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path: root/src/map/unit.c
AgeCommit message (Expand)AuthorFilesLines
2015-12-15Added GPL-compliant header to all sources and build scriptsHaru1-4/+20
2015-12-04Merge pull request #910 from dastgir/idleAndrei Karas1-2/+2
2015-12-04Added a function to update idle timeDastgir1-2/+2
2015-11-14Changed struct map_session_data::queues into a VECTOR and renamed to ::script...Haru1-4/+1
2015-10-19rename malloc.c/h to memmgr.Andrei Karas1-1/+1
2015-10-11Cleanup of the HPluginData implementation (second part)Haru1-7/+2
2015-10-11Cleanup of the HPluginData implementation (First part)Haru1-21/+6
2015-09-24Add bl parameter to closest_freecell.Andrei Karas1-1/+1
2015-09-24Add bl parameter to getcell functions.Andrei Karas1-18/+18
2015-09-18Clarified the intent of several assignments inside conditional expressionsHaru1-5/+5
2015-09-10Add to path search functions source bl for plugins usage.Andrei Karas1-10/+10
2015-08-15HPM compatibility improvementsHaru1-0/+1
2015-06-19Removed ".." from include directivesHaru1-35/+35
2015-06-01Replaced some of the hardcoded values with constants (map)Haru1-32/+25
2015-05-24Corrected distance check on homunculus skillsHaru1-9/+12
2015-05-03Fixed Bug#8650malufett1-0/+2
2015-03-27Hercules 'job_db1.txt' Redesignmalufett1-4/+5
2015-02-23Add battle config option check_occupied_cells.Andrei Karas1-1/+1
2015-02-23Extend official_cell_stack_limit option.Andrei Karas1-1/+1
2015-01-23Cleaned up spirit charms implementation (optimized memory and CPU usage)Haru1-6/+4
2015-01-20Fixes Compile Error on WindowsDastgir1-1/+2
2015-01-20Minor fixes and tweaks suggested by cppcheckHaru1-25/+20
2015-01-17Another ~10 Fixesshennetsind1-2/+2
2015-01-03Fixes the direction of an object (char, mob, etc) when it faces a target afte...csnv1-0/+4
2014-12-31Add some missing null pointer checks after automatic checks.Andrei Karas1-12/+16
2014-12-26Updated KG/OB Spirit Charms to official behaviormalufett1-2/+2
2014-12-21Fixed Bug#8458malufett1-1/+1
2014-12-21Remove plugin data in mob_data destruction.Andrei Karas1-0/+10
2014-12-16Add function what called if player leave npc area.Andrei Karas1-3/+3
2014-12-10Add missing interface usage.Andrei Karas1-1/+1
2014-12-10RENEWAL Updates:malufett1-13/+20
2014-12-02Replace some direct methods usage to interfaces.Andrei Karas1-1/+1
2014-12-02Removed petheal commandHaru1-4/+1
2014-12-02Follow-up to 26cdd53, 0623d4fHaru1-1/+1
2014-11-24* 1st Transcendent Spirit, monster position lag fixesMichieru1-2/+23
2014-11-17(Bugs 5237 and 7979)GrumpyLittlePanda1-8/+0
2014-11-16Whitespace cleanup (no code changes)Haru1-54/+54
2014-11-10Fix interfaces methods usage.Andrei Karas1-7/+7
2014-11-03HPM Hooks UpdateHercules.ws1-11/+11
2014-11-03* No cell stacking implemented (official version)Michieru1-4/+21
2014-11-01Fix clearance, should work only on mob, party or self and skill can't be cast...Michieru1-0/+6
2014-10-31- Monster chase range updates (bugreport:7637)Michieru1-5/+27
2014-10-26- Can't cast icewall more than once on the same center cell. Special thanks ...Michieru1-0/+6
2014-10-25Sight Blaster and other skill fixes, magic reflect, crash, trap display and m...Michieru1-0/+1
2014-10-25Added some missing variable initializationsHaru1-0/+2
2014-10-24pc_isriding* / pc_setriding* cleanupHaru1-1/+1
2014-10-19 Small Icewall implementation improvementMichieru1-1/+3
2014-10-18Fix bug:7454Michieru1-2/+18
2014-10-13* Monster skill use behavior, ranges, position lag fixesMichieru1-46/+206
2014-10-10Fix Kyougaku make client crash and update the formula to official (bug:7975)Michieru1-1/+0