Age | Commit message (Collapse) | Author | Files | Lines |
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some time ago.
- Moved pc_delinvincibletimer from unit_removemap to unit_free as the previous method has a logic glitch that could cause an on-place event to trigger after the on-left event.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12130 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12072 54d463be-8e91-2dee-dedb-b68131a5f0ec
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they duplicate the value anyway (and they were receiving const char* values from the setd function)
- Fixed Wand of Hermod not starting the SC_HERMOD status change (which blocks spells)
- Fixed a missing break in the cast cancel code.
- Fixed additional def/mdef from vit/int bonuses being lost when a status change that affects def/mdef triggers (for homunculus)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12033 54d463be-8e91-2dee-dedb-b68131a5f0ec
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belongs (loadendack/unit_remove_map), removed flags and _sub macros
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12002 54d463be-8e91-2dee-dedb-b68131a5f0ec
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debug, but uses memory AND CPU for nothing." (block lists are linked lists, they don't need count tracking)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12001 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added map/path.h, moved path-related function headers to path.h.
* Removed the macroed _real() path functions.
* Modified some functions to use boolean return values instead of 1/0 or 0/-1.
* Modified path_search_long() to allow a NULL output pointer (in which case a temporary local buffer will be used instead).
* Removed an unused ->path_half member variable from struct walkpath_data.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11958 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added missing range/skill-mask info to reflected damage (fixes autospells not triggering on it)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11880 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed the longing for freedom check in unit_can_move
- Corrected a check while parsing refine_db.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11870 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11869 54d463be-8e91-2dee-dedb-b68131a5f0ec
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skills that do the deletion themselves. Fixes several skills consuming items twice.
- Dispel's success rate is no longer affected by MDEF
- You are no longer blocked from being warped when standing in a warp while in a duel.
- Duels are now automatically ended when you warp out of the map you are in.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11836 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11795 54d463be-8e91-2dee-dedb-b68131a5f0ec
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memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption.
- Had to add a few 'ugly' flags to status_change since now you can't track SC related information while said SC is not active (happens only for Storm Gust, Joint Beat and Magic Power).
- Since I am unable to fully test, watch out for any bugs~
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11786 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed some compilation warnings.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11772 54d463be-8e91-2dee-dedb-b68131a5f0ec
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double 'skill failed' messages in several instances.
- Corrected shop freeing using free instead of aFree ,causing memory leak reports.
- Corrected the sc def settings modifying tick_def in regards to sc_def instead of tick_def
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11762 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11751 54d463be-8e91-2dee-dedb-b68131a5f0ec
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bugreport:219).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11710 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Removed function skill_count_target() because it's a duplicate (see topic:169337).
Renamed skill_get_pl to skill_get_ele (because it retrieves element ids).
The block_list structure now uses the BL_ enums instead of 'unsigned char'.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11640 54d463be-8e91-2dee-dedb-b68131a5f0ec
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indicate where such values are to be used (replaces usage of 'int')
* removed MIN_/MAX_PORTAL_MEMO, set MAX_MEMOPOINTS from 10 to 3
* removed support for @go-ing to your memo points
* simplified the overly verbose @memo command; now re-uses pc_memo()
* cleaned up pc_memo(), now uses semi-correct packet replies
* Minor code cleaning/formatting
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11625 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(bugreport:312)
* Set 'Create Converter's produce success rate to 100% (bugreport:302)
* Added check that verifies weapon/ammo/state requirements also when casting finishes (might have unwanted side-effects tho'!) (bugreport:228)
* Fixed Firewall knocking back undead/fire element mobs (bug in r11578)
* Added dummy 'openmail' to txt server to fix a script error message
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11585 54d463be-8e91-2dee-dedb-b68131a5f0ec
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script to a player which gets executed on attack (or when attacked). Required for several of the more recent items.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11519 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11515 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11514 54d463be-8e91-2dee-dedb-b68131a5f0ec
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bugreport:38)
- now works on occupied squares (previously it disappeared)
- now you can walk out of an icewall square (removed code that blocked pathfinding if the origin cell was of a nonwalkable type)
- added back the hack where mapcell changes are broadcast to whole map (prevents client from leaving the cells non-walkable if you warp away)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11354 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed some nonsense code in skill_dance_switch() (from r8876)
- removed 'security system to prevent forgetting timer removal' (r1213)
- renamed some skill-related data structs (had same name as variables)
- commented out custom Venom Splasher countdown messaging code
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11347 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11257 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- cast time is between 100% and 300% (+ infinite waiting fixed)
- damage is also between 100% and 300% (doesn't increase past range 9)
- added knockback that's equal to the distance to target
- no longer causes teleportation on WoE grounds
- if target runs behind an obstacle, the skill will still teleport you, but will not perform the attack or do knockback
- this should be official behavior, so enjoy the weirdness!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11256 54d463be-8e91-2dee-dedb-b68131a5f0ec
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warps). It works correctly now regardless of the number of players on the source/destination maps.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11233 54d463be-8e91-2dee-dedb-b68131a5f0ec
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rate is now 0.02%
- Corrected the warmth skills not clearing up correctly the previous field when you place another one down.
- Corrected vit not affecting the HP bonus that Super Novices, Ninjas and Gunslingers get.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11193 54d463be-8e91-2dee-dedb-b68131a5f0ec
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client version.
- Cleared up some TODO's
- Added auto-rejecting party/guild invites when the target is disconnected from the server.
- Added a correction in the walking code to abort it when map_moveblock cancels the player's walking (by warping/knocking back),the default code would fail because unit_stopwalking would do nothing since the walk timer was already -1 in that moment.
- Corrected mob_randomwalk to use unsigned int for the tick variable.
- Changed the default @Main format to prevent crashes in the newer clients.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11134 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added some comments to clif_changechatowner()
- totally broken, see the code + topic:163829
* Implemented the chatroom display packet properly
- now has 4 types: public, private, npc and non-clickable npc chatroom
* Implemented the chatroom leave packet properly
- now utilizes the 'kicked' flag when the user was forced to leave
- TODO: banlist support to prevent re-entry, see jAthena code
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11100 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Changed clif_sitting() to use 'bl' instead of 'sd' (for non-player objects)
* Removed way messed-up script function 'unitdeadsit'
* Tagged 'FIXME' lines written by myself
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11040 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added mapindex_getmapname(_ext) to help with ".gat" adding/removing
- Moved related processing to the interface (prevents duplicity)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10963 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10947 54d463be-8e91-2dee-dedb-b68131a5f0ec
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to store stuff like map coords, inventory offsets and object IDs...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10937 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Reduced ignore-list length to 20, added proper reply packet
* Cleaned up some very poorly written pm-ignore code (see r141)
* Fixed a typo in Warp Portal code displaying an incorrect map name
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10915 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- split 'direction' value from flags
- moved (almost) entire direction calculating code to the outside
- bowling bash now has the 'suck-in' effect (knockback is now done in the direction you were last facing, not in your-target direction)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10861 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed NPC_STOP's visual effect not clearing when the status ends
- Corrected @homshuffle making the skill tree be lost.
- Corrected homunculus skills being unusable if the master was sitting or inflicted by a disabling status (eg: petrify, stun)
- Some fixes to the cell no stacking mod (mainly mobs would just get stuck behind each other and not properly surround you)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10856 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed code that prevented Homunculus Resurrection during WoE
- logging in doesn't activate the 5 minute guild skill block anymore
- non-Urgent guild skills can now only be cast on WoE grounds during WoE
- all guild skills now have no cast delay (previously was 1 second)
- casting guild skills will now block FreeCast sages from walking
- Battle Orders and Regeneration are now instacast
- Restoration now has a 10 second cast time, reducible only by dex
- Urgent Call's cast cannot be reduced anymore (not even by items)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10807 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a bad copy-paste from r10028 letting players escape jail (char was dead on login, so statuses (SC_JAILED) couln't be applied)
- Added clif_standing() to clif_sitting(), and used them in clif.c
- Cleaned up clif.c a bit - clif_clearchar->clif_clearunit_area, clif_clearchar_id->clif_clearunit_single
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10668 54d463be-8e91-2dee-dedb-b68131a5f0ec
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time and delay reducibility by item scripts (cards and such)
- Fixed Martyr's Reckoning never triggering for gms with all skills
- Added MO_TRIPLEATTACK and RG_SNATCHER to @skillall's skill filter
- Made gm_skill_unconditional bypass skill blocking (guild timer, etc)
- Reverted the weird delay_dependon_agi thing (r8923, r9055, r9059)
- Changed a few memsets to strncpy (reading past buffer is a bad idea)
- Sped up some memset operations (multiples of 4 are faster)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10613 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10609 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Some small trunk-stable formatting synchronization
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10595 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Changed status calc to allow value 0 stats; aegis allows negative values, but eA is unsigned in this regard, so ...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10589 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10581 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10530 54d463be-8e91-2dee-dedb-b68131a5f0ec
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apparently not needed (and it was preventing compilation on FreeBSD)
- Fixed bug which totally broke item group bonuses.
- Added warnings when setting a pvp/gvg flag removes the other flags on the same map (gvg and pvp can't coexist on the same map)
- Optimized the unequip loop when changing sex.
- Removed the check that prevented you from casting soul-collect when you already have 5 spirits.
- Corrected Magic Rod so it doesn't displays any skill-use animation until it triggers.
- Debuff on logout&2 is again set to default, instead of removing food bonuses now it removes Maximize Power, Maximum Overthrust and Steel Body.
- Corrected Steel Body's icon (it actually belongs to AutoBerserk)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10317 54d463be-8e91-2dee-dedb-b68131a5f0ec
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player has yet to reach the last level (since otherwise it can give quite a lot of exp since the last level exp just keeps piling up)
- Corrected unit_canmove so you can't move if you are vending.
- Corrected npc_click so it won't let you click on hidden npcs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10281 54d463be-8e91-2dee-dedb-b68131a5f0ec
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from not being cleared if you made a choice but the skill was not triggered (due to silence, stun or whatever).
- Cleaned up a bit the Charge Attack casttime equation, should prevent infinite casttime when the distance is 0.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10213 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Changed clif_skillcasting definition to take as argument the element of the skill.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10083 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Corrected warning on login sql.
- Gravitation no longer causes damage flinch.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10038 54d463be-8e91-2dee-dedb-b68131a5f0ec
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