Age | Commit message (Collapse) | Author | Files | Lines |
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Was: ITEMUPPER_THURDUPPER
Signed-off-by: Haru <haru@dotalux.com>
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Fields marked as constant bitmasks will support the following syntaxes:
Field: 10 // Decimal value
Field: 0xA // Hexadecimal value
Field: "FOO" // Constant
Field: [2, 8] // Array of decimal values
Field: [0x2, 0x8] // Array of hexadecimal values
Field: ["FOO", "BAR"] // Array of constants
Signed-off-by: Haru <haru@dotalux.com>
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The following variables are now moved to `sd->status.look` (from
`sd->status`): `head_top`, `head_mid`, `head_bottom`, `robe`
Signed-off-by: Haru <haru@dotalux.com>
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`sd->status.shield` is renamed to `sd->status.look.shield` and only
holds ViewSprite IDs. Its previous other meaning is now transferred to
`sd->has_shield`, of boolean type (to detect the presence of a shield)
Signed-off-by: Haru <haru@dotalux.com>
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`sd->status.weapon` is renamed to `sd->status.look.weapon` and only
holds ViewSprite IDs. Its previous other meaning is now transferred to
`sd->weapontype` (holding the currently equipped weapon type,
considering both hands at once)
Signed-off-by: Haru <haru@dotalux.com>
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- The field was used both for sprite view IDs and for weapon or
ammunition subtypes. Now the fields 'ViewSprite' and 'Subtype' are
used respectively.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Also fix buffer overflow in requesting items from rodex mail.
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SC_X conatants can be with any numbers.
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Also replace some numbers to constants.
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Signed-off-by: Haru <haru@dotalux.com>
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Follow-up to 544da439e81ff78ec102b754e16b6cc0a28a6d0a
Signed-off-by: Haru <haru@dotalux.com>
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function.
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functions.
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Allow to use channelmes without attached player
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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new buildin: getdatatype()
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https://github.com/HerculesWS/Hercules/commit/60f9a68f90d495323e9e4533c7a1573ca5d86e71
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Item option fixes
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Fixes crash with sell shop.
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According to the C specifications, va_list isn't necessarily a pointer
(it can be an array of pointers, or just about anything). As such, we
can't cast NULL to va_list.
Fixes #1793
Related to 5fd40de233d3a897284f771338cbf8e657182261
Signed-off-by: Haru <haru@dotalux.com>
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Thanks to Asheraf.
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commit b51617cb730cdc6d91bc03df16c887a060323f3a
Author: Lemongrass3110 <lemongrass@kstp.at>
Date: Sat Jun 3 17:03:56 2017 +0200
Added support for 2017's guild leader change
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Also improve packets send on base level change.
Based on commit from rathena:
commit 816d8ab2d0934f823a1d26f7fcac244f8245f14b
Author: Lemongrass3110 <lemongrass@kstp.at>
Date: Mon Jun 5 23:07:09 2017 +0200
Fixed party window for 2017 clients
Thanks to @mrdiablo for his help again!
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commit 816d8ab2d0934f823a1d26f7fcac244f8245f14b
Author: Lemongrass3110 <lemongrass@kstp.at>
Date: Mon Jun 5 23:07:09 2017 +0200
Fixed party window for 2017 clients
Thanks to @mrdiablo for his help again!
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commit 816d8ab2d0934f823a1d26f7fcac244f8245f14b
Author: Lemongrass3110 <lemongrass@kstp.at>
Date: Mon Jun 5 23:07:09 2017 +0200
Fixed party window for 2017 clients
Thanks to @mrdiablo for his help again!
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commit:
commit 9412ebb9f7b009e3ae3b69e5eb1ae8a3d341a5f2
Author: Lemongrass3110 <lemongrass@kstp.at>
Date: Sat Jun 3 14:08:06 2017 +0200
Added support for 2016's guild packets
Thanks to @mrdiablo for his help.
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commit 9412ebb9f7b009e3ae3b69e5eb1ae8a3d341a5f2
Author: Lemongrass3110 <lemongrass@kstp.at>
Date: Sat Jun 3 14:08:06 2017 +0200
Added support for 2016's guild packets
Thanks to @mrdiablo for his help.
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commit 9716233c842f731df3fed5281370e324b5f5f024
Author: Lemongrass3110 <lemongrass@kstp.at>
Date: Mon May 8 23:40:05 2017 +0200
Introducing the equip preview window
Fixes some bugs for 2016-09-21 onward, where you can preview how a item would like if you put it on.
This works on other people's vending and on your own inventory.
Thanks to @Rytech2 and @hazimjauhari90
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commit 9716233c842f731df3fed5281370e324b5f5f024
Author: Lemongrass3110 <lemongrass@kstp.at>
Date: Mon May 8 23:40:05 2017 +0200
Introducing the equip preview window
Fixes some bugs for 2016-09-21 onward, where you can preview how a item would like if you put it on.
This works on other people's vending and on your own inventory.
Thanks to @Rytech2 and @hazimjauhari90
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