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Added the last missing functions into the interface, all functions in clif.c are now wired to the interface.
http://hercules.ws/board/topic/237-hercules-renewal/
Also shortened clif->displaymessage to clif->message, removed the old clif->message and merged its functionality with clif->disp_overhead (both use the same packet and do the same thing :P)
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and a gazillion other stuff:
http://hercules.ws/board/topic/316-introducing-hercules-channel-system/
Signed-off-by: shennetsind <ind@henn.et>
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Now supporting hybrid tracking, git and/or svn revision
Signed-off-by: shennetsind <ind@henn.et>
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1st Phase Complete.
http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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This was once available through the now-gone skill_nocast_db.txt.
To make a skill not copy-able by clones (aka the skill is not inherited by a clone when it is created), use flag 0x8000 in the inf2 skill db field
Signed-off-by: shennetsind <ind@henn.et>
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this way no one will ever have to remember about updating this index, and 1bd560a547c419da3327cc9a54af18e69f96095f bug wont happen ever again o:
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Beret for pointing it out; no issue to link to (report was thru pm :P)
Signed-off-by: shennetsind <ind@henn.et>
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available through map-server console input, type ers_report to print data (useful for debug purposes)
Signed-off-by: shennetsind <ind@henn.et>
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nothing important really :P
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7133-no-cart-display/
Signed-off-by: shennetsind <ind@henn.et>
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-where mob cast time is not working properly in PRE and RE.
-mob cast time shouldn't now be altered by any means(stat and skills).
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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http://hercules.ws/board/tracker/issue-7135-crash-in-tetra-vortex/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to jTynne for bringing the slot's support absence to my attention.
Also updated getlook script command to support Robe/Garment (val 12 Look_Robe)
Signed-off-by: shennetsind <ind@henn.et>
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Added pincode support
Changed group_id to group_level as to respect the level hierarchy on whether to display passwords or not.
Updated GeoIP Database to March 2013
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Yommy for providing the packet structure/data.
Signed-off-by: shennetsind <ind@henn.et>
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Click the link for full info~!
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/
Signed-off-by: shennetsind <ind@henn.et>
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-where Taekwon in the fame ranking loses there skill tree when changing state(map change, equipping & etc).
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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as per Script Dev Streusel request.
Originally 'consumeitem', renamed for we thought the name was misleading (since it didn't consume anything).
Merged from rAthena - lemongrass3110
Signed-off-by: shennetsind <ind@henn.et>
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-Added new Mercenary's
-Updated item_db.txt
-Updated mob_db.txt
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-where 'disable_items' is not working properly when force unequip/equip script command is used.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Also fixed title being displayed twice.
Signed-off-by: shennetsind <ind@henn.et>
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Dropping the not-used setting from the previous implementation.
http://hercules.ws/board/topic/272-re-introducing-console-input/
Signed-off-by: shennetsind <ind@henn.et>
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It's back. It's efficient. It's awesome.
http://hercules.ws/board/topic/272-re-introducing-console-input/
Signed-off-by: shennetsind <ind@henn.et>
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-added a hack check for pincode feature.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Fixed some warning in Windows.
-Fixed 'pincode_charselect' where it doesn't work properly
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Now cross-platform, and stable ( after fixing I tested it a couple dozen times ).
Special Thanks to Yommy for providing me with his packet list, without it I would have never figured what was wrong with it.
Special Thanks to Jeroen who reported a inconsistency on the feature when used on windows.
Signed-off-by: shennetsind <ind@henn.et>
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Added the last missing functions into the interface, all functions in skill.c are now wired to the interface.
http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Euphy and his hawk eyes.
Signed-off-by: shennetsind <ind@henn.et>
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Added the last missing functions into the interface, all functions in battle.c are now wired to the interface.
Signed-off-by: shennetsind <ind@henn.et>
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We've discussed, and decided that this feature's improvement is not worth the hassle it creates. Gepard was right, and I was stupidly wrong.
Signed-off-by: shennetsind <ind@henn.et>
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Feature is not, I repeat, NOT complete. the decryption is not fully functional which leads to dial values different from the ones the player used.
Credits:
lemongrass3110 for the base
yommy for the packets
LightFighter for the decrypt function (altho its not stable :P)
Signed-off-by: shennetsind <ind@henn.et>
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-revised/added 'npc_isnear' where it checks if an NPC is nearby when making chat rooms or using vending.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-where some skill causes the map server to crash
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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As requested in http://hercules.ws/board/topic/248-reserved-slot-system/
Signed-off-by: shennetsind <ind@henn.et>
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Increased MAX_QUEST_DB
http://hercules.ws/board/tracker/issue-7108-error-in-console-quest-r/
Signed-off-by: shennetsind <ind@henn.et>
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MSVC Warning
http://hercules.ws/board/tracker/issue-7107-compiling-warning-c4113/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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-where Chorus/Ensemble skill checks are not working properly.
-NJ_SUITON should now work properly with Kagerou/Oboro.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Where all NPC don't allow changing of equipments by default and now can be set in 'items.conf'.
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-- Added 'disable_items' to all applicable scripts.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17160 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Signed-off-by: shennetsind <ind@henn.et>
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-Follow up adda8d74c3280ae1e3745591caafd9ce6e81ded7 where 'close2' is not working properly.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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This reverts commit adda8d74c3280ae1e3745591caafd9ce6e81ded7.
Signed-off-by: shennetsind <ind@henn.et>
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-Updated SN_SIGHT to its RE behavior.
-Updated RE behavior that deals with NPC dialogs and using items/skills.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Updated official behavior of warp portal dealing with skill requirement and casting.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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