW(fd,0) = 0x2736;
	WFIFOL(fd,2) = htonl(new_ip);
	WFIFOSET(fd,6);
}

// pings the charserver
void chrif_keepalive(int fd)
{
	WFIFOHEAD(fd,2);
	WFIFOW(fd,0) = 0x2b23;
	WFIFOSET(fd,2);
}

void chrif_keepalive_ack(int fd)
{
}

/*==========================================
 *
 *------------------------------------------*/
int chrif_parse(int fd)
{
	int packet_len, cmd;

	// only process data from the char-server
	if (fd != char_fd)
	{
		ShowDebug("chrif_parse: Disconnecting invalid session #%d (is not the char-server)\n", fd);
		do_close(fd);
		return 0;
	}

	if (session[fd]->flag.eof)
	{
		do_close(fd);
		char_fd = -1;
		chrif_on_disconnect();
		return 0;
	}

	while (RFIFOREST(fd) >= 2)
	{
		cmd = RFIFOW(fd,0);
		if (cmd < 0x2af8 || cmd >= 0x2af8 + ARRAYLENGTH(packet_len_table) || packet_len_table[cmd-0x2af8] == 0)
		{
			int r = intif_parse(fd); // intif�ɓn��

			if (r == 1) continue;	// intif�ŏ�������
			if (r == 2) return 0;	// intif�ŏ����������A�f�[�^������Ȃ�

			ShowWarning("chrif_parse: session #%d, intif_parse failed (unrecognized command 0x%.4x).\n", fd, cmd);
			set_eof(fd);
			return 0;
		}

		packet_len = packet_len_table[cmd-0x2af8];
		if (packet_len == -1)
		{ // dynamic-length packet, second WORD holds the length
			if (RFIFOREST(fd) < 4)
				return 0;
			packet_len = RFIFOW(fd,2);
		}

		if ((int)RFIFOREST(fd) < packet_len)
			return 0;

		//ShowDebug("Received packet 0x%4x (%d bytes) from char-server (connection %d)\n", RFIFOW(fd,0), packet_len, fd);

		switch(cmd)
		{
		case 0x2af9: chrif_connectack(fd); break;
		case 0x2afb: chrif_sendmapack(fd); break;
		case 0x2afd: chrif_authok(fd); break;
		case 0x2b00: map_setusers(RFIFOL(fd,2)); chrif_keepalive(fd); break;
		case 0x2b03: clif_charselectok(RFIFOL(fd,2), RFIFOB(fd,6)); break;
		case 0x2b04: chrif_recvmap(fd); break;
		case 0x2b06: chrif_changemapserverack(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOW(fd,18), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28)); break;
		case 0x2b09: map_addnickdb(RFIFOL(fd,2), (char*)RFIFOP(fd,6)); break;
		case 0x2b0d: chrif_changedsex(fd); break;
		case 0x2b0f: chrif_char_ask_name_answer(RFIFOL(fd,2), (char*)RFIFOP(fd,6), RFIFOW(fd,30), RFIFOW(fd,32)); break;
		case 0x2b12: chrif_divorceack(RFIFOL(fd,2), RFIFOL(fd,6)); break;
		case 0x2b14: chrif_accountban(fd); break;
		case 0x2b1b: chrif_recvfamelist(fd); break;
		case 0x2b1d: chrif_load_scdata(fd); break;
		case 0x2b1e: chrif_update_ip(fd); break;
		case 0x2b1f: chrif_disconnectplayer(fd); break;
		case 0x2b20: chrif_removemap(fd); break;
		case 0x2b21: chrif_save_ack(fd); break;
		case 0x2b22: chrif_updatefamelist_ack(fd); break;
		case 0x2b24: chrif_keepalive_ack(fd); break;
		case 0x2b25: chrif_deadopt(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
		case 0x2b27: chrif_authfail(fd); break;
		default:
			ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd);
			set_eof(fd);
			return 0;
		}
		if (fd == char_fd) //There's the slight chance we lost the connection during parse, in which case this would segfault if not checked [Skotlex]
			RFIFOSKIP(fd, packet_len);
	}

	return 0;
}

int ping_char_server(int tid, unsigned int tick, int id, intptr_t data)
{
	chrif_check(-1);
	chrif_keepalive(char_fd);
	return 0;
}

// unused
int send_usercount_tochar(int tid, unsigned int tick, int id, intptr_t data)
{
	chrif_check(-1);

	WFIFOHEAD(char_fd,4);
	WFIFOW(char_fd,0) = 0x2afe;
	WFIFOW(char_fd,2) = map_usercount();
	WFIFOSET(char_fd,4);
	return 0;
}

/*==========================================
 * timer�֐�
 * ������map�I�Ɍq�����Ă���N���C�A���g�l����char�I�֑���
 *------------------------------------------*/
int send_users_tochar(void)
{
	int users = 0, i = 0;
	struct map_session_data* sd;
	struct s_mapiterator* iter;

	chrif_check(-1);

	users = map_usercount();
	WFIFOHEAD(char_fd, 6+8*users);
	WFIFOW(char_fd,0) = 0x2aff;
	iter = mapit_getallusers();
	for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) )
	{
		WFIFOL(char_fd,6+8*i) = sd->status.account_id;
		WFIFOL(char_fd,6+8*i+4) = sd->status.char_id;
		i++;
	}
	mapit_free(iter);
	WFIFOW(char_fd,2) = 6 + 8*users;
	WFIFOW(char_fd,4) = users;
	WFIFOSET(char_fd, 6+8*users);

	return 0;
}

/*==========================================
 * timer�֐�
 * char�I�Ƃ̐ڑ����m�F���A�����؂�Ă�����ēx�ڑ�����
 *------------------------------------------*/
static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_t data)
{
	static int displayed = 0;
	if (char_fd <= 0 || session[char_fd] == NULL)
	{
		if (!displayed)
		{
			ShowStatus("Attempting to connect to Char Server. Please wait.\n");
			displayed = 1;
		}

		chrif_state = 0;
		char_fd = make_connection(char_ip, char_port);
		if (char_fd == -1)
		{	//Attempt to connect later. [Skotlex]
			return 0;
		}

		session[char_fd]->func_parse = chrif_parse;
		session[char_fd]->flag.server = 1;
		realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);

		chrif_connect(char_fd);
		chrif_connected = (chrif_state == 2);
		srvinfo = 0;
	} else {
		if (srvinfo == 0) {
			chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
			srvinfo = 1;
		}
	}
	if (chrif_isconnected()) displayed = 0;
	return 0;
}

/*==========================================
 * Asks char server to remove friend_id from the friend list of char_id
 *------------------------------------------*/
int chrif_removefriend(int char_id, int friend_id) {

	chrif_check(-1);

	WFIFOHEAD(char_fd,10);
	WFIFOW(char_fd,0) = 0x2b07;
	WFIFOL(char_fd,2) = char_id;
	WFIFOL(char_fd,6) = friend_id;
	WFIFOSET(char_fd,10);
	
	return 0;
}


int auth_db_final(DBKey k,void *d,va_list ap)
{
	struct auth_node *node=(struct auth_node*)d;
	if (node->char_dat)
		aFree(node->char_dat);
	if (node->sd)
		aFree(node->sd);
	ers_free(auth_db_ers, node);
	return 0;
}

/*==========================================
 * �I��
 *------------------------------------------*/
int do_final_chrif(void)
{
	if( char_fd != -1 )
	{
		do_close(char_fd);
		char_fd = -1;
	}

	auth_db->destroy(auth_db, auth_db_final);
	ers_destroy(auth_db_ers);
	return 0;
}

/*==========================================
 *
 *------------------------------------------*/
int do_init_chrif(void)
{
	auth_db = idb_alloc(DB_OPT_BASE);
	auth_db_ers = ers_new(sizeof(struct auth_node));

	add_timer_func_list(check_connect_char_server, "check_connect_char_server");
	add_timer_func_list(ping_char_server, "ping_char_server");
	add_timer_func_list(auth_db_cleanup, "auth_db_cleanup");

	// establish map-char connection if not present
	add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000);

	// keep the map-char connection alive
	add_timer_interval(gettick() + 1000, ping_char_server, 0, 0, ((int)stall_time-2) * 1000);

	// wipe stale data for timed-out client connection requests
	add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000);

	// send the user count every 10 seconds, to hide the charserver's online counting problem
	add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL);

	return 0;
}