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#ifndef _SHOWMSG_H_
#define _SHOWMSG_H_
//davidsiaw, 'lookee' here!
#define SHOW_DEBUG_MSG 1
#ifdef _WIN32
#define CL_RESET ""
#define CL_NORMAL CL_RESET
#define CL_NONE CL_RESET
#define CL_WHITE ""
#define CL_GRAY ""
#define CL_RED ""
#define CL_GREEN ""
#define CL_YELLOW ""
#define CL_BLUE ""
#define CL_MAGENTA ""
#define CL_CYAN ""
#else
#define CL_RESET "\033[0;0m"
#define CL_NORMAL CL_RESET
#define CL_NONE CL_RESET
#define CL_WHITE "\033[1;29m"
#define CL_GRAY "\033[1;30m"
#define CL_RED "\033[1;31m"
#define CL_GREEN "\033[1;32m"
#define CL_YELLOW "\033[1;33m"
#define CL_BLUE "\033[1;34m"
#define CL_MAGENTA "\033[1;35m"
#define CL_CYAN "\033[1;36m"
#endif
extern char tmp_output[1024];
enum msg_type {
MSG_NONE,
MSG_STATUS,
MSG_SQL,
MSG_INFORMATION,
MSG_NOTICE,
MSG_WARNING,
MSG_DEBUG,
MSG_ERROR,
MSG_FATALERROR
};
extern int ShowMessage(const char *, ...);
extern int ShowStatus(const char *, ...);
extern int ShowSQL(const char *, ...);
extern int ShowInfo(const char *, ...);
extern int ShowNotice(const char *, ...);
extern int ShowWarning(const char *, ...);
extern int ShowDebug(const char *, ...);
extern int ShowError(const char *, ...);
extern int ShowFatalError(const char *, ...);
#endif
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