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//===== Athena Script =====================================
//= Juperos Dungeon Quests
//===== By ================================================
//= MasterOfMuppets
//===== Version ===========================================
//= 1.0
//===== Compatible With ===================================
//= eAthena 1.0
//===== Description =======================================
//=
//===== Comments ==========================================
//= 1.0 First version, partly implemented [MasterOfMuppets]
//=========================================================
juperos_01,79,91,1 script Sculpture#Juperos1 111,{
mes "^3131FFIt's a sculpture that";
mes "looks familiar to you.";
close;
}
juperos_01,100,71,1 script Bronze Statue#Juperos2 111,{
mes "^3131FFIt's an elaborate";
mes "bronze statue that";
mes "is twice the height of";
mes "a normal human being.";
close;
}
juperos_01,124,92,1 script Stone Statue#Juperos3 111,{
mes "^3131FFIt's an old";
mes "statue sculpted";
mes "out of stone.";
close;
}
//Quest related?
//juperos_01,x,y,1 script Bronze Statue#Juperos4 111,{
//
// mes "^3131FFThere's a peculiar";
// mes "engraving on the";
// mes "Bronze Statue's rod.";
// next;
// menu "Investigate",s_Invest,"Ignore it",-;
//
// close;
//
//s_Invest:
//
// mes "^3131FFIt's an inscription that's";
// mes "written in an old language";
// mes "that you can't understand,";
// mes "but have no problem reading";
// mes "and making out the sounds";
// mes "for some weird reason.";
// next;
// mes "[" + strcharinfo(0) + "]";
// mes "This is creepy!";
// mes "I know that I'm not";
// mes "supposed to be able";
// mes "to read this, but here";
// mes "I am. I know what sounds";
// mes "all of these letters make...";
// next;
// mes "[" + strcharinfo(0) + "]";
// mes "Huh. Only a scholar,";
// mes "maybe someone even in";
// mes "Juno, could make sense";
// mes "of what this stuff says.";
// close;
//
//}
juperos_02,1,1,1 script JuperosLvl2QuestInit -1,{
OnInit:
while(1)
{
monster "juperos_02",24,276,"1st Gate Switch",1674,1,"JuperosLvl2QuestInit::OnGate1Dead";
monster "juperos_02",240,29,"2nd Gate Switch",1674,1,"JuperosLvl2QuestInit::OnGate2Dead";
monster "juperos_02",282,183,"3rd Gate Switch",1674,1,"JuperosLvl2QuestInit::OnGate3Dead";
end;
OnGate1Dead:
mapannounce "juperos_02","Have you come seeking Juperos?! It no longer exists...",1,0xFF0000;
set $JupeGate1,1;
if($JupeGate1 && $JupeGate2 && $JupeGate3)goto s_WarpOpen;
end;
OnGate2Dead:
mapannounce "juperos_02","Who are you to come here?",1,0xFF0000;
set $JupeGate2,1;
if($JupeGate1 && $JupeGate2 && $JupeGate3)goto s_WarpOpen;
end;
OnGate3Dead:
mapannounce "juperos_02","Have you come to see me? Fine! Find me first!",1,0xFF0000;
set $JupeGate3,1;
if($JupeGate1 && $JupeGate2 && $JupeGate3)goto s_WarpOpen;
end;
s_WarpOpen:
attachnpctimer;
initnpctimer;
end;
OnTimer3000:
mapannounce "juperos_02","Vroom! Vroom!",1,0xBA55D3;
end;
OnTimer6000:
mapannounce "juperos_02","Attention, visitors.",1,0xBA55D3;
end;
OnTimer9000:
mapannounce "juperos_02","You are allowed to enter the next zone for a short period of time. Please use the portal in the center of the map.",1,0xBA55D3;
enablenpc "JupeWarp2";
end;
OnTimer309000:
mapannounce "juperos_02","The portal has now closed.",1,0xBA55D3;
disablenpc "JupeWarp2";
set $JupeGate1,0;
set $JupeGate2,0;
set $JupeGate3,0;
stopnpctimer;
}
}
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