summaryrefslogtreecommitdiff
path: root/npc/instances/OrcsMemory.txt
blob: 81b50b758ad773f08cf675c08eaed3f17f2670ab (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
//===== eAthena Script ======================================= 
//= Orc's Memory
//===== By: ================================================== 
//= L0ne_W0lf
//===== Current Version: ===================================== 
//= 1.3
//===== Compatible With: ===================================== 
//= eAthena SVN
//===== Description: ========================================= 
//= [Aegis Conversion]
//= Relive the memory of an orc.
//===== Additional Comments: ================================= 
//= 1.0 First version. [L0ne_W0lf]
//= 1.1 First round of bugfixes. (bugreport:3928) [L0ne_W0lf]
//=     Fixed some npcs calling wrong events. 
//=     Fixed Depraved Orc Spirit spawn point
//=     Fixed an NPC that was never being enabled.
//= 1.1a Second round from bugreport. (bugreport:3928) [L0ne_W0lf]
//=     Fixed first warp never enabling, issue not seen
//=     because of a local source mod.
//=     Corrected the IDs for the Vengeful Orc Spirit and
//=     Shaman Cargalache, copy/paste fail.
//=     Changed spawn point for dungeon according to spawn
//=     point on iRO.
//= 1.2 More bugfixes, mostly typos. :O (bugreport:3944) [L0ne_W0lf]
//=     Fixed some varaibles (types/values) as well.
//= 1.3 Disabled an exploit related to the orc hero spawn. [L0ne_W0lf]
//=     Corrected the variable type for party leader name.
//============================================================ 

// Entrance
gef_fild10,242,202,0	script	Dimensional Gorge Piece	406,{
	if ((BaseLevel < 30) || (BaseLevel > 80)) {
		mes "Only users between Levels ^ff000030 ~ 80^000000 can enter this Dungeon.";
		close;
	}

	set .@party_id,getcharid(1);
	set .@ins_mas,getpartyleader(.@party_id,2);
	set .@p_name$,getpartyname(.@party_id);
	set .@p_reader$,strcharinfo(0);
	set .@md_name$,"Orc's Memory";

	getpartymember(.@party_id);
	set .@partymembercount,$@partymembercount;
	copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount;

	set .@orctime,checkquest(12059,PLAYTIME);
	if ((.@party_id > 0) && ((.@partymembercount > 1))) {
		if (.@orctime == -1) {
			if (.@ins_mas == getcharid(0)) {
				mes "Party generation confirmed. Would you like to book entrance to the " + .@md_name$ + "?";
				next;
				switch(select("Reserve the " + .@md_name$ + ":Enter the Dungeon:Cancel")) {
				case 1:
					set .@instance, instance_create(.@md_name$, .@party_id);
					if (.@instance < 0) {
						mes "Party Name: "+.@p_name$+"";
						mes "Party Leader: "+.@p_reader$+"";
						mes "^0000ff"+.@md_name$+" ^000000 - Reservation Failed.";
						close;
					}
					else {
						mes "^0000ff"+.@md_name$+"^000000- Attempting to book an entrance";
						mes "After making a reservation, you have to select the menu 'Enter the Dungeon' if you wish to enter the " + .@md_name$ + ".";

						for( set .@i, 1; .@i <= 2; set .@i, .@i + 1 ) {
							if( instance_attachmap(.@i + "@orcs", .@instance) == "" )
								break;
						}
						if( .@i < 2 ) {
							instance_destroy(.@instance);
							close;
						}
						instance_attach(.@instance);
						instance_set_timeout 14400,300,.@instance;
						instance_init(.@instance);

						// First Floor
						donpcevent instance_npcname("#Resurrect Monsters1", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("#Resurrect Monsters2", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("#Resurrect Monsters3", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("#Resurrect Monsters4", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("B1 Area 1", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("B1 Area 2", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("B1 Area 3", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("B1 Area 4", instance_id())+"::OnInstanceInit";
						disablenpc instance_npcname("Kurger#1-2", instance_id());

						// Second Floor
						donpcevent instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("Torch#1-1", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("Torch#1-2", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("Torch#1-3", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("Torch#1-4", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("Torch#2-2", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("Torch#2-3", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("Torch#2-4", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("Torch#3-2", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("Torch#3-3", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("Torch#3-4", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("#Warp2-1", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("#Warp2-2", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("#Warp2-3", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("#Boss Control", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("#Warp Outside Orc Dungeon", instance_id())+"::OnInstanceInit";
						donpcevent instance_npcname("Kruger#", instance_id())+"::OnInstanceInit";

						close;
					}
				case 2:
					//if (move_md == 3) {
					//	mes "An unidentified error has occured.";
					//	close;
					//}
					//else if (move_md == 2) {
					if (has_instance("1@orcs") == "") {
						mes "Memorial Dungeon " + .@md_name$ + " does not exist.";
						mes "The party leader has not reserved entrance to the dungeon yet.";
						next;
						mes "Once reservation is complete, the dungeon will be generated.";
						mes "If your dungeon has been destroyed you must wait 7 days before re-entering.";
						close;
					}
					//else if (move_md == 0) {
					else if ((has_instance("1@orcs") != "") && (.@partymembercount < 2)) {
						mes "Only party members may enter the Memorial Dungeon.";
						close;
					}
					//else if (move_md == 0) {
					else {
						mapannounce "gef_fild10", .@p_reader$ + " of the party, " + .@p_name$ + " is entering the " + .@md_name$ + ".",bc_map,"0x00ff99";
						warp	"1@orcs",179,15;
						setquest 12059;
						close;
					}
				case 3:
					close;
				}
			}
			else {
				switch(select(.@md_name$ + " Enter the Memorial Dungeon:Cancel")) {
				case 1:
					//if (move_md == 3) {
					//	mes "An unidentified error has occured.";
					//	close;
					//}
					//else if (move_md == 2) {
					if (has_instance("1@orcs") == "") {
						mes "Memorial Dungeon " + .@md_name$ + " does not exist.";
						mes "Memorial Dungeon has been destroyed by the Party Leader, or because of the time limit. Please try again after 2 hours.";
						close;
					}
					//else if (move_md == 1) {
					else if ((has_instance("1@orcs") != "") && (.@partymembercount < 2)) {
						mes "Only party members may enter the Memorial Dungeon.";
						close;
					}
					//else if (move_md == 0) {
					else {
						mapannounce "gef_fild10", .@p_name$ + " Party's member " + .@p_reader$ + " has entered the " + .@md_name$ + ".",bc_map,"0x00ff99";
						setquest 12059;
						warp "1@orcs",179,15;
						close;
					}
				case 2:
					close;
				}
			}
		}
		else if ((.@orctime == 0) || (.@orctime == 1)) {
			mes "You can enter the Dungeon if it has been generated.";
			next;
			switch(select("Enter the Dungeon " + .@md_name$ + ":Cancel")) {
			case 1:
				//if (move_md == 3) {
				//	mes "An unidentified error has occured.";
				//	close;
				//}
				//else if (move_md == 2) {
				if (has_instance("1@orcs") == "") {
					mes "Memorial Dungeon " + .@md_name$ + " does not exist.";
					mes "Memorial Dungeon has been destroyed by the Party Leader, or because of the time limit. Please try again after 2 hours.";
					close;
				}
				//else if (move_md == 1) {
				else if ((has_instance("1@orcs") != "") && (.@partymembercount < 2)) {
					mes "Only party members may enter the Memorial Dungeon.";
					close;
				}
				//else if (move_md == 0) {
				else {
					mapannounce "gef_fild10", .@p_name$ + " Party's member " + .@p_reader$ + " has entered the " + .@md_name$ + ".",bc_map,"0x00ff99";
					setquest 12059;
					warp "1@orcs",179,15;
					close;
				}
			case 2:
				close;
			}
		}
		else if (.@orctime == 2) {
			mes "^0000ffAll records and after-effects related to the Orc's Memory Dungeon are deleted. You can now regenerate or enter the Orc's Memory.^000000";
			erasequest 12059;
			close;
		}
	}
	else {
		mes "In order to generate a dungeon you must be the Party Leader and have at least 2 members in the party.";
		close;
	}
}

gef_fild10,238,202,6	script	Mad Scientist#orc	865,{
	if (BaseLevel < 50) {
		mes "The Mad Scientist doesn't seem to notice you and keeps mumbling to himself...";
		close;
	}
	if (mad > 1) {
		set mad,1;
	}
	else if (mad < 1) {
		mes "[Mad Scientist]";
		mes "Haha, no Orcs are coming near me!";
		mes "The power of the Dimensional Gorge is undefeatable!!";
		next;
		switch(select("Orcs don't attack you?:You wish!")) {
		case 1:
			mes "[Mad Scientist]";
			mes "Yeah, yeah.. I know it's hard to belive. I don't blame ya.";
			mes "I used to study the Dimensional Gorge discovered near Morroc.";
			mes "According to my research, the minerals found there have enormous power inside them!";
			next;
			break;
		case 2:
			mes "[Mad Scientist]";
			mes "You are a pretty distrustful person, huh?";
			next;
			break;
		}
		switch(select("Oh? Like what, travel to alternate space?")) {
		case 1:
			mes "[Mad Scientist]";
			mes "Very smart! I have actually just done that! See that statue over there? It's not your normal Monolith!";
			next;
			mes "[Mad Scientist]";
			mes "I have created it with the combination with our technology and the unlimited energy I discovered from that crevice! Want to try it?";
			next;
			break;
		}
		switch(select("... Um, that doesn't sound legal?")) {
		case 1:
			mes "[Mad Scientist]";
			mes "Hey, since when is something so interesting legal!? How about it! You can talk to the Orcs! C'mon!";
			next;
			mes "[Mad Scientist]";
			mes "Chances are they'll just give you lots of instructions once they see you, so just wing it! They're always saying the same thing, to the point where I memorized them!";
			next;
			break;
		}
		switch(select("Alright... What do I do?:Umm, maybe not.")) {
		case 1:
			mes "[Mad Scientist]";
			mes "Very good! Just sit in the hands of this statue! And try to act natural when you're in there!";
			set mad,1;
			break;
		case 2:
			mes "[Mad Scientist]";
			mes "Oh fine, be that way!";
			break;
		}
	}
	else {
		mes "[Mad Scientist]";
		mes "Hmm? Put your hand on that Monemus Statue if you want to experience traveling through dimensions!";
	}
	close;
}

// Orc's Memory Floor 1
1@orcs,180,30,0	script	#Resurrect Monsters1	844,{
	end;

OnInstanceInit:
	disablenpc instance_npcname("#Resurrect Monsters1", instance_id());
	end;

OnDisable:
	killmonster "1@orcs",instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	end;

OnEnable:
	enablenpc instance_npcname("#Resurrect Monsters1", instance_id());
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	end;

OnMyMobDead:
	set .@callnum,30;
	set .@c_mob_num,mobcount("1@orcs",instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead");
	set .@mob_dead_num,.@callnum - .@c_mob_num;
	if (.@mob_dead_num > 0) {
		set .@mob_ran,rand(1,30);
		if (.@mob_ran > 29) {
			monster "1@orcs",0,0,"Orc Warrior",1023,.@mob_dead_num,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
		}
		else if ((.@mob_ran > 28) && (.@mob_ran < 30)) {
			monster "1@orcs",0,0,"High Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
			if (rand(1,10) == 9) {
				instance_announce 0, "High Orc: We need more defense! Get more people here!",bc_map,"0xff4444";
			}
		}
		else if ((.@mob_ran > 26) && (.@mob_ran < 29)) {
			areamonster "1@orcs",41,91,51,81,"High Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
			if (rand(1,10) == 9) {
				instance_announce 0, "Where are the High Orcs!? Get them to stop the enemies!",bc_map,"0xff4444";
			}
		}
		else {
			areamonster "1@orcs",17,187,27,177,"High Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
			if (rand(1,5) == 3) {
				instance_announce 0, "Caution: The army's starting to concentrate at Zone No.4.",bc_map,"0x77ff77";
			}
			if (rand(1,100) == 50) {
				initnpctimer;
			}
		}
	}
	end;

OnTimer10:
	instance_announce 0, "Shouts of the Chief Orc of Safeguards: Looks like this will take longer than expected. Summon the Stalactic Golems!",bc_map,"0xff4444";
	end;

OnTimer4010:
	instance_announce 0, "Stalactic Golems are digging out of the deep underground.",bc_map,"0x77ff77";
	areamonster "1@orcs",17,187,27,177,"Stalctic Golem",1278,20,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	stopnpctimer;
	end;
}

1@orcs,180,30,0	script	#Resurrect Monsters2	844,{
	end;

OnInstanceInit:
	disablenpc instance_npcname("#Resurrect Monsters2", instance_id());
	end;

OnDisable:
	killmonster "1@orcs",instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
	end;

OnEnable:
	enablenpc instance_npcname("#Resurrect Monsters2", instance_id());
	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
	end;

OnMyMobDead:
	set .@callnum,15;
	set .@c_mob_num,mobcount("1@orcs",instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead");
	set .@mob_dead_num,.@callnum - .@c_mob_num;
	if (rand(1,30) > 15) {
		if (.@mob_dead_num > 0) {
			monster "1@orcs",0,0,"Trained Wolf",1106,.@mob_dead_num,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
		}
	}
	else {
		if (.@mob_dead_num > 0) {
			areamonster "1@orcs",17,187,27,177,"Trained Wolf",1106,.@mob_dead_num,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
		}
	}
	end;
}

1@orcs,180,30,0	script	#Resurrect Monsters3	844,{
	end;

OnInstanceInit:
	disablenpc instance_npcname("#Resurrect Monsters3", instance_id());
	end;

OnDisable:
	killmonster "1@orcs",instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	end;

OnEnable:
	enablenpc instance_npcname("#Resurrect Monsters3", instance_id());
	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	end;

OnMyMobDead:
	set .@callnum,15;
	set .@c_mob_num,mobcount("1@orcs",instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead");
	set .@mob_dead_num,.@callnum - .@c_mob_num;
	set .@mob_ran,rand(1,30);
	if (.@mob_ran > 29) {
		if (.@mob_dead_num > 0) {
			monster "1@orcs",0,0,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
		}
	}
	else if ((.@mob_ran > 26) && (.@mob_ran < 30)) {
		if (.@mob_dead_num > 0) {
			areamonster "1@orcs",43,155,47,159,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
			if (rand(1,3) == 3) {
				instance_announce 0, "High Orc: Attack them from behind! Cut off their support!",bc_map,"0xff4444";
			}
		}
	}
	else {
		if (.@mob_dead_num > 0) {
			areamonster "1@orcs",17,187,27,177,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
		}
	}
	end;
}

1@orcs,180,30,0	script	#Resurrect Monsters4	844,{
	end;

OnInstanceInit:
	enablenpc instance_npcname("#Resurrect Monsters4", instance_id());
	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	end;

OnMyMobDead:
	set .@callnum,10;
	set .@c_mob_num,mobcount("1@orcs",instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead");
	set .@mob_dead_num,.@callnum - .@c_mob_num;
	if (.@mob_dead_num > 0) {
		monster "1@orcs",0,0,"Anopheles",1627,.@mob_dead_num,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	}
	end;

OnDisable:
	killmonster "1@orcs",instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	end;
}

1@orcs,180,29,4	script	Kurger#1-1	433,{
	donpcevent instance_npcname("Kurger#1-2", instance_id())+"::OnEnable";
	end;
}

1@orcs,180,29,4	script	Kurger#1-2	433,{
	end;

OnEnable:
	disablenpc instance_npcname("Kurger#1-1", instance_id());
	enablenpc instance_npcname("Kurger#1-2", instance_id());
	initnpctimer;
	end;

OnTimer10:
	instance_announce 0, "Kruger: Damn... What took you so long!! I don't have all day!!",bc_map,"0xffff00";
	end;

OnTimer5710:
	instance_announce 0, "Kruger: My plan was to let our comrades open the gate, but it's all ruined since I got busted by the Orc Shaman.",bc_map,"0xffff00";
	end;

OnTimer14610:
	instance_announce 0, "Shouts of the Chief Orc of Safeguards: I smell a rat.. Send some patrols to the entrance!!",bc_map,"0xff4444";
	end;

OnTimer20210:
	instance_announce 0, "Kruger: Darn it.. They'll come in any minute. Ok. Listen to me now.",bc_map,"0xffff00";
	end;

OnTimer24910:
	instance_announce 0, "Kruger: The Orc Shaman has sealed the 1st basement by dividing it into 4 zones. Each zone has one Enchanted Orc who has the magic to unseal the next zone.",bc_map,"0xffff00";
	end;

OnTimer34310:
	instance_announce 0, "Kruger: Find those Enchanted Orcs and get rid of them to move to the next zone.",bc_map,"0xffff00";
	end;

OnTimer39710:
	instance_announce 0, "Kruger: Try to avoid encountering Orcs other then the Enchanted ones. Everytime you kill a normal Orc, High Orcs will gather at the last path to the 2nd floor.",bc_map,"0xffff00";
	end;

OnTimer49210:
	instance_announce 0, "Kruger: In the worst case, the path to the 2nd floor could be completely blocked. For your own sake, you should be as sneaky as possible.",bc_map,"0xffff00";
	end;

OnTimer56310:
	instance_announce 0, "Mission: Sneak in and get rid of the 'Enchanted Orc'. Avoiding battles with other Orcs can be a tactical way of getting into the 2nd floor.",bc_map,"0x44ffff";
	donpcevent instance_npcname("#Resurrect Monsters1", instance_id())+"::OnEnable";
	donpcevent instance_npcname("#Resurrect Monsters2", instance_id())+"::OnEnable";
	donpcevent instance_npcname("#Resurrect Monsters3", instance_id())+"::OnEnable";
	disablenpc instance_npcname("Kurger#1-2", instance_id());
	end;

OnTimer60000:
	areamonster "1@orcs",137,83,143,89,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs", instance_id())+"::OnMyMobDead";
	stopnpctimer;
	end;

}

1@orcs,168,125,0	script	B1 Area 1	45,3,3,{
OnInstanceInit:
	disablenpc instance_npcname("B1 Area 1", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("B1 Area 1", instance_id());
	areamonster "1@orcs",103,105,109,111,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs", instance_id())+"::OnMyMobDead1";
	end;

OnTouch:
	warp "1@orcs",168,130;
	end;

OnContinue:
	donpcevent instance_npcname("B1 Area 2", instance_id())+"::OnEnable";
	initnpctimer;
	end;

OnTimer10300:
	instance_announce 0, "Kruger's Whisper: The Orcs here used to be my companions. They just lost their will ever since the Orc Shamans started to control them with her magic.",bc_map,"0xff4499";
	end;

OnTimer18700:
	instance_announce 0, "Kruger's Whisper: There's nothing we can do but to defeat the Orc Shaman if we want to save the remaining tribes.",bc_map,"0xff4499";
	stopnpctimer;
	end;
}

1@orcs,89,94,0	script	B1 Area 2	45,3,3,{
OnInstanceInit:
	disablenpc instance_npcname("B1 Area 2", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("B1 Area 2", instance_id());
	areamonster "1@orcs",32,40,38,46,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs", instance_id())+"::OnMyMobDead2";
	end;

OnTouch:
	warp "1@orcs",85,85;
	end;

OnContinue:
	donpcevent instance_npcname("B1 Area 3", instance_id())+"::OnEnable";
	initnpctimer;
	end;

OnTimer30300:
	instance_announce 0, "Kruger's Whisper: I saw the bodies of our tribe. It seems that the Orc Shaman has used those Orcs for her rituals.",bc_map,"0xff4499";
	end;

OnTimer37600:
	instance_announce 0, "Kruger's Whisper: ... It all has to do with me. I am responsible for this evilness.",bc_map,"0xff4499";
	stopnpctimer;
	end;
}

1@orcs,38,105,0	script	B1 Area 3	45,3,3,{
OnInstanceInit:
	disablenpc instance_npcname("B1 Area 3", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("B1 Area 3", instance_id());
	areamonster "1@orcs",19,177,25,183,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs", instance_id())+"::OnMyMobDead3";
	end;

OnTouch:
	warp "1@orcs",38,110;
	end;

OnContinue:
	donpcevent instance_npcname("B1 Area 4", instance_id())+"::OnEnable";
	initnpctimer;
	end;

OnTimer30300:
	instance_announce 0, "Please, hang in there!",bc_map,"0xff4499";
	end;

OnTimer32700:
	instance_announce 0, "We'll get some rest when we get to the 2nd basement after passing through here.",bc_map,"0xff4499";
	stopnpctimer;
	end;
}

1@orcs,21,189,0	script	B1 Area 4	45,3,3,{
OnInstanceInit:
	disablenpc instance_npcname("B1 Area 4", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("B1 Area 4", instance_id());
	donpcevent instance_npcname("#Resurrect Monsters1", instance_id())+"::OnDisable";
	donpcevent instance_npcname("#Resurrect Monsters2", instance_id())+"::OnDisable";
	donpcevent instance_npcname("#Resurrect Monsters3", instance_id())+"::OnDisable";
	donpcevent instance_npcname("#Resurrect Monsters4", instance_id())+"::OnDisable";
	end;

OnTouch:
	warp "2@orcs",32,171;
	end;
}

1@orcs,1,1,0	script	B1 Area Mobs	-1,{
	end;

OnMyMobDead:
	donpcevent instance_npcname("B1 Area 1", instance_id())+"::OnEnable";
	end;

OnMyMobDead1:
	donpcevent instance_npcname("B1 Area 1", instance_id())+"::OnContinue";
	end;

OnMyMobDead2:
	donpcevent instance_npcname("B1 Area 2", instance_id())+"::OnContinue";
	end;

OnMyMobDead3:
	donpcevent instance_npcname("B1 Area 3", instance_id())+"::OnContinue";
	end;
}

// Orc's Memory Floor 2
2@orcs,36,171,0	script	#2Resurrect Monsters1	844,{
	end;

OnInstanceInit:
	disablenpc instance_npcname("#2Resurrect Monsters1", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("#2Resurrect Monsters1", instance_id());
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	end;

OnDisable:
	killmonster "2@orcs",instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	end;

OnMyMobDead:
	set .@callnum,30;
	set .@c_mob_num,mobcount("2@orcs",instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead");
	set .@mob_dead_num,.@callnum - .@c_mob_num;
	if (.@mob_dead_num > 0) {
		set .@mob_ran,rand(1,30);
		if (.@mob_ran > 29) {
			monster "2@orcs",0,0,"Vengeful Orc",1152,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
		}
		else if ((.@mob_ran > 28) && (.@mob_ran < 30)) {
			monster "2@orcs",0,0,"High Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
			set mob_ran2,rand(1,10);
		}
		else if ((.@mob_ran > 26) && (.@mob_ran < 29)) {
			areamonster "2@orcs",157,112,167,122,"High Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
			if (rand(1,10) == 9) {
				instance_announce 0, "Warning: High Orcs are gathering near area 3.",bc_map,"0xff4444";
			}
		}
		else {
			areamonster "2@orcs",173,13,183,23,"High Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
			if (rand(1,5) == 3) {
				instance_announce 0, "Caution: The Forces have started to concentrate at the Shaman's Altar.",bc_map,"0x77ff77";
			}
			if (rand(1,70) == 50) {
				initnpctimer;
			}
		}
	}
	end;

OnTimer10:
	instance_announce 0, "Voice from somewhere: Foolish... Do you really think the altar would fall like that?",bc_map,"0xff4444";
	end;

OnTimer4010:
	instance_announce 0, "[ Wraiths were summoned by an unknown power ]",bc_map,"0x77ff77";
	areamonster "2@orcs",167,25,177,35,"Wraith",1475,30,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
	stopnpctimer;
	end;
}

2@orcs,36,171,0	script	#2Resurrect Monsters3	844,{
	end;

OnInstanceInit:
	disablenpc instance_npcname("#2Resurrect Monsters3", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("#2Resurrect Monsters3", instance_id());
	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	end;

OnMyMobDead:
	set .@callnum,15;
	set .@c_mob_num,mobcount("2@orcs",instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead");
	set .@mob_dead_num,.@callnum - .@c_mob_num;
	set .@mob_ran,rand(1,30);
	if (.@mob_ran > 29) {
		if (.@mob_dead_num > 0) {
			monster "2@orcs",0,0,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
		}
	}
	else if ((.@mob_ran > 6) && (.@mob_ran < 30)) {
		if (.@mob_dead_num > 0) {
			areamonster "2@orcs",168,10,184,26,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
			if (rand(1,15) == 3) {
				instance_announce 0, "Warning: Orc Archer teams are gathering near the altar.",bc_map,"0xff4444";
			}
		}
	}
	else {
		if (.@mob_dead_num > 0) {
			areamonster "2@orcs",168,21,184,21,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
		}
	}
	end;

OnDisable:
	killmonster "2@orcs",instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
	end;
}

2@orcs,180,30,0	script	#2Resurrect Monsters4	844,{
	end;

OnInstanceInit:
	enablenpc instance_npcname("#2Resurrect Monsters4", instance_id());
	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	end;

OnMyMobDead:
	set .@callnum,10;
	set .@c_mob_num,mobcount("2@orcs",instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead");
	set .@mob_dead_num,.@callnum - .@c_mob_num;
	if (.@mob_dead_num > 0) {
		monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
	}
	end;
}

2@orcs,35,169,4	script	Kruger#2-1	433,{
	donpcevent instance_npcname("Kruger#2-2", instance_id())+"::OnEnable";
	end;
}

2@orcs,35,169,4	script	Kruger#2-2	433,{
	end;

OnEnable:
	disablenpc instance_npcname("Kruger#2-1", instance_id());
	enablenpc instance_npcname("Kruger#2-2", instance_id());
	initnpctimer;
	end;

OnTimer10:
	instance_announce 0, "Kruger's Whisper: I'll tell you how to get to the Shaman's altar.",bc_map,"0xffff00";
	end;

OnTimer3510:
	instance_announce 0, "Kruger's Whisper: Do you see the braziers that light the path? Unseal the next zone by strengthening their flames.",bc_map,"0xffff00";
	end;

OnTimer10710:
	instance_announce 0, "Kruger's Whisper: Of course those monsters won't let you touch the braziers that easily.",bc_map,"0xffff00";
	end;

OnTimer16310:
	instance_announce 0, "Kruger's Whisper: But still try keep the battles not too noticable so the Shaman won't guard the altar with her direct army squad.",bc_map,"0xffff00";
	end;

OnTimer21910:
	instance_announce 0, "Kruger's Whisper: Only the Party Leader can strengthen the flames so protect your leader.",bc_map,"0xffff00";
	end;

OnTimer23910:
	instance_announce 0, "Mission: Unseal the zone by lighting the braziers. They can only be lit in a certain order so be careful.",bc_map,"0x4444ff";
	donpcevent instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnEnable";
	donpcevent instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnEnable";
	donpcevent instance_npcname("Torch#1-1", instance_id())+"::OnEnable";
	disablenpc instance_npcname("Kruger#2-2", instance_id());
	end;
}

2@orcs,26,164,0	script	Torch#1-1	844,{
	progressbar "ffff00",5;
	donpcevent instance_npcname("Torch#1-2", instance_id())+"::OnEnable";
	initnpctimer;
	disablenpc instance_npcname("Torch#1-1", instance_id());
	end;

OnInstanceInit:
	disablenpc instance_npcname("Torch#1-1", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("Torch#1-1", instance_id());
	end;

OnTimer100:
	specialeffect EF_FIREPILLAR;
	end;

OnTimer2000:
	specialeffect EF_FIREPILLARBOMB;
	stopnpctimer;
	end;
}

2@orcs,55,155,0	script	Torch#1-2	844,{
	progressbar "ffff00",5;
	donpcevent instance_npcname("Torch#1-3", instance_id())+"::OnEnable";
	initnpctimer;
	disablenpc instance_npcname("Torch#1-2", instance_id());
	end;

OnInstanceInit:
	disablenpc instance_npcname("Torch#1-2", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("Torch#1-2", instance_id());
	end;

OnTimer100:
	specialeffect EF_FIREPILLAR;
	end;

OnTimer2000:
	specialeffect EF_FIREPILLARBOMB;
	stopnpctimer;
	end;
}

2@orcs,108,146,0	script	Torch#1-3	844,{
	progressbar "ffff00",5;
	donpcevent instance_npcname("Torch#1-4", instance_id())+"::OnEnable";
	initnpctimer;
	disablenpc instance_npcname("Torch#1-3", instance_id());
	end;

OnInstanceInit:
	disablenpc instance_npcname("Torch#1-3", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("Torch#1-3", instance_id());
	end;

OnTimer100:
	specialeffect EF_FIREPILLAR;
	end;

OnTimer2000:
	specialeffect EF_FIREPILLARBOMB;
	stopnpctimer;
	end;
}

2@orcs,98,171,0	script	Torch#1-4	844,{
	progressbar "ffff00",5;
	donpcevent instance_npcname("#Warp2-1", instance_id())+"::OnEnable";
	initnpctimer;
	disablenpc instance_npcname("Torch#1-4", instance_id());
	end;

OnInstanceInit:
	disablenpc instance_npcname("Torch#1-4", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("Torch#1-4", instance_id());
	end;

OnTimer100:
	specialeffect EF_FIREPILLAR;
	end;

OnTimer2000:
	specialeffect EF_FIREPILLARBOMB;
	stopnpctimer;
	end;
}

2@orcs,48,100,0	script	#Warp2-1	45,3,3,{
OnInstanceInit:
	disablenpc instance_npcname("#Warp2-1", instance_id());
	end;

OnEnable:
	monster "2@orcs",109,156,"Safeguard Chief",1981,1,instance_npcname("#Mobs Control", instance_id())+"::OnMyMobDead1";
	instance_announce 0, "The Chief Orc of Safeguards: Oh!! Looks like I have a company. Try me if you can!!",bc_map,"0xff8888";
	end;

OnContinue:
	enablenpc instance_npcname("#Warp2-1", instance_id());
	initnpctimer;
	end;

OnTimer10000:
	areamonster "2@orcs",28,158,40,170,"Safeguard Chief",1981,1,instance_npcname("#Mobs Control", instance_id())+"::OnMyMobDead1";
	stopnpctimer;
	end;

OnTouch:
	warp "2@orcs",47,93;
	end;
}

2@orcs,35,92,0	script	Torch#2-1	844,{
	progressbar "ffff00",5;
	donpcevent instance_npcname("Torch#2-2", instance_id())+"::OnEnable";
	initnpctimer;
	disablenpc instance_npcname("Torch#2-1", instance_id());
	end;

OnTimer100:
	specialeffect EF_FIREPILLAR;
	end;

OnTimer2000:
	specialeffect EF_FIREPILLARBOMB;
	stopnpctimer;
	end;
}

2@orcs,32,70,0	script	Torch#2-2	844,{
	progressbar "ffff00",5;
	donpcevent instance_npcname("Torch#2-3", instance_id())+"::OnEnable";
	initnpctimer;
	disablenpc instance_npcname("Torch#2-2", instance_id());
	end;

OnInstanceInit:
	disablenpc instance_npcname("Torch#2-2", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("Torch#2-2", instance_id());
	end;

OnTimer100:
	specialeffect EF_FIREPILLAR;
	end;

OnTimer2000:
	specialeffect EF_FIREPILLARBOMB;
	stopnpctimer;
	end;
}

2@orcs,70,31,0	script	Torch#2-3	844,{
	progressbar "ffff00",5;
	donpcevent instance_npcname("Torch#2-4", instance_id())+"::OnEnable";
	initnpctimer;
	disablenpc instance_npcname("Torch#2-3", instance_id());
	end;

OnInstanceInit:
	disablenpc instance_npcname("Torch#2-3", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("Torch#2-3", instance_id());
	end;

OnTimer100:
	specialeffect EF_FIREPILLAR;
	end;

OnTimer2000:
	specialeffect EF_FIREPILLARBOMB;
	stopnpctimer;
	end;
}

2@orcs,84,51,0	script	Torch#2-4	844,{
	progressbar "ffff00",5;
	donpcevent instance_npcname("#Warp2-2", instance_id())+"::OnEnable";
	initnpctimer;
	disablenpc instance_npcname("Torch#2-4", instance_id());
	end;

OnInstanceInit:
	disablenpc instance_npcname("Torch#2-4", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("Torch#2-4", instance_id());
	end;

OnTimer100:
	specialeffect EF_FIREPILLAR;
	end;

OnTimer2000:
	specialeffect EF_FIREPILLARBOMB;
	stopnpctimer;
	end;
}

2@orcs,101,55,0	script	#Warp2-2	45,3,3,{
OnInstanceInit:
	disablenpc instance_npcname("#Warp2-2", instance_id());
	end;

OnEnable:
	monster "2@orcs",67,64,"Orc Sniper",1982,1,instance_npcname("#Mobs Control", instance_id())+"::OnMyMobDead2";
	instance_announce 0, "Orc Sniper: Hah! Pretty impressive that you made it here, but your foolish little trip ends here...",bc_map,"0xff8888";
	end;

OnContinue:
	enablenpc instance_npcname("#Warp2-2", instance_id());
	initnpctimer;
	end;

OnTimer10000:
	areamonster "2@orcs",40,91,52,103,"Orc Sniper",1982,1,instance_npcname("#Mobs Control", instance_id())+"::OnMyMobDead2";
	stopnpctimer;
	end;

OnTouch:
	warp "2@orcs",107,55;
	end;
}

2@orcs,142,145,0	script	Torch#3-1	844,{
	progressbar "ffff00",5;
	donpcevent instance_npcname("Torch#3-2", instance_id())+"::OnEnable";
	initnpctimer;
	disablenpc instance_npcname("Torch#3-1", instance_id());
	end;

OnTimer100:
	specialeffect EF_FIREPILLAR;
	end;

OnTimer2000:
	specialeffect EF_FIREPILLARBOMB;
	stopnpctimer;
	end;
}

2@orcs,162,134,0	script	Torch#3-2	844,{
	progressbar "ffff00",5;
	donpcevent instance_npcname("Torch#3-3", instance_id())+"::OnEnable";
	initnpctimer;
	disablenpc instance_npcname("Torch#3-2", instance_id());
	end;

OnInstanceInit:
	disablenpc instance_npcname("Torch#3-2", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("Torch#3-2", instance_id());
	end;

OnTimer100:
	specialeffect EF_FIREPILLAR;
	end;

OnTimer2000:
	specialeffect EF_FIREPILLARBOMB;
	stopnpctimer;
	end;
}

2@orcs,144,117,0	script	Torch#3-3	844,{
	progressbar "ffff00",5;
	donpcevent instance_npcname("Torch#3-4", instance_id())+"::OnEnable";
	initnpctimer;
	disablenpc instance_npcname("Torch#3-3", instance_id());
	end;

OnInstanceInit:
	disablenpc instance_npcname("Torch#3-3", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("Torch#3-3", instance_id());
	end;

OnTimer100:
	specialeffect EF_FIREPILLAR;
	end;

OnTimer2000:
	specialeffect EF_FIREPILLARBOMB;
	stopnpctimer;
	end;
}

2@orcs,136,98,0	script	Torch#3-4	844,{
	progressbar "ffff00",5;
	donpcevent instance_npcname("#Warp2-3", instance_id())+"::OnEnable";
	initnpctimer;
	disablenpc instance_npcname("Torch#3-4", instance_id());
	end;

OnInstanceInit:
	disablenpc instance_npcname("Torch#3-4", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("Torch#3-4", instance_id());
	end;

OnTimer100:
	specialeffect EF_FIREPILLAR;
	end;

OnTimer2000:
	specialeffect EF_FIREPILLARBOMB;
	stopnpctimer;
	end;
}

2@orcs,167,104,0	script	#Warp2-3	45,3,3,{
OnInstanceInit:
	disablenpc instance_npcname("#Warp2-3", instance_id());
	end;

OnEnable:
	monster "2@orcs",152,147,"Depraved Orc Spirit",1983,1,instance_npcname("#Mobs Control", instance_id())+"::OnMyMobDead3";
	instance_announce 0, "Depraved Orc Spirit: I smell flesh! Hungry! Wanna try some human meat!!",bc_map,"0xff8888";
	end;

OnContinue:
	//areamonster "2@orcs",117,61,129,73,"Depraved Orc Spirit",1983,1,instance_npcname("#Mobs Control", instance_id())+"::OnMyMobDead3";
	donpcevent instance_npcname("#Boss Control", instance_id())+"::OnEnable";
	enablenpc instance_npcname("#Warp2-3", instance_id());
	initnpctimer;
	end;

OnTimer10:
	instance_announce 0, "Shaman Cargalache: Hahaha!! So, you finally made it here. The assassin you sent was just terrible. That stupid Orc is getting cold under my feet.",bc_map,"0xffff00";
	end;

OnTimer6810:
	instance_announce 0, "Shaman Cargalache: My loyal slave, go get those intruders!",bc_map,"0xffff00";
	end;

OnTimer10310:
	instance_announce 0, "Depraved Orc Hero: Whatever you say, my lord.",bc_map,"0xff7777";
	end;

OnTimer13110:
	instance_announce 0, "Caution: You are discovered by Shaman Cargalache. Kruger's plan to assassinate the Shaman has failed. You must defeat Cargalache and find traces of Kruger.",bc_map,"0x8888ff";
	stopnpctimer;
	end;

OnTouch:
	warp "2@orcs",167,95;
	end;
}

2@orcs,36,171,0	script	#Boss Control	844,{
	end;

OnInstanceInit:
	disablenpc instance_npcname("#Boss Control", instance_id());
	end;

OnEnable:
	monster "2@orcs",185,8,"Shaman Cargalache",1984,1,instance_npcname("#Boss Control", instance_id())+"::OnMyMobDead";
	monster "2@orcs",179,15,"Depraved Orc Hero",1087,1;
	enablenpc instance_npcname("#Boss Control", instance_id());
	end;

OnMyMobDead:
	donpcevent instance_npcname("Kruger#", instance_id())+"::OnEnable";
	set .@mob_ran,rand(1,5);
	if (.@mob_ran == 1) {
		instance_announce 0, "Shaman Cargalache: How... How could this be... How could someone like you...!!",bc_map,"0xffff00";
	}
	else if (.@mob_ran == 2) {
		instance_announce 0, "Shaman Cargalache: How is it that I've been overpowered by mere humans!",bc_map,"0xffff00";
	}
	else if (.@mob_ran == 3) {
		instance_announce 0, "Shaman Cargalache: This... This can't be the end...",bc_map,"0xffff00";
	}
	else if (.@mob_ran == 4) {
		instance_announce 0, "Shaman Cargalache: I... Can't die... Yet...!",bc_map,"0xffff00";
	}
	else {
		instance_announce 0, "Shaman Cargalache: Defeated by these fools... It can't be happening...!",bc_map,"0xffff00";
	}
	donpcevent instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnDisable";
	donpcevent instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnDisable";
	donpcevent instance_npcname("#Warp Outside Orc Dun", instance_id())+"::OnEnable";
	end;
}

2@orcs,182,8,0	script	#Warp Outside Orc Dun	45,3,3,{
OnInstanceInit:
	disablenpc instance_npcname("#Warp Outside Orc Dun", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("#Warp Outside Orc Dun", instance_id());
	end;

OnTouch:
	warp "gef_fild10",240,197;
	end;
}

2@orcs,172,13,0	script	Kruger#	434,{
	if (yong_odun < 2) {
		mes "[Kruger]";
		mes "*Coughing*";
		mes ""+strcharinfo(0)+", it's you...";
		next;
		mes "["+strcharinfo(0)+"] ";
		mes "Don't move! You are wounded!";
		next;
		mes "[Kruger]";
		mes "It's alright.. I'm dying...";
		mes "....";
		mes "The Shaman? What about the Shaman?";
		next;
		mes "["+strcharinfo(0)+"] ";
		mes "The Shaman's dead now. Who was that Shaman really?";
		next;
		mes "Kruger seemed to be relieved as he hears of the death of the Shaman, but you notice the bitter expression on his face.";
		next;
		mes "[Kruger]";
		mes "I.. I just couldn't kill my own daughter...";
		mes "Thank you, I'm sure she's finally free from the nightmare that used to choke her soul.";
		next;
		mes "Kruger was about to say something more, but he breathed his last breath before he could say anything.";
		set yong_odun,2;
		close;
	}
	else {
		mes "You can see the dead body of Kruger, peacefully lying on the ground.";
		close;
	}

OnInstanceInit:
	disablenpc instance_npcname("Kruger#", instance_id());
	end;

OnEnable:
	enablenpc instance_npcname("Kruger#", instance_id());
	end;
}

2@orcs,36,171,0	script	#Mobs Control	844,{
	end;

OnMyMobDead1:
	donpcevent instance_npcname("#Warp2-1", instance_id())+"::OnContinue";
	end;

OnMyMobDead2:
	donpcevent instance_npcname("#Warp2-2", instance_id())+"::OnContinue";
	end;

OnMyMobDead3:
	donpcevent instance_npcname("#Warp2-3", instance_id())+"::OnContinue";
	end;
}