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path: root/src/map/unit.c
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2006-09-14- Shadow Jump no longer goes over walls.skotlex1-1/+1
- Insignificant cleanups. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8751 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-14- Corrected Smokie's pet script to use petskillbonus instead of "bonus"skotlex1-2/+1
- Added constant map_flag_gvg2 which tags gvg maps independently of whether woe is on or off. - battle_calc_gvg_damage will be invoked in gvg maps regardless of woe time. - NPC_MENTALBREAKER now zaps matk*lv SP based on observations by Tharis. - md->class_ will be changed on mob-class-change to fix all class-change related bugs. On respawn, the spawn data will be used to revert to the original class. - Improved the pet skillbonus timer for "eternal bonuses" cases where the bonus delay is 0. - Adjusted gvg long damage rate to 80%, magic damage rate to 60% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8748 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-08- Unified the rest and ganstar paradise code into a single function.skotlex1-2/+1
- Moved the Happy State trigger to the regen function, it now triggers at the same time the SPTIME does. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8681 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-08- Removed sg_miracle_skill_duration, replaced it with ↵skotlex1-1/+3
sg_miracle_skill_min_duration and sg_miracle_skill_max_duration, to specify a range for the duration of the skill. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8679 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-07- Removed the Warmth "stacking" code.skotlex1-0/+21
- Added back the effect of /doridori to skill-SP regen - Implemented a rough version of Angel of the Sun/Moon/Stars, it has a low chance of triggering on doridori-boosted SP-regen events. - Added sg_angel_skill_ratio to specify rate at which the Angel skill triggers. - Added unit_cancel_combo which takes care of ending a combo time and resuming normal attack 'inmediately' - Cleaned up some the SG_HATE code, you can't change hate targets anymore. - Increased duration of Miracle of the Sun/Moon/Stars to one hour. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8664 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-02- SC_REGENERATION's val4 now holds the RGN flag of what is blocked rather ↵skotlex1-0/+2
than blocking all types of regen. - LK_BERSERK will now only block natural regen on state-end. - SC_EXTREMITYFIST/SC_DANCING/SC_EXPLOSIONSPIRITS will only block natural sp regen and not skill regen - SC_REGENERATION blocking will be cancelled on logout now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8600 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-31- Added setting attack_walk_delay which specifies whether a character should ↵skotlex1-1/+3
(or not) be able to move inmediately after starting a normal attack (battle.conf). Defaults to 0 since that's what Aegis uses. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8561 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-30- Updated HLIF_CHANGE to work as explained by Tharis -> It now adds 30*lv ↵skotlex1-0/+2
vit and 20*lv int, is dispelled on warp, and can-act delay is 5+5*lv minutes. Hp/Sp is no longer set to 10 after a forced expiration. - Added instant skill unblock in skill_[merc/pc]block_start when the duration passed is less than 1. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8547 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28- Restructured CG_MOONLIT so that it is a ground effect like the other Encores.skotlex1-4/+4
- Modified SC_DANCING so that val1 can contain both skill id and skill lv, removed SC_MOONLIT git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8526 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-27* Optional macro MEMSET_TURBO for faster low-level memory initializations.Lance1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8499 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- Added setting clear_skills_on_warp to specify when a character's ↵skotlex1-1/+5
land-based skills are deleted when the caster changes maps. Defaults to all types. - Should have fixed Brandish Spear not passing the flag to skill_attack, causing it to do miserable damage. - Warp Portal will no longer be removed when caster steps through it (this is left to the new clear_skills_on_warp setting) - Cleaned up status_percent_change to switch equations when the target has high hp to prevent overflows, also it will directly take hp/maxhp when a rate of 100 or higher is passed to prevent calculations. - Traps and Land Elemental fields are no longer automatically removed on map change (handled now by clear_skills_on_warp) - traps_setting &2 no longer does anything (handled now by blah blah) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8469 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21- Cleaned up some more the regen_data structure, so that skill/sitting-skill ↵skotlex1-6/+0
related data is optional (since only players have it). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-20- Gravitation now only blocks the caster from using potions.skotlex1-15/+16
- Corrected Madness Canceller not letting you walk while the effect lasts. - Splitted yet again ASC_BREAKER into a two-part attack. This time the int-based damage is a MISC type attack, and gets reduced by skills as such. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8392 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-20- Added clif_skill_fail for homunc to skill_castend_id & skill_castend_pos ↵toms1-2/+2
('skill has failed' will may be appear 2 times) - Fixed homunc skill 8016 not considered as homunc skill git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8386 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19Fixed a possible sigsegv when deleting lif under Mental Changetoms1-1/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8367 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Fixed HLIF_HEAL healing the homunc instead of the mastertoms1-0/+1
- Fixed HLIF_AVOID not increasing walk speed of master git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8355 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Made HLIF_HEAL a self skill that auto-selects target to caster's master.skotlex1-0/+1
- Implemented SC_BLOODLUST and SC_CHANGE, cleaned up HLIF_CHANGE - Applied a correction to HVAN_EXPLOSION - Fixed Homun ASPD calculation being able to underflow and give you min speed. - Added monster_ai&128 to make aggressive mobs ignore that behaviour of always picking Homun targets above player targets regardless of who is closer. - Fixed homun info packet being unable to display HP/SP correctly once the values are above 32k. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8349 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Added guild_aura (skill.conf) setting so you can specify when it works and ↵skotlex1-1/+5
if it works on the guild-master itself. Defaults to working all the time on everyone except GM. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8342 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Little code cleanuptoms1-3/+3
- Cleaned merc_hom_evolution to avoid free'ing/realloc'ing - Fixed "args of aFree is freed pointer" on Homunc deletion git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8341 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Changed unit_free so that it receives which cleartype should be used when ↵skotlex1-5/+5
the character is still on a map. Used this on status_damage so that mobs that do not respawn when killed will properly display the death animation. - Should have fixed the signed/unsigned comparison warnings in the main regen function. - Fixed Energy Coat consuming 10x less SP per hit than it should. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8339 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Applied use of structure regen_data for a unified regen module. Natural ↵skotlex1-1/+0
and skill-heal is handled by this structure, while sitting-skill-heal is still player dependant (mostly because the other object types can't sit) - Added SCB_REGEN constant to identify status changes which alter regeneration - Modified SC_REGENERATION so that if val4 is set, the status actually blocks regen rather than increase it, this is what now Frenzy uses instead of "canregen_tick" - Cleaned up the status calc code for homun by moving it from status_calc_bl_sub_homun to status_calc_homun (where it should had always been) - Moved the Fleet watk code to status_calc_watk where it belongs. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8334 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-16- @produce now can make any kind of equipmentskotlex1-9/+0
- Fixed a warning on the mob_ai - Made HLIF_AVOID and HAMI_DEFENCE cause the status change on both caster and target. - AM_REST shouldn't be checking for a range now (since it's a self skill) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8318 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-15- Moved the deletion of timers from unit_remove_map to the homun ↵skotlex1-2/+0
vaporize/dead routines since unit_remove_map is also invoked whenever you warp or change maps. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8309 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-15Homunc Timers should be disabled when the homunc is vaporized or dead an ↵toms1-0/+2
re-enabled on call/resu git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8305 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-15- Cleaned up some of the pet related @/# commands, same for some script ↵skotlex1-13/+9
commands. - Moved s_pet structure from map_session_data to pet_data, this enabled the removal of a few redundant values in the pet_data structure (name, class, equip) - Pet offensive skills who's inf value is self will be casted on the pet now (for stuff like Grand Cross) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8301 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-15Fixed SIGSEGV with homunc savetoms1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8288 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14- Sacrifice no longer shows damage to self.skotlex1-30/+31
- When Asura fails, the skill display will still come off. - Cleaned up AM_CALLHOMUN so that the required item is specified on skill_require_db - Cleaned up function merc_call_homun and added function merc_hom_vaporize to handle the respective cases. - Cleaned up a bit unit_remove_map/unit_free on regards to homun. it will display the /sob emotion when the homun dies due to low intimacy. Moved removal of timers and all that to unit_free - Cleaned up function merc_hom_dead - Simplified lots of code around by using the new merc functions. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8279 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10Code cleanup on homunc, they stay in memory until player disconnect or ↵toms1-10/+24
homunc destruction git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8241 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08- Fixed yet again AS_SPLASHER doing full damage on all characters. Now you ↵skotlex1-0/+10
can use the NK split damage value in the skill_db if you want damage divided by the amount of targets rather than by 2. - Fixed crash on the battle_drain functions. - Cleaned up HAMI_CASTLE, HLIF_AVOID, HAMI_DEFENCE so that it's usable by other types of objects other than Homunculus. - Cleaned up the Asura Strike code so that the SP/Spheres/States is not consumed when the skill fails due to Fog of Wall. - When a negative delay for a skill is specified, this delay is now added on top of the character's amotion rather than adelay - Modified main.sql to make the guild table allow NULL on the emblem data. - Added file conf-tmpl/Changelog.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8185 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07- Cleaned up the Asura code so that when the skill fails your ↵skotlex1-0/+2
SP/Spheres/Fury are all taken away always, as well as moving you next to the target (as long as the target still exists within a reachable path from your position) - SC_GUILDAURA is now removed on logout. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8175 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04- Removed settings enemy_critical_rate, homun_critical_rate. Added settings ↵skotlex1-1/+3
enable_critical (defaults to specify only players), mob_critical_rate and critical_rate. The last applies to all non-mobs and non-players (battle/battle.conf) - Removed settings mob_npc_warp, mob_warpportal. Replaced with setting mob_warp which specifies which types of warp can a mob step into (battle/monster.conf) - Updated status_calc_misc so that it also handles the BL_PC case, removed redundant info from status_calc_pc, and moving the SNovice Max Hp bonus to status_base_pc_maxhp git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8135 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03- GAHH, I am sick tired of typing TBL_HOMUNCULUS/BL_HOMUNCULUS all over the ↵skotlex1-2/+2
place. The idea is that the TBL* versions are supposed to be easier to use than the standard structure definition, but using TBL_HOMUNCULUS as an alias to struct homun_data kinda beats the purpose! Renamed them all to TBL_HOM/BL_HOM. - Fixed using the right-hand weapon's size modifiers regardless of which weapon was being used. - Simplified the ignore-size check by making the Weapon Perfection check be done when specifying the flag, also moved the size-fix property of riding spear-knights to status_calc_pc. - Removed variable hd from status_calc_bl as it's not needed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8112 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02- Added a check in the walking code when triggering skills. ↵skotlex1-3/+8
NPC_SELFDESTRUCTION will no longer cancel walking, it will instead resend the walk packet, this effectively causes the mob to start walking (clientside) while the cast-bar is showing. - Updated the mob skills so that the marine sphere casts self-destruction with 3 second cast after it starts walking. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8079 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02- Rewrote pc_payzeny to not use doubles, it may more accurately prevent ↵skotlex1-2/+3
charging a player more zeny than they can withhold. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8072 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02- Recoded the GuildAura code to use val3 & val4, allowing much greater stat ↵skotlex1-7/+7
bonuses (in case someone wants to get Guild Skill level 20 or something crazy like that) - Fixed compilation error... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8053 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02- Updated battle_check_target so that all alchemist summoned mobs can be ↵skotlex1-1/+1
target by everyone. - Cleaned up skill_check_condition_mob_master_sub, it will now count both total number of summoned mobs and amount that belong to the same type. - Corrected AM_CANNIBALIZE so it will fail if you already have plants of another type out. - Using NPC_SELFDESTRUCTION no longer will make the caster stop walking. - Removed SI_GUILDAURA, and replaced it with SI_LANDENDOW, now Volcano/Deluge/V. Gale will get that funky icon instead. - Changed clif_hominfo to receive both sd and hd as parameters - Some redundancy cleaning in mercenary.c - Moved updating of sd->mercenary.hp from merc_damage to pc_makesavestatus. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8048 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02- Fixed NPC_SELFDESTRUCTION damaging yourself, causing the source to be ↵skotlex1-5/+2
knocked back, as well as making others in the splash damage not receive any damage if they are hurt after the caster. - Fixed NPC_RUN not setting the mob's state to MSS_WALK (normally not set by the mob ai) - unit_walktoxy flag&2 setting will now also ignore unit_can_move, for a forced walk. - Adjusted NPC_RUN level of Marine Spheres (5->7 cells) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8044 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-01- Made Deluge/volcano/v. gale be castable on top of each other againskotlex1-3/+6
- Modified unit_walktoxy and NPC_RUN to enable running even when the caster does not has the MD_CANMOVE bit on. - PF_MINDBREAKER will now silently fail if you try to use it on someone who already has the status active. - Cleaned up yet again skill_landprotector, now new cells of Deluge/Volcano/V.Gale will delete previous cells when they are recasted on top of each other. - Summoned Marine Spheres no longer get the MD_CANMOVE bit. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8039 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-01- Modified Self Destruction, so that Marine Spheres in non-versus maps will ↵skotlex1-1/+26
hurt only enemies, while in all other situations this skill will hurt everyone around them. - Expanded setting debuff_on_logout so that &1 removes negative buffs and &2 removes positive buffs. - Food status boosts will no longer end on death, but they will end when you respawn or logout. - Added battle config file status.conf, moved some settings from skill.conf and battle.conf to it since they are entirely Status-Change related. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8033 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-31Merged mpeg's fix on ninja skillstoms1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8012 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-29- Some small bug fixes discovered while merging.skotlex1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7961 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-27- Changed npc_click declaration to receive an npc structure rather than a ↵skotlex1-1/+1
generic block-list one. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7925 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-21- Corrected the @follow timer not being deleted on logout.skotlex1-0/+3
- Applied the homunculus code fixes provided by Toms. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7820 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-21- Now when the char-txt server does not finds a requested party, it will ↵skotlex1-1/+3
clear out said party id of all characters (will help prevent massive spamming/overhead when for some reason the party file needs to be deleted). - Combo skills (inf = self, inf2 = no target self) no longer check range if you use them while your attack-timer is still active. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7806 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-20- Corrected Cloaking level 1-2 not letting you move across walls.skotlex1-3/+4
- updated cloaking code so that when you set "enable cloaking without walls", the code will consider you as "always next to a wall", thus you get the wall-speed bonus always. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7778 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-18- Fixed a compile warning. Some minor format cleanups.skotlex1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7733 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-18- Corrected Venom splasher's splash damageskotlex1-1/+2
- You now can't move/attack/use-skills when using Cloaking of a level less than 3 - Fixed compilation of mercenary.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7729 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-18- Added a proper check to make aggressive mobs never override homun targets ↵skotlex1-8/+9
regardless of distance. - Removed a bunch of homun-related variables that are not needed at all. The alive condition is removed, now the code checks for the hp value to know if the homun is alive or not. - Cleaned up a bit the skill-id function, homun skill checks (such as delay and skill-lv learned) should be correct now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7727 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-17Orn's and Albator's Homunculus system, finally, YAY!!DracoRPG1-1/+23
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7706 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-12- Resurrection will now silently fail when used on non-undead + not-dead ↵skotlex1-1/+2
characters. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7638 54d463be-8e91-2dee-dedb-b68131a5f0ec