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//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) L0ne_W0lf
//= Copyright (C) Nana
//= Copyright (C) Akaru
//= Copyright (C) Athena
//= Copyright (C) Darkchild
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Umbala Warp Script
//================= Description ===========================================
//= Warp Points for Umbala
//================= Current Version =======================================
//= 1.3
//=========================================================================
umbala,68,253,0 warp um_chief1-1 1,1,um_in,38,113
um_in,38,110,0 warp um_chief1-2 1,1,umbala,66,250
umbala,138,129,0 warp um_tool1-1 1,1,um_in,99,114
um_in,99,111,0 warp um_tool1-2 1,1,umbala,136,127
umbala,125,157,0 warp um_weapon1-1 1,1,um_in,155,114
um_in,155,111,0 warp um_weapon1-2 1,1,umbala,126,154
umbala,94,186,0 warp um_houseA1-1 1,1,um_in,141,42
um_in,141,39,0 warp um_houseA1-2 1,1,umbala,94,183
umbala,100,203,0 warp um_houseA2-1 1,1,um_in,163,69
um_in,166,69,0 warp um_houseA2-2 1,1,umbala,102,205
umbala,107,130,0 warp um_houseB1-1 1,1,um_in,99,66
um_in,99,63,0 warp um_houseB1-2 1,1,umbala,108,127
umbala,220,189,0 script um_shaman1-1 WARPNPC,1,1,{
OnTouch:
if (event_umbala == 7) {
warp "um_in",32,71;
}
end;
}
um_in,29,71,0 warp um_shaman2-1 1,1,umbala,217,186
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