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2013-02-16Dropped _sql suffix in server names.shennetsind2-13/+13
Updated .gitignore to reflect this change, also renamed some other stuff to make their functionality clearer. Signed-off-by: shennetsind <ind@henn.et>
2013-02-15Adjusted 'adjust_skill_damage' Mapflagshennetsind1-7/+6
The flag is now respected by all unit types, not only players. This also fixes a previous problem as reported by exneval (Thanks!) Signed-off-by: shennetsind <ind@henn.et>
2013-02-15Fixed Bug #7039shennetsind3-15/+17
Status effects no longer propagate with magical reflection (e.g. when frost diver is reflected there is no chance that target will be frozen) http://hercules.ws/board/tracker/issue-7039-frost-diver/ Signed-off-by: shennetsind <ind@henn.et>
2013-02-15Extending readparam functionalityshennetsind1-608/+708
Added many more bonuses including missing key stuff such as def/mdef. Signed-off-by: shennetsind <ind@henn.et>
2013-02-14New Mapflag adjust_skill_damageshennetsind4-16/+82
Made as a improvement of the original ADJUST_SKILL_DAMAGE -- special thanks to Muad_Dib! . This mapflag allows you to modify the damage of any skill in any map, for example "prontera mapflag adjust_skill_damage MG_FIREBOLT 200" doubles the damage of Firebolt in prontera Another Example: "prontera mapflag adjust_skill_damage MG_FIREBOLT 50" Halves the damage of Firebolt in prontera. Signed-off-by: shennetsind <ind@henn.et>
2013-02-14New Mapflag adjust_unit_durationshennetsind4-360/+417
Made as a improvement of the original ADJUST_TRAP_DURATION -- special thanks to Muad_Dib! . This mapflag allows you to control the duration of unit skills in any map, for example. "prontera mapflag adjust_unit_duration PR_SANCTUARY 50" halves the duration of sanctuary in prontera Another Example: "prontera mapflag adjust_unit_duration WZ_QUAGMIRE 250" Increases duration of quagmire by 2.5 times in prontera map. Be aware that some skill units have their visual effect durations not controlled by the server (e.g. storm gust). Signed-off-by: shennetsind <ind@henn.et>
2013-02-14Introducing Git Hashshennetsind2-5/+12
Added 'Git Hash' way to identify where you last updated your working copy (it won't detect your local changes' hash -- intended). Also Implemented HERC_UNKNOWN_VER, a simple way to detect whether get_svn_revision or get_git_hash failed to detect (before you'd need to strncmp for "unknown" or similars) Signed-off-by: shennetsind <ind@henn.et>
2013-02-14Updating equip[] for script.c functionsshennetsind1-1/+1
Script commands relying on equipment slot may now access the 3 following types EQI_COSTUME_HEAD_LOW (11) EQI_COSTUME_HEAD_MID (12) EQI_COSTUME_HEAD_TOP (13) e.g. getequipid(13) returns the item id of the equipped costume head top (if any) Signed-off-by: shennetsind <ind@henn.et>
2013-02-14Fixed Bug #5018shennetsind1-7/+10
Skills granted through scripts are now permanent, until this date they were not relog persistent Signed-off-by: shennetsind <ind@henn.et>
2013-02-14Introducing MySQL DB Update Checkershennetsind1-0/+2
First version. Signed-off-by: shennetsind <ind@henn.et>
2013-02-10Merged rAthena ChangesMysteries1-0/+18
- Added checkidle() command that was present in rAthena since r17126 - Documented checkidle() function - More clearly defined variables in eA Job System documentation - Added missing 'stopnpctimer' in custom Cluckers script
2013-02-08Fixing a logical issue in ST_RIDINGshennetsind1-1/+1
2013-02-07Adjustment to skill_trap_type battle/skill configshennetsind3-5/+5
The effect of the config is now restricted to GvG. http://hercules.ws/board/tracker/issue-4832-hunter-ht-anklesnare-serious-bug/ Signed-off-by: shennetsind <ind@henn.et>
2013-02-07Fixed Bug #6803shennetsind1-0/+6
You no longer can dispell guild mates in non-pkable areas http://hercules.ws/board/tracker/issue-6803-dispell-bug/ Signed-off-by: shennetsind <ind@henn.et>
2013-02-07Fixed Bug #7045shennetsind1-1/+3
Fire Pillar is now removed by land protector, and no longer can be cast over land protector. http://hercules.ws/board/tracker/issue-7045-fire-pillar-and-land-protector/ Signed-off-by: shennetsind <ind@henn.et>
2013-02-07Fixing mistake in modified source code headersshennetsind17-17/+17
Signed-off-by: shennetsind <ind@henn.et>
2013-02-05Updating Headers of modified filesshennetsind4-8/+15
Signed-off-by: shennetsind <ind@henn.et>
2013-02-05Fix Bug # 7049malufett9-7/+66
Added new item bonuses bFixedCast, bVariableCast & bFixedCastrate. (see 'doc/item_bonus.txt' for info) Added new conf for max walk path.(Bug Report # 7042) http://hercules.ws/board/tracker/issue-7049-do-we-need-new-bonus/?gopid=16578#entry16578
2013-02-04Merged some commits from rAthena.Matheus Macabu2-14/+17
2013-02-04Some changes to .gitignore;Matheus Macabu3-4/+6
Merged r15231 and r15232 from eAthena. Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
2013-02-03item_noequip overhaul / Fixed Bug #7048shennetsind4-39/+32
Items are no longer unequipped when disabled by item_noequip.txt, instead their effects are nullified -- however cards in them, unless also disabled, wont have its effect nullified. Consumables will be consumed even while disabled, unless you modify the new config item_restricted_consumption_type http://hercules.ws/board/tracker/issue-7048-requestreport-regarding-to-item-noequiptxt/ Signed-off-by: shennetsind <ind@henn.et>
2013-02-03Fixed Bug #7044shennetsind2-18/+18
Monsters in stone curse pre-stone state no longer are able to attack. http://hercules.ws/board/tracker/issue-7044-stone-curse/ Signed-off-by: shennetsind <ind@henn.et>
2013-02-03Partial Fix to Bug #7039shennetsind1-0/+1
Fixed magical reflection behavior, user reflecting now visually casts the skill back at the caster, instead of caster casting it on itself. Waiting confirmation on the other part to fix. http://hercules.ws/board/tracker/issue-7039-frost-diver/ Signed-off-by: shennetsind <ind@henn.et>
2013-02-03Merge branch 'master' of https://github.com/HerculesWS/Herculesmalufett5-54/+47
2013-02-03Fixed Bug #7042malufett1-1/+2
Fixed wrong 'if' condition in checking CELL_CHKNOPASS for the OFFICIAL_WALKPATH where clear path is considered to be limited to 14 cells it should only be with obstacles.
2013-02-03Updating the headers of so-far modified files with outdated headersshennetsind3-6/+9
Signed-off-by: shennetsind <ind@henn.et>
2013-02-03Fixed Bug #7048shennetsind2-42/+33
Items are no longer unequipped when a card within them is blacklisted (e.g. item_unequip.txt), instead the card's effect is nullified. http://hercules.ws/board/tracker/issue-7048-requestreport-regarding/ Signed-off-by: shennetsind <ind@henn.et>
2013-02-03Fixed Bug #7046shennetsind1-4/+3
Updated Safety Wall Renewal behavior, when taking damage higher than the health of the safety wall, excess damage will no longer be passed to the player. http://hercules.ws/board/tracker/issue-7046-safetywall-should-always-block-at-least-one-hit/ Signed-off-by: shennetsind <ind@henn.et>
2013-02-01Fixed clif.c::clif_parse_NpcSelectMenushennetsind1-2/+2
SECURE_NPCTIMEOUT is always defined; the check is wrong. Signed-off-by: shennetsind <ind@henn.et>
2013-02-01Fixed Bug #7037malufett1-2/+10
Where casting MO_EXTREMITY to untargetable targets causes the caster to move in fixed location/coordinate. http://hercules.ws/board/tracker/issue-7037-asura-strike-position/?gopid=16521#entry16521
2013-02-01Fixed Bug #5343shennetsind3-24/+28
SECURE_NPCTIMEOUT should be fully functional now, fixed remaining known issues. http://hercules.ws/board/tracker/issue-5343-delete-timer-error/ Signed-off-by: shennetsind <ind@henn.et>
2013-01-31Fixed Bug #6097shennetsind2-7/+12
Players in Chatrooms now: - Can Equip/Unequip gear - Can Talk to NPCS - Cant use consumable Items http://hercules.ws/board/tracker/issue-6097-chatroom/ Signed-off-by: shennetsind <ind@henn.et>
2013-01-31Fixed Bug #3080shennetsind8-28/+36
Replaced strncpy with safestrncpy where I found would be beneficial. http://hercules.ws/board/tracker/issue-3080-safestrncpy-instead-of-strncpy-where-applicable/ Also modifying headers accordingly. Signed-off-by: shennetsind <ind@henn.et>
2013-01-31Fixed Bug #6918shennetsind1-0/+2
@follow will not stop immeadily when turned off, instead of waiting for the current walk path to be complete. http://hercules.ws/board/tracker/issue-6918-follow-not-releasing-hold/ Signed-off-by: shennetsind <ind@henn.et>
2013-01-31Fixed Bug #7038shennetsind1-165/+161
Spider web no longer triggers on players on non-pvp maps http://hercules.ws/board/tracker/issue-7038-spider-web/ (also fixed tab align on switch and a logical thing on skill_additional_effect) Signed-off-by: shennetsind <ind@henn.et>
2013-01-30Fixing skill_trap_type bug, special thanks to exnevalshennetsind1-2/+2
Signed-off-by: shennetsind <ind@henn.et>
2013-01-29Fixed battle_calc_cardfix typo, Thanks to MaminhA's hawk eyesshennetsind1-1/+1
Signed-off-by: shennetsind <ind@henn.et>
2013-01-29Fixed Bug #6305shennetsind2-67/+53
Brandish spear can now be used by rune knights riding dragons. Made riding state check for both peco and dragon, created a new state for peco-only so that the functionality isn't lost. http://hercules.ws/board/tracker/issue-6305-brandish-spear-bug-for-rune-knight/ Signed-off-by: shennetsind <ind@henn.et>
2013-01-28New skill configshennetsind5-2/+15
After due consideration we thought it'd be in the best interest of the community to provide a switch to this official feature since it drastically change the way traps can be used Signed-off-by: shennetsind <ind@henn.et>
2013-01-28Fixed Bug #4832shennetsind3-6/+8
Fixed Ankle Snare to behave as in official servers, you only stop walking when you reach your destination and activates all other traps in the path. http://hercules.ws/board/tracker/issue-4832-hunter-ht-anklesnare-serious-bug/ Signed-off-by: shennetsind <ind@henn.et>
2013-01-28Updating clif.c's Header Disclaimershennetsind1-4/+3
Also removing something I mistakenly left on my previous commit, I deeply apologise. Signed-off-by: shennetsind <ind@henn.et>
2013-01-28Fixed Bug #7018shennetsind2-5/+7
Fixed bug with garments not displaying properly. http://hercules.ws/board/tracker/issue-7018-visible-robegarment-item-disappears-after-relogging-and-moving/ Signed-off-by: shennetsind <ind@henn.et>
2013-01-28Performance Improvement on Battle/Damageshennetsind1-104/+93
Dropping MarkZD's INT64 megalomania, his usage of int64 was completely unnecessary and was only taking additional processing time and spawning twice the amount of bytes it actually needed. Also dropping the poorly designed DAMAGE_ macros. Updating battle.c header to outline Hercules as made by Jman. Signed-off-by: shennetsind <ind@henn.et>
2013-01-27Support for 2012-04-18ashennetsind1-1/+1
Special Thanks to Judas for providing the new packet info. Signed-off-by: shennetsind <ind@henn.et>
2013-01-27Fixed Bug #6644shennetsind1-3/+15
Basilica can only be placed when there are no other units (no mobs/players) within the range of which the basilica will spawn. http://hercules.ws/board/tracker/issue-6644-basilica-bugged/ Signed-off-by: shennetsind <ind@henn.et>
2013-01-27Fixed Bug #6689shennetsind1-0/+5
Star Gladiator's map data is now cleared upon job chaging outside star gladiator lineage, that way the database will no longer store these vars when they're not used Signed-off-by: shennetsind <ind@henn.et>
2013-01-27Fixed Bug #4339shennetsind1-1/+1
Normal Boss/mini-boss attacks no longer can hit trick-dead'd players. http://hercules.ws/board/tracker/issue-4339-trick-dead-bug/ Signed-off-by: shennetsind <ind@henn.et>
2013-01-26Changing ASCI Art / Moving stat server to Hercules.shennetsind1-6/+6
Changed the ASCI art (not quite final; just changing it prior to release), moving stat server to hercules end Signed-off-by: shennetsind <ind@henn.et>
2013-01-25Dropping _athena file suffixesshennetsind4-14/+14
Signed-off-by: shennetsind <ind@henn.et>
2013-01-20Fixed 3 logical errors (1 that would cause CH_PALMSTRIKE to crash the server ↵shennetsind2-4/+4
when either caster or target were out of sc data) Signed-off-by: shennetsind <ind@henn.et>