summaryrefslogtreecommitdiff
path: root/npc/events/nguild/nguild_ev_agit.txt
blob: 159104caacd9c7baa66563c5f1726cc0463a20ee (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
//===== eAthena Script =======================================
//= War of Emperium - NGuild Wars Events
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
//= 1.3
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
//= Event Triggers for NGuild Wars
//===== Additional Comments: =================================
// Based off existing guild scripts.  Do not know if it is accurate.[kobra_k88]
//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus]
//============================================================


// Castle 1 ================================================================
nguild_alde,0,0,0	script	Agit_N01	-1,{
OnInterIfInitOnce:
	GetCastleData "nguild_alde",0,"::OnRecvCastleN01";
	end;
OnRecvCastleN01:
	RequestGuildInfo GetCastleData("nguild_alde",1);
	end;
OnAgitStart:
	callfunc "F_AgitStart","nguild_alde","N01",216,24;
	end;
OnAgitBreak:
	callfunc "F_AgitBreak","nguild_alde","N01";
	end;
OnGuildBreak:
	callfunc "F_GuildBreak","nguild_alde","N01";
	end;
OnAgitEliminate:
	MapRespawnGuildID "nguild_alde",GetCastleData("nguild_alde",1),6;
	Monster "nguild_alde",216,24,"EMPERIUM",1288,1,"Agit_N01::OnAgitBreak";
	end;
OnAgitEnd:
	callfunc "F_AgitEnd","nguild_alde","N01";
	end;
}

// Castle 2 ================================================================
nguild_gef,0,0,0	script	Agit_N02	-1,{
OnInterIfInitOnce:
	GetCastleData "nguild_gef",0,"::OnRecvCastleN02";
	end;
OnRecvCastleN02:
	RequestGuildInfo GetCastleData("nguild_gef",1);
	end;
OnAgitStart:
	callfunc "F_AgitStart","nguild_gef","N02",198,182;
	end;
OnAgitBreak:
	callfunc "F_AgitBreak","nguild_gef","N02";
	end;
OnGuildBreak:
	callfunc "F_GuildBreak","nguild_gef","N02";
	end;
OnAgitEliminate:
	MapRespawnGuildID "nguild_gef",GetCastleData("nguild_gef",1),6;
	Monster "nguild_gef",198,182,"EMPERIUM",1288,1,"Agit_N02::OnAgitBreak";
	end;
OnAgitEnd:
	callfunc "F_AgitEnd","nguild_gef","N02";
	end;
}

// Castle 3 ================================================================
nguild_pay,0,0,0	script	Agit_N03	-1,{
OnInterIfInitOnce:
	GetCastleData "nguild_pay",0,"::OnRecvCastleN03";
	end;
OnRecvCastleN03:
	RequestGuildInfo GetCastleData("nguild_pay",1);
	end;
OnAgitStart:
	callfunc "F_AgitStart","nguild_pay","N03",139,139;
	end;
OnAgitBreak:
	callfunc "F_AgitBreak","nguild_pay","N03";
	end;
OnGuildBreak:
	callfunc "F_GuildBreak","nguild_pay","N03";
	end;
OnAgitEliminate:
	MapRespawnGuildID "nguild_pay",GetCastleData("nguild_pay",1),6;
	Monster "nguild_pay",139,139,"EMPERIUM",1288,1,"Agit_N03::OnAgitBreak";
	end;
OnAgitEnd:
	callfunc "F_AgitEnd","nguild_pay","N03";
	end;
}

// Castle 4 ================================================================
nguild_prt,0,0,0	script	Agit_N04	-1,{
OnInterIfInitOnce:
	GetCastleData "nguild_prt",0,"::OnRecvCastleN04";
	end;
OnRecvCastleN04:
	RequestGuildInfo GetCastleData("nguild_prt",1);
	end;
OnAgitStart:
	callfunc "F_AgitStart","nguild_prt","N04",197,197;
	end;
OnAgitBreak:
	callfunc "F_AgitBreak","nguild_prt","N04";
	end;
OnGuildBreak:
	callfunc "F_GuildBreak","nguild_prt","N04";
	end;
OnAgitEliminate:
	MapRespawnGuildID "nguild_prt",GetCastleData("nguild_prt",1),6;
	Monster "nguild_prt",197,197,"EMPERIUM",1288,1,"Agit_N04::OnAgitBreak";
	end;
OnAgitEnd:
	callfunc "F_AgitEnd","nguild_prt","N04";
	end;
}