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// Experience & Drop Rate Modifier Database
//
// Structure of Database:
// Type,Race,Level difference,Rate
//
// TYPE:
//   1=experience, 2=item drop
// RACE:
//   0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
//   5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
//   10=Boss monsters, 11=Normal monsters
//
// Note: RENEWAL_DROP and/or RENEWAL_EXP must be enabled.

// EXP modifiers due to level difference
1,11,16,40
1,11,15,115
1,11,14,120
1,11,13,125
1,11,12,130
1,11,11,135
1,11,10,140
1,11,9,135
1,11,8,130
1,11,7,125
1,11,6,120
1,11,5,115
1,11,4,110
1,11,3,105
1,11,0,100
1,11,-1,100
1,11,-6,95
1,11,-11,90
1,11,-16,85
1,11,-21,60
1,11,-26,35
1,11,-31,10

// Boss Type
1,10,0,100

// Drop rate modifiers due to level difference
2,11,16,50
2,11,13,60
2,11,10,70
2,11,7,80
2,11,4,90
2,11,0,100
2,11,-4,90
2,11,-7,80
2,11,-10,70
2,11,-13,60
2,11,-16,50

// Boss Type
2,10,0,100