1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
|
//===== eAthena Script =======================================
//= War of Emperium - Payon Guild Flags
//===== By: ==================================================
//= jAthena (1.0)
//= 1.1 by Akaru and ho|yAnge|
//===== Current Version: =====================================
//= 1.4
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
//= Castle Guild Flags in Payon and pay_gld
//===== Additional Comments: =================================
//= v1.2 Optimized with functions.[kobra_k88]
//= v1.3 Changed to iRO castle names [DracoRPG]
//= v1.4 Can now only flag in from outside the castle [Kayla]
//============================================================
//============================================================================//
// Castle 1
//============================================================================//
payon,165,177,3 script BrightArbor#f1-1::BrightArbor 722,{
callfunc "F_Flags","Payon","payg_cas01",87,29,0;
close;
OnRecvCastlePy01:
FlagEmblem GetCastleData("payg_cas01",1);
end;
}
pay_gld,125,236,4 script BrightArbor#f1-2::BrightArbor2 722,{
callfunc "F_Flags","Payon","payg_cas01",87,29,1;
close;
OnRecvCastlePy01:
FlagEmblem GetCastleData("payg_cas01",1);
end;
}
// In Guild ===============================================
pay_gld,110,233,4 duplicate(BrightArbor2) Bright Arbor#f1-3 722
pay_gld,116,233,4 duplicate(BrightArbor2) Bright Arbor#f1-4 722
pay_gld,91,239,2 duplicate(BrightArbor2) Bright Arbor#f1-5 722
// In Castle ===============================================
payg_cas01,238,67,4 duplicate(BrightArbor) Bright Arbor#f1-6 722
payg_cas01,233,67,4 duplicate(BrightArbor) Bright Arbor#f1-7 722
payg_cas01,221,123,4 duplicate(BrightArbor) Bright Arbor#f1-8 722
payg_cas01,221,116,4 duplicate(BrightArbor) Bright Arbor#f1-9 722
payg_cas01,206,108,4 duplicate(BrightArbor) Bright Arbor#f1-10 722
payg_cas01,212,108,4 duplicate(BrightArbor) Bright Arbor#f1-11 722
//===========================================================================//
// Castle 2
//============================================================================//
payon,165,173,3 script ScarletPalace#f2-1::ScarletPalace 722,{
callfunc "F_Flags","Payon","payg_cas02",25,266,0;
close;
OnRecvCastlePy02:
FlagEmblem GetCastleData("payg_cas02",1);
end;
}
pay_gld,292,112,6 script ScarletPalace#f2-2::ScarletPalace2 722,{
callfunc "F_Flags","Payon","payg_cas02",25,266,1;
close;
OnRecvCastlePy02:
FlagEmblem GetCastleData("payg_cas02",1);
end;
}
// In Guild ===============================================
pay_gld,292,120,6 duplicate(ScarletPalace2) Scarlet Palace#f2-3 722
pay_gld,291,135,6 duplicate(ScarletPalace2) Scarlet Palace#f2-4 722
pay_gld,271,163,0 duplicate(ScarletPalace2) Scarlet Palace#f2-5 722
// In Castle ===============================================
payg_cas02,254,40,6 duplicate(ScarletPalace) Scarlet Palace#f2-6 722
payg_cas02,254,48,6 duplicate(ScarletPalace) Scarlet Palace#f2-7 722
payg_cas02,202,49,0 duplicate(ScarletPalace) Scarlet Palace#f2-8 722
payg_cas02,209,49,0 duplicate(ScarletPalace) Scarlet Palace#f2-9 722
payg_cas02,59,282,4 duplicate(ScarletPalace) Scarlet Palace#f2-10 722
payg_cas02,70,282,4 duplicate(ScarletPalace) Scarlet Palace#f2-11 722
//============================================================================//
// Castle 3
//============================================================================//
payon,165,169,3 script HolyShadow#f3-1::HolyShadow 722,{
callfunc "F_Flags","Payon","payg_cas03",9,263,0;
close;
OnRecvCastlePy03:
FlagEmblem GetCastleData("payg_cas03",1);
end;
}
pay_gld,321,298,2 script HolyShadow#f3-2::HolyShadow2 722,{
callfunc "F_Flags","Payon","payg_cas03",9,263,1;
close;
OnRecvCastlePy03:
FlagEmblem GetCastleData("payg_cas03",1);
end;
}
// In Guild ===============================================
pay_gld,321,289,2 duplicate(HolyShadow2) Holy Shadow#f3-3 722
pay_gld,327,304,1 duplicate(HolyShadow2) Holy Shadow#f3-4 722
pay_gld,333,254,4 duplicate(HolyShadow2) Holy Shadow#f3-5 722
// In Castle ===============================================
payg_cas03,236,54,2 duplicate(HolyShadow) Holy Shadow#f3-6 722
payg_cas03,236,45,2 duplicate(HolyShadow) Holy Shadow#f3-7 722
payg_cas03,259,66,4 duplicate(HolyShadow) Holy Shadow#f3-8 722
payg_cas03,266,66,4 duplicate(HolyShadow) Holy Shadow#f3-9 722
payg_cas03,34,31,4 duplicate(HolyShadow) Holy Shadow#f3-10 722
payg_cas03,43,31,4 duplicate(HolyShadow) Holy Shadow#f3-11 722
//============================================================================//
// Castle 4
//============================================================================//
payon,165,165,3 script SacredAltar#f4-1::SacredAltar 722,{
callfunc "F_Flags","Payon","payg_cas04",40,235,0;
close;
OnRecvCastlePy04:
FlagEmblem GetCastleData("payg_cas04",1);
end;
}
pay_gld,143,160,0 script SacredAltar#f4-2::SacredAltar2 722,{
callfunc "F_Flags","Payon","payg_cas04",40,235,1;
close;
OnRecvCastlePy04:
FlagEmblem GetCastleData("payg_cas04",1);
end;
}
// In Guild ===============================================
pay_gld,133,151,2 duplicate(SacredAltar2) Sacred Altar#f4-4 722
pay_gld,153,166,1 duplicate(SacredAltar2) Sacred Altar#f4-5 722
// In Castle ===============================================
payg_cas04,255,259,0 duplicate(SacredAltar) Sacred Altar#f4-6 722
payg_cas04,248,259,0 duplicate(SacredAltar) Sacred Altar#f4-7 722
payg_cas04,248,168,6 duplicate(SacredAltar) Sacred Altar#f4-8 722
payg_cas04,248,160,6 duplicate(SacredAltar) Sacred Altar#f4-9 722
payg_cas04,232,181,4 duplicate(SacredAltar) Sacred Altar#f4-10 722
payg_cas04,239,181,4 duplicate(SacredAltar) Sacred Altar#f4-11 722
//============================================================================//
// Castle 5
//============================================================================//
payon,165,161,3 script BambooGrove Hill#f5-1::BambooGroveHill 722,{
callfunc "F_Flags","Payon","payg_cas05",276,227,0;
close;
OnRecvCastlePy05:
FlagEmblem GetCastleData("payg_cas05",1);
end;
}
pay_gld,208,268,4 script BambooGrove Hill#f5-2::BambooGroveHill2 722,{
callfunc "F_Flags","Payon","payg_cas05",276,227,1;
close;
OnRecvCastlePy05:
FlagEmblem GetCastleData("payg_cas05",1);
end;
}
// In Guild ===============================================
pay_gld,199,268,4 duplicate(BambooGroveHill2) Bamboo Grove Hill#f5-3 722
pay_gld,190,277,3 duplicate(BambooGroveHill2) Bamboo Grove Hill#f5-4 722
pay_gld,187,294,2 duplicate(BambooGroveHill2) Bamboo Grove Hill#f5-5 722
// In Castle ===============================================
payg_cas05,32,249,4 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-6 722
payg_cas05,24,249,4 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-7 722
payg_cas05,62,271,0 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-8 722
payg_cas05,57,271,0 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-9 722
payg_cas05,55,252,2 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-10 722
payg_cas05,55,260,2 duplicate(BambooGroveHill) Bamboo Grove Hill#f5-11 722
|