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//===== Hercules Script ======================================
//= Jewel Case Quest
//===== By: ==================================================
//= Lupus
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= Hercules
//===== Description: =========================================
//= A quest for players at base level 99,
//= with Jewel Case as a reward.
//============================================================
lighthalzen,108,229,2 script La Fenn 766,{
mes "[La Fenn]";
if(BaseLevel<99) {
if(Q_99LVL) {
mes "You... You got younger!!! But you are defenitely YOU!";
mes "I couldn't think you were able to meet my condition...";
emotion e_hmm;
next;
mes "[La Fenn]";
mes "Here is your prize. It's yours for good.";
set Q_99LVL,0;
getitem 12106,1; //Jewel Case
emotion e_grat;
} else {
mes callfunc("F_Hi");
mes "...";
emotion e_yawn;
next;
mes "[La Fenn]";
mes "I've got a riddle for a strong man of 2nd Class and 99 Base Level.";
mes "*Yawn* If you meet some, please tell them about my riddle.";
}
close;
}
if(BaseLevel==99 && Upper==0) {
if(Q_99LVL) {
mes "Now go forth and get younger!";
mes "If you solve my riddle, then I'll give you a magical Jewel Case with a rare accessory.";
} else {
mes callfunc("F_Hi")+" The Hero!";
if(BaseExp<1000000) {
mes "Now you're strong.";
mes "But... not quite strong for my riddle.";
if(rand(2)) {
mes "Kill "+((1000000-BaseExp)/3765+1)+" more Seals and return.";
} else {
mes "Kill "+((1000000-BaseExp)/81+1)+" more Poporings and come back.";
}
} else {
mes "Now you're REALLY strong.";
mes "And if you get younger than now I'll give you my treasure.";
set Q_99LVL,1;
emotion e_no1;
}
}
close;
}
emotion e_hmm;
mes "...";
close;
}
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