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2022-02-06All new accounts will now have their passwords stored in SHA256.Jesusaves3-3/+6
Supersedes all previous authentication methods, except VAULT TOKEN.
2022-02-05Fix commentJesusaves1-4/+1
2022-02-05OpenSSL is now required to build. Implement a SHA256 interface. Log chat as ↵Jesusaves3-3/+39
SHA256.
2022-01-23[TMW2] Hash with MD5 chat messages, we don't care with contentsJesusaves1-1/+8
2021-12-30[Jesusalva] Add a lot of meaningless commentsJesusaves1-1/+17
2021-12-28[TMW2] Add capability for global chat listenersJesusaves1-0/+17
2021-12-28[TMW2] Fix @fakename commandJesusaves1-1/+1
2021-12-21Add a hack which allow Vault users to delete chars without confirmation.Jesusaves1-2/+5
I mean, Vault itself should be plenty secure already :p
2021-11-02`killedrid` should always be set.Jesusaves1-0/+1
2021-09-20removed unusable console outputjak11-10/+10
2021-08-02[TMW2] Disable Official Walkpath.Jesusaves1-1/+1
This only do something if path length > 14, which M+ does not. So in the end of the day it is running some extra calculations we don't need. I don't see anything else server-side which could be safely disabled. And I also don't know how effective this will be.
2021-08-02[TMW2] Partly reverts b5a92f944f126e920442307bebd3c2b53c9b0d54Jesusaves2-2/+7
This should kill lag. Maybe. Definitely. Hopefully.
2021-05-08Reserve first char "~" for vault accounts.Jesusaves1-0/+2
2021-04-18[TMW2] Allow MP regen with maximum powerJesusaves1-1/+0
2021-03-27Revert "Add check for valid item amount to BUILDIN(rodex_sendmail)"Jesusaves1-27/+2
This reverts commit 77aef58085f166d0ce0b3b06d81dde9a35a05e0d. This reverts commit a1bb4008e58b92e2af5099570a723e37ea138d0b.
2021-03-22[TMW2] Boost global critical defense factor 25% -> 20%Jesusaves1-1/+1
2021-03-20Force MDEF to follow the same arithmetic formula as regular DEF.Jesusaves1-1/+1
I don't want to keep doing crazy calculations for MDEF.
2021-03-20Nerf burning to the ground. It is now 100 DMG + 3% MaxHPJesusaves1-1/+1
2021-03-09[TMW2] Report back to script NST_CUSTOM purchases.Jesusaves3-6/+22
This allows to impose restrictions on amounts, for example.
2021-03-09[TMW2] Prevent rodex mails from being sent on maps with nostorage mapflag.Jesusaves1-0/+6
2021-03-08[TMW2] Hercules Ultimate Storage SystemJesusaves26-359/+1107
2021-03-03[TMW2] Prevent multiple boss monsters from being @spawn'ed at once.Jesusaves1-0/+4
Must preserve server resources.
2021-02-28[TMW2] Do not fail silently if specified message number is not found.Jesusaves1-0/+1
2021-02-15[TMW2] Replace monster skill chat message to show message above their heads.Jesusaves1-1/+2
Also fixes the "??" bug. Hopefully.
2021-02-15[TMW2] Make the icon param in sc_config to be optional (allowing overrides)Jesusaves1-2/+1
2021-02-15Add support for defining status icons in the sc configAsheraf1-3/+8
[TMW2 CHERRYPICK]
2021-02-15add buildin_getguildinfogumi5-11/+112
2021-02-15Dehardcode status effect boss resistanceAsheraf2-49/+6
2021-02-15Add support for auto exp insurance itemsAsheraf4-0/+24
2021-02-15Fix Homunculi being partially vaporized.skyleo1-1/+1
Vanilmirth for example would get incompletely vaporized when using HVAN_EXPLOSION, if the owner died due to it, and then it would be killed at the end of it. This produced a bug which made it not ressurectable but callable, once it was called it would be dead though and you'd be unable to control it, requiring you to ressurect it after that. This bug got introduced by 0eca88efc69becc591428fbb6b9fddd9237afd3d .
2021-02-15Added a check in getunits to not proceed if mapname is invalid.Dastgir1-0/+7
2021-02-15map_forcountinmap will return 0 if invalid mapindex is providedDastgir1-1/+4
2021-02-15Change execution order in pc_isequip() functionKenpachi Developer1-17/+18
Validating, if the item is disabled by the map's zone, should be done prior to the validation of the character's status changes. If not, equipment, enabled by Super Novice Spirit, is able to bypass the map zone restriction.
2021-02-15Add execution of unequip script when entering a zone where item is restrictedKenpachi Developer1-0/+59
In official servers, an item's unequip script is executed when entering a zone where the item is restricted, even if the item won't be unequipped.
2021-02-15Apply code style to pet_ai_sub_foreachclient()Kenpachi Developer1-2/+12
2021-02-15Adjust conditions for calling pet_ai_sub_hard()Kenpachi Developer1-1/+1
2021-02-15Implement MSC_MAGICATTACKED cast condition for monster skillsKenpachi Developer3-1/+5
[TMW2 CHERRYPICK]
2021-02-15Fix an issue regarding using items when the storage is open.Jedzkie1-1/+1
2021-02-15Fix possible mail name in packet clif_rodex_checkname_resultAndrei Karas1-1/+1
2021-02-15Add map check in mob_deadAndrei Karas1-0/+1
2021-02-15Add mssing map checks into map.cAndrei Karas1-7/+30
2021-02-15Dont call clif->clearunit_area if mob died on missing mapAndrei Karas1-1/+8
2021-02-15Fix possible crash in mapif_guild_withdrawAndrei Karas1-1/+1
2021-02-15Remove hard-coded required item amounts and update skill DBs accordinglyKenpachi Developer1-60/+0
2021-02-15[TMW2] Patch level overrideJesusaves1-2/+2
2021-02-14Add optional paramter <account id> to setpcblock() script commandKenpachi Developer1-1/+1
2021-02-14Add return values to setpcblock() script commandKenpachi Developer1-1/+4
2021-02-14Add optional paramter <account id> to checkpcblock() script commandKenpachi Developer1-3/+3
2021-02-14Fix wrong memory access on removing guild flags from npcAndrei Karas1-0/+1
2021-02-14Fix possible wrong ip check in geoip.cAndrei Karas1-1/+1