Age | Commit message (Collapse) | Author | Files | Lines |
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- Fixed a bug on Yuno Castle 2 and 3, not killing guardians.
- Moved battleground team leave on unit remove map to prevent a crash on multimap servers.
- Fixed a bug on checking range with the wrong target. Fix a crash on Item 2002 at refine >= 9.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13979 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed a typo causing skillitem always resets skill delay. (bugreport:3431)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13977 54d463be-8e91-2dee-dedb-b68131a5f0ec
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slow, and had a typo in a binary shift operation) (bugreport:3304).
Fixed change r13774 to the code responsible for deciding whether to move 1 extra cell when stopping walking; it had its logic inverted by mistake (bugreport:3312).
Cleaned up the itemlist, cartlist and storagelist gm command code:
- fixed buffer overflows in all three functions (bugreport:456).
- merged all three atcommand functions into a single one; the appropriate behavior is detected from the command's name.
- using the StringBuf class instead of static-size buffers and string operations for more efficient and safe processing.
- using 'jname' (the one without underscores) as the primary item name in the list, and not using the aegis name for cards at all (since it's almost identical).
- fixed forged item details never being displayed due to a missing strcat().
- extended item info (crafted/named items, pet eggs) will now be displayed for storage and cart list as well.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13920 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- "autobonus" is similar to "bonusautoscript", however it has a timer of its own.
- Updated itemdb changing items bonus using "bonusautoscript + sc_start" mode to "autobonus + bonus" mode.
- Remove bonusautoscript and status changes that was needed by bonusautoscript and is no longer in use.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13915 54d463be-8e91-2dee-dedb-b68131a5f0ec
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some of my work to implement client side information, some optimizations and bugfixes). Also thanks to contributions from UEAUP team and Orcao.
- Fixed a bug on areamobuseskill and changed it to make it as Aegis.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13901 54d463be-8e91-2dee-dedb-b68131a5f0ec
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delay". (bugreport:2174)
- skill tree will be re-sent on status change to handle using these two skills during combo.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13900 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Reordered code in status_change_end(SC_DANCING) so that an ensemble's skill unit group is deleted only after removing both performers' status changes.
Modified the call to skill_delunitgroup() IN status_change_end(SC_DANCING) so that it always processes the group's true owner and not others (bugreport:3253).
Replaced calls to skill_stop_dancing() with status_change_end(SC_DANCING), since it now provides identical functionality.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13891 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13845 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Skills used through items not having aftercast delay or cast time now don't overwrite the former canact_tick. (topic:220921)
* Multiple autoscripts now can trigger at once.
* Applied a temp fix for autoscripts crashing server.(bugreport:3154)
* Implemented SC_JEXPBOOST (thanks to GMJobbie for the diff). (bugreport:3177)
* Implemented SC_IGNOREDEF. (topic:217330)
* SC_DEFRATIOATK won't affect boss monsters. (topic:217330)
* Fixed skip_teleport_lv1_menu made lv2 skip menu as well. (bugreport:3183)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13844 54d463be-8e91-2dee-dedb-b68131a5f0ec
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info)
- Autocasted Teleport now skips the menu.
- Fixed nullpo info when defensive autocasts are triggered. (follow up to r13815)
- Fixed Warp portal used in item script never worked.
- Item skills now bypass skill delay check.
- Implemented SM_SELFPROVOKE.
- Updated item db using 'itemskill' for some items.
* Basic skills will never be reset.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13841 54d463be-8e91-2dee-dedb-b68131a5f0ec
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bugreport:3010)
- Weapon, SP, HP and state are checked at the beginning of cast.
- Required items and ammos are checked at the end of cast.
- SP and status change required are removed at the end of cast without checking again.
- Required items are removed only if the skill is successfully used.
- Autocasts won't check for requirements but will remove them if you have them(except for SP/HP).
Hope won't cause any problems...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13815 54d463be-8e91-2dee-dedb-b68131a5f0ec
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or dies.(bugreport:3099)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13803 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Status icon of ASPD potions doesn't overriding each other now.(bugreport:3095)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13802 54d463be-8e91-2dee-dedb-b68131a5f0ec
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increases its fireweakness [Inkfish]
- This makes doublecasting firebolts on a double fiberlocked target having double damage from both 2 bolts possible = =(bugreport:3061)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13799 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* The "party invite" and "view equip" state messages are ought to be sent on every map change instead of login.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13793 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13775 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Updated unit_stop_walking to not move character an extra cell when it is already half-way there unless flag 0x4 is passed. (bugreport:3078)
- Fixed the monster MD_CASTSENSOR code not correctly setting the monster's aggressive state.
- Corrected a few compiler warnings
- Changed a bit the code for SC_BOSSMAPINFO so it is not so hideously ugly.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13774 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- This might not be official and led to repeated calculation.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13758 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Check if group unit is expired before processing it. (bugreport:3054) [Inkfish]
* Fixed Grand Corss outdated behavior (bugreport:1590) [Inkfish]
- use new damage formula
- DEF is reduced to 2/3 during cast time
- block shields switching within attack duration
- monsters don't damage themselves any more
- intervals between hits are 300ms
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13736 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- cannot change equipments during Arrow Vulcan's cast time
- cannot change equipments within Desperado's attack duration
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13724 54d463be-8e91-2dee-dedb-b68131a5f0ec
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unable to move.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13706 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13624 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13618 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13617 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13616 54d463be-8e91-2dee-dedb-b68131a5f0ec
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display_status_timers in client.conf.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13613 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Execute script on skill (bonusautoscript3)
* Add effect on skill (bAddEffOnSkill)
* Execute skill on skill (bAutoSpellOnSkill)
- Fixed some boxes Rental time according to item descriptions.
- Implemented SC_ITEMSCRIPT, a status that gives you temporally the effect of an item. Check items 14597 to 14605 if you want to get the idea.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13596 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed Tarot Card being used on Emperium.
- First Part of BattleGround Implementation (please wait).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13550 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13491 54d463be-8e91-2dee-dedb-b68131a5f0ec
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portability issue and potential dangling pointer crash)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13471 54d463be-8e91-2dee-dedb-b68131a5f0ec
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cpu/memory (bugreport:1197).
Fixed dynamic mobs being unloaded without stopping their respawn timer.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13445 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- script ends when run_func can't find the buildin command. (script engine error)
- run_script_main doesn't change RERUNLINE to RUN automatically, the buildin command that set it is responsible for that now. The buildin command can use this to detect a rerun.
- created functions to alloc/free a script_state.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13426 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13380 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Script Usage:
- rentitem <itemid>,<seconds>;
- rentitem <itemname>,<seconds>;
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13370 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Follow up to r13225.
* Kaahi will now override override higher existing levels previously casted. (bugreport:2296)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13251 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13225 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13203 54d463be-8e91-2dee-dedb-b68131a5f0ec
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before something blows up, or Ultramage pulls out his hair while cursing my existence.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13202 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13165 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Implemented Mercenary Die, Damage, Run Away when master dies.
- Log mercenary damage and gives exp to Master.
- Some little bugs.
* Fixed Bubble Gums effect works on mvp_sd not sd (according to Doddler).
NOTE: Now you can summon a mercenary, make it attack (not skills), follow you even on map change.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13158 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- There are some little problems, like remaining time going to 0, but you can summon it, make it walk, follow you.
- Feel free to test it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13126 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Update of all project files.
NOTE: All functions on homunculus.c should be renamed i think, to remove all the merc_*.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13122 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Mercenary/Homunculus and don't use x,y-1 always.
- Implemented Mercenary walk to master (same packet as Homunculus).
- Starting work on Stats but i will need lot of help.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13121 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Incremented MAX_SKILL required for a proper load of Mercenary Skills.
- Some fixes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13118 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Packet for Mercenary Menu.
- Some other progress as creation but need more code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13116 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13108 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Basilica caster cannot walk.
* On Basilica area, only caster can use Basilica again to stop it.
* On Basilica no one can use skills. (Previous bug on eA because you can use support skills on it, also caster).
* Only Pressure can bypass Basilica protection.
* Any enemy of the caster bounce 2 cells back from basilica, except Boss type. (Bugreport 2099).
* Any monster can target you on basilica and try to attack you, also with skills, but damage is reduced to 0, except Boss.
Notes:
- Basilica Cell stuff is not used anymore... is it required?
- Still need to add a check previous to cast basilica because if there are mobs, items, npcs, walls, skills around the caster (7x7 i think) the skill should fail.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13106 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(should have been done in r11915).
Corrected incorrect use of the datetime column in the `login` table (bugreport:1962). Refreshed txt account savefile.
Cleaned up some random minor source code glitches.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13030 54d463be-8e91-2dee-dedb-b68131a5f0ec
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The system consists of
* script command to spawn a controlled mob
* script commands to attach npcs to such mobs and manipulate their AI
* a page of documentation for these commands
* callbacks at various source code locations that invoke the attached npcs
* two npc examples
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13021 54d463be-8e91-2dee-dedb-b68131a5f0ec
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where appropriate.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12998 54d463be-8e91-2dee-dedb-b68131a5f0ec
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