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path: root/src/map/unit.c
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2006-08-24- Added setting clear_skills_on_warp to specify when a character's land-based...skotlex1-1/+5
2006-08-21- Cleaned up some more the regen_data structure, so that skill/sitting-skill ...skotlex1-6/+0
2006-08-20- Gravitation now only blocks the caster from using potions.skotlex1-15/+16
2006-08-20- Added clif_skill_fail for homunc to skill_castend_id & skill_castend_pos ('...toms1-2/+2
2006-08-19Fixed a possible sigsegv when deleting lif under Mental Changetoms1-1/+0
2006-08-18- Fixed HLIF_HEAL healing the homunc instead of the mastertoms1-0/+1
2006-08-18- Made HLIF_HEAL a self skill that auto-selects target to caster's master.skotlex1-0/+1
2006-08-18- Added guild_aura (skill.conf) setting so you can specify when it works and ...skotlex1-1/+5
2006-08-18- Little code cleanuptoms1-3/+3
2006-08-18- Changed unit_free so that it receives which cleartype should be used when t...skotlex1-5/+5
2006-08-18- Applied use of structure regen_data for a unified regen module. Natural and...skotlex1-1/+0
2006-08-16- @produce now can make any kind of equipmentskotlex1-9/+0
2006-08-15- Moved the deletion of timers from unit_remove_map to the homun vaporize/dea...skotlex1-2/+0
2006-08-15Homunc Timers should be disabled when the homunc is vaporized or dead an re-e...toms1-0/+2
2006-08-15- Cleaned up some of the pet related @/# commands, same for some script comma...skotlex1-13/+9
2006-08-15Fixed SIGSEGV with homunc savetoms1-2/+2
2006-08-14- Sacrifice no longer shows damage to self.skotlex1-30/+31
2006-08-10Code cleanup on homunc, they stay in memory until player disconnect or homunc...toms1-10/+24
2006-08-08- Fixed yet again AS_SPLASHER doing full damage on all characters. Now you ca...skotlex1-0/+10
2006-08-07- Cleaned up the Asura code so that when the skill fails your SP/Spheres/Fury...skotlex1-0/+2
2006-08-04- Removed settings enemy_critical_rate, homun_critical_rate. Added settings e...skotlex1-1/+3
2006-08-03- GAHH, I am sick tired of typing TBL_HOMUNCULUS/BL_HOMUNCULUS all over the p...skotlex1-2/+2
2006-08-02- Added a check in the walking code when triggering skills. NPC_SELFDESTRUCTI...skotlex1-3/+8
2006-08-02- Rewrote pc_payzeny to not use doubles, it may more accurately prevent charg...skotlex1-2/+3
2006-08-02- Recoded the GuildAura code to use val3 & val4, allowing much greater stat b...skotlex1-7/+7
2006-08-02- Updated battle_check_target so that all alchemist summoned mobs can be targ...skotlex1-1/+1
2006-08-02- Fixed NPC_SELFDESTRUCTION damaging yourself, causing the source to be knock...skotlex1-5/+2
2006-08-01- Made Deluge/volcano/v. gale be castable on top of each other againskotlex1-3/+6
2006-08-01- Modified Self Destruction, so that Marine Spheres in non-versus maps will h...skotlex1-1/+26
2006-07-31Merged mpeg's fix on ninja skillstoms1-2/+2
2006-07-29- Some small bug fixes discovered while merging.skotlex1-1/+1
2006-07-27- Changed npc_click declaration to receive an npc structure rather than a gen...skotlex1-1/+1
2006-07-21- Corrected the @follow timer not being deleted on logout.skotlex1-0/+3
2006-07-21- Now when the char-txt server does not finds a requested party, it will clea...skotlex1-1/+3
2006-07-20- Corrected Cloaking level 1-2 not letting you move across walls.skotlex1-3/+4
2006-07-18- Fixed a compile warning. Some minor format cleanups.skotlex1-1/+1
2006-07-18- Corrected Venom splasher's splash damageskotlex1-1/+2
2006-07-18- Added a proper check to make aggressive mobs never override homun targets r...skotlex1-8/+9
2006-07-17Orn's and Albator's Homunculus system, finally, YAY!!DracoRPG1-1/+23
2006-07-12- Resurrection will now silently fail when used on non-undead + not-dead char...skotlex1-1/+2
2006-07-11- Added a clif_fixpos packet when a mob cancels walking due to using a idle/w...skotlex1-3/+6
2006-07-11- Fixed the subele bonus (elemental reduction) being applied to the element o...skotlex1-1/+3
2006-07-11- Corrected Frost Nova's splash range and Land Protector's cast range. Thanks...skotlex1-1/+0
2006-07-08- Fixed mobinfo displaying exp as signed ints rather than unsigned.skotlex1-1/+1
2006-07-03- Warmth will dispel when warping now (or else the effect is left on the ground)skotlex1-0/+2
2006-06-30- Moved item group enumeration from itemdb.h to map.hskotlex1-0/+1
2006-06-28- Cleaned up a bit the code for @itemskotlex1-6/+7
2006-06-23- Standarized PF_MEMORIZE to be 50% cast time on all skills (instead of -50% ...skotlex1-12/+0
2006-06-20- Corrected the line terminator setting on the unit.* files as pointed out by...skotlex1-1735/+1735
2006-06-20- Updated skill_require_db to place the Zeny requirements of ZenyNage and Fling.skotlex1-1/+2