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path: root/src/map/unit.c
AgeCommit message (Expand)AuthorFilesLines
2006-12-06- Cleaned up the implementation of map_foreachinmovearea so that the number o...skotlex1-19/+31
2006-11-29- Now gvg_dungeon mapflag will activate the other mapflags which are required...skotlex1-0/+1
2006-11-28- Now when a player's "attack once" request fails due to range, the client is...skotlex1-6/+4
2006-11-27- Corrected KiriKage's range so it works correctly when used by non-players o...skotlex1-0/+1
2006-11-22- Fixed pets/homunc trying to be deleted twice when they had 0 intimacy and t...skotlex1-4/+6
2006-11-20- You now can't use other skills while a skill-induced "window" is up (telepo...skotlex1-0/+2
2006-11-20- Fixed itemskill variable being cleared before parsing the skill, this cause...skotlex1-8/+20
2006-11-17* Fixed potential crash in IRC processing message with '%' using *printf.Lance1-0/+1
2006-11-13- Volcano/Deluge/Violent Gale are now interchangeable, in the sense that as ...skotlex1-7/+4
2006-11-08- Moved the duel functions to pc.c since they are so totally out of place in ...skotlex1-4/+16
2006-10-31- When Kaizel (or super novice rebirth skill) triggers, you get debuffed now.skotlex1-2/+2
2006-10-20- Fixed Charge Atk being able to go through chasm/pits.skotlex1-11/+11
2006-09-29- Added a check un unit_run when unit_walktoxy fails. Should fix running gett...skotlex1-1/+15
2006-09-18- High-Jump is usable everywhere now, except that on maps where it previously...skotlex1-0/+3
2006-09-18- Modified the Asura code (again), hopefully movement sprite issues are fixed...skotlex1-1/+1
2006-09-15- Now mobs won't do a distance check to lose their target on every ai iterati...skotlex1-1/+1
2006-09-14- Shadow Jump no longer goes over walls.skotlex1-1/+1
2006-09-14- Corrected Smokie's pet script to use petskillbonus instead of "bonus"skotlex1-2/+1
2006-09-08- Unified the rest and ganstar paradise code into a single function.skotlex1-2/+1
2006-09-08- Removed sg_miracle_skill_duration, replaced it with sg_miracle_skill_min_du...skotlex1-1/+3
2006-09-07- Removed the Warmth "stacking" code.skotlex1-0/+21
2006-09-02- SC_REGENERATION's val4 now holds the RGN flag of what is blocked rather tha...skotlex1-0/+2
2006-08-31- Added setting attack_walk_delay which specifies whether a character should ...skotlex1-1/+3
2006-08-30- Updated HLIF_CHANGE to work as explained by Tharis -> It now adds 30*lv vit...skotlex1-0/+2
2006-08-28- Restructured CG_MOONLIT so that it is a ground effect like the other Encores.skotlex1-4/+4
2006-08-27* Optional macro MEMSET_TURBO for faster low-level memory initializations.Lance1-1/+1
2006-08-24- Added setting clear_skills_on_warp to specify when a character's land-based...skotlex1-1/+5
2006-08-21- Cleaned up some more the regen_data structure, so that skill/sitting-skill ...skotlex1-6/+0
2006-08-20- Gravitation now only blocks the caster from using potions.skotlex1-15/+16
2006-08-20- Added clif_skill_fail for homunc to skill_castend_id & skill_castend_pos ('...toms1-2/+2
2006-08-19Fixed a possible sigsegv when deleting lif under Mental Changetoms1-1/+0
2006-08-18- Fixed HLIF_HEAL healing the homunc instead of the mastertoms1-0/+1
2006-08-18- Made HLIF_HEAL a self skill that auto-selects target to caster's master.skotlex1-0/+1
2006-08-18- Added guild_aura (skill.conf) setting so you can specify when it works and ...skotlex1-1/+5
2006-08-18- Little code cleanuptoms1-3/+3
2006-08-18- Changed unit_free so that it receives which cleartype should be used when t...skotlex1-5/+5
2006-08-18- Applied use of structure regen_data for a unified regen module. Natural and...skotlex1-1/+0
2006-08-16- @produce now can make any kind of equipmentskotlex1-9/+0
2006-08-15- Moved the deletion of timers from unit_remove_map to the homun vaporize/dea...skotlex1-2/+0
2006-08-15Homunc Timers should be disabled when the homunc is vaporized or dead an re-e...toms1-0/+2
2006-08-15- Cleaned up some of the pet related @/# commands, same for some script comma...skotlex1-13/+9
2006-08-15Fixed SIGSEGV with homunc savetoms1-2/+2
2006-08-14- Sacrifice no longer shows damage to self.skotlex1-30/+31
2006-08-10Code cleanup on homunc, they stay in memory until player disconnect or homunc...toms1-10/+24
2006-08-08- Fixed yet again AS_SPLASHER doing full damage on all characters. Now you ca...skotlex1-0/+10
2006-08-07- Cleaned up the Asura code so that when the skill fails your SP/Spheres/Fury...skotlex1-0/+2
2006-08-04- Removed settings enemy_critical_rate, homun_critical_rate. Added settings e...skotlex1-1/+3
2006-08-03- GAHH, I am sick tired of typing TBL_HOMUNCULUS/BL_HOMUNCULUS all over the p...skotlex1-2/+2
2006-08-02- Added a check in the walking code when triggering skills. NPC_SELFDESTRUCTI...skotlex1-3/+8
2006-08-02- Rewrote pc_payzeny to not use doubles, it may more accurately prevent charg...skotlex1-2/+3