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//      ______  __    __                                 
//     /\  _  \/\ \__/\ \                                
//   __\ \ \L\ \ \ ,_\ \ \___      __    ___      __     
// /'__`\ \  __ \ \ \/\ \  _ `\  /'__`\/' _ `\  /'__`\   
///\  __/\ \ \/\ \ \ \_\ \ \ \ \/\  __//\ \/\ \/\ \L\.\_ 
//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
//  _   _   _   _   _   _   _     _   _   _   _   _   _
// / \ / \ / \ / \ / \ / \ / \   / \ / \ / \ / \ / \ / \ 
//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
// \_/ \_/ \_/ \_/ \_/ \_/ \_/   \_/ \_/ \_/ \_/ \_/ \_/
//
//--------------------------------------------------------------
// eAthena Battle Configuration File
// Originally Translated by Peter Kieser <pfak@telus.net>
// Made in to plainer English by Ancyker
//--------------------------------------------------------------
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
// Note 3: Value is a bit field. If no description is given,
//         assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
//--------------------------------------------------------------

// Melee damage adjustments (non skills) for Battleground maps (Note 2)
bg_short_attack_damage_rate: 80

// Ranged damage adjustments (non skills) for Battleground maps (Note 2)
bg_long_attack_damage_rate: 80

// Weapon skills damage adjustments for Battleground maps (Note 2)
bg_weapon_attack_damage_rate: 60

// Magic skills damage adjustments for Battleground maps (Note 2)
bg_magic_attack_damage_rate: 60

// Misc skills damage adjustments for Battleground maps (Note 2)
bg_misc_attack_damage_rate: 60

// Flee penalty on BG grounds.
// NOTE: It's %, not absolute, so 20 is -20% of your total flee
bg_flee_penalty: 20

// Interval before updating the bg-member map mini-dots (milliseconds)
bg_update_interval: 1000

// Reserved Guild ID's for battlegrounds
// Please take care of this configuration, you need to take 2 guild ids manually created
// in your guild database (txt or sql). Only the ID's are required.
// Take care this this "Fake guilds" will be never used by players.
bg_guild_id1: 998
bg_guild_id2: 999

// ** BattleGround Emblems **
// In the folder /db you will find 2 files: 
// bgemblem_1.ebm (used for General Guillaume Marollo)
// bgemblem_2.ebm (used for Prince Croix Marollo)
// You can set your own emblems for battleground, using files from the _tmpEmblem folder
// in your client files, just remember to keep the names.

// If player is idle for N seconds it will be announced to all battle members in the same team.
bg_idle_announce: 30