Age | Commit message (Collapse) | Author | Files | Lines |
|
Now it will automatically update with new values (according to the
current song properties) when the status change is about to finish.
Thanks Kyeme for the necessary proofs and reminders!
|
|
- Fixes a warning when including map.h and not using those functions,
depending on the compiler verbosity
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Functions should always specify their arguments, even if they take
none. In C, not specifying arguments is different than specifying
(void).
Signed-off-by: Haru <haru@dotalux.com>
|
|
*This skill is supported only by 2015-08-05aRagexeRE clients onwards.*
Closes #1025 as merged
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Cloaking Exceed speed must 140%, not 200+%.
|
|
- PR_MAGNIFICAT HP Regeneration applies only in PRE-RENEWAL.
|
|
Rude attack was not checking for this setting.
|
|
- Follow-up to e3eac134b1607cfe78331e298aaa20b260662571
- Fixes #1074
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Follow-up to e3da170660e8c52ec5657c086057085ef20e382f
- Removed redundant checks for sd->equip_index[EQI_HAND_R] validity
- Added itemid_is_pilebunker macro
- Restored correct indentation of the return instruction
Signed-off-by: Haru <haru@dotalux.com>
|
|
- According to this kRO's Patch Note: https://rathena.org/board/topic/101392-4082015-maintenance/
• Mechanic's Pile Bunker added 3 new weapons.
|
|
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Replaced safe casts (bl type already checked)
Signed-off-by: Haru <haru@dotalux.com>
|
|
- The macros were very specific to a small set of functions, they don't
belong to status.h.
- The macros have been edited to take two parameters instead of relying
on external variables.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Also added new map->id2XX convenience functions for the other bl
types.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Replaced casts in foreach callbacks.
- Added assertions and nullpo checks where applicable.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Replaced the map-iterator related casts.
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
- The benefit of using BL_UCAST() instead of an explicit cast is that it
produces a compiler error if the argument is not a block_list.
- The benefit of using BL_UCAST() instead of BL_CAST() is that the
block_list argument is guaranteed to be evaluated only once. As such
it can be used in places where the argument is a function.
- No block_list type checking is done. As such, if a different
block_list type is passed, behavior is undefined. The user should do
the checking beforehand.
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
Change the official message for NC_MAGICDECOY.
|
|
- extremely useful when writing algorithm functions
Closes #1012 as merged
Signed-off-by: Haru <haru@dotalux.com>
|
|
Follow-up to 5020a123570a7b263f6b742df5891a36434473a0
Signed-off-by: Haru <haru@dotalux.com>
|
|
Closes #1067 as merged
Signed-off-by: Haru <haru@dotalux.com>
|
|
- client can't handle value over 21474836
- SQL also can't save value over 16777215 due to mediumint unsigned
Closes #965 as merged
Signed-off-by: Haru <haru@dotalux.com>
|
|
Closes #974 as merged
|
|
Monster Transform Update:
|
|
Spear Stab damage adjustment
|
|
|
|
|
|
|
|
Fix *getitem2 and @item2 refine bug.
|
|
- Fixes an issue that prevented skills with more than 4 pre-requisites
or more than 3 pre-requisites and a minimum level from being parsed
correctly (and without any warning or error messages).
- Removes the limit on 5 pre-requisites (replaced a fixed size array
with a VECTOR)
- Reduces memory usage of skill_tree from 794kB to 440kB (32 bit) or
523kB (64 bit).
- Fixes an issue that prevented multiple inheritance from working
correctly in rare cases (incorrect definition order), without any
warning or error messages. Now a warning is displayed if a job is
inherited before being defined.
- Fixes an issue that prevented skills inherited from being correctly
merged with the skills defined for the current job.
- Prevents a job from inheriting itself by accident.
- Correctly detects skills defined twice for the same job.
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Negative refine value isn't allowed.
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Set the skillratio to 20*skill_lv as mentioned in skill describtions.
|
|
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|