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|
//================= Hercules Database =====================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2013-2015 Hercules Dev Team
//= Copyright (C) 2013 Ind
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Hercules Map Zone Database
//================= More Information ======================================
//= http://herc.ws/board/topic/302-introducing-hercules-map-zone-database/
//= (TODO: replace with wiki link and detail the wiki page in a decent format ^)
//================= Description ===========================================
//= A unlimited number of zones may be created, a zone may be used to create a
//= set of disabled items, disabled skills and mapflags to be used by as many
//= maps as one chooses.
//= Maps can be linked to a specific zone through the zone mapflag:
//= '<map name><tab>mapflag<tab>zone<tab><zone name>'.
//=========================================================================
//= Available types for 'disabled_skills':
//= PLAYER, HOMUN, MERCENARY, MONSTER, PET, ELEMENTAL, MOB_BOSS, CLONE, ALL and NONE
//=========================================================================
zones: (
{
/* All zone is a dynamic (very special) zone that is forcebly inherited by ALL maps automatically */
name: "All" /* changing this name requires MAP_ZONE_ALL_NAME to also be changed in src/map/map.h file */
disabled_skills: {
//both examples below disable napalm beat (id 11) to players
//MG_NAPALMBEAT: "PLAYER"
//ID11: "PLAYER"
}
disabled_items: {
//Both examples below disable apple (id 501)
//Apple: true
//ID501: true
}
mapflags: (
)
/* "command:min-group-lv-to-override" e.g. "heal: 70" */
disabled_commands: {
//Example Below makes @heal be used in maps within this zone only by those group lv 70 and above
//heal: 70
}
skill_damage_cap: {
//Exemple Below caps firebolt damage in maps within this zone to a maximum 50 damage,
// (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h)
// when cast vs players and monsters.
//MG_COLDBOLT: (50,"PLAYER | MONSTER")
}
},
{
/* Normal zone is applied to all maps that are not pkable (where players cant fight each other) */
/* However, it wont be applied to maps with its own zones (specified through mapflag) */
name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */
disabled_skills: {
WM_LULLABY_DEEPSLEEP: "PLAYER"
WM_SIRCLEOFNATURE: "PLAYER"
WM_SATURDAY_NIGHT_FEVER: "PLAYER"
SO_ARRULLO: "PLAYER"
CG_HERMODE: "PLAYER"
}
disabled_items: {
Velum_Jamadhar: true
Velum_Scare: true
Velum_Buster: true
Velum_Guillotine: true
Velum_Spear: true
Velum_Glaive: true
Velum_Bible: true
Velum_Encyclopedia: true
Velum_Claw: true
Velum_Arc_Wand: true
Velum_Damascus: true
Velum_Stunner: true
Velum_Flail: true
Velum_Arbalest: true
Velum_CrossBow: true
Velum_Claymore: true
Velum_Katzbalger: true
Siege_Arrow_A: true
Siege_Arrow_S: true
Siege_Greave: true
Siege_Boots: true
Siege_Shoes: true
Siege_Manteau: true
Siege_Muffler: true
Siege_White_Potion: true
Siege_Blue_Potion: true
Woe_Violet_Potion: true
Woe_White_Potion: true
Woe_Blue_Potion: true
TE_White_Potion: true
TE_White_Slim_Potion: true
Siege_Plate: true
Siege_Suits: true
Siege_Robe: true
}
mapflags: (
)
},
{
/* PvP zone is applied to all maps with a pvp mapflag */
name: "PvP" /* changing this name requires MAP_ZONE_PVP_NAME to also be changed in src/map/map.h file */
disabled_skills: {
BS_GREED: "PLAYER"
CG_HERMODE: "PLAYER"
}
disabled_items: {
Greed_Scroll: true
C_Beginner_Cap: true
}
/* cashshop disabled in pvp maps */
mapflags: (
"nocashshop",
)
},
{
/* PK Mode zone is only used when server is on pk_mode (battle.conf),
it applies to all pvp maps that don't have their own zone */
name: "PK Mode" /* changing this name requires MAP_ZONE_PK_NAME to also be changed in src/map/map.h file */
disabled_skills: {
}
disabled_items: {
}
/* PK Mode Damage Reductions */
/* - weapon_damage_rate -40% */
/* - magic_damage_rate -40% */
/* - misc_damage_rate -40% */
/* - long_damage_rate -30% */
/* - short_damage_rate -20% */
mapflags: (
"weapon_damage_rate 60",
"magic_damage_rate 60",
"misc_damage_rate 60",
"long_damage_rate 70",
"short_damage_rate 80",
)
},
{
/* GvG zone is applied to all maps with a gvg mapflag */
name: "GvG" /* changing this name requires MAP_ZONE_GVG_NAME to also be changed in src/map/map.h file */
disabled_skills: {
AL_TELEPORT: "PLAYER"
AL_WARP: "PLAYER"
WZ_ICEWALL: "PLAYER"
TF_BACKSLIDING: "PLAYER"
RG_INTIMIDATE: "PLAYER"
WE_CALLPARTNER: "PLAYER"
HP_ASSUMPTIO: "PLAYER"
HP_BASILICA: "PLAYER"
CG_MOONLIT: "PLAYER"
WE_CALLPARENT: "PLAYER"
WE_CALLBABY: "PLAYER"
CR_CULTIVATION: "PLAYER"
NJ_KIRIKAGE: "PLAYER"
CASH_ASSUMPTIO: "PLAYER"
BS_GREED: "PLAYER"
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
SU_LOPE: "PLAYER"
}
disabled_items: {
Assumptio_5_Scroll: true
Greed_Scroll: true
Pty_Assumptio_Scroll: true
Velum_Jamadhar: false
Velum_Scare: false
Velum_Buster: false
Velum_Guillotine: false
Velum_Spear: false
Velum_Glaive: false
Velum_Bible: false
Velum_Encyclopedia: false
Velum_Claw: false
Velum_Arc_Wand: false
Velum_Damascus: false
Velum_Stunner: false
Velum_Flail: false
Velum_Arbalest: false
Velum_CrossBow: false
Velum_Claymore: false
Velum_Katzbalger: false
Siege_Arrow_A: false
Siege_Arrow_S: false
Siege_Greave: false
Siege_Boots: false
Siege_Shoes: false
Siege_Manteau: false
Siege_Muffler: false
Siege_White_Potion: false
Siege_Blue_Potion: false
Woe_Violet_Potion: false
Woe_White_Potion: false
Woe_Blue_Potion: false
Siege_Plate: false
Siege_Suits: false
Siege_Robe: false
C_Beginner_Cap: true
}
/* 5 second duration increase on GvG */
/* knockback disabled */
/* GvG Mode Damage Reductions */
/* - weapon_damage_rate -40% */
/* - magic_damage_rate -40% */
/* - misc_damage_rate -40% */
/* - long_damage_rate -20% */
/* - short_damage_rate -20% */
mapflags: (
"invincible_time_inc 5000",
"noknockback",
"weapon_damage_rate 60",
"magic_damage_rate 60",
"misc_damage_rate 60",
"long_damage_rate 80",
"short_damage_rate 80",
"nocashshop",
"gvg_noparty",
)
},
{
/* Battlegrounds zone is applied to all maps with a battlegrounds mapflag */
name: "Battlegrounds" /* changing this name requires MAP_ZONE_BG_NAME to also be changed in src/map/map.h file */
disabled_skills: {
AL_TELEPORT: "PLAYER"
AL_WARP: "PLAYER"
WZ_ICEWALL: "PLAYER"
TF_BACKSLIDING: "PLAYER"
RG_INTIMIDATE: "PLAYER"
MO_BODYRELOCATION: "PLAYER"
WE_CALLPARTNER: "PLAYER"
HP_ASSUMPTIO: "PLAYER"
HP_BASILICA: "PLAYER"
CG_MOONLIT: "PLAYER"
WE_CALLPARENT: "PLAYER"
WE_CALLBABY: "PLAYER"
CR_CULTIVATION: "PLAYER"
TK_RUN: "PLAYER"
TK_HIGHJUMP: "PLAYER"
SG_FEEL: "PLAYER"
SG_SUN_WARM: "PLAYER"
SG_MOON_WARM: "PLAYER"
SG_STAR_WARM: "PLAYER"
SG_SUN_COMFORT: "PLAYER"
SG_MOON_COMFORT: "PLAYER"
SG_STAR_COMFORT: "PLAYER"
SG_HATE: "PLAYER"
SG_SUN_ANGER: "PLAYER"
SG_MOON_ANGER: "PLAYER"
SG_STAR_ANGER: "PLAYER"
SG_SUN_BLESS: "PLAYER"
SG_MOON_BLESS: "PLAYER"
SG_STAR_BLESS: "PLAYER"
NJ_KIRIKAGE: "PLAYER"
CASH_ASSUMPTIO: "PLAYER"
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
SU_LOPE: "PLAYER"
}
disabled_items: {
Assumptio_5_Scroll: true
Pty_Assumptio_Scroll: true
Velum_Jamadhar: true
Velum_Scare: true
Velum_Buster: true
Velum_Guillotine: true
Velum_Spear: true
Velum_Glaive: true
Velum_Bible: true
Velum_Encyclopedia: true
Velum_Claw: true
Velum_Arc_Wand: true
Velum_Damascus: true
Velum_Stunner: true
Velum_Flail: true
Velum_Arbalest: true
Velum_CrossBow: true
Velum_Claymore: true
Velum_Katzbalger: true
Siege_Arrow_A: true
Siege_Arrow_S: true
Siege_Greave: true
Siege_Boots: true
Siege_Shoes: true
Siege_Manteau: true
Siege_Muffler: true
Siege_White_Potion: true
Siege_Blue_Potion: true
Woe_Violet_Potion: true
Woe_White_Potion: true
Woe_Blue_Potion: true
TE_White_Potion: true
TE_White_Slim_Potion: true
Siege_Plate: true
Siege_Suits: true
Siege_Robe: true
C_Beginner_Cap: true
}
/* knockback disabled */
/* Battlegrounds Damage Reductions */
/* - weapon_damage_rate -30% */
/* - magic_damage_rate -30% */
/* - misc_damage_rate -30% */
/* - long_damage_rate -25% */
/* - short_damage_rate -25% */
mapflags: (
"noknockback",
"weapon_damage_rate 70",
"magic_damage_rate 70",
"misc_damage_rate 70",
"long_damage_rate 75",
"short_damage_rate 75",
)
},
{
name: "Aldebaran Turbo Track"
disabled_skills: {
SM_ENDURE: "PLAYER"
AL_TELEPORT: "PLAYER"
AL_WARP: "PLAYER"
AL_CURE: "PLAYER"
TF_HIDING: "PLAYER"
WZ_ICEWALL: "PLAYER"
AS_CLOAKING: "PLAYER"
RG_INTIMIDATE: "PLAYER"
MO_BODYRELOCATION: "PLAYER"
LK_CONCENTRATION: "PLAYER"
LK_BERSERK: "PLAYER"
HP_BASILICA: "PLAYER"
WS_CARTBOOST: "PLAYER"
ST_CHASEWALK: "PLAYER"
CG_MOONLIT: "PLAYER"
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
GN_CARTBOOST: "PLAYER"
}
disabled_items: {
Wing_Of_Fly: true
Anodyne: true
Green_Potion: true
Panacea: true
}
},
{
name: "Jail"
disabled_skills: {
TK_JUMPKICK: "PLAYER"
TK_HIGHJUMP: "PLAYER"
}
disabled_items: {
Wing_Of_Fly: true
Wing_Of_Butterfly: true
Giant_Fly_Wing: true
WOB_Rune: true
WOB_Schwaltz: true
WOB_Rachel: true
WOB_Local: true
}
},
{
name: "Izlude Battle Arena"
disabled_skills: {
RG_INTIMIDATE: "PLAYER"
AL_TELEPORT: "PLAYER"
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
}
disabled_items: {
Wing_Of_Fly: true
}
},
{
name: "GvG2"
inherit: ( "GvG" ) /* will import all gvg has */
disabled_skills: {
TK_HIGHJUMP: "PLAYER"
SA_ABRACADABRA: "PLAYER"
}
},
{
name: "WoE TE"
inherit: ( "GvG" ) /* will import all gvg has */
disabled_items: {
TE_White_Potion: false
TE_White_Slim_Potion: false
}
},
{
name: "Sealed Shrine"
disabled_skills: {
MG_SAFETYWALL: "PLAYER"
AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY"
RG_INTIMIDATE: "PLAYER | MONSTER"
HP_ASSUMPTIO: "PLAYER"
CASH_ASSUMPTIO: "PLAYER"
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
}
},
{
name: "Memorial Dungeon" /* ETower, Orc's Memory, Nidhoggur's Nest, etc */
disabled_skills: {
AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY"
WZ_ICEWALL: "PLAYER"
RG_INTIMIDATE: "PLAYER | MONSTER"
PF_SPIDERWEB: "PLAYER"
NPC_EXPULSION: "PLAYER"
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
}
},
{
name: "Towns"
disabled_skills: {
AM_CANNIBALIZE: "PLAYER"
AM_SPHEREMINE: "PLAYER"
CR_CULTIVATION: "PLAYER"
BS_GREED: "PLAYER"
SC_MANHOLE: "PLAYER"
WM_POEMOFNETHERWORLD: "PLAYER"
GN_WALLOFTHORN: "PLAYER"
}
disabled_items: {
Greed_Scroll: true
Velum_Jamadhar: true
Velum_Scare: true
Velum_Buster: true
Velum_Guillotine: true
Velum_Spear: true
Velum_Glaive: true
Velum_Bible: true
Velum_Encyclopedia: true
Velum_Claw: true
Velum_Arc_Wand: true
Velum_Damascus: true
Velum_Stunner: true
Velum_Flail: true
Velum_Arbalest: true
Velum_CrossBow: true
Velum_Claymore: true
Velum_Katzbalger: true
Siege_Arrow_A: true
Siege_Arrow_S: true
Siege_Greave: true
Siege_Boots: true
Siege_Shoes: true
Siege_Manteau: true
Siege_Muffler: true
Siege_White_Potion: true
Siege_Blue_Potion: true
Woe_Violet_Potion: true
Woe_White_Potion: true
Woe_Blue_Potion: true
TE_White_Potion: true
TE_White_Slim_Potion: true
Siege_Plate: true
Siege_Suits: true
Siege_Robe: true
}
}
)
|