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//===== Hercules Documentation ================================
//= Permanent Quest Variables
//===== By: ==================================================
//= Lupus
//===== Current Version: =====================================
//= 20120826
//===== Description: =========================================
//= This file should help to understand and manage bit-wise
//= quest variables. You can store up to 31 boolean value into
//= a single variable.
//============================================================
Variable: MISC_QUEST
--------------------------------------------------------------
Quest: Juice Maker Quest
Info: How to make juices. This bit keeps final state of the quest.
How to set: set MISC_QUEST, MISC_QUEST | 1;
How to check: if (MISC_QUEST & 1) {}
Quest: Tempestra Quest
Info: Determines if player has given a potion to Tempestra.
How to set: set MISC_QUEST, MISC_QUEST | 2;
How to check: if (MISC_QUEST & 2) {}
Quest: Morgenstein Quest
Info: How to make Mixture & Counteragent. This bit keeps final state of the quest.
How to set: set MISC_QUEST, MISC_QUEST | 4;
How to check: if (MISC_QUEST & 4) {}
Quest: Prontera Culvert Quest
Info: Determines if player can enter Prontera Culverts.
How to set: set MISC_QUEST, MISC_QUEST | 8;
How to check: if (MISC_QUEST & 8) {}
Quest: Edgar's Offer
Info: Cheap ticket from Izlude to Alberta. This bit keeps final state of the quest.
How to set: set MISC_QUEST, MISC_QUEST | 16;
How to check: if (MISC_QUEST & 16) {}
Quest: Piano Quest
Info: The only way from Niflheim to Umbala.
How to set: set MISC_QUEST, MISC_QUEST | 32;
How to check: if (MISC_QUEST & 32) {}
Quest: Bio Ethics Quest
Info: Quest for homunculus skill for alchemists. This bit keeps final state of the quest.
How to set: set MISC_QUEST, MISC_QUEST|64;
How to check: if (MISC_QUEST & 64) {}
Quest: DTS Warper
Info: Determines if player has already voted.
How to set: set MISC_QUEST, MISC_QUEST|128;
How to check: if (MISC_QUEST & 128) {}
Quest: -
Info: -
How to set: set MISC_QUEST, MISC_QUEST | 256;
How to check: if (MISC_QUEST & 256) {}
Quest: Cube Room
Info: Lighthalzen Cube Room quest (to enter Bio-Lab)
How to set: set MISC_QUEST, MISC_QUEST | 512;
How to check: if (MISC_QUEST & 512) {}
Quest: Reset Skills Event
Info: Yuno, Hypnotist Teacher
How to set: set MISC_QUEST, MISC_QUEST | 1024;
How to check: if (MISC_QUEST & 1024) {}
Quest: Slotted Arm Guard Quest
Info: Ninja Job Room, Boshuu
How to set: set MISC_QUEST, MISC_QUEST | 2048;
How to check: if (MISC_QUEST & 2048) {}
Quest: Improved Arm Guard Quest
Info: Ninja Job Room, Basshu
How to set: set MISC_QUEST, MISC_QUEST | 4096;
How to check: if (MISC_QUEST & 4096) {}
Quest: Rachel Sanctuary Quest
Info: Determines if player can access Rachel Santuary.
How to set: set MISC_QUEST, MISC_QUEST | 8192;
How to check: if (MISC_QUEST & 8192) {}
Quest: Message Delivery Quest
Info: Send a message to Elly, in Niflheim from Erious.
How to set: set MISC_QUEST, MISC_QUEST | 16384;
How to check: if (MISC_QUEST & 16384) {}
Quest: Umbala Domestic Dispute?
Info: Reward: 1 Yggdrasil Leaf.
How to set: set MISC_QUEST, MISC_QUEST | 32768;
How to check: if (MISC_QUEST & 32768) {}
Quest: Access to the Turtle Island
Info: Reward: ~1 OCA, OVB, GB.
How to set: set MISC_QUEST, MISC_QUEST | 65536;
How to check: if (MISC_QUEST & 65536) {}
Variable: MISC_QUEST2
--------------------------------------------------------------
Quest: -
Info: -
How to set: set MISC_QUEST2, MISC_QUEST2 | ?;
How to check: if (MISC_QUEST2 & ?) {}
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