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path: root/src/map/unit.c
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2006-08-02- Added a check in the walking code when triggering skills. NPC_SELFDESTRUCTI...skotlex1-3/+8
2006-08-02- Rewrote pc_payzeny to not use doubles, it may more accurately prevent charg...skotlex1-2/+3
2006-08-02- Recoded the GuildAura code to use val3 & val4, allowing much greater stat b...skotlex1-7/+7
2006-08-02- Updated battle_check_target so that all alchemist summoned mobs can be targ...skotlex1-1/+1
2006-08-02- Fixed NPC_SELFDESTRUCTION damaging yourself, causing the source to be knock...skotlex1-5/+2
2006-08-01- Made Deluge/volcano/v. gale be castable on top of each other againskotlex1-3/+6
2006-08-01- Modified Self Destruction, so that Marine Spheres in non-versus maps will h...skotlex1-1/+26
2006-07-31Merged mpeg's fix on ninja skillstoms1-2/+2
2006-07-29- Some small bug fixes discovered while merging.skotlex1-1/+1
2006-07-27- Changed npc_click declaration to receive an npc structure rather than a gen...skotlex1-1/+1
2006-07-21- Corrected the @follow timer not being deleted on logout.skotlex1-0/+3
2006-07-21- Now when the char-txt server does not finds a requested party, it will clea...skotlex1-1/+3
2006-07-20- Corrected Cloaking level 1-2 not letting you move across walls.skotlex1-3/+4
2006-07-18- Fixed a compile warning. Some minor format cleanups.skotlex1-1/+1
2006-07-18- Corrected Venom splasher's splash damageskotlex1-1/+2
2006-07-18- Added a proper check to make aggressive mobs never override homun targets r...skotlex1-8/+9
2006-07-17Orn's and Albator's Homunculus system, finally, YAY!!DracoRPG1-1/+23
2006-07-12- Resurrection will now silently fail when used on non-undead + not-dead char...skotlex1-1/+2
2006-07-11- Added a clif_fixpos packet when a mob cancels walking due to using a idle/w...skotlex1-3/+6
2006-07-11- Fixed the subele bonus (elemental reduction) being applied to the element o...skotlex1-1/+3
2006-07-11- Corrected Frost Nova's splash range and Land Protector's cast range. Thanks...skotlex1-1/+0
2006-07-08- Fixed mobinfo displaying exp as signed ints rather than unsigned.skotlex1-1/+1
2006-07-03- Warmth will dispel when warping now (or else the effect is left on the ground)skotlex1-0/+2
2006-06-30- Moved item group enumeration from itemdb.h to map.hskotlex1-0/+1
2006-06-28- Cleaned up a bit the code for @itemskotlex1-6/+7
2006-06-23- Standarized PF_MEMORIZE to be 50% cast time on all skills (instead of -50% ...skotlex1-12/+0
2006-06-20- Corrected the line terminator setting on the unit.* files as pointed out by...skotlex1-1735/+1735
2006-06-20- Updated skill_require_db to place the Zeny requirements of ZenyNage and Fling.skotlex1-1/+2
2006-06-16* [Improved]: Lance1-0/+9
2006-06-14- blocked again skill usage during marionette.skotlex1-6/+1
2006-06-13- Marionette and Devotion will now check raw distance and ignore obstacles an...skotlex1-0/+4
2006-06-12- Fixed npc_checknear's distance check returning the opposite of what it shou...skotlex1-1/+1
2006-06-12- Made guild member exp an unsigned int.skotlex1-1/+1
2006-06-07- Added config setting mob_npc_warp, when set to yes, enables mobs to be warp...skotlex1-0/+3
2006-06-07- Removed char_nick2id from char-sql server as it's no longer needed.skotlex1-2/+6
2006-06-05- Fog of Wall won't affect the caster now in any way.skotlex1-3/+8
2006-06-02- Fixed a bug in unit_can_reach_bl which breaks path seeking when the target ...skotlex1-3/+3
2006-06-01- SC_ORCISH will now be dispelled on logout (if debufF_on_logout is set)skotlex1-0/+2
2006-05-30- Call Slave now invokes slaves on a 5x5 area around master.skotlex1-0/+1
2006-05-30* [Added]Lance1-1/+1
2006-05-30- Removed the on-die specific code from unit_remove_map and placed it on the ...skotlex1-25/+3
2006-05-30- Small optimization in battle_check_targetskotlex1-3/+2
2006-05-27- Added structure status_data which holds status-related information (str, ag...skotlex1-78/+54
2006-05-26* Patches to allow everything to work right. + 1 more sample script.Lance1-2/+2
2006-05-26* Change scripting engine's NPC scope vars to dot (.) style.Lance1-1/+0
2006-05-25* Fixed mob control commands.Lance1-0/+2
2006-05-24- Merged item_db.sql from stable :Bskotlex1-1/+1
2006-05-08- Removed the fixpos packet sending when damaged. Aegis sends no such packet.skotlex1-2/+2
2006-05-05- Now when walkdelay is set to 0, characters will stop walking when hit, but ...skotlex1-3/+8
2006-05-04- Some clean-ups in the mob_aiskotlex1-1/+0