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//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2018 Hercules Dev Team
//= Copyright (C) 4144
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Inventory expansion
//=========================================================================
- script inventory_expansion FAKE_NPC,{
end;
OnInvExpandRequest:
if (countitem(Inventory_Extension_Coupon) < 1) {
expandInventoryAck(EXPAND_INV_MISSING_ITEM);
end;
}
if (getInventorySize() + INVENTORY_INCREASE_STEP > MAX_INVENTORY) {
expandInventoryAck(EXPAND_INV_MAX_SIZE);
end;
}
expandInventoryAck(EXPAND_INV_ASK_CONFIRMATION, Inventory_Extension_Coupon);
end;
OnInvExpandConfirmed:
if (countitem(Inventory_Extension_Coupon) < 1) {
expandInventoryResult(EXPAND_INV_RESULT_MISSING_ITEM);
end;
}
if (getInventorySize() + INVENTORY_INCREASE_STEP > MAX_INVENTORY) {
expandInventoryResult(EXPAND_INV_RESULT_MAX_SIZE);
end;
}
delitem(Inventory_Extension_Coupon, 1);
if (expandInventory(INVENTORY_INCREASE_STEP) == true) {
expandInventoryResult(EXPAND_INV_RESULT_SUCCESS);
}
end;
OnInvExpandRejected:
end;
}
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