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2008-08-24- Implemented unit_calc_pos (copy from pet_calc_pos) to implement it on ↵zephyrus1-0/+56
Mercenary/Homunculus and don't use x,y-1 always. - Implemented Mercenary walk to master (same packet as Homunculus). - Starting work on Stats but i will need lot of help. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13121 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-23- Completed Mercenary Create, Delete, Save. Tests OK.zephyrus1-141/+199
- Incremented MAX_SKILL required for a proper load of Mercenary Skills. - Some fixes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13118 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-23- Mercenary Packets (Server to Client). Still need a little more info.zephyrus1-1/+2
- Packet for Mercenary Menu. - Some other progress as creation but need more code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13116 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-22- Ups. I forget this merge about Basilica (caster cannot walk).zephyrus1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13108 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-21- Big update to Basilica, implementing official behavior.zephyrus1-10/+10
* Basilica caster cannot walk. * On Basilica area, only caster can use Basilica again to stop it. * On Basilica no one can use skills. (Previous bug on eA because you can use support skills on it, also caster). * Only Pressure can bypass Basilica protection. * Any enemy of the caster bounce 2 cells back from basilica, except Boss type. (Bugreport 2099). * Any monster can target you on basilica and try to attack you, also with skills, but damage is reduced to 0, except Boss. Notes: - Basilica Cell stuff is not used anymore... is it required? - Still need to add a check previous to cast basilica because if there are mobs, items, npcs, walls, skills around the caster (7x7 i think) the skill should fail. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13106 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-01Removed unused guardian hp columns from the guild castles table in main.sql ↵ultramage1-1/+1
(should have been done in r11915). Corrected incorrect use of the datetime column in the `login` table (bugreport:1962). Refreshed txt account savefile. Cleaned up some random minor source code glitches. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13030 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-07-31Removed the mob controller system, now a customization (see topic:194375).ultramage1-7/+0
The system consists of * script command to spawn a controlled mob * script commands to attach npcs to such mobs and manipulate their AI * a page of documentation for these commands * callbacks at various source code locations that invoke the attached npcs * two npc examples git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13021 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-07-26Replaced occurences of '-1' with the more appropriate 'INVALID_TIMER' value ↵ultramage1-14/+14
where appropriate. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12998 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-07-09* Added const to the return value of get_timer.FlavioJS1-3/+3
* Added a maximum timer interval. Avoids server shutdowns being delayed for ~10 seconds under some circumstances on windows. * Replaced the fake timer heap (ordered array) with a binary min heap. (actually, this is just a merge and has been in use for months) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12926 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-07-04- Timer set to -1 soon, previous to timer deletion :Ozephyrus1-5/+6
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12911 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-07-03Adjusted Free Cast code so that its walk penalty gets calculated in ↵ultramage1-8/+9
status_calc_speed and nowhere else. Removed aspd penalty from Free Cast since tests show it's not there, even though RO sites claim it is. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12904 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-06-24Cleaned up unconditional calls to status_change_end().ultramage1-37/+19
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12890 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-06-22- Basilica knockback effect is only for mobs, not everybody x.xzephyrus1-4/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12875 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-06-21Fixed a not-so-well implemented basilica fix that was reverted in 12869.sketchyphoenix1-2/+9
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12872 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-06-21Reverted the basilica knockback patch (r12852( because it causes bad ↵ultramage1-7/+1
position desync (bugreport:1710). Needs a correct implementation. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12869 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-06-18Fixed basilica behavior not knocking back monsters 2 cells should one ↵sketchyphoenix1-1/+7
attempt to enter the field. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12852 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-06-02- Added support for OnTouchNPC event, required for Monster Race. Script ↵zephyrus1-3/+4
commands need to be tested. Already tested sc_start. - Added status SC_WALKSPEED required in monster Race. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12752 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-05-02Replaced the very ineffective clif_foreachclient() with map_foreachpc() ↵ultramage1-1/+1
since they essentially do the same thing (bugreport:1174). Rewrote map_foreachpc() so that its callback function signature now uses a more natural 'sd' instead of a DBKey/void* pair. Rewrote atcommand_users() to use a single function, instead of depending on two helper functions and global objects. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12683 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-21* Changed the data field of timers from int to intptr.FlavioJS1-9/+9
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12633 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-07* Made script command 'flagemblem' and guild_emblem_change send an update of ↵FlavioJS1-3/+13
the emblem_id to the players in the area. - known bug: ui components that are displaying the emblem at the time (emblem in flag npc and emblem over head in gvg maps) are not updated, but putting the mouse over the target shows the new emblem * Modified script command 'guardian': - returns the id of the guardian - if guardian index isn't supplied, it generates a temporary guardian * Implemented support for temporary guardians (not saved with castle). * Added missing includes from r12520. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12525 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-05Running into a wall/npc/pc/mob no longer enables spurt. (bugreport:1155)Kevin1-0/+8
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12498 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-05Fixed unable to move after using a skill to break out of sprint. (bugreport: ↵Kevin1-3/+4
1155) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12497 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-05Running now resumes after dmg as well, see (r12488). (bugreport:1155)Kevin1-3/+32
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12490 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-05DMG no longer stops running. (bugreport:1155)Kevin1-2/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12488 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-05PCs/Mobs/NPCs now block Leap(TK_HIGHJUMP) and sprint(TK_RUN). (bugreport:1155)Kevin1-0/+5
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12485 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-04Update to Auth Glitch fix: moved unit_free_pc back to where it was and ↵Kevin1-5/+4
updated it so unit_free_pc just tells the script to end(not hard delete). (bugreport:1214) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12481 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-02* Added more debug information to track the double remove_map'sFlavioJS1-3/+15
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12457 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-24* Added temporary code to track and prevent the multiple remove_map's that ↵FlavioJS1-0/+11
appear to be happening. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12430 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-19- The last bug in Adoption system.zephyrus1-0/+1
- Fixed a bug on trade, if you received a trade without accept it do logout... the other player cannot trade anymore 'til restart. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12396 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-14Fixed one condition incorrectly modified in r12358, which caused dynamically ↵ultramage1-5/+7
unloaded mobs to never spawn once they've been unloaded once (bugreport:1178) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12361 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-13Replaced some foreach-based functions by their inlined iterator equivalents.ultramage1-6/+11
Changed the dynamic mobs system, so that the flag that indicates whether a particular mob can be unloaded is stored in the mob's respawn data structure. Cleaned up related parts of the source code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12358 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-12Removed one mob data variable related to dynamic mobs that I found to be ↵ultramage1-1/+1
redundant. Changed MAX_MOBSKILL (max. amount of different skill entries per mob) from 50 to 40 to reduce memory consumption a bit more. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12350 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-09- Modified attack_walk_delay so it behaves on a 'per-object' basis, and ↵skotlex1-3/+2
changed the default to 15 (all types). - Modified battle_delay_damage so damage is not delayed more than one second for non-player attacks. - Modified party_member_added with a hack so that the clif functions will send the info of the new member since party_recv_info has not yet arrived. - Updated clif_calc_delay so the type sent to the client is based on the number of hits of the skill (as Aegis packets reveal) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12332 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-09Cleaned up and corrected some more land skill code:ultramage1-2/+2
* removed redundant skill_ganbatein() function * Added flag UF_PATHCHECK from jAthena which affects whether a skill's cells will be affected by the surrounding terrain. Adjusted existing flags so that they closely match jA's (for easier comparisons). * Fixed code that allowed placing of skill unit cells on 'gaps'. * Fixed code that prevented successful casting of land skills on 'gaps' (officially it's possbile, even though they will not deploy entirely). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12331 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-04- Updated firepillar so it cannot be placed on top of others.skotlex1-2/+2
- Updated the firepillar code so it behaves like the other traps. - Changed the default format for @me and @main to avoid crashes on the newer clients. - Fixed the char-sql server so it returns a valid 'not found' packet when attempting to load a non-existing homunculus. - Fixed jump to use 0,0 for random coordinates rather than -1,-1 - Added missing \n to error reporting in getmonsterinfo - Additional status changes now only get triggered if the attack did damage, not if they get absorbed. - Fixed a logical comparison in unit_free to properly remove pets/homuncs when their intimacy is reduced to 0. - Properly set the opt3 value for Moonlight, Changeundead and Soul Link - Fixed the "no equip" flag of cards not being properly applied when attemting to equip items. - Added a check to avoid invoking pet menu entries when the pet is incuvated. - Fixed the session_data de-association in chrif_auth_delete - Cleaned chrif_auth_ok so that the latest received char info is kept when previous char login data was already in there. - Corrected docs mentioning non-existing flag 'mf_nopvp' git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12293 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-02-21- Fixed new guilds displaying online-connect member count at 0 rather than ↵skotlex1-55/+51
1, and the guild master not knowing it is one (eg: it cannot edit the guild notice of a newly created guild until relogging). - Fixed acc_reg2 parsing screwing up the char_id and subtracting 2 from it rather than passing it as it is. - Extended the auth_node/auth_db system in chrif.c to handle log in/out and mapserver-change procedures. This way players are not in the main dbs when they are not "active", which blocks potential invalid accesses to them. - Replaced states auth, waiting_disconnect and finalsave with active. - Cleaned some the party/guild login and creation procedures, removed the party_sent/guild_sent states. - Removed a redundant guild_check_member call which is beyond not-needed and into the realm of wasting resources. - clif_parse will no longer process packets from !sd->state.active players, this also makes checking for finalsave uneccessary (since players re already removed from the maps and dbs by this point, so you can't access them in any other way) - Separated the roles of unit_free and map_quit, the former will handle cleaning structures from the player so it can be free'd safely, while the latter performs additional routines which are unique to characters logging out normally (map-server changes will invoke unit_free and bypass map_quit). - Removed pc_isplaying, quit_db, map_knowsaccount, MAPIT_PCISPLAYING among other functions/defines which are no longer needed due to the new login scheme. - Cleand up a bit some code in the clif_send(_sub) functions. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12223 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-02-14- Added some new config settings: homunculus_autoloot, idle_no_autoloot, ↵zephyrus1-0/+2
max_guild_alliance. - Added a code to activate a Kill Steal protection and the required mapflags. * (I will explain this later on forums). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12203 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-22- Removed hom_setting&02 (ignore skill range) as this was fixed by Gravity ↵skotlex1-2/+2
some time ago. - Moved pc_delinvincibletimer from unit_removemap to unit_free as the previous method has a logic glitch that could cause an on-place event to trigger after the on-left event. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12130 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-14Simplified the BL_CAST macro (see topic:166795)ultramage1-27/+18
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12072 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-08- Made the pc reg variables receive a const char* as the argument, since ↵skotlex1-1/+1
they duplicate the value anyway (and they were receiving const char* values from the setd function) - Fixed Wand of Hermod not starting the SC_HERMOD status change (which blocks spells) - Fixed a missing break in the cast cancel code. - Fixed additional def/mdef from vit/int bonuses being lost when a status change that affects def/mdef triggers (for homunculus) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12033 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-03Moved extra junk from map_addblock/map_delblock to where it logically ↵ultramage1-10/+31
belongs (loadendack/unit_remove_map), removed flags and _sub macros git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12002 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-03Removed map_data's block_count, as (quote Yor/ja2160), "Perhaps useful for ↵ultramage1-4/+2
debug, but uses memory AND CPU for nothing." (block lists are linked lists, they don't need count tracking) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12001 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-22Path code cleaning...ultramage1-28/+17
* Added map/path.h, moved path-related function headers to path.h. * Removed the macroed _real() path functions. * Modified some functions to use boolean return values instead of 1/0 or 0/-1. * Modified path_search_long() to allow a NULL output pointer (in which case a temporary local buffer will be used instead). * Removed an unused ->path_half member variable from struct walkpath_data. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11958 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-10- Cleared up npc shop id when warping a player.skotlex1-0/+1
- Added missing range/skill-mask info to reflected damage (fixes autospells not triggering on it) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11880 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-08- Changed the chaotic delay from block to delay since it just a secskotlex1-1/+1
- Fixed the longing for freedom check in unit_can_move - Corrected a check while parsing refine_db.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11870 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-07- Fixed ensembles skills.skotlex1-4/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11869 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-28- Corrected skill_check_condition to not delete items right away for certain ↵skotlex1-3/+2
skills that do the deletion themselves. Fixes several skills consuming items twice. - Dispel's success rate is no longer affected by MDEF - You are no longer blocked from being warped when standing in a warp while in a duel. - Duels are now automatically ended when you warp out of the map you are in. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11836 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-24Fixed a crash when a taekwon hits a wall while Sprinting (bugreport:483)ultramage1-4/+7
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11795 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-22- Changed the status_change structure to use dynamic rather than static ↵skotlex1-75/+73
memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption. - Had to add a few 'ugly' flags to status_change since now you can't track SC related information while said SC is not active (happens only for Storm Gust, Joint Beat and Magic Power). - Since I am unable to fully test, watch out for any bugs~ git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11786 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-21- Moved subtype from struct block_list to struct npc_data.skotlex1-0/+1
- Fixed some compilation warnings. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11772 54d463be-8e91-2dee-dedb-b68131a5f0ec