1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
|
//===== eAthena Script =======================================
//= Bard Skills Quests
//===== By: ==================================================
//= Lupus, Reddozen
//===== Current Version: =====================================
//= 1.3a
//===== Compatible With: =====================================
//= eAthena Revision 3800+
//===== Description: =========================================
//= Temp quests for new skills for 2nd classes
//===== Additional Comments: =================================
//= 1.0 for fully working skills only [Lupus]
//= 1.1 Added more new skill quests for more classes [Lupus]
//= Somehow eA engine doesn't let you keep learn't skill V_V'
//= 1.2 Added to correct locations, correct NPC's, fixed
//= some of the items required and made them into real
//= quests. [Reddozen]
//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
//= 1.3b Splitted into different files [DracoRPG]
//============================================================
//============================================================
// BARD - PANG VOICE
//============================================================
prontera,134,328,7 script Timid man 89,{
mes "[Timid man]";
if(BaseJob!=Job_Bard) goto L_nobard;
if(getskilllv(1010)) goto L_alreadyhave;
if(JobLevel<40) goto L_nojob;
mes "I'll teach you all I know, but";
mes "I'm a little thirsty. Bring me";
mes "1 Tropical Sograt";
next;
mes "[Timid man]";
mes "Let me check your items.";
next;
if (countitem(12112)<1) goto L_noitems;//Items: Tropical_Sograt,
delitem 12112, 1;//Items: Tropical_Sograt,
mes "[Timid man]";
mes "I see you have what you need,";
mes "so I'll teach you my talent.";
skill 1010,1,0;
close;
L_noitems:
mes "[Timid man]";
mes "You don't have enough items.";
mes "Come back when you have all";
mes "the required items for me.";
close;
L_nobard:
mes "Hum... you don't seem to be a musician";
emotion e_gasp;
close;
L_alreadyhave:
mes "I've already taught you";
mes "everything I know...";
close;
L_nojob:
mes "Come back when you've learned";
mes "more about being a Bard.";
close;
}
|