summaryrefslogtreecommitdiff
path: root/npc/custom/tougijou.txt
blob: 8c9fc8ccae969ee4df384345032492b8dea8db57 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
/===============================================================================
// Tougijou (Arena) EVENT
//===============================================================================
gonryun.gat,180,117,0	script	Son Mudo	85,{
	if (Class == 0) goto Lnovice;
	if (event_tougijou == 1) goto LStart2;
	mes "[Son Mudo]";
	mes "Ahh... this cool guy does not come. ";
	mes "Hmm? Hey, you. You look strong. I have a little thing todo, are you interested?";
	next;
	menu "I am",L1,"No, not interested",L2,"(ignore him)",L3;
L1:
	mes "[Son Mudo]";
	mes "Oh... It looks like my eyes were right.";
	mes "But I have to check some things. First, your preparation.";
	next;
	if (checkweight(7049,730)) goto Lweightok;
		mes "^0000ffSon Mudo points to a quite big stone, telling you to lift it up. But because you are too heavy, you cannot raise it.^000000";
		next;
		mes "[Son Mudo]";
		mes "It looks like your training was insufficient. Come back when you have trained a bit more.";
		close;
Lweightok:
	getitem 7049,730;
	set event_tougijou,1;
	mes "^0000ffSon Mudo points to a quite big stone, telling you to lift it up and you raise it easily.^000000";
	next;
	emotion 21;
	mes "[Son Mudo]";
	mes "Haha, My eyes were absolutely right. When it is about time, I show you a good place. See you then.";
	close;
L2:
	mes "[Son Mudo]";
	mes "Really?";
	mes "But don't you think, if you have some power, you can get interesting experiences?";
	mes "Haha, when you change your mind, come and take the challenge.";
	close;
L3:
	emotion 32;
	mes "[Son Mudo]";
	mes "This is... I must have mistaken this one for someone else.";
	mes "Haha......";
	close;
LStart2:
	mes "[Son Mudo]";
	mes "Oh,  we meet again!";
	mes "Want to go to the interesting passage now?";
	next;
	menu "I want to",-,"No, I don't",Lno;
		mes "[Son Mudo]";
		mes "Really?";
		mes "Ah Hahahaha.";
		mes "Well then, have fun!";
		next;
		warp "gon_test.gat",53,6;
		end;
	Lno:
		mes "[Son Mudo]";
		mes "What, you hesitate? Well, it's ok. See you later then.";
		close;
Lnovice:
	mes "[Son Mudo]";
	mes "Hey, you are just a Novice. Go back to town.";
	close;
}
//===============================================================================
gon_test.gat,50,14,4	script	Gonryun Arena Staff	780,{
	mes "[Waiting Room Staff]";
	mes "Hello.";
	mes "Just enter the Chat and wait for your turn.";
	close;
OnInit:
	waitingroom "Please enter here!!",1,"Gonryun Arena Staff::OnMax";
	end;
OnMax:
	warpwaitingpc "gon_test.gat",44,86;
	killmonsterall "gon_test.gat";
	initnpctimer "gontimer";
	disablenpc "Gonryun Arena Staff";
	set $@addmon,0;
	set $@kengaku,0;
	end;
}
//===============================================================================
gon_test.gat,46,14,4	script	Arena Guide	770,{
	mes "[Son Fiyon]";
	mes "......";
	mes "Ah...... Welcome. This is the Arena.";
	mes "What can I do for you?";
	next;
	menu "Arena?",L1,"Fraulein, would you like to go out with me?",L2,"I want to go to the seats.",L3,"I wanna go back",L4,"Nothing, thanks.",L5;
L1:
	mes "[Son Fiyon]";
	mes "The Arena is the section of the village where fights with mosters take place.";
	next;
	mes "[Son Fiyon]";
	mes "Because it is necessary to prepare the correct leveled  monster, please talk to the Summoner and call for your favorite monster.";
	next;
	mes "[Son Fiyon]";
	mes "In addition there is a time restriction to 3 minutes starting from admission. Please take care of this.";
	close;
L2:
	mes "[Son Fiyon]";
	mes "Eh.... what?";
	mes "Oh, sorry, but I have to work right now......";
	mes "Please accept my appologies.";
	close;
L3:
	mes "[Son Fiyon]";
	mes "Certainly! Thank you. Please have a nice time.";
	next;
	set $@kengaku,1;
	warp "gon_test.gat",25,99;
	end;
L4:
	mes "[Son Fiyon]";
	mes "Thank you. Please use our service again.";
	next;
	warp "gonryun.gat",177,112;
	end;
L5:
	mes "[Son Fiyon]";
	mes "......";
	mes "Good bye.";
	close;
}
//===============================================================================
gon_test.gat,42,89,4	script	Summoner	774,{
	if ($@kengaku == 1) goto LError;
	if ($@addmon == 1) goto Lalready;
	mes "[Son Yon'u]";
	mes "Welcome.";
	mes "What Monster shall I summon?";
	next;
	L0:
	menu "Group 1",L1,"Group 2",L2,"Group 3",L3,"Group 4",L4,"Group 5",L5,"Group 6",L6,"Group 7",L7,"Group 8",L8,"Group 9",L9,"Group 10",L10,"Group 11",L11;
	L1:
		menu "Dizziness",L1_1,"The Poison Food",L1_2,"Anemia",L1_3,"The Bug",L1_4,"Incision",L1_5,"Rabies",L1_6,"back",L0;
		L1_1:
			monster "gon_test.gat",58,87,"Dizziness",1419,1,"mobend";set $@addmon,1;close;
		L1_2:
			monster "gon_test.gat",58,87,"The Poison Food",1428,1,"mobend";set $@addmon,1;close;
		L1_3:
			monster "gon_test.gat",58,87,"Anemia",1434,1,"mobend";set $@addmon,1;close;
		L1_4:
			monster "gon_test.gat",58,87,"The Bug",1430,1,"mobend";set $@addmon,1;close;
		L1_5:
			monster "gon_test.gat",58,87,"Incision",1457,1,"mobend";set $@addmon,1;close;
		L1_6:
			monster "gon_test.gat",58,87,"Rabies",1432,1,"mobend";set $@addmon,1;close;
	L2:
		menu "Samael",L2_1,"Toror",L2_2,"Kangeishi",L2_3,"Blackdock",L2_4,"Merou",L2_5,"Kyoushi",L2_6,"back",L0;
		L2_1:
			monster "gon_test.gat",58,87,"Samael",1462,1,"mobend";set $@addmon,1;close;
		L2_2:
			monster "gon_test.gat",58,87,"Toror",1442,1,"mobend";set $@addmon,1;close;
		L2_3:
			monster "gon_test.gat",58,87,"Kangeishi",1469,1,"mobend";set $@addmon,1;close;
		L2_4:
			monster "gon_test.gat",58,87,"Blackdock",1460,1,"mobend";set $@addmon,1;close;
		L2_5:
			monster "gon_test.gat",58,87,"Merou",1425,1,"mobend";set $@addmon,1;close;
		L2_6:
			monster "gon_test.gat",58,87,"Kyoushi",1472,1,"mobend";set $@addmon,1;close;
	L3:
		menu "Ashimoto",L3_1,"Mushibamu",L3_2,"Sorappo",L3_3,"Freezer",L3_4,"Heat",L3_5,"The Rotten",L3_6,"back",L0;
		L3_1:
			monster "gon_test.gat",58,87,"Ashimoto",1454,1,"mobend";set $@addmon,1;close;
		L3_2:
			monster "gon_test.gat",58,87,"Mushibamu",1443,1,"mobend";set $@addmon,1;close;
		L3_3:
			monster "gon_test.gat",58,87,"Sorappo",1455,1,"mobend";set $@addmon,1;close;
		L3_4:
			monster "gon_test.gat",58,87,"Freezer",1426,1,"mobend";set $@addmon,1;close;
		L3_5:
			monster "gon_test.gat",58,87,"Heat",1436,1,"mobend";set $@addmon,1;close;
		L3_6:
			monster "gon_test.gat",58,87,"The Rotten",1423,1,"mobend";set $@addmon,1;close;
	L4:
		menu "Priest",L4_1,"Onion",L4_2,"Big Centipede",L4_3,"Marionette",L4_4,"Matchstick Girl",L4_5,"Firefly",L4_6,"back",L0;
		L4_1:
			monster "gon_test.gat",58,87,"Priest",1458,1,"mobend";set $@addmon,1;close;
		L4_2:
			monster "gon_test.gat",58,87,"Onion",1440,1,"mobend";set $@addmon,1;close;
		L4_3:
			monster "gon_test.gat",58,87,"Big Centipede",1429,1,"mobend";set $@addmon,1;close;
		L4_4:
			monster "gon_test.gat",58,87,"Marionette",1459,1,"mobend";set $@addmon,1;close;
		L4_5:
			monster "gon_test.gat",58,87,"Matchstick Girl",1444,1,"mobend";set $@addmon,1;close;
		L4_6:
			monster "gon_test.gat",58,87,"Fly",1422,1,"mobend";set $@addmon,1;close;
	L5:
		menu "Femal Curse",L5_1,"Ikitsuchi",L5_2,"Master Snake",L5_3,"Poison Dragon",L5_4,"Seiryuu, the Blue Dragon",L5_5,"Epidemic Devil",L5_6,"back",L0;
		L5_1:
			monster "gon_test.gat",58,87,"Femal Curse",1421,1,"mobend";set $@addmon,1;close;
		L5_2:
			monster "gon_test.gat",58,87,"Ikitsuchi",1481,1,"mobend";set $@addmon,1;close;
		L5_3:
			monster "gon_test.gat",58,87,"Master Snake",1424,1,"mobend";set $@addmon,1;close;
		L5_4:
			monster "gon_test.gat",58,87,"Poison Dragon",1465,1,"mobend";set $@addmon,1;close;
		L5_5:
			monster "gon_test.gat",58,87,"Seiryuu, the Blue Dragon",1466,1,"mobend";set $@addmon,1;close;
		L5_6:
			monster "gon_test.gat",58,87,"Epidemic Devil",1433,1,"mobend";set $@addmon,1;close;
	L6:
		menu "Tapir",L6_1,"Moat Putter",L6_2,"God of Lightning",L6_3,"Revengeing Ghost",L6_4,"Fusoushin",L6_5,"Hanmou",L6_6,"back",L0;
		L6_1:
			monster "gon_test.gat",58,87,"Tapir",1427,1,"mobend";set $@addmon,1;close;
		L6_2:
			monster "gon_test.gat",58,87,"Moat Putter",1473,1,"mobend";set $@addmon,1;close;
		L6_3:
			monster "gon_test.gat",58,87,"God of Lightning",1431,1,"mobend";set $@addmon,1;close;
		L6_4:
			monster "gon_test.gat",58,87,"Revengeing Ghost",1446,1,"mobend";set $@addmon,1;close;
		L6_5:
			monster "gon_test.gat",58,87,"Fusoushin",1474,1,"mobend";set $@addmon,1;close;
		L6_6:
			monster "gon_test.gat",58,87,"Hanmou",1471,1,"mobend";set $@addmon,1;close;
	L7:
		menu "Cane",L7_1,"Axe",L7_2,"Big Hammer",L7_3,"Armor",L7_4,"Bow",L7_5,"Iron Bullet",L7_6,"back",L0;
		L7_1:
			monster "gon_test.gat",58,87,"Cane",1450,1,"mobend";set $@addmon,1;close;
		L7_2:
			monster "gon_test.gat",58,87,"Axe",1439,1,"mobend";set $@addmon,1;close;
		L7_3:
			monster "gon_test.gat",58,87,"Big Hammer",1461,1,"mobend";set $@addmon,1;close;
		L7_4:
			monster "gon_test.gat",58,87,"Armor",1467,1,"mobend";set $@addmon,1;close;
		L7_5:
			monster "gon_test.gat",58,87,"Bow",1453,1,"mobend";set $@addmon,1;close;
		L7_6:
			monster "gon_test.gat",58,87,"Iron Bullet",1479,1,"mobend";set $@addmon,1;close;
	L8:
		menu "Lips",L8_1,"Tooth",L8_2,"Hair",L8_3,"The Hand",L8_4,"Muscle",L8_5,"Bone",L8_6,"back",L0;
		L8_1:
			monster "gon_test.gat",58,87,"Lips",1451,1,"mobend";set $@addmon,1;close;
		L8_2:
			monster "gon_test.gat",58,87,"Tooth",1475,1,"mobend";set $@addmon,1;close;
		L8_3:
			monster "gon_test.gat",58,87,"The Hair",1437,1,"mobend";set $@addmon,1;close;
		L8_4:
			monster "gon_test.gat",58,87,"Hand",1441,1,"mobend";set $@addmon,1;close;
		L8_5:
			monster "gon_test.gat",58,87,"Muscle",1476,1,"mobend";set $@addmon,1;close;
		L8_6:
			monster "gon_test.gat",58,87,"Bone",1435,1,"mobend";set $@addmon,1;close;
	L9:
		menu "Ball",L9_1,"Mirror",L9_2,"Book",L9_3,"Glove",L9_4,"Bag",L9_5,"Clothes",L9_6,"back",L0;
		L9_1:
			monster "gon_test.gat",58,87,"Ball",1477,1,"mobend";set $@addmon,1;close;
		L9_2:
			monster "gon_test.gat",58,87,"Mirror",1448,1,"mobend";set $@addmon,1;close;
		L9_3:
			monster "gon_test.gat",58,87,"Book",1478,1,"mobend";set $@addmon,1;close;
		L9_4:
			monster "gon_test.gat",58,87,"Glove",1489,1,"mobend";set $@addmon,1;close;
		L9_5:
			monster "gon_test.gat",58,87,"Bag",1488,1,"mobend";set $@addmon,1;close;
		L9_6:
			monster "gon_test.gat",58,87,"Clothes",1438,1,"mobend";set $@addmon,1;close;
	L10:
		menu "The Queen",L10_1,"Hot-Blood-Man",L10_2,"Executioner",L10_3,"Mutant Dragon",L10_4,"Syntetic Beast",L10_5,"Satan",L10_6,"back",L0;
		L10_1:
			monster "gon_test.gat",58,87,"The Queen",1482,1,"mobend";set $@addmon,1;close;
		L10_2:
			monster "gon_test.gat",58,87,"Hot-Blood-Man",1464,1,"mobend";set $@addmon,1;close;
		L10_3:
			monster "gon_test.gat",58,87,"Executioner",1487,1,"mobend";set $@addmon,1;close;
		L10_4:
			monster "gon_test.gat",58,87,"Mutant Dragon",1449,1,"mobend";set $@addmon,1;close;
		L10_5:
			monster "gon_test.gat",58,87,"Syntetic Beast",1456,1,"mobend";set $@addmon,1;close;
		L10_6:
			monster "gon_test.gat",58,87,"Satan",1486,1,"mobend";set $@addmon,1;close;
	L11:
		menu "Hunter",L11_1,"Assassin",L11_2,"Samurai",L11_3,"Budoka",L11_4,"Fencer",L11_5,"back",L0;
		L11_1:
			monster "gon_test.gat",58,87,"Hunter",1447,1,"mobend";set $@addmon,1;close;
		L11_2:
			monster "gon_test.gat",58,87,"Assassin",1483,1,"mobend";set $@addmon,1;close;
		L11_3:
			monster "gon_test.gat",58,87,"Samurai",1490,1,"mobend";set $@addmon,1;close;
		L11_4:
			monster "gon_test.gat",58,87,"Budoka",1484,1,"mobend";set $@addmon,1;close;
		L11_5:
			monster "gon_test.gat",58,87,"Fencer",1485,1,"mobend";set $@addmon,1;close;
Lalready:
	mes "[Son Yon'u]";
	mes "The monster has been summoned already. It is only possible to summon one monster at a time. Please re-enter the arena, if you wish another opponent.";
	close;
LError:
	mes "[Son Yon'u]";
	mes "Please attend after applying formally.";
	close;
}
//===============================================================================
gon_test.gat,58,87,0	script	mobend	-1,{
	mapannounce "gon_test.gat","Summoner: Congratulations.",0;
	stopnpctimer "gontimer";
	addtimer 5000, "mobend::OnReturn";
	end;
OnReturn:
	enablenpc "Gonryun Arena Staff";
	donpcevent "Gonryun Arena Staff::OnInit";
	warp "gon_test.gat",44,4;
	end;
}
//===============================================================================
gon_test.gat,70,103,4	script	Gateway Staff	773,{
	mes "[Che En'en]";
	mes "You want to return?";
	next;
	menu "Return",-,"Stay",Lno;
		mes "[Che En'en]";
		mes "Thank you. Please come again.";
		next;
		warp "gon_test.gat",44,4;
		set $@kengaku,0;
		end;
	Lno:
		mes "[Che En'en]";
		mes "Thank you. ";
		close;
}
//===============================================================================
gon_test.gat,51,90,0	script	gontimer	-1,{
OnTimer1000:
	mapannounce "gon_test.gat","Time limit is 3 Minutes from now.",8;
	end;
OnTimer120000:
	mapannounce "gon_test.gat","1 minute remaining.",0;
	end;
OnTimer180000:
	stopnpctimer "gontimer";
	mapannounce "gon_test.gat","Time Limit exceeded.",0;
	areawarp "gon_test.gat",42,82,73,91,"gon_test.gat",44,4;
	enablenpc "Gonryun Arena Staff";
	donpcevent "Gonryun Arena Staff::OnInit";
	killmonsterall "gon_test.gat";
	end;
}