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// Item Delay Database
// There is a max concurrent number of entries modifiable in src/map/itemdb.h as MAX_ITEMDELAYS
//
// Structure:
// Item ID,Delay in Milliseconds
//12202,60000 //Str_Dish10_
//12203,60000 //Agi_Dish10_
//12204,60000 //Int_Dish10_
//12205,60000 //Dex_Dish10_
//12206,60000 //Luk_Dish10_
//12207,60000 //Vit_Dish10_
12208,60000 //Battle_Manual
12210,60000 //Bubble_Gum
14538,300000 //Glass_Of_Illusion
14586,180000 //Spark_Candy
607,5000 // Yggdrasil_Berry
608,3000 // Yggdrasil_Seed
// Bifrost Items
11522,1000 // Red_Raffle_Sap
11523,2000 // Yellow_Raffle_Sap
11524,3000 // White_Raffle_Sap
11525,5000 // Mora_Hip_Tea
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