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2016-01-09Fixes #907Jedzkie1-2/+2
2016-01-09PR_MAGNIFICAT Skill Fix:Jedzkie1-0/+4
2016-01-09Fixes monsters not taking rude attack when OFFICIAL_WALKPATH is used.Jorge C1-1/+15
2016-01-08Fixed a mapserver crash (too small allocation)Haru1-1/+1
2016-01-08Cleaned up the pilebunker item checkHaru2-6/+5
2016-01-07Skill Update:Jedzkie2-3/+10
2016-01-06Fix null pointer access after previous commits.Andrei Karas1-4/+8
2016-01-06Replaced the remaining explicit casts with BL_CAST/BL_UCASTHaru19-251/+276
2016-01-06Replaced some explicit casts with BL_UCASTHaru12-641/+843
2016-01-06Moved status_get_homXXX macros to status.cHaru2-22/+37
2016-01-06Replaced some map->id2sd calls with the proper map->id2XX functionHaru11-213/+360
2016-01-06Replaced some explicit casts with BL_UCAST/BL_UCCASTHaru15-274/+475
2016-01-06Replaced some explicit casts with BL_UCAST/BL_UCCASTHaru13-92/+79
2016-01-06Added const variants of BL_CAST/BL_UCAST: BL_CCAST/BL_UCCASTHaru1-0/+42
2016-01-06Introduced the BL_UCAST() macro as an alternative to explicit castsHaru1-1/+40
2016-01-06Change all TBL_NPC to struct npc_data as per style guidelineshemagx8-106/+110
2016-01-06Change all TBL_ELEM to struct elemental_data as per style guidelineshemagx5-30/+30
2016-01-06Change all TBL_PET to struct pet_data as per style guidelineshemagx9-49/+52
2016-01-06Change all TBL_SKILL to struct skill_data as per style guidelineshemagx5-18/+18
2016-01-06Change all TBL_MER to struct mercenary_data as per style guidelineshemagx9-53/+52
2016-01-06Change all TBL_HOM to struct homun_data as per style guidelineshemagx10-56/+57
2016-01-06Change all TBL_MOB to struct mob_data as per strly guidelineshemagx13-169/+176
2016-01-06Change all TBL_PC to struct map_session_data as per style guidelineshemagx26-915/+863
2016-01-06Revert the changes in scope. thanks @dastgir.Jedzkie1-1/+2
2016-01-06Fixed #1071Jedzkie2-9/+12
2016-01-05Add *swap script commandAnnieRuru1-0/+71
2016-01-05Fixed an unused variable warningHaru1-2/+0
2016-01-05Change the leftover ItemID's in skills.Jedzkie2-2/+3
2016-01-05Fix battle config Hp/Sp overflow valueAnnieRuru1-3/+3
2016-01-05Added Support for BodyStyleDastgir10-6/+117
2016-01-05Merge pull request #1053 from Jedzkie/Transformation_Scrolls_UpdateDastgir3-7/+5
2016-01-05Merge pull request #1047 from Kerubael/masterFrost1-1/+1
2016-01-05Corrected the MTF_MATK, it should only give Fix MATK instead of MATK RateJedzkie1-1/+1
2016-01-05Enable the Status Icons for Transformation Candies.Jedzkie1-4/+4
2016-01-05Removal of Hard coded showscript command for Monster Transform.Jedzkie1-2/+0
2016-01-05Merge pull request #1058 from Emistry/scriptcommand_getitem2Dastgir2-3/+2
2016-01-03Rewritten skill_tree parser in a more robust wayHaru4-177/+276
2016-01-03Corrected wrong use of MAX_PC_SKILL_REQUIRE instead of MAX_HOM_SKILL_REQUIREHaru1-4/+4
2016-01-03Fix *getitem2 and @item2 refine bug.Emistry2-3/+2
2015-12-31Extended the numeric view ID deprecation to '-1' (FAKE_NPC)Haru1-2/+1
2015-12-31Replaced leftover -1 view IDs with FAKE_NPCHaru1-1/+1
2015-12-29Spear Stab damage adjustmentKerubael1-1/+1
2015-12-28Added some missing item IDs to their enumHaru2-1/+3
2015-12-28Added elemental_id enum, replaced numeric elemental IDs with enum membersHaru3-31/+61
2015-12-28Added merc_id, replaced numeric mercenary IDs with enum membersHaru2-15/+50
2015-12-28Added homun_id enum, replaced numeric constants with enum membersHaru3-15/+53
2015-12-28Added Poring to the mob_id enumHaru4-5/+7
2015-12-28Added Zanzou mob ID to the mob_id enumHaru2-2/+4
2015-12-28Added Summon Legion-related monsters to the mob_id enumHaru2-8/+21
2015-12-28Added Alchemist-related monsters to the enum mob_idHaru2-8/+48