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// This is help file that contains help messages for atcommands/charcommands.

// Format:
// <command>: "<help message>"

// This file uses libconfig syntax.

help: "Params: <command>\n" "Shows help for specified command."
main: "Params: [on|off|<message>]\n" "Turns on or off main (server-wide) chat. Sends message to main chat."
noask: "Auto rejects deals/invites."
gmotd: "Broadcasts the Message of The Day to all players."
me: "Params: <message>\n" "Displays normal text as a message in this format: *name message* (like /me in mIRC)."
fakename: "Params: <name>\n" "Changes your name to your choice temporarily."
npctalk: "Params: <NPC name> <message>\n" "Forces a NPC to display a message in normal chat."
broadcast: "Params: <message>\n" "Broadcasts a message with your name (in yellow)."
kami: "Params: <message>\n" "Broadcasts a message without your name (in yellow)."
kamib: "Params: <message>\n" "Broadcasts a message without your name (in blue)."
localbroadcast: "Params: <message>\n" "Broadcasts a message with your name (in yellow) only on your map."
commands: "Displays a list of commands that you can use."
rates: "Displays the server's current rates."
uptime: "Displays how long the server has been online."
showdelay: "Shows/hides the \"There is a delay after this skill\" message."
exp: "Displays current levels and % progress."
mobinfo: "Params: <monster ID>|<monster name>\n" "Shows monster info (stats, exp, drops etc)."
iteminfo: "Params: <item ID>|<item name>\n" "Shows item info (type, price etc)."
whodrops: "Params: <item ID>|<item name>\n" "Shows who drops an item (monster with highest drop rates)."
version: "Displays SVN version of the server."
email: "Params: <current email> <new email>\n" "Changes your account e-mail address."
where: "Params: <char name>\n" "Tells you the location of a character."
time: "Shows the date and time of the server."
showexp: "Displays/hides experience gained."
showzeny: "Displays/hides Zeny gained."
mobsearch: "Params: <monster ID>|<monster name>\n" "Shows the location of a certain mob on the current map."
who: "Params: [<name>]\n" "Shows a list of online players and their party and guild."
who2: "Params: [<name>]\n" "Shows a list of online players and their job."
who3: "Params: [<name>]\n" "Shows a list of online players and their location."
whomap: "@whomap/@whomap2/@whomap3 [map] - like @who/@who2/@who3 but only for specifical map."
whogm: "Params: [match_text] - Like @who+@who2+who3, but only for GM."
guildspy: "Params: <guild_name/id> - You will receive all messages of the guild channel (Chat logging must be enabled)"
partyspy: "@partyspy <party_name/id> - You will receive all messages of the party channel (Chat logging must be enabled)"
mapinfo: "Params: [<0-3> [map]] - Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: shops/chat)."
die: "Kills yourself."
go: "Params: <number/city_name>\n" "Warps you to a city.\n"
	"  -3: (Memo point 2)  1: morocc   5: izlude         9: yuno     13: niflheim \n"
	"  -2: (Memo point 1)  2: geffen   6: aldebaran     10: amatsu   14: louyang\n"
	"  -1: (Memo point 0)  3: payon    7: xmas (lutie)  11: gonryun  15: start point\n"
	"   0: prontera        4: alberta  8: comodo        12: umbala   16: prison/jail\n"
jumpto: "Params: <char name>\n" "Warps you to selected character."
follow: "Params: <char_name>\n" "Follow a player."
mount: "Give/remove you a peco (Class is required, but not skill)"
disguise: "Params: <monster_name_or_monster_ID>\n" "Change your appearence to other players to a mob."
undisguise: "Restore your normal appearance."
model: "Params:  <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4> - Changes your characters appearence."
size: "Params:  <1-3> Changes your size (1-Smallest 2-Biggest 3-Normal)"
hide: "Makes you character invisible (GM invisibility). Type again to become visible."
save: "Sets respawn point to current spot."
load: "Warps you to your save point."
warp: "Params: <mapname> [<x> <y>]\n" "Warps you to the selected map and position."
jump: "Params: [<x> [<y>]]\n" "Randomly warps you like a flywing."
jobchange: "Params: <job ID>\n" "Changes your job.\n"
"   0: Novice           18: Alchemist      4015: Paladin\n"
"   1: Swordman         19: Bard           4016: Champion\n"
"   2: Mage             20: Dancer         4017: Professor\n"
"   3: Archer           23: Super Novice   4018: Stalker\n"
"   4: Acolyte        4001: High Novice    4019: Creator\n"
"   5: Merchant       4002: High Swordman  4020: Clown\n"
"   6: Thief          4003: High Mage      4021: Gypsy\n"
"   7: Knight         4004: High Archer    4046: Taekwon\n"
"   8: Priest         4005: High Acolyte   4047: Star Gladiator\n"
"   9: Wizard         4006: High Merchant  4049: Soul Linker\n"
"  10: Blacksmith     4007: High Thief     24: Gunslinger\n"
"  11: Hunter         4008: Lord Knight    25: Ninja\n"
"  12: Assassin       4009: High Priest\n"
"  14: Crusader       4010: High Wizard\n"
"  15: Monk           4011: Whitesmith\n"
"  16: Sage           4012: Sniper\n"
"  17: Rogue          4013: Assassin Cross\n"
" ---- Baby Classes ----\n"
" 4023: Baby          4024: Baby Swordman   4025: Baby Mage\n"
" 4026: Baby Archer   4027: Baby Acolyte    4028: Baby Merchant\n"
" 4029: Baby Thief    4030: Baby Knight     4031: Baby Priest\n"
" 4032: Baby Wizard   4033: Baby Blacksmith 4034: Baby Hunter\n"
" 4035: Baby Assassin 4037: Baby Crusader   4038: Baby Monk\n"
" 4039: Baby Sage     4040: Baby Rogue      4041: Baby Alchemist\n"
" 4042: Baby Bard     4043: Baby Dancer     4045: Super Baby\n"
option: "Params: <param1> <param2> <param3>\n" "Adds different visual effects on or around your character.\n"
"<param1>      <param2>      <p3>(stackable)   <param3>               <param3>\n"
"1 Petrified   (stackable)   01 Sight           32 Peco Peco riding   2048 Orc Head\n"
"2 Frozen      01 Poison     02 Hide            64 GM Perfect Hide    4096 Wedding Sprites\n"
"3 Stunned     02 Cursed     04 Cloak          128 Level 2 Cart       8192 Ruwach\n"
"4 Sleeping    04 Silenced   08 Level 1 Cart   256 Level 3 Cart\n"
"6 darkness    08 ???        16 Falcon         512 Level 4 Cart\n"
"              16 darkness                    1024 Level 5 Cart\n"
heal: "Params: [<HP> <SP>]\n" "Heals the desired amount of HP and SP. No value specified will do a full heal."
dye: "Params: <clothes palette no.>\n" "Changes your characters clothes color."
hairstyle: "Params: <hairstyle no.>\n" "Changes your hair style."
haircolor: "Params <hair palette no.>\n" "Changes your hair color."
speed: "Params: <1-1000>\n" "Changes you walking speed. 1 being the fastest and 1000 the slowest. Default is 150."
effect: "Params: <effect id> [<flag>]\n" "Give an effect to your character."
dropall: "Throws all your possession on the ground."
storeall: "Puts all your possessions in storage."
killable: "Make your character killable."
memo: "Params: [memo position]\n" "Set/change a memo location (no position: display memo points)."
spiritball: "Params: <1-100>\n" "Gives you \"spirit spheres\" like from the skill \"Call Spirits\".\n"
questskill: "Params: <#>\n" "Gives you the specified quest skill"
lostskill: "Params: <#>\n" "Takes away the specified quest skill from you\n"
"   Novice                 Swordsman                  Thief                Merchant\n"
"   142 = Emergency Care   144 = Moving HP Recovery   149 = Throw Sand     153 = Cart Revolution\n"
"   143 = Act dead         145 = Attack Weak Point    150 = Back Sliding   154 = Change Cart\n"
"   Archer                 146 = Auto Berserk         151 = Take Stone     155 = Crazy Uproar/Loud Voice\n"
"   147 = Arrow Creation   Acolyte                    152 = Stone Throw    Magician\n"
"   148 = Charge Arrows    156 = Holy Light                                157 = Energy Coat\n"
skillid: "Params: <name>\n" "Look up a skill by name"
useskill: "Params: <skillid> <skillv> <target>\n" "Use a skill on target"
skilltree: "Params: <"
marry: "Params: <player1>,<player2>\n" "Marry two players."
divorce: "Params: <player>\n" "Divorces the two players (you need just one name of them)"
alive: "Revives yourself from death."
blvl: "Params: <number of levels>\n" "Raises your base level the desired number of levels."
jlvl: "Params: <number of levels>\n" "Raises your job level the desired number of levels."
allskill: "Give you all skills."
stpoint: "Params: <number of points> - Gives you the desired number of stat points."
skpoint: "Params: <number of points> - Gives you the desired number of skill points."
zeny: "Params: <amount> - Gives you desired amount of Zeny."
cash: "Params: <amount> - Gives you the specified amount of cash points."
points: "Params: <amount> - Gives you the specified amount of Kafra Points."
str: "Params: <amount>\n" "Raises STR by given amount."
agi: "Params: <amount>\n" "Raises AGI by given amount."
dex: "Params: <amount>\n" "Raises DEX by given amount."
vit: "Params: <amount>\n" "Raises VIT by given amount."
int: "Params: <amount>\n" "Raises INT by given amount."
luk: "Params: <amount>\n" "Raises LUK by given amount."
allstats: "Params: <value>\n" "Adds value in all stats (maximum if no value)."
addwarp: "Params: <map name> <x coord> <y coord>\n"
killmonster2: "Kills all monsters of your map (without drops)."
monster: "Params: <monster_name_or_monster_ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]\n"
 "@monster2 <desired_monster_name> <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]\n"
"@spawn/@monster/@summon/@monster2 \"desired monster name\" <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]\n"
"@spawn/@monster/@summon/@monster2 <monster_name_or_monster_ID> \"desired monster name\" [<number to spawn> [<x coord> [<y coord>]]]\n"
"	Spawns the desired monster with any desired name."
monstersmall: "Params: [Mob ID|Mob Name]\n" "Spawns a smaller version of a monster."
monsterbig: "Params: [Mob ID|Mob Name]\n" "Spawns a larger version of a monster."
killmonster: "Params: [map]\n" "Kill all monsters of the map (they drop)"
autoloot: "Params: [on|off|#]\n" "Makes items go straight into your inventory."
autotrade: "Allows you to vend while you are offline."
changegm: "Params: [Player Name]\n" "Changes the leader of your guild (You must be guild leader)"
changeleader: "Params: [Player Name]\n" "Changes the leader of your party (You must be party leader)"
request: "Params: [Message]\n" "Sends a message to all connected GMs (via the gm whisper system)"
sound: "Params: [Path way to file in Data or GRF file]\n" "Plays a sound from the data or grf file located on the client."
clone: "Params: [Player Name]\n" "Spawns a supportive clone of the given player."
slaveclone: "Params: [Player Name]\n" "Spawns a supportive clone of the given player that follows the creator around."
evilclone: "Params: [Player Name]\n" "Spawns an agressive clone of the given player."
changesex: "Changes your gender."
duel: "Starts a duel."
invite: "Invites a player to a duel."
accept: "Accepts an invitation to a duel."
reject: "Rejects an invitation to a duel."
leave: "Leaves a duel."
mail: "Open mail box."
storage: "Opens storage."
itemreset: "Remove all your items."
guildstorage: "Opens guild storage."
idsearch: "Params: <part_of_item_name>\n" "Search all items that name have part_of_item_name"
refine: "Params: <equip position> <+/- amount>"
produce: "Params: <equip name or equip ID> <element> <# of very's>\n"
"	Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind\n"
"	You can add up to 3 Star Crumbs and 1 element\n"
repairall: "Repair all items of your inventory"
item: "Params: <item name or ID> <quantity>\n" "Gives you the desired item."
item2: "Params: <item name or ID> <quantity> <identified_flag> <refine> <broken_flag> <Card1> <Card2> <Card3> <Card4>\n" "Gives you the desired item."
pvpon: "Turns pvp on on the current map"
pvpoff: "Turns pvp off on the current map"
gvgon: "Turns gvg on on the current map"
gvgoff: "Turns gvg off on the current map"
agitstart: "Starts War of Emperium"
agitend: "End War of Emperium"
party: "Params: <party_name>\n" "Create a party."
guild: "Params: <guild_name>\n" "Create a guild."
glvl: "Params: <# of levels>\n" "Raise Guild by desired number of levels"
guildrecall: "Params: <guild_name/id>\n" "Warps all online characters of a guild to you."
partyrecall: "Params: <party_name/id>\n" "Warps all online characters of a party to you."
petrename: "Re-enable pet rename"
pettalk: "Params: [Message]\n" "Makes your pet say a message."
petfriendly: "Params: <#>\n" "Set pet friendly amount (0-1000) 1000 = Max"
pethungry: "Params: <#>\n" "Set pet hungry amount (0-100) 100 = Max"
hatch: "Create a pet from your inventory eggs list."
makeegg: "Params: <pet_id>\n" "Gives pet egg for monster number in pet DB"
kick: "Params: <char name>\n" "Kicks specified character off the server"
unjail: "Params: <char name>\n" "Discharges specified character/prisoner"
kill: "Params: <char name>\n" "Kills specified character."
recall: "Params: <char name>\n" "Warps target character to you."
raise: "Params: <char name>\n" "Revives target character."
block: "Params: <char name>\n" "Blocks definitively a account"
unblock: "Params: <char name>\n" "Unblocks a account"
ban: "Params: <time> <name>\n" "Ban temporarily a account\n"
 "	time usage: adjustment (+/- value) and element (y/a, m, d/j, h, mn, s)\n"
 "	Example: @ban +1m-2mn1s-6y testplayer\n"
unban: "Params: <name> - Unban a account"
jail: "Params: <char name> - Sends specified character in jails"
trade: "Params: <char name> - Open a trade window with a another player"
recallall: "Warps every character online to you."
doom: "Kills all NON GM chars on the server."
doommap: "Kills all non GM characters on the map."
raisemap: "Resurrects all characters on the map."
night: "Uses @option 00 16 00 on all characters. All characters are in darkness."
day: "Uses @option 00 00 00 on all characters."
skillon: "turn skills on for a map"
skilloff: "turn skills on for a map"
snow: "Makes all maps to have the snow weather effect."
clouds: "Makes all maps to have the cloudy weather effect."
clouds2: "Makes all maps to have another cloudy weather effect."
fog: "Makes all maps to have the fog weather effect."
fireworks: "Makes all maps to have the fireworks weather effect."
sakura: "Makes all maps to have the sakura weather effect."
leaves: "Makes all maps to have the leaves weather effect."
shownpc: "Params: <NPC name>\n" "Enable a NPC"
hidenpc: "Params: <NPC name>\n" "Disable a NPC"
loadnpc: "Params: <path to script>\n" "Load script"
unloadnpc: "Params: <NPC name>\n" "Unload script"
adjgroup: "Params: <level> <char name> - Do a temporary adjustment of the GM level of a player"
kickall: "Kick all characters off the server"
mapexit: "Kick all players and shut down map-server."
reloaditemdb: "Reload item database."
reloadmobdb: "Reload monster database."
reloadskilldb: "Reload skills definition database."
reloadscript: "Reload all scripts."
gat: "For debugging (you inspect around gat)"
send: "For debugging (packet variety)"
nuke: "Params: <char name>\n"