1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
|
//===== eAthena Script =======================================
//= Renters
//===== By: ==================================================
//= kobra_k88, mod by Lupus
//===== Current Version: =====================================
//= 1.6a
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
//= PecoPeco Breeder, Grand PecoPeco Breeder, Falcon tamer scripts
//===== Additional Comments: =================================
//= Fully working
//= Added another Falcon Master into the Hunters Guild [Lupus]
//= 1.2: replaced checkoption(x) with checkriding,checkfalcon [Lupus]
//= 1.3: Added support Adv Classes + Baby Class [Lupus]
//= 1.4: Added different prices for normal, advanced and baby classes
//= but you could set them to the same [Lupus]
//= 1.5: Fixed spelling mistakes [Nexon]
//= 1.5a: Small fix (Falcon Taming -> Falcon Mastery) [Komurka]
//= 1.6: Moved the Falcon Master to Hugel [Poki#3]
//============================================================
// PecoPeco Breeder (for Knights)-------------------------------------------
prontera.gat,61,338,3 script PecoPeco Breeder 86,{
if(Upper==0) set @price,2500; //Normal Peco - default price
if(Upper==1) set @price,4000; //Armored Peco
if(Upper==2) set @price,2000; //Baby Peco
mes "[PecoPeco Breeder]";
if(BaseJob == Job_Knight || BaseJob == Job_Knight2 ) goto L_Start;
if(Upper==0)mes "I'm a PecoPeco breeder and I rent out PecoPecos for ^4444FF Knights ^000000 to ride on.";
if(Upper==1)mes "I'm a PecoPeco breeder and I rent out Armored PecoPecos for ^4444FF Lord Knights ^000000 to ride on.";
if(Upper==2)mes "I'm a PecoPeco breeder and I rent out Baby PecoPecos for ^4444FF Baby Knights ^000000 to ride on.";
close;
L_Start:
if(Upper==0)mes "Good day. Would you like to ride a PecoPeco?";
if(Upper==1)mes "Good day. Would you like to ride an Armored PecoPeco?";
if(Upper==2)mes "Good day. Would you like to ride a Baby PecoPeco?";
next;
mes "[PecoPeco Breeder]";
mes "You can rent one PecoPeco for "+@price+" Zeny, provided that you have the PecoPeco Riding skill.";
next;
menu "Lend me a trusty steed!... err... bird!",M_0,"Hmm...It's a bit too expensive.",M_1;
M_0:
if(getskilllv(63) == 0) goto sL_NeedSkill;
if(Zeny < @price) goto sL_Zeny;
if(checkriding(0) != 0) goto sL_GotPeco;
set Zeny, Zeny - @price;
setriding;
mes "Thank you and good day.";
emotion 15;
close;
sL_NeedSkill:
mes "[PecoPeco Breeder]";
mes "As I mentioned earlier, you need the ^3333FFRiding^000000 skill in order to rent a PecoPeco.";
close;
sL_Zeny:
mes "[PecoPeco Breeder]";
mes "As I said before it will be "+@price+"z. Come back when you have enough zeny.";
close;
sL_GotPeco:
mes "[PecoPeco Breeder]";
mes "Umm... aren't you already riding a PecoPeco??....";
emotion 20;
close;
M_1:
mes "[PecoPeco Breeder]";
mes "Alright. Good day to you.";
close;
}
// Grand PecoPeco Breeder (for Crusaders)-------------------------------------------
prontera.gat,238,312,5 script Grand PecoPeco Breeder 86,{
if(Upper==0) set @price,3000; //Normal Peco - default price
if(Upper==1) set @price,5000; //Armored Peco
if(Upper==2) set @price,2500; //Baby Peco
mes "[Grand PecoPeco Breeder]";
if(BaseJob == Job_Crusader || BaseJob == Job_Crusader2 ) goto L_Start;
if(Upper==0)mes "I'm a Grand PecoPeco breeder and I rent out Grand PecoPecos for ^4444FF Crusaders^000000 to ride on.";
if(Upper==1)mes "I'm a Grand PecoPeco breeder and I rent out Armored Grand PecoPecos for ^4444FF Paladins^000000 to ride on.";
if(Upper==2)mes "I'm a Grand PecoPeco breeder and I rent out Baby Grand PecoPecos for ^4444FF Baby Crusaders^000000 to ride on.";
close;
L_Start:
if(Upper==0)mes "Good day. Would you like to ride a Grand PecoPeco?";
if(Upper==1)mes "Good day. Would you like to ride an Armored Grand PecoPeco?";
if(Upper==2)mes "Good day. Would you like to ride a Baby Grand PecoPeco?";
next;
mes "[Grand PecoPeco Breeder]";
mes "You can rent one Grand PecoPeco for "+@price+" Zeny, provided that you have the PecoPeco Riding skill.";
next;
menu "Lend me a trusty steed!... err... bird!",M_0,"Hmm...It's a bit too expensive.",M_1;
M_0:
if(getskilllv(63) == 0) goto sL_NeedSkill;
if(Zeny < @price) goto sL_Zeny;
if(checkriding(0) != 0) goto sL_GotPeco;
set Zeny, Zeny - @price;
setriding;
mes "Thank you and good day.";
emotion 15;
close;
sL_NeedSkill:
mes "[Grand PecoPeco Breeder]";
mes "As I mentioned earlier, you need the ^3333FFRiding^000000 skill in order to rent a Grand PecoPeco.";
close;
sL_Zeny:
mes "[Grand PecoPeco Breeder]";
mes "As I said before it will be "+@price+"z. Come back when you have enough zeny.";
close;
sL_GotPeco:
mes "[Grand PecoPeco Breeder]";
mes "Umm... aren't you already riding a Grand PecoPeco??....";
emotion 20;
close;
M_1:
mes "[Grand PecoPeco Breeder]";
mes "Alright. Good day to you.";
close;
}
// Falcon Master--------------------------------------------------------------
hu_in01.gat,375,318,5 script Falcon Master 59,{
if(Upper==0) set @price,800; //Normal Falcon - default price
if(Upper==1) set @price,1000; //Scarf Falcon
if(Upper==2) set @price,600; //Baby Falcon
mes "[Falcon Master]";
mes "Hellooooo, I am the Falcon Master.";
next;
menu "Speak with him",M_0, "Politely back away",M_End;
M_0:
mes "[Falcon Master]";
if(Upper==0)mes "I can train a Falcon for you, but you need "+@price+"z and be a Hunter with mastered ^5555FF'Falcon Mastery'^000000 skill.";
if(Upper==1)mes "I can train a Scarf Falcon for you, but you need "+@price+"z and be a Sniper with mastered ^5555FF'Falcon Mastery'^000000 skill.";
if(Upper==2)mes "I can train a Baby Falcon for you, but you need "+@price+"z and be a Baby Hunter with mastered ^5555FF'Falcon Mastery'^000000 skill.";
next;
menu "Ok",sM_0, "No thanks",M_End;
sM_0:
if(BaseJob != Job_Hunter) goto sL_NotHunter;
if(checkfalcon(0) != 0) goto sL_GotFalc;
if(Zeny < @price) goto sL_Zeny;
if(getskilllv(127)==0) goto sL_NoSkill;
set Zeny, Zeny - @price;
mes "[Falcon Master]";
mes "It looks like you meet all the requirements to handle a Falcon. Here you are";
setfalcon;
next;
mes "[Falcon Master]";
mes "Please take very good care of it. It will prove to be a valuable companion.";
close;
sL_NotHunter:
mes "[Falcon Master]";
mes "As I said, Falcons can only be given to Hunters. Falcons are very picky about who they travel with you know.";
close;
sL_GotFalc:
mes "[Falcon Master]";
mes "You can only have 1 Falcon at a time.";
close;
sL_NoSkill:
mes "[Falcon Master]";
mes "I'm sorry but you do not have the Falcon Mastery skill. Please come back when you have learned it.";
close;
sL_Zeny:
mes "[Falcon Master]";
mes "As I said before it will be "+@price+"z. Come back when you aquire enough zeny.";
close;
M_End:
mes "[Falcon Master]";
mes "Have a nice day.";
close;
}
|