summaryrefslogtreecommitdiff
path: root/conf/char/char-server.conf
blob: 7cdcc7bdb57dd27e9e8ca2305893f6cc59705a14 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
//================= Hercules Configuration ================================
//=       _   _                     _
//=      | | | |                   | |
//=      | |_| | ___ _ __ ___ _   _| | ___  ___
//=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=      | | | |  __/ | | (__| |_| | |  __/\__ \
//=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2014-2016  Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program.  If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Character Server configuration file.
//=========================================================================

char_configuration: {
	@include "conf/global/console.conf"
	@include "conf/global/sql_connection.conf"

	// Server name, use alternative character such as ASCII 160 for spaces.
	// NOTE: Do not use spaces or any of these characters which are not allowed in
	//       Windows filenames \/:*?"<>|
	//       ... or else guild emblems won't work client-side!
	server_name: "Hercules"

	// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)
	wisp_server_name: "Server"

	// Guild earned exp modifier.
	// Adjusts taxed exp before adding it to the guild's exp. For example,
	// if set to 200, the guild receives double the player's taxed exp.
	guild_exp_rate: 100

	// Information related to inter-server behavior
	inter: {
		// Server Communication username and password.
		userid: "s1"
		passwd: "p1"
		
		// Login Server IP
		// The character server connects to the login server using this IP address.
		// NOTE: This is useful when you are running behind a firewall or are on
		// a machine with multiple interfaces.
		//login_ip: "127.0.0.1"

		// The character server listens on the interface with this IP address.
		// NOTE: This allows you to run multiple servers on multiple interfaces
		// while using the same ports for each server.
		//bind_ip: "127.0.0.1"

		// Login Server Port
		login_port: 6900

		// Character Server IP
		// The IP address which clients will use to connect.
		// Set this to what your server's public IP address is.
		//char_ip: "127.0.0.1"

		// Character Server Port
		char_port: 6121
	}

	// Connection permission
	permission: {
		// Enable or disable creation of new characters.
		enable_char_creation: true

		// Display (New) in the server list.
		display_new: false

		// Maximum users able to connect to the server.
		// Set to 0 to disable users to log-in. (-1 means unlimited)
		max_connect_user: -1

		// Group ID that is allowed to bypass the server limit of users.
		// Default: -1 = nobody (there are no groups with ID < 0)
		// See: conf/groups.conf
		gm_allow_group: -1

		// Type of server.
		// No functional side effects at the moment.
		// Displayed next to the server name in the client.
		// 0=normal, 1=maintenance, 2=over 18, 3=paying, 4=F2P
		server_type: 0

		// Minimum Group ID to join char server when it is on char_server_type 1 (maintenance)
		maintenance_min_group_id: 99
	}

	// Player-related configuration
	player: {
		new: {
			// Start point (Renewal)
			start_point_re: {
				map: "iz_int"
				x: 18
				y: 27
			}
			// Start point (Pre-Renewal)
			start_point_pre: {
				map: "new_1-1"
				x: 53
				y: 111
			}

			// Starting items for new characters
			//{
			//	id: Item id
			//	amount: Item amount
			//	loc: Item position, same as in item_db if you want the item to be equipped, otherwise 0 (optional)
			//	stackable: Is stackable? (not stackable item types: weapon, armor, egg, pet armor)
			//},
			start_items: (
			{
				id: 1201 // Knife
				amount: 1
				loc: 2
				stackable: false
			},
			{
				id: 2301 // Cotton_Shirt
				amount: 1
				loc: 16
				stackable: false
			},
			)

			// Starting zeny
			zeny: 0
		}

		// Character name configuration
		name: {
			// Name used for unknown characters
			unknown_char_name: "Unknown"

			// Allow or not identical name for characters but with a different case (upper/lower):
			// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed
			name_ignoring_case: false

			// Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are:
			// NOTE: Applies to character, party and guild names.
			// 0: no restriction (default)
			// 1: only letters/symbols in 'name_letters' option.
			// 2: Letters/symbols in 'name_letters' option are forbidden. All others are possibles.
			name_option: 1

			// Set the letters/symbols that you want use with the 'char_name_option' option.
			// Note: Don't add spaces unless you mean to add 'space' to the list.
			name_letters: "abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890"
		}

		deletion: {
			// Restrict character deletion by BaseLevel
			// 0: no restriction (players can delete characters of any level)
			// -X: you can't delete chars with BaseLevel <= X
			// Y: you can't delete chars with BaseLevel >= Y
			// e.g. char_del_level: 80 (players can't delete characters with 80+ BaseLevel)
			level: 0

			// Amount of time in seconds by which the character deletion is delayed.
			// Default: 86400 (24 hours)
			// NOTE: Requires client 2010-08-03aragexeRE or newer.
			delay: 86400

			// Block deletion if character is inside a guild or a party? (BOOL)
			// default: false	official: true
			// !!This check is imposed by Aegis to avoid dead entries in databases and _is_not_needed_ as we clear data properly!!
			use_aegis_delete: false
		}

		// Size for the fame-lists
		fame: {
			alchemist: 10
			blacksmith: 10
			taekwon: 10
		}
	}

	database: {
		// How often should server save all guild related information? (character save interval is defined on the map config)
		// (in seconds)
		autosave_time: 60

		// What folder the DB files are in (abra_db.txt, etc.)
		db_path: "db"

		// To log the character server?
		log_char: true
	}

	//==================================================================
	// Pincode system
	//==================================================================
	pincode: {
		// A window is opened before you can select your character and you will have to enter a pincode by using only your mouse
		// NOTE: Requires client 2011-03-09aragexeRE or newer.
		// 0: disabled
		// 1: enabled
		enabled: true

		// Request Pincode only on login or on everytime char select is accessed?
		// 0: only on login (default)
		// 1: everytime the char select window is accessed
		request: 0

		// How often does a user have to change his pincode?
		// Default: 0
		// 0: never
		// X: every X minutes
		change_time: 0

		// How often can a user enter the wrong password?
		// Default: 3
		// Maximum allowed by clientside: 3
		max_tries: 3

		// Whether or not to refuse pincodes that are blacklisted
		// Default: true
		check_blacklisted: true

		// Blacklisted pincodes
		blacklist: [
			"0000",
			"1111",
			"2222",
			"3333",
			"4444",
			"5555",
			"6666",
			"7777",
			"8888",
			"9999",
			"0123",
			"1234",
			"2345",
			"3456",
			"4567",
			"5678",
			"6789",
			"7890"
		]
	}
}

import: "conf/import/char-server.conf"