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path: root/src/map/unit.c
AgeCommit message (Expand)AuthorFilesLines
2010-10-09Replaced all nullpo_retr() calls which returned 0 with nullpo_ret() calls.Paradox924X1-22/+22
2009-12-24Fixed a memleak that occurs when a player exits while waiting on a script sel...ultramage1-6/+5
2009-11-26* NPC event code cleanups.Inkfish1-7/+5
2009-11-03* Added battle_config.mob_slave_keep_target config option (monster.conf)L0ne_W0lf1-1/+4
2009-10-27* Cast time of Emergency Call is doubled if you master of High Jump. Inkfish1-1/+5
2009-10-25* Implemented the official version of 'OnTouch' named as 'OnTouch_'.(it can b...Inkfish1-0/+10
2009-08-15Fixed self skills affecting target unit when used within combo delay for Asur...Inkfish1-2/+6
2009-08-12- Optimization to instance system.zephyrus1-1/+2
2009-07-29- Fixed a bug cleaning instance variable on party when instance is destroy.zephyrus1-0/+1
2009-07-29* Kaahi heals no matter if attack connects. (bugreport:2440)Inkfish1-2/+2
2009-06-30Fixed sql char deletion code using a broken pet deletion query (ran very slow...ultramage1-4/+4
2009-06-28* Implemented script command "autobonus". [Inkfish]Inkfish1-2/+5
2009-06-20- Instancing System (Thanks to Sirius White who did most of the code, with so...zephyrus1-0/+5
2009-06-20* Changed Asura Strike/Jump Kick to target skill to get rid of the "target de...Inkfish1-4/+4
2009-06-15Improving the r13888 crashfix to cover similar crash scenarios discovered:ultramage1-1/+1
2009-06-05Oops, I messed up the condition on my last commitInkfish1-2/+2
2009-06-05* Fixed turning off a skill needed to meet the requirements. (bugreport:3175)Inkfish1-7/+5
2009-06-03* Some clean ups on autocast and itemskill code. (see topic:220921 for some i...Inkfish1-1/+1
2009-05-27* skill_check_condition clean up (bugreport:2770, bugreport:2957, bugreport:3...Inkfish1-2/+2
2009-05-22NPC_STOP now stops both sides and will be canceled if either side teleports o...Inkfish1-1/+2
2009-05-22* The delay icon doesn't appear during casting now. (bugreport:3101)Inkfish1-4/+0
2009-05-20* Now fiberlocking a fiberlocked target doesn't renew the timer but instead i...Inkfish1-1/+1
2009-05-19* Miracle should only be dispelled on map change.Inkfish1-1/+0
2009-05-15Cleaning/fixing the previous commits a bitultramage1-3/+3
2009-05-15- Fixed a bunch of invalid memory access bugs as reported by Valgrind.skotlex1-26/+19
2009-05-12* Removed DEF reduction display when casting GrandCross.Inkfish1-19/+9
2009-05-07* Fixed splash damage from Baphomet Card might miss. [Inkfish]Inkfish1-10/+30
2009-05-03* Block equipments switching for some skills (bugreport:2900)Inkfish1-0/+18
2009-04-28- Avoid setting the canwalk delay after being hit if the target is already un...skotlex1-2/+2
2009-03-25Fixed skill delay paw print icons showing for far too long.Sara1-2/+2
2009-03-24Some fixes to my previous commit.Sara1-4/+4
2009-03-24sorry for so many commits, have no time to testakrus1-1/+1
2009-03-24Lol :xakrus1-3/+3
2009-03-24* Added support for new status change packet, uses new setting display_status...Sara1-4/+10
2009-03-18- Implemented new item and bonuses for Kreiger Von Midgard rewards.zephyrus1-0/+1
2009-02-26- Fixed item Nemesis.zephyrus1-1/+3
2009-01-25- Implemented new Pet Bonus System. Enjoy!! :Dzephyrus1-3/+4
2009-01-22* Changed val4 of SC_BLADESTOP from a block_list pointer to an id. (64bit por...FlavioJS1-1/+1
2009-01-13Mobs with nonzero spawn time can now be cached as well, saving some more cpu/...ultramage1-1/+6
2008-12-30* Changes to the script engine:FlavioJS1-0/+1
2008-11-22* Hunted down the simpler 64bit pointer truncations.FlavioJS1-1/+1
2008-11-16- Item Rental System.zephyrus1-0/+1
2008-10-01* Rev. 13251 Removed 'casttime' adjustment from offensive ressurection. Follo...L0ne_W0lf1-1/+0
2008-09-21Corrected Offensive Res using Turn Undead cast time. (bugreport:1704)L0ne_W0lf1-1/+1
2008-09-10- Full implementation of mercenary skills.zephyrus1-29/+36
2008-09-09Enabled WoE SE to be run independently of WoE. Let's see how long it is befor...L0ne_W0lf1-1/+1
2008-08-31- A proper mercenary lifetime calculation.zephyrus1-3/+2
2008-08-31* More mercenary updates.zephyrus1-25/+38
2008-08-24- Implemented Mercenary Scrolls (item_db)zephyrus1-5/+2
2008-08-24- Moving all content of Homunculus code to a proper file Homunculus.c/hzephyrus1-0/+1