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//      ______  __    __                                 
//     /\  _  \/\ \__/\ \                                
//   __\ \ \L\ \ \ ,_\ \ \___      __    ___      __     
// /'__`\ \  __ \ \ \/\ \  _ `\  /'__`\/' _ `\  /'__`\   
///\  __/\ \ \/\ \ \ \_\ \ \ \ \/\  __//\ \/\ \/\ \L\.\_ 
//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
//  _   _   _   _   _   _   _     _   _   _   _   _   _
// / \ / \ / \ / \ / \ / \ / \   / \ / \ / \ / \ / \ / \ 
//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
// \_/ \_/ \_/ \_/ \_/ \_/ \_/   \_/ \_/ \_/ \_/ \_/ \_/
//
//--------------------------------------------------------------
// eAthena Battle Configuration File
// Originally Translated by Peter Kieser <pfak@telus.net>
// Made in to plainer English by Ancyker
//--------------------------------------------------------------
//Note 1: Directives can be set using on/off, yes/no or 1/0.
//Note 2: All rates are in percents, 100 would mean 100%, 200
//   would mean 200%, etc
//Note 3: Value is not limited to 60K (see below)
// Other Information:
// All options are limited to a max of 60K (aprox) which is 600%
// or 60secs as appropiate.
// 1000 miliseconds is 1 second.
// Unless otherwise specified, the minimum value is 0 for all
// features.
//--------------------------------------------------------------

// When making a guild, an Emperium is consumed? (Note 1)
guild_emperium_check: yes

// Rate at which taxed experience is earned. (Note 2)
// For example, if set to 200, all experience that is taxed from players is doubled before adding it to the guild.
guild_exp_rate: 100

// Maximum tax limit on a guild member.
guild_exp_limit: 50

// Maximum castles one guild can own (0 - unlimited)
guild_max_castles: 0

// Damage adjustments for WOE battles against defending Guild monsters (Note 2)
castle_defense_rate: 100

// Melee damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
gvg_short_attack_damage_rate: 100

// Ranged damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
gvg_long_attack_damage_rate: 75

// Weapon skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
gvg_weapon_attack_damage_rate: 60

// Magic skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
gvg_magic_attack_damage_rate: 50

// Misc skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
gvg_misc_attack_damage_rate: 60

// Flee penalty on gvg grounds. Official value is 20 (Note 2)
// NOTE: It's %, not absolute, so 20 is -20% of your total flee
gvg_flee_penalty: 20

// Should traps (hunter traps + quagmire) change their target to "all" inside gvg/pvp grounds? (Note 1)
// Default on official servers: yes
gvg_traps_target_all: yes

// When the emperium is broken with WoE mode on, How Long Before The 
// Declaration Of Castle Owner and Removal of Monsters/Players from 
// Castle. (in milliseconds) (Note 3)
gvg_eliminate_time: 7000

// Can the 'Glory of Guild' skill be learnt in the Guild window,
// and does changing emblems require it? (Note 1)
// P.S: This new guild skill only appears for 2004-10-25aSakexe or newer
// P.S 2: This skill is not implemented on official servers, so its only optional
require_glory_guild: no