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//================= Hercules Script =======================================
//=       _   _                     _
//=      | | | |                   | |
//=      | |_| | ___ _ __ ___ _   _| | ___  ___
//=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=      | | | |  __/ | | (__| |_| | |  __/\__ \
//=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015  Hercules Dev Team
//= Copyright (C)  Euphy
//= Copyright (C)  L0ne_W0lf
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program.  If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Niflheim Guide (Renewal)
//================= Description ===========================================
//= Guide for the city of Niflheim.
//================= Current Version =======================================
//= 1.2
//=========================================================================

niflheim,201,187,3	script	Niflheim Guide#01nif	4_M_DIEMAN,{
	mes "[Niflheim Guide]";
	mes "Welcome to.. ^8B4513Niflheim^000000...";
	mes "the Realm of the Dead...";
	mes "Do you need help navigating the realm...?";
	if (F_Navi() == 0) {
		next;
		mes "[Niflheim Guide]";
		mes "When you click on the.. ^B9062F[location name]^000000... you'll receive the most advanced ^B9062FNavigation^000000 services...!";
	}
	while (1) {
		next;
		switch(select("[ Tool Shop ]", "[ Pub ]", "[ Weapon Shop ]", "[ Witch's Castle ]", "Remove Marks from Mini-Map", "Cancel")) {
		case 1:
			callsub L_Mark, F_Navi("Tool Shop","niflheim,218,196","^0000FF");
			viewpoint 1,218,196,0,0x0A82FF;
			break;
		case 2:
			callsub L_Mark, F_Navi("Pub","niflheim,189,208","^006400");
			viewpoint 1,189,208,1,0xAAFF00;
			break;
		case 3:
			callsub L_Mark, F_Navi("Weapon Shop","niflheim,218,170","^800080");
			viewpoint 1,218,170,2,0xDA70D6;
			break;
		case 4:
			callsub L_Mark, F_Navi("Witch's Castle","niflheim,255,195","^FF1493");
			viewpoint 1,255,195,3,0xFF1493;
			break;
		case 5:
			mes "[Niflheim Guide]";
			mes "Sure, I'll remove all marks from your mini-map...";
			mes "Is there anything else I can do for you...?";
			viewpoint 2,1,1,0,0xFFFFFF;
			viewpoint 2,1,1,1,0xFFFFFF;
			viewpoint 2,1,1,2,0xFFFFFF;
			viewpoint 2,1,1,3,0xFFFFFF;
			break;
		case 6:
			mes "[Niflheim Guide]";
			mes "......Bye~!..";
			close;
		}
	}
	end;
L_Mark:
	mes "[Niflheim Guide]";
	mes "Let me mark the location of the";
	mes getarg(0)+"^000000...";
	mes "on your mini-map.";
	mes "Would you like to check any other locations?";
	return;
}