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//===== eAthena Script ======================================= 
//= Quest NPCs related to Izlude
//===== By: ================================================== 
//= Evera and The eAthena Dev Team
//= L0ne_W0lf
//===== Current Version: ===================================== 
//= 1.1
//===== Compatible With: ===================================== 
//= eAthena SVN
//===== Description: ========================================= 
//= Edgar's Offer:
//= - [Aegis conversion]
//= - Variables in use: MISC_QUEST (Bit 16)
//===== Additional Comments: ================================= 
//= 1.0 Initial release [Evera]
//= 1.1 Updated to 10.3 standard. [L0ne_W0lf]
//============================================================

// Edgar's Offer
//============================================================
izlude,182,186,2	script	Edgar#izlude	49,{
	if (MISC_QUEST & 16) {
		mes "[Edgar]";
		mes "So are you heading to Alberta again? Let me give you the same discount and only charge 250 Zeny, just like the last time.";
		mes "How's that sound?";
		next;
		if (select("Alrighty~!:Why are you being so nice to me?!") == 1) {
			if (Zeny < 250) {
				mes "[Edgar]";
				mes "Um...";
				mes "This isn't";
				mes "enough money.";
				mes "Why don't you go";
				mes "get some more cash?";
				close ;
			}
			set zeny,zeny-250;
			warp "alberta",195,164;
			end;
		}
		mes "[Edgar]";
		mes "It's just the way I am. That, and your devilish smile reminds me of my beloved blond haired son who left home years ago to become a Sailor on his own ship. Bless his soul, wherever he is.";
		close;
	}
	mes "[Edgar]";
	mes "My town, Izlude,  is connected to Alberta by the harbor in the West. There is so much traffic between us, I almost become an Albertian.  Hehehe~";
	next;
	mes "[Edgar]";
	mes "There's this guy I know pretty well, Phelix, who lives in Alberta. That guy is really stingy... He charges for everything!";
	next;
	mes "[Edgar]";
	mes "But he's really a nice guy and likes helping other people. He has a good heart and will give you his support if you meet his price.";
	next;
	mes "[Edgar]";
	mes "Lately, people in Alberta say that he is really trying to help folks and that his demand for Jellopies is just a coverup.  Well, you should take a look at what he has to offer.";
	next;
	if (select("Can you tell me how to get to Alberta?:End Conversation") == 1) {
		mes "[Edgar]";
		mes "Huh? Well, you can use your feet and just walk.  But if you have money, I'd like to suggest that you take a ship.";
		next;
		if (select("Okay, gotcha.:But I'm sick of walking and I'm broke!") == 1) {
			mes "[Edgar]";
			mes "Alrighty, take care~";
			close;
		}
		mes "[Edgar]";
		mes "Okay...";
		mes "You don't want to walk AND you've got no cash, but you still want to go there? Oh geez...";
		next;
		mes "[Edgar]";
		mes "Fine fine. Me, being the captain of a ship, can afford to bring you there at a lower price. How does 250 Zeny sound?";
		next;
		if (select("Alrighty~!:Bah, what a rip off!!") == 1) {
			set MISC_QUEST,MISC_QUEST | 16;
			if (Zeny < 250) {
				mes "[Edgar]";
				mes "Um...";
				mes "This isn't";
				mes "enough money.";
				mes "Go and get";
				mes "some more.";
				close;
			}
			set zeny,zeny-250;
			warp "alberta",195,164;
			end;
		}
		mes "[Edgar]";
		mes "Boy oh boy,";
		mes "if you think";
		mes "that's a rip off...";
		close;
	}
	mes "[Edgar]";
	mes "Yeah, alright.";
	mes "See you later~";
	close;
}