Age | Commit message (Collapse) | Author | Files | Lines |
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code style
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Add case for BL_SKILL to unit_bl2ud() to not trigger assert-returning
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Fix misplaced return condition in unit_walk_toxy_timer()
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Clean up auto-cast related code
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for auto-cast skills
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map_session_data->autocast.itemskill_* instead
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map_session_data->autocast.type instead
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This bugged aggressive monsters for example, as they wouldn't move to
you and just do a move animation on 1 cell, stationary.
Introduced by fe378985d5267bee1f73049c826ad4f1e9c2b9c4
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Fix itemskill() script command
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guidelines
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This removes a lot of duplicated code, especially related to people not using the arrays dirx and diry.
Assertions for whenever these arrays are used have been added as well, to ensure valid index range.
Some trailing white space has been removed as well.
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Without a doubt the readability of code will be increased by this greatly
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