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2016-01-09
Fixes #907
Jedzkie
1
-2
/
+2
2016-01-09
PR_MAGNIFICAT Skill Fix:
Jedzkie
1
-0
/
+4
2016-01-09
Fixes monsters not taking rude attack when OFFICIAL_WALKPATH is used.
Jorge C
1
-1
/
+15
2016-01-08
Fixed a mapserver crash (too small allocation)
Haru
1
-1
/
+1
2016-01-08
Cleaned up the pilebunker item check
Haru
2
-6
/
+5
2016-01-07
Skill Update:
Jedzkie
2
-3
/
+10
2016-01-06
Fix null pointer access after previous commits.
Andrei Karas
1
-4
/
+8
2016-01-06
Replaced the remaining explicit casts with BL_CAST/BL_UCAST
Haru
19
-251
/
+276
2016-01-06
Replaced some explicit casts with BL_UCAST
Haru
12
-641
/
+843
2016-01-06
Moved status_get_homXXX macros to status.c
Haru
2
-22
/
+37
2016-01-06
Replaced some map->id2sd calls with the proper map->id2XX function
Haru
11
-213
/
+360
2016-01-06
Replaced some explicit casts with BL_UCAST/BL_UCCAST
Haru
15
-274
/
+475
2016-01-06
Replaced some explicit casts with BL_UCAST/BL_UCCAST
Haru
13
-92
/
+79
2016-01-06
Added const variants of BL_CAST/BL_UCAST: BL_CCAST/BL_UCCAST
Haru
1
-0
/
+42
2016-01-06
Introduced the BL_UCAST() macro as an alternative to explicit casts
Haru
1
-1
/
+40
2016-01-06
Change all TBL_NPC to struct npc_data as per style guidelines
hemagx
8
-106
/
+110
2016-01-06
Change all TBL_ELEM to struct elemental_data as per style guidelines
hemagx
5
-30
/
+30
2016-01-06
Change all TBL_PET to struct pet_data as per style guidelines
hemagx
9
-49
/
+52
2016-01-06
Change all TBL_SKILL to struct skill_data as per style guidelines
hemagx
5
-18
/
+18
2016-01-06
Change all TBL_MER to struct mercenary_data as per style guidelines
hemagx
9
-53
/
+52
2016-01-06
Change all TBL_HOM to struct homun_data as per style guidelines
hemagx
10
-56
/
+57
2016-01-06
Change all TBL_MOB to struct mob_data as per strly guidelines
hemagx
13
-169
/
+176
2016-01-06
Change all TBL_PC to struct map_session_data as per style guidelines
hemagx
26
-915
/
+863
2016-01-06
Revert the changes in scope. thanks @dastgir.
Jedzkie
1
-1
/
+2
2016-01-06
Fixed #1071
Jedzkie
2
-9
/
+12
2016-01-05
Add *swap script command
AnnieRuru
1
-0
/
+71
2016-01-05
Fixed an unused variable warning
Haru
1
-2
/
+0
2016-01-05
Change the leftover ItemID's in skills.
Jedzkie
2
-2
/
+3
2016-01-05
Fix battle config Hp/Sp overflow value
AnnieRuru
1
-3
/
+3
2016-01-05
Added Support for BodyStyle
Dastgir
10
-6
/
+117
2016-01-05
Merge pull request #1053 from Jedzkie/Transformation_Scrolls_Update
Dastgir
3
-7
/
+5
2016-01-05
Merge pull request #1047 from Kerubael/master
Frost
1
-1
/
+1
2016-01-05
Corrected the MTF_MATK, it should only give Fix MATK instead of MATK Rate
Jedzkie
1
-1
/
+1
2016-01-05
Enable the Status Icons for Transformation Candies.
Jedzkie
1
-4
/
+4
2016-01-05
Removal of Hard coded showscript command for Monster Transform.
Jedzkie
1
-2
/
+0
2016-01-05
Merge pull request #1058 from Emistry/scriptcommand_getitem2
Dastgir
2
-3
/
+2
2016-01-03
Rewritten skill_tree parser in a more robust way
Haru
4
-177
/
+276
2016-01-03
Corrected wrong use of MAX_PC_SKILL_REQUIRE instead of MAX_HOM_SKILL_REQUIRE
Haru
1
-4
/
+4
2016-01-03
Fix *getitem2 and @item2 refine bug.
Emistry
2
-3
/
+2
2015-12-31
Extended the numeric view ID deprecation to '-1' (FAKE_NPC)
Haru
1
-2
/
+1
2015-12-31
Replaced leftover -1 view IDs with FAKE_NPC
Haru
1
-1
/
+1
2015-12-29
Spear Stab damage adjustment
Kerubael
1
-1
/
+1
2015-12-28
Added some missing item IDs to their enum
Haru
2
-1
/
+3
2015-12-28
Added elemental_id enum, replaced numeric elemental IDs with enum members
Haru
3
-31
/
+61
2015-12-28
Added merc_id, replaced numeric mercenary IDs with enum members
Haru
2
-15
/
+50
2015-12-28
Added homun_id enum, replaced numeric constants with enum members
Haru
3
-15
/
+53
2015-12-28
Added Poring to the mob_id enum
Haru
4
-5
/
+7
2015-12-28
Added Zanzou mob ID to the mob_id enum
Haru
2
-2
/
+4
2015-12-28
Added Summon Legion-related monsters to the mob_id enum
Haru
2
-8
/
+21
2015-12-28
Added Alchemist-related monsters to the enum mob_id
Haru
2
-8
/
+48
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