summaryrefslogtreecommitdiff
path: root/src/common/timer.c
blob: c66fd596042eaed093bf28aeb007205c5348165d (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder

#include "../common/cbasetypes.h"
#include "../common/malloc.h"
#include "../common/showmsg.h"
#include "timer.h"

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>

#ifdef WIN32
#include <windows.h> // GetTickCount()
#else
#include <sys/time.h> // struct timeval, gettimeofday()
#endif

// If the server can't handle processing thousands of monsters
// or many connected clients, please increase TIMER_MIN_INTERVAL.
#define TIMER_MIN_INTERVAL 50

// timers
static struct TimerData* timer_data	= NULL;
static int timer_data_max	= 0;
static int timer_data_num	= 0;

// free timers
static int* free_timer_list		= NULL;
static int free_timer_list_max	= 0;
static int free_timer_list_pos	= 0;

//NOTE: using a binary heap should improve performance [FlavioJS]
// timer heap (ordered array of tid's)
static int timer_heap_num = 0;
static int timer_heap_max = 0;
static int* timer_heap = NULL;

// server startup time
time_t start_time;


/*----------------------------
 * 	Timer debugging
 *----------------------------*/
struct timer_func_list {
	struct timer_func_list* next;
	TimerFunc func;
	char* name;
} *tfl_root = NULL;

/// Sets the name of a timer function.
int add_timer_func_list(TimerFunc func, char* name)
{
	struct timer_func_list* tfl;

	if (name) {
		for( tfl=tfl_root; tfl != NULL; tfl=tfl->next )
		{// check suspicious cases
			if( func == tfl->func )
				ShowWarning("add_timer_func_list: duplicating function %08x(%s) as %s.\n",(int)tfl->func,tfl->name,name);
			else if( strcmp(name,tfl->name) == 0 )
				ShowWarning("add_timer_func_list: function %08X has the same name as %08X(%s)\n",(int)func,(int)tfl->func,tfl->name);
		}
		CREATE(tfl,struct timer_func_list,1);
		tfl->next = tfl_root;
		tfl->func = func;
		tfl->name = aStrdup(name);
		tfl_root = tfl;
	}
	return 0;
}

/// Returns the name of the timer function.
char* search_timer_func_list(TimerFunc func)
{
	struct timer_func_list* tfl;

	for( tfl=tfl_root; tfl != NULL; tfl=tfl->next )
		if (func == tfl->func)
			return tfl->name;

	return "unknown timer function";
}

/*----------------------------
 * 	Get tick time
 *----------------------------*/

/// platform-abstracted tick retrieval
static unsigned int tick(void)
{
#if defined(WIN32)
	return GetTickCount();
#elif defined(__FREEBSD__)
	struct timespec tval;
	clock_gettime(CLOCK_MONOTONIC, &tval);
	return tval.tv_sec * 1000 + tval.tv_nsec / 1000000;
#else
	struct timeval tval;
	gettimeofday(&tval, NULL);
	return tval.tv_sec * 1000 + tval.tv_usec / 1000;
#endif
}

//////////////////////////////////////////////////////////////////////////
#if defined(TICK_CACHE) && TICK_CACHE > 1
//////////////////////////////////////////////////////////////////////////
// tick is cached for TICK_CACHE calls
static unsigned int gettick_cache;
static int gettick_count = 1;

unsigned int gettick_nocache(void)
{
	gettick_count = TICK_CACHE;
	gettick_cache = tick();
	return gettick_cache;
}

unsigned int gettick(void)
{
	return ( --gettick_count == 0 ) ? gettick_nocache() : gettick_cache;
}
//////////////////////////////
#else
//////////////////////////////
// tick doesn't get cached
unsigned int gettick_nocache(void)
{
	return tick();
}

unsigned int gettick(void)
{
	return tick();
}
//////////////////////////////////////////////////////////////////////////
#endif
//////////////////////////////////////////////////////////////////////////

/*======================================
 * 	CORE : Timer Heap
 *--------------------------------------*/

// searches for the target tick's position and stores it in pos (binary search)
#define HEAP_SEARCH(target,from,to,pos) \
	do { \
		int max,pivot; \
		pos = from; \
		max = to; \
		while (pos < max) { \
			pivot = (pos + max) / 2; \
			if (DIFF_TICK(target, timer_data[timer_heap[pivot]].tick) < 0) \
				pos = pivot + 1; \
			else \
				max = pivot; \
		} \
	} while(0)

/// Adds a timer to the timer_heap
static void push_timer_heap(int tid)
{
	int pos;

	// check number of element
	if (timer_heap_num >= timer_heap_max) {
		if (timer_heap_max == 0) {
			timer_heap_max = 256;
			CREATE(timer_heap, int, 256);
		} else {
			timer_heap_max += 256;
			RECREATE(timer_heap, int, timer_heap_max);
			memset(timer_heap + (timer_heap_max - 256), 0, sizeof(int) * 256);
		}
	}

	// do a sorting from higher to lower
	if( timer_heap_num == 0 || DIFF_TICK(timer_data[tid].tick, timer_data[timer_heap[timer_heap_num - 1]].tick) < 0 )
		timer_heap[timer_heap_num] = tid; // if lower actual item is higher than new
	else
	{
		// searching position
		HEAP_SEARCH(timer_data[tid].tick,0,timer_heap_num-1,pos);
		// move elements
		memmove(&timer_heap[pos + 1], &timer_heap[pos], sizeof(int) * (timer_heap_num - pos));
		// save new element
		timer_heap[pos] = tid;
	}

	timer_heap_num++;
}

/*==========================
 * 	Timer Management
 *--------------------------*/

/// Returns a free timer id.
static int acquire_timer(void)
{
	int tid;

	if (free_timer_list_pos) {
		do {
			tid = free_timer_list[--free_timer_list_pos];
		} while(tid >= timer_data_num && free_timer_list_pos > 0);
	} else
		tid = timer_data_num;

	if (tid >= timer_data_num)
		for (tid = timer_data_num; tid < timer_data_max && timer_data[tid].type; tid++);
	if (tid >= timer_data_num && tid >= timer_data_max)
	{// expand timer array
		if (timer_data_max == 0)
		{// create timer data (1st time)
			timer_data_max = 256;
			CREATE(timer_data, struct TimerData, timer_data_max);
		} else
		{// add more timers
			timer_data_max += 256;
			RECREATE(timer_data, struct TimerData, timer_data_max);
			memset(timer_data + (timer_data_max - 256), 0, sizeof(struct TimerData) * 256);
		}
	}

	if (tid >= timer_data_num)
		timer_data_num = tid + 1;

	return tid;
}

/// Starts a new timer that is deleted once it expires (single-use).
/// Returns the timer's id.
int add_timer(unsigned int tick, TimerFunc func, int id, int data)
{
	int tid;
	
	tid = acquire_timer();
	timer_data[tid].tick     = tick;
	timer_data[tid].func     = func;
	timer_data[tid].id       = id;
	timer_data[tid].data     = data;
	timer_data[tid].type     = TIMER_ONCE_AUTODEL;
	timer_data[tid].interval = 1000;
	push_timer_heap(tid);

	return tid;
}

/// Starts a new timer that automatically restarts itself (infinite loop until manually removed).
/// Returns the timer's id, or -1 if it fails.
int add_timer_interval(unsigned int tick, TimerFunc func, int id, int data, int interval)
{
	int tid;

	if( interval < 1 ) {
		ShowError("add_timer_interval : function %08x(%s) has invalid interval %d!\n", (int)func, search_timer_func_list(func), interval);
		return -1;
	}
	
	tid = acquire_timer();
	timer_data[tid].tick     = tick;
	timer_data[tid].func     = func;
	timer_data[tid].id       = id;
	timer_data[tid].data     = data;
	timer_data[tid].type     = TIMER_INTERVAL;
	timer_data[tid].interval = interval;
	push_timer_heap(tid);

	return tid;
}

/// Retrieves internal timer data
//FIXME: for safety, the return value should be 'const'
struct TimerData* get_timer(int tid)
{
	return &timer_data[tid];
}

/// Marks a timer specified by 'id' for immediate deletion once it expires.
/// Param 'func' is used for debug/verification purposes.
/// Returns 0 on success, < 0 on failure.
int delete_timer(int tid, TimerFunc func)
{
	if( tid <= 0 || tid >= timer_data_num ) {
		ShowError("delete_timer error : no such timer %d (%08x(%s))\n", tid, (int)func, search_timer_func_list(func));
		return -1;
	}
	if( timer_data[tid].func != func ) {
		ShowError("delete_timer error : function mismatch %08x(%s) != %08x(%s)\n", (int)timer_data[tid].func, search_timer_func_list(timer_data[tid].func), (int)func, search_timer_func_list(func));
		return -2;
	}

	timer_data[tid].func = NULL;
	timer_data[tid].type = TIMER_ONCE_AUTODEL;

	return 0;
}

/// Adjusts a timer's expiration time.
/// Returns the new tick value, or -1 if it fails.
int addtick_timer(int tid, unsigned int tick)
{
	return settick_timer(tid, timer_data[tid].tick+tick);
}

/// Modifies a timer's expiration time (an alternative to deleting a timer and starting a new one).
/// Returns the new tick value, or -1 if it fails.
int settick_timer(int tid, unsigned int tick)
{
	int old_pos,pos;
	unsigned int old_tick;
	
	old_tick = timer_data[tid].tick;
	if( old_tick == tick )
		return tick;

	// search old_tick position
	HEAP_SEARCH(old_tick,0,timer_heap_num-1,old_pos);
	while( timer_heap[old_pos] != tid )
	{// skip timers with the same tick
		if( old_tick != timer_data[timer_heap[old_pos]].tick )
		{
			ShowError("settick_timer: no such timer %d (%08x(%s))\n", tid, (int)timer_data[tid].func, search_timer_func_list(timer_data[tid].func));
			return -1;
		}
		++old_pos;
	}

	if( DIFF_TICK(tick,timer_data[tid].tick) < 0 )
	{// Timer is accelerated, shift timer near the end of the heap.
		if (old_pos == timer_heap_num-1) //Nothing to shift.
			pos = old_pos;
		else {
			HEAP_SEARCH(tick,old_pos+1,timer_heap_num-1,pos);
			--pos;
			if (pos != old_pos)
				memmove(&timer_heap[old_pos], &timer_heap[old_pos+1], (pos-old_pos)*sizeof(int));
		}
	} else
	{// Timer is delayed, shift timer near the beginning of the heap.
		if (old_pos == 0) //Nothing to shift.
			pos = old_pos;
		else {
			HEAP_SEARCH(tick,0,old_pos-1,pos);
			++pos;
			if (pos != old_pos)
				memmove(&timer_heap[pos+1], &timer_heap[pos], (old_pos-pos)*sizeof(int));
		}
	}

	timer_heap[pos] = tid;
	timer_data[tid].tick = tick;

	return tick;
}

/// Executes all expired timers.
/// Returns the value of the smallest non-expired timer (or 1 second if there aren't any).
int do_timer(unsigned int tick)
{
	int nextmin = 1000; // return value
	int i;

	// process all timers one by one
	while( timer_heap_num )
	{
		i = timer_heap[timer_heap_num - 1]; // last element in heap (=>smallest)
		if( (nextmin = DIFF_TICK(timer_data[i].tick, tick)) > 0 )
			break; // no more expired timers to process

		--timer_heap_num; // suppress the actual element from the table

		// mark timer as 'to be removed'
		timer_data[i].type |= TIMER_REMOVE_HEAP;

		if( timer_data[i].func )
		{
			if( nextmin < -1000 )
				// 1�b�ȏ�̑啝�Ȓx�����������Ă���̂ŁA
				// timer�����^�C�~���O�����ݒl�Ƃ��鎖��
				// �Ăяo�����^�C�~���O(������tick)���΂ŏ������Ă�
				// timer�֐��̎��񏈗��^�C�~���O��x�点��
				timer_data[i].func(i, tick, timer_data[i].id, timer_data[i].data);
			else
				timer_data[i].func(i, timer_data[i].tick, timer_data[i].id, timer_data[i].data);
		}

		// in the case the function didn't change anything...
		if( timer_data[i].type & TIMER_REMOVE_HEAP )
		{
			timer_data[i].type &= ~TIMER_REMOVE_HEAP;

			switch( timer_data[i].type )
			{
			case TIMER_ONCE_AUTODEL:
				timer_data[i].type = 0;
				if (free_timer_list_pos >= free_timer_list_max) {
					free_timer_list_max += 256;
					RECREATE(free_timer_list,int,free_timer_list_max);
					memset(free_timer_list + (free_timer_list_max - 256), 0, 256 * sizeof(int));
				}
				free_timer_list[free_timer_list_pos++] = i;
			break;
			case TIMER_INTERVAL:
				if (DIFF_TICK(timer_data[i].tick , tick) < -1000) {
					timer_data[i].tick = tick + timer_data[i].interval;
				} else {
					timer_data[i].tick += timer_data[i].interval;
				}
				timer_data[i].type &= ~TIMER_REMOVE_HEAP;
				push_timer_heap(i);
			break;
			}
		}
	}

	if( nextmin < TIMER_MIN_INTERVAL )
		nextmin = TIMER_MIN_INTERVAL;

	return nextmin;
}

unsigned long get_uptime(void)
{
	return (unsigned long)difftime(time(NULL), start_time);
}

void timer_init(void)
{
	time(&start_time);
}

void timer_final(void)
{
	struct timer_func_list *tfl;
	struct timer_func_list *next;

	for( tfl=tfl_root; tfl != NULL; tfl = next ) {
		next = tfl->next;	// copy next pointer
		aFree(tfl->name);	// free structures
		aFree(tfl);
	}

	if (timer_data) aFree(timer_data);
	if (timer_heap) aFree(timer_heap);
	if (free_timer_list) aFree(free_timer_list);
}