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* Fixed some \r uses, now looks better; /thx to Ai4rei (topic:165952)
* Removed that ridiculous spinner that displays during map/npc loading, and added a more informative progress indicator (idea from jA/eapp)
* Checked/fixed/removed some old script and npc commands
* cmdothernpc - a specialized 'donpcevent' with the event specified as two arguments
* enablearena/disablearena - completely equivalent to enablewaitingroomevent & co.
* inittimer/stoptimer - removed since its logic was incompatible with the code it depended on
* Removed loads of code that supported these functions. Result: -100b per npc => -1,5MB of wasted memory
* Fixed related npcs that erroneously used 'stoptimer'
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11374 54d463be-8e91-2dee-dedb-b68131a5f0ec
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r10624 and r11033 that hopefully works)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11369 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11362 54d463be-8e91-2dee-dedb-b68131a5f0ec
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_supposed_ to clear the gospel status (no item use?) when you step out of its zone
- 1) the constant UNT_GOSPEL was used in a switch() instead of PA_GOSPEL (thus actually ending 'NPC_STUNATTACK' status), and
- 2) this code path is never taken, because Gospel is not recorded in skill_unit_temp[] (it has a periodic timer and is not DUALMODE)
* Now the first empty spot in the 'skill_unit_temp' array will be used when tracking movement between land skills; reduced its length to 20
* Fixed the skill unit mechanism that is supposed to track whether you're still standing in a certain land skill's AoE or not, which was not working correctly since the time it was added (r3133)
- solves the nasty problem of Loki, Quagmire, ... status not ending even after stepping out of it in some cases, if there was another song overlapping the skill's area (fixes bugreport:34)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11361 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added the summer_ignorepalette to client.conf.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11359 54d463be-8e91-2dee-dedb-b68131a5f0ec
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SC_ITEMBOOST.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11358 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11357 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Allready working.
- Added SC_LIFEINSURANCE and SC_BOSSMAPINFO to const.txt. (not implemented but i will work on it)
- Updated Field Manual and Bubble Gum in the itemdb.txt file.
- As L0ne Wolf reported to me and based on Doddler information, the Bubble Gum only do a second try of the item drop, and it don't increase the drop rates.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11356 54d463be-8e91-2dee-dedb-b68131a5f0ec
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problem with empty positions appearing in the list (bugreport:168)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11355 54d463be-8e91-2dee-dedb-b68131a5f0ec
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bugreport:38)
- now works on occupied squares (previously it disappeared)
- now you can walk out of an icewall square (removed code that blocked pathfinding if the origin cell was of a nonwalkable type)
- added back the hack where mapcell changes are broadcast to whole map (prevents client from leaving the cells non-walkable if you warp away)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11354 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed a compile problem when hotkey saving is disabled (topic:167265)
* Added script source error reporting to countitem() (topic:167165)
* Removed integer mob skill state/target definition support (unused)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11353 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11351 54d463be-8e91-2dee-dedb-b68131a5f0ec
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atcommand not using the bonus evolution stats for homunculus.
* Added a new script command "homshuffle" to reset the homunculus stats using NPC.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11350 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed some nonsense code in skill_dance_switch() (from r8876)
- removed 'security system to prevent forgetting timer removal' (r1213)
- renamed some skill-related data structs (had same name as variables)
- commented out custom Venom Splasher countdown messaging code
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11347 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11346 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- fixed vending_tax not working at all (integer division in r10182)
- undid change from r8273 where pc_getzeny() treated zeny overflow as an error condition; officially, the value is just bounded to MAX_ZENY
- fixed stupid code that, instead of properly checking and filtering invalid items during shop setup, opted to 'hide' these items from the vending list instead...
- removed some custom error message packets related to vending
- fixed a glitch where the server would open a shop with no items when all entered items were tagged as invalid
- split zeny handling from trade_tradeadditem() into a separate func (trade_tradeaddzeny())
- removed loads of redundant code from vending.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11344 54d463be-8e91-2dee-dedb-b68131a5f0ec
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they're completely player-status related.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11331 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Setting the item script variables to NULL when they are freed. (bugreport:142 ?)
(a double @reloaditemdb might result in a double free)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11328 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11326 54d463be-8e91-2dee-dedb-b68131a5f0ec
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used for now.
Removed strange 'svn:executable' attributes from item_db2.sql and mob_db2.sql
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11325 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Fixed a sql-charserver @block crash (missing Sql_NextRow() call).
Probably fixed 'random junk' being displayed in @changesex reply text.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11324 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Increased MAX_GUILDCASTLE in mmo.h to 29 for future implementation of the 12.1 Guild Castles.
* Added constants for Summer Outfit and updated the Summer_Event_Suit item script.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11321 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* configure script using svn:eol-style LF and require mysql/pcre when --with-mysql/pcre is used.
Added a forgotten file from r11311. (script_commands.txt)
Note: charid's are globally unique, id's are equal for characters in the same account.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11312 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed buildin_gethominfo not being included in the script engine. (bugreport:124)
* homunculus_evolution -> homevolution in script_commands.txt.
* Deleted item DEFAULT from item_db.txt and regenerated item_db.sql. (bugreport:103)
* Skip empty lines and give more feedback (for invalid lines) when reading item_db.txt/item_db2.txt.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11311 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11307 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11306 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11299 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Mobs go into active AI when they are 2 cells from entering a player's view (ACTIVE_AI_RANGE)
- Mobs in passive AI no longer use skills.
- Mobs in passive AI do not random walk UNLESS they have entered active AI before (random walk frequency is not lost during passive AI).
- Added an additional check to prevent support skills from being blocked if the target has an armor element that blocks it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11294 54d463be-8e91-2dee-dedb-b68131a5f0ec
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constructors).
Readded tick cache variables (deleted by mistake).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11292 54d463be-8e91-2dee-dedb-b68131a5f0ec
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previous one is cancelled.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11291 54d463be-8e91-2dee-dedb-b68131a5f0ec
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calls that should be cached).
* Added a charid2sd database for fast charid searches.
* Reworked the nick cache to only contain offline characters.
Note: The tick cache was causing _some_ of the desync problems in eA. Gameplay should be much smother, but desync problems still exist.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11290 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Don't forget to adjust your config file ... again.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11289 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Ignore %MDef bonuses now only reduce target's base MDEF, not MDEF2.
- Updated the 'skills that cause no damage are blocked now if the skill element is blocked by the target' to only apply if the skill has a status change associated (fixes Resurrection/Heal being blocked).
- Reverted the opt_flag2 change in status_change_start (clif_changeoption2) since it never served its purpose.
- Added a warning to prevent loading mobs with IDs that belong to the clone range.
- Changed MAX_MOB_DB to 3000, updated the definitions of the clone range defines so they are updated automatically with the change of MAX_MOB_DB.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11287 54d463be-8e91-2dee-dedb-b68131a5f0ec
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map_session_data's (fixes bugreport:36).
* Fixed buildin_escape_sql not properly escaping in sql servers.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11279 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed global chat logging always crashing on a null pointer
* Applied changes to clif_parse_globalmessage() from my WiP code
- clearer processing of the individual packet components
- proper code ordering, some more integrity checks
- fixes to some poorly chosen ShowWarning() format strings
- global chat logging no longer logs the entire string (w/ player name)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11271 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Redid the buildin_query_sql function. (fixes bugreport:81).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11268 54d463be-8e91-2dee-dedb-b68131a5f0ec
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itemdb loockup and a first step to remove map_session_data->inventory_data).
* Fixed a typo in the configure script that replaced CFLAGS with CPPFLAGS when -Wno-pointer-sign is supported by the compiler. [FlavioJS]
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11259 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11257 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- cast time is between 100% and 300% (+ infinite waiting fixed)
- damage is also between 100% and 300% (doesn't increase past range 9)
- added knockback that's equal to the distance to target
- no longer causes teleportation on WoE grounds
- if target runs behind an obstacle, the skill will still teleport you, but will not perform the attack or do knockback
- this should be official behavior, so enjoy the weirdness!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11256 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Limited the number of packets parsed per cycle to 3. (packet spammers create less lag)
* Fixed sql login throwing an out-of-place debug message and escaping too much of the name string when creating a new login with _M/F.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11253 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Abstraction for the sql code (sql.c/h).
- New configure script and makefiles.
- Restored txt zeny logging code. (r10814)
- Rewrote mapserver's sql code - itemdb, mobdb, mapreg, logs. (r10814)
- Fixed a precedence issue (&& and ) in char_sql/char.c. (r10833)
- Improved db reading code a bit for consistency. (r11077)
- Added separate atcommand for mail deletion. (r11077)
- Corrected a few messages that said "new" instead of "unread". (r11077)
- Broadcast (*) messages now use "*" as the target's name (not ""). (r11077)
- Moved StringBuf code from utils.c/h to strlib.c/h. (r11084 r11117)
- Some misc login server cleanups (reformatting etc). (r11136)
- Corrected/modified some header entries. (r11141 r11147 11148)
- Adjusted VS project files. (r11147)
- Adjusted the way the sql charserver does item saving. (r11192)
- Corrected usage of reserved keyword 'friend' in mmo.h. (r11192)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11245 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Ice-walls when casted by mobs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11237 54d463be-8e91-2dee-dedb-b68131a5f0ec
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warps). It works correctly now regardless of the number of players on the source/destination maps.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11233 54d463be-8e91-2dee-dedb-b68131a5f0ec
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equip-position array.
- Corrected and simplified the skill_magic_reflect function. Fixed damage reflection being based on the caster rather than the target.
- Potions are now usable inside Gospel by the casting Paladin (as per Aegis tests done by AuronX)
- The unequip script command now takes a position from 1 to 10 rather than 0 to 9 (to make it consistant with all the other equip position related script commands)
- Added the EQI_* constants to db/const.txt in a format usable by the equip-position related script commands.
- Updated some items to use the new EQI constants.
- Also updated doc/script_commands.txt to refer to the EQI list.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11230 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11223 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11222 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11206 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- battle_calc_return_damage now is only for BF_WEAPON attacks, added skill_magic_reflect to check whether a spell is bounced back or not.
- Magic reflection now effectively switches the caster/target (after damage has been calculated)
- Now when GTB completely blocks a spell, the spell animation will still come off, but with a single bolt and MISS damage.
- Removed hom_setting&0x2 since Homunculus can be hit by land spells.
- Monster Property now gives a Skill Failed message when attempted on players.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11203 54d463be-8e91-2dee-dedb-b68131a5f0ec
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rate is now 0.02%
- Corrected the warmth skills not clearing up correctly the previous field when you place another one down.
- Corrected vit not affecting the HP bonus that Super Novices, Ninjas and Gunslingers get.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11193 54d463be-8e91-2dee-dedb-b68131a5f0ec
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The servers no longer save data using CRCRLF as line terminator on Windows.
Closes bugreport:45.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11187 54d463be-8e91-2dee-dedb-b68131a5f0ec
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